SPSTEAMPULSELIVE ANALYTICS
The Collar

The Collar Steam metadata

Arizona Ink Studios | Feb 29, 2024 | game

Released

0players observed · 22 September 2026 - 15:43:56 UTC

ActionIndieSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)120
  • Revenue (VGI)$480
  • Review score100% positive

The Collar metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)120
  • Revenue (VGI)$480
  • Review score100% positive
  • Total reviews4
  • Release dateFeb 29, 2024
  • DeveloperArizona Ink Studios
  • PublisherArizona Ink Studios

Genres: Action, Indie, Simulation

Company pages: Developer: Arizona Ink StudiosPublisher: Arizona Ink Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

The Collar Steam metadata

The Collar metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1845700/metadata
Steam Storehttps://store.steampowered.com/app/1845700/
Steam Communityhttps://steamcommunity.com/app/1845700
PCGamingWiki search
IGDB searchSearch IGDB for The Collar

Reviews, pricing, and metadata

Review summary

4 user reviews

100% positive, 4 positive, 0 negative

Price and discount

$4.99

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, Steam Achievements, Partial Controller Support

Achievements

87

Platform releases
  • Steam 29 February 2024

Latest Steam announcements

  • The Collar Release Notes - v2.1.0 - 2 May 2025

    New Features Players Players can now heal while walking Healing and walking is much slower than crouching Movement is restricted while healing and walking Crouching before or during healing will increase the speed of heal, but player is unable to move Updates Players Updated the speed of picking up items from the ground Updated the angle of interaction for items (soda machines, CFT, etc...) Bug Fixes Environment Weapons Fixed an issue with the bear trap after being released, where the player did not continue to bleed

  • The Collar Release Notes - v2.0.1 - 28 March 2025

    Bug Fixes Achievements Fixed an issue allowing players to get achievements on their own UI Fixed some incorrect translations

  • 1 Week Discount For 1 Year Of Fun - 21 March 2025

    Just past one year of release I bring you Update 1 or v2.0.0 of The Collar. With that comes a celebration of 50% of the price! It only seems logical to give back to those of you who are on the cusp of playing with us and maybe this will push you over the edge (I am sure you can find one player who will). Enjoy and hope to see you in an experiment or two. ~The Collar is enticing new subjects.

  • The Collar Update 1 is now LIVE! - 21 March 2025

    The Collar Update 1 is now LIVE! Check out the Release Notes!

  • The Collar Release Notes - v2.0.0 - 13 March 2025

    Update 1 I am very excited to bring you Update 1 or v2.0.0 of The Collar. I have worked hard to make sure I deliver a quality game that keeps pushing this experience further each time. I hope everyone enjoys all the additions, new areas to find surprises, new ways to eliminate other players, and some bug fixes sprinkled in. My roadmap is big and long and this is the start of a long journey. I will keep bringing even more laughter and fun to you and your foes! Hope to see you in an experiment! ~The Collar is bigger and better. New Features Players Allow free look when long interacting, healing bleeds, and being trapped Players can now randomly fall on slippery surfaces like ice and polished floors Added a squeaky floor sound when running on the freshly polished floors that are slippery Updated slippery surfaces friction to feel more real Fixed squeaky floor sound effect to be more realis…

  • The Collar: Update 1 (Trailer) - 16 February 2025

    The first of many updates to The Collar. It has been 1 year since the release and this is a full update of new maps, new mechanics, faster gameplay, bug fixes, performance enhancements, and much, much more! I am REALLY close to releasing this update. I am in the finalizing and hardening stages of the code. I am checking and double checking everything so the Update can go as smooth as possible. The release notes will be posted BEFORE the Update is live so everyone knows what is coming. Enjoy the trailer! ~The Collar has updates.

  • New Year, New Update - 12 February 2025

    New year. New Update. That is right folks the time is at hand! Update 1 is right around the corner and I am excited to share a PREVIEW of what is coming. New maps. New environment weapons to spice up game play. New weapons. Plus many, many fixes and updates to keep this game moving forward! Not everything is listed here (you will have to wait for the release notes) but this gives you a taste of some of the big changes. I look forward to getting to play and laugh with as many of you as I can! You are all so amazing and I cannot thank you enough for being a part of this awesome community we have created. I am on the cusp of release so keep your eyes peeled! ~The Collar is preparing to kill you in new ways. The Cemetery The cold rain floods a somber place with its cool water and heart crackling thunder. The world around you is soaked with fear and loss. Each tomb represents one or more los…

