- Patch v1.0.8 You can keybind Game Controllers now - 13 August 2023
Hello everyone, A couple of small changes. Players can now keybind their controller. I had the code from the Xbox port and was meaning to add this to the PC version. In settings, you can now customize your controller keybinds. When you are using your game controller you will see the icons change and you can go into settings with your controller to change the keybindings (note the game looks for an active controller, so if you don't have one you cant change them). It'll make sense when you mess with it. A couple of other small changes. -The blue dot for the sight on the stun gun would smudge when moving if motion blur was on, now it remains clear. -I fixed a really minor bug on Krampus during the final boss fight where his laser eye attack would sometimes not show the warning laser before firing. That is all for now. -DangerousBob
- Patch v 1.0.7 Health Regen - 7 June 2023
Hello everyone, I have noticed in several youtube videos that players would get down to low health and then get in a situation where they just went through a checkpoint but now have to fight a bunch of enemies and they have no health items. So I have decided to add a modern health regen when health is under 50%. * *The health items will still be needed to get back to full health. When health is low, health will automatically regenerate to 50% after 5 seconds (10 seconds on Nightmare Difficulty).
- Patch v1.0.6 - 19 January 2023
Hello everyone, Fixing a few small bugs that have been reported. -Fixed a bug where the keypad in the hospital could be loaded from a checkpoint to be "stuck" locked. -Fixed a bug with the snowglobe achievement not working sometimes. -Fixed a bug with the "Nice List" achievement not working sometimes. That is all for now! Best, DangerousBob
- Patch 1.0.5 Fix Achievement Cache Problem - 5 January 2023
Hello everyone, As some have noted, there have been some issues with achievements unlocking properly. This seems to be from a cache problem on Steam side. I have coded a workaround that checks for the achievements in the main menu (and after every load screen). If you are having issues with an achievement, try to unlock the achievement you are missing again and it should unlock now after a load screen (ie a map change or returning to the main menu).
- Winter Sale! Update v 1.0.3 - New Survival Map and more - 22 December 2022
Hello, all you naughty kids out there! With Christmas right around the corner, Krampus will be entering the Steam winter sale starting December 22 through Jan 5th with 25% off! The v 1.0.3 patch includes the following: Fans of the Early Access will remember the House in the original survival mode, it has been added back into the game! Players can play the Underworld arena or the House arena in Survival Mode. A bug where Krampus could grab you though the elevator in the hospital basement has been fixed. The "Maze" achievement has been fixed. It wasn't triggering right before, now all you have to do is enter the maze in Oak Park and the achievement should work. New leaderboard leaders! Nightmare Speed Run TheDogsWang - 27m 4s Regular Speed Run Dangerous Bob - 26m 16s (come on guys someone needs to beat my record here) Survival Entrepid - 20m 52s That is all for now! Happy Holidays!