  • December Update - 21 December 2024

    Yeah I know it is a little late but I have been heads down for so many hours I forgot to do this months update. I HAD to get it in before the holidays were over and folks thought I had forgotten about them! For the last month quite a few new changes have come about. Some redesigns have happened. New interactions in the levels. A whole lot of awesomeness for everyone to play with! There have been a couple successful smoke testing and only a couple of bugs found; all have been fixed and updated mind you. And of course preparing for the all new items, new levels, and new mechanics being added for this Update it will feel like a new game! I wish everyone happy holidays and know that I am working very hard to get this released as soon as possible, but know this, I refuse to put out a update without thoroughly investing testing and bug catching time. I am not perfect, but will do my best to m…

  • Small Change In Achievements - 12 November 2024

    Due to the number of achievements available to a small game like The Collar, it is not possible to give you levels to obtain for all the new changes that have been added to Update 1. Because of this, and for future additions, I am removing the 3rd tier achievements; these are the 1000 level achievements. I am hoping I will be able to put them back in the future, but for now, they are going to be disabled. At this time, no one is close to achieving these levels so I am not taking anything away from anyone. Thanks for understanding and do not be alarmed as no points or levels will change.

  • November Update - 4 November 2024

    Another month. Another spooky season. Another fall is upon us. It has been flying by so quickly. Quickly enough it is hard to keep up and be able to finish everything as quickly as I want. Yes I am talking Update 1. I am very close, but golly it feels like there is not enough time in the month...or day...or the hour...LOL Nonetheless...the first beta was released in a super-secret-rainbow-butterfly-unicorn-kitten branch. This means I am close to opening things up to the testers. I have done many...many...MANY smoke tests with Update 1 to ensure the best goes out with as few possibilities for bugs to arise as best I can. I am not perfect, but I want to make sure thoroughness of Update 1. I did one special quick beta test with one of our testers (thank you BTW) and things seemed very well so that is the good news. The other side is not necessarily sad or bad news, but more just news on wh…

  • Little Tweeks - 13 October 2024

    As the release for Update 1 moves closer and closer, there are some smaller updates that will start showing up in Steam Achievements. The first one you will notice is Achievement icon changes will start showing up. I just had some tweaks and updates I wanted to do that I think make the Achievements a bit more dynamic visually. I have been adjusting size and style and I think I landed on something that distinguishes the levels in a more prominent way. Please note, this DOES NOT change any Achievements or progress you current have made, it is merely a change in the Achievement icon. The second one is new Achievements will begin showing up. Now until Update 1 is release you will NOT be able to achieve them. But have no fear, as soon as Update 1 is released they will be fair game and ready to earn. Thank you all and go earn some Achievements before you have to earn more. Wait. That sounds l…

  • October Update - 3 October 2024

    The leaves are getting crispy, colorful, and falling under our feet. To give away our position. The cool wind is bringing the chill we all know and love. Or is that death. Three new levels, a bunch of new mechanics, some surprises, and some new achievements await our next Update together! I have been doing some finishing touches on the new and shining up some of the old with some new improvements both performant and visual. Still more work to be done, but testing time is upon us. Keep watching for announcements...they are coming! ~The Collar hates pumpkin spice.

  • Septemeber Update - 3 September 2024

    Great things have happened for this month and that means we are closer to releasing Update 1! With all the work done on the 3 new levels, I am moving forward to focusing on performance improvements, bugs, and a couple of new mechanic polishing. We should be starting some testing groups soon to get a feel for items that still need to be worked on. I hope you are continue to get those skills up because there will be new challenges coming with this update and it will be a new level of competition. Hop into Discord and see if anyone is looking for a game and in the meantime, play away and practice up! ~The Collar is getting bigger.

  • August Update - 4 August 2024

    Well another month has rolled by and lots of work has been completed and more has begun. The second Level, the Parking Garage, has been completed, optimized, and will be playable in the next update. Soon we will have some Alpha Testers playing it to make sure you do not get caught inside a car or fall off the map...cause...well...it happens. There has been early development in some new items that will help the player and not just used to hit things. Keep an eye out for that in this update too. As to the current work being done, the third level has been started and laid out. The images are a VERY early work in progress but gives you a tease what it is. Things are progressing but the details are important and I strive to make the levels great and not just throw assets in it. Keep watching for more updates and keep on enjoying the game! Do not hesitate to jump into Discord and see some upd…

  • July Update - 3 July 2024

    It is already July and things are humming along. It was a long June getting this second level to be performant and working the way it should. I am committed to ensuring everything I put out for you works to its optimal level so you can focus on the game and not "what settings do I need to run this?". The second level of the update is getting the finishing polishes done to it now and the third level is already started albeit in its infancy. With three levels, quite a few mechanic changes, some inside bug fixes, and as always, performance increases, I really think you are all going to love this update! Stayed tuned for more as it comes out and make sure you join the Discord to see random dev blog updates when I have time. LOL ~The Collar has piles to pile on...