- v1.0.2 Week One Update - 12 December 2022
Hello everyone! Krampus Kills is off to a good start. Your feedback has been great and seeing the massive number of youtube videos come out featuring the game content is awesome! This update patches a few small bugs / changes: -An error when you beat the game, the ending screen text would say "Naughty", not "Nightmare" if you were in fact on the Nightmare difficulty. This was confusing players. -A save point outside the Hospital which was missing, has been put back in (on the park bench). -In CastleKrampus when you fight the giant skeleton on the bridge, a candy cane wall now comes up behind you. This small change was done because I felt that that encounter was not dangerous enough, as players could backtrack onto the bridge and outrun the giant. I would also like to say we have some new leaderboard leaders!! LEADERBOARDS Nightmare Speed Run: Barack OBubba General Speed Run: Dangerous B…
- Krampus Kills leaves Early Access! - 2 December 2022
Summary It has been a long year of development, and I want to give a special thank you to the community and those active on discord for your input and thoughts. Krampus Kills is now officially released, not only on Steam but on the Xbox Series X/S as well. https://i.imgur.com/4pREFeE.png What we have built over the past year: Content added in Early Access includes CastleKrampus and Hell level. New weapons such as the Incinerator flame thrower. New enemies such as the Giant Skeleton, Gatekeeper, and exploding Elves. A secret ending with a secret final boss. https://i.imgur.com/v2HrsIK.png New game modes Hide and Seek. A mode where players can run around the forest unarmed and have to hide from Krampus in a game of cat and mouse. Survival Mode. A horde mode where players have to survive as long as they can in Hell. Nightmare Mode. A special difficulty is unlocked after beating the game. N…
- Update v0.64 Final Early Access Update! - 25 November 2022
Hello, all you wintery horror fans! Yes, you read that title correctly, Krampus Kills will be coming out of Early Access on December 2nd 2022!! Changes in this patch: You can now aim the double barrel and quad barrel shotgun down the sight. https://i.imgur.com/8d1XkNI.png https://i.imgur.com/Ec0lKV9.png Other The dash upgrade has been replaced with a double jump. I felt that the dash was not in tone with the rest of the game. The dynamic difficulty has been dropped as a stand-alone difficulty setting and integrated into the easy, normal, and hard difficulty settings. The end game ranking has been slightly adjusted: S Rank..................... 90 minutes Best, DangerousBob
- Patch V0.63 - 8 November 2022
The following changes have been made: -Bug in the hospital nav mesh where Krampus couldn't cross the first hallway. -Improved Optimization framerate -Fixed a few enemies spawns, in the Hospital the Zombie can't attack you in the cutscene now.
- Update v.62 - New Enemy, & New Ability - 14 October 2022
Hi everyone, This update has got some cool stuff. New enemy: The Kamikaze Hell Elf, a blue elf that runs at you and explodes. New ability: Players now get an "upgrade" by finding a green candy cane, the sugar rush upgrade allows players to run faster and double jump. The decision to add this upgrade was made because the second half of the game is more action-oriented. I also felt speed runners could have some fun with it.
- Update V0.61 - 27 August 2022
Just some small changes as we get into the home stretch to release out of Early Access at the end of the Fall. Mostly just polishing the UI and Settings. Settings now save when you restart that game. A few small gameplay tweaks. Krampus laser eye attack has been tweaked so it is not so buggy in the final boss fight. The front door doesn't open now in the house. Players were going outside and getting lost when getting outside was supposed to be an easter egg. Players now have to go out the backdoor if they want to find the SMG easter egg.
- Update V0.60 - 2 August 2022
Hello, all you winter demon-shooter fans, A few small tweaks with this update. -The Flame Bottle acts less like a grenade, and more like a proper Molotov, breaking on impact when thrown vs rolling. -Ragdoll on the Elves has been improved. -A few minor map changes on the Arena in terms of placement of the flame trap.
- Update v0.59 Survivor map change - 15 July 2022
Hello, all you horror shooter fans! The map for the Survivor mode has been swapped out. People didn't seem to like the House map, so a Hell Battle Arena was added. This map has been custom created for Survivor mode in mind! If you feel that the House map should stay, please comment to let me know. The map features traps you can use against enemies and a dynamic design which will encourage high-intensity combat. The enemy waves have been slightly adjusted. Enemies will appear sooner and Krampus will appear in his Boss form. The new Survivor Battle Arena. https://i.imgur.com/9SqRcsO.png
- Update V0.58 New Mini-Game "Hide and Seek" + Achievement! - 17 June 2022
Hey, all you horror fans, Merry Christmas in July.. err June. I was recently inspired by some horror gameplay from a garrys mod game I saw on youtube and decided to add in a new mini-game to Krampus Kills. Overview: Hide and Seek In Hide and Seek, Krampus has trapped you in the forest with a spell. You must find 3 grandfather clocks that are placed in random locations and destroy them to escape. Krampus will be hunting you the entire time. His speed and senses have been sharpened higher than what they are in the main game. If you hear his roar you need to find a hiding place immediately. Hide and Seek comes with its own achievement. Other news: The Speed Run Leaderboard has been reset. Given that many changes have been made to the main game, the overall time to complete is different now vs earlier patches. Given that the game is in Early Access, it was stated that these changes would be…
- V0.57 UPDATE Some big tweaks, some small tweaks - 6 June 2022
Hello, all you horror shooter fans! The following changes have been made to Krampus Kills. New Item: Alarm Clock. Allows the player to use Slow Motion. The item is rare and hidden only on a few maps. Krampus has a new attack. Homelander-style laser eyes (not on Easy mode) during the boss battle. Krampus health has been buffed in the boss battle. Your Stamina lasts longer while running and recovers faster. Snowmen can throw snowballs at you now from a distance. The Flame Bottle has been nerfed on the damage it does to Krampus, though still the most effective. The Stun Gun works on the Snowmen now. The SnowGlobes glow, this should make it easier to find them.
- V0.56 New Weapon and Level! - 19 May 2022
Hello, all you horror shooter fans! In this update, we got some cool changes. -A new weapon has been added. The Incinerator! Basically a homemade blowtorch, aka flamethrower (as flamethrowers seem to be fan favs with all my games). But this isn't like the flamethrower in Fossilfuel, this thing will make quick work of weaker enemies and can clear a room in seconds! Plus it looks really cool when you use it. You can find it in the Park where the Snowmen are or in the Hospital by the front door reception room. https://i.imgur.com/jaIFKAQ.png -The "Underworld" Level has been greatly expanded to be a "new" level. Before it was just a boss fight room, now it is a full level. I really thought that level looked really cool and wanted the player to spend more time there. https://i.imgur.com/LYJJvzz.jpg Tweaks: -Skeleton's health was reduced by 50%. They were a little too tankie. -Guns each have…
- V0.55 Update - Minor tweaking - 11 May 2022
Hello, all you horror shooter fans! Just doing some detailed tweaking. Mainly on the Nightmare and Hard difficulty in regards to enemy placement. The Cemetery map varies a lot now based on difficulty. I felt that was the weakest level in the game so I am focusing on cleaning it up. Added more ammo to the game, as players seemed to be getting low in youtube run-throughs on higher difficulties.
- V0.54 Upgraded to Unreal 4.27 (Re-install recommended) - 6 May 2022
Hello, horror-action fans, Krampus Kills has been converted over to Unreal 4.27 from 4.26 to take advantage of the new particle effects that engine version offers. Given the updated engine, to save on disc space a recommended re-install is advised. Note your save games will be ok with a re-install. https://i.imgur.com/lEO3OUI.png Other changes -Reindeer health has been slightly nerfed. -There are now 3 types of skeletons. Slow, Fast, and Giant. -The Cemetery map has been heavily tweaked. The map is supposed to be a stealth map where players can sneak around, failing to sneak around will result in a hundred enemies pouring into the cemetery. -Graphics are set to high by default for first-time users. https://i.imgur.com/Qdurlu3.png
- V0.53 Added Motion Blur toggle - 2 May 2022
V0.53 A few small changes. -There is now a Motion Blur toggle in the settings -Motion Blur and VSync are on by default (both can be turned off in settings) -Fixed a small bug where the Molotov bottle would make Krampus glitch out -Fixed a bug where the wrong music would randomly play on the secret final boss -The arm texture on the hand has been slightly improved
- Vo.52 Nightmare Mode, and New Secret Ending! - 27 April 2022
Hello! Update v0.52 Nightmare mode unlocks when you beat the game on any difficulty. Nightmare mode refreshes the entire games experience. Enemies will be coming at you in new and challenging ways. Everything is thrown at you! This mode if for the elite and speed run gamers to have fun with. Secret Ending. Nightmare mode has a new and exciting ending to reward players that beat it. New (Hidden) Achievement has been added for those that get to the end of Nightmare mode. Killing enemies will refill your sprint stamina, allowing you to string enemy kills together and keep running, this was done for Speed Runner. Other -In game text tips now reflect the key bindings. -Buffed the Gatekeeper boss on lower difficulty settings. -Added hiding spots in the house. You can now hide in the closets.