  • June Update - 14 June 2024

    Ok I admit I am bad at doing updates on a regular basis, but I am trying to do better. Wanted to let everyone know I have been working VERY hard on some really great level additions for the next update. They are coming along very well and I hope we will all get some time in them very soon. I have a small, medium, and large level coming to help continued variety and game play. There is a few new mechanics in this update coming as well, some bug fixes, and some really great optimizations to performance and game play. Even more are some foundations for coming enhancements that are on the roadmap. The game is not stagnant or lost, just only have so much time to balance everything. Maybe I need a staff? 🤣 Hope all is well and you are continuing to have fun with the game. New things are on the horizon even past this update. I truly appreciate the community and the amount of fun that everyone…

  • One Month Update - 2 April 2024

    It has been a little over a month and things are going well! I hope everyone has had a chance to play and enjoy the triumph we have all had a hand in creating. If not, hit me up so we can play some! Check out the Discord #⁠looking-for-a-group! Now that the release is out I started on the next update. There are going to be some new surprises, some QoL items, and big important items like maps and performance improvements. I am excited to deliver the next set of updates to you and to new players! ~The Collar does not sleep.

  • New Release v1.0.2 is LIVE - 1 March 2024

    Just a small update to add a nifty, albeit difficult, achievement to the mix. Also a fix that will make the controller right-stick to not be inverted by default. If you have changed your setting to invert the right-stick because of the previous settings, you will need to change it back. ~The Collar insists on improvements. v1.0.2 Release Notes Updates Added an achievement called The One Bug Fixes Fixed the default settings of the right-stick on a controller to not be inverted

  • Release Day Is HERE - 29 February 2024

    What can I say? With all the help from my friends telling me I could do it. With all the time spent testing and tweaking. With all the time spent getting stuck in rocks or trees...you know who you are. The day is finally upon us! Today will be the beginning of many milestones with The Collar. Today is Release Day. It has been on the horizon for so long I was not sure it would come and as it approached, I was not sure I was ready for it. But here we are going in with full confidence in a fun little game, that is different and provides hours of entertainment. I am proud and honored to release the game to the world for your enjoyment and excited to see some of the crazy fun about to come from it. Enjoy the game and have fun! ~The Collar has you now.

  • The Collar Release Date - 10 February 2024

    Release Date Announcement EXCITING, GREAT, and AWESOME news!!!!! This has been 3 years in the making and it is finally here. On February 29th The Collar will be officially released and the hoards (LOL) of people will begin to play! It is exciting and terrifying all at the same time. Thank you everyone for your support, whether morale or actual game testing, I appreciate each and everyone of you for your help. It could not have been done without you. And our journey does not stop at release...oh no. Once the game is released, I can start planning on the next updates. Keep your eyes open for some new features for the release; got to have something new for those who played test builds!!!! ~The Collar is coming February 29, 2024.

Patch notes and updates

S.noRelease datePatch nameGID number
12 May 2025The Collar Release Notes - v2.1.01798454487619211
228 March 2025The Collar Release Notes - v2.0.11795283637860967
313 March 2025The Collar Release Notes - v2.0.01794102528059174
412 November 2024Small Change In Achievements1783238125161687
513 October 2024Little Tweeks6211118320234598653
61 March 2024New Release v1.0.2 is LIVE5688680204374908286

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1845700
Live current players0
SteamPulse tracked peak6
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateFeb 29, 2024
DeveloperArizona Ink Studios
PublisherArizona Ink Studios
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type4 user reviews
Positive review percent100%
Positive reviews4
Negative reviews0
Total reviews4
Steam recommendationsNot available
Achievements87
Average playtime forever167 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1845700/

Short description

What would it be like to be taken from your normal life and be pitted against random strangers. Would you fight and kill to survive?

About this game

The Collar welcomes you. Each of you have been hand picked from your normal life to participate in the experiment. You should be very honored The Collar has chosen you. You have all been fitted with an identical collar. Each collar has a timer. Each of you have random times set on your timer. Once the trial begins, each collar will start to countdown to zero. The collar lights glow indicating how much time you have left. The collar glowing green means it has the most time. The collar glowing red means it has the least time. The collars glowing yellow are in-between. If your collar reaches zero, you will die. If you die before your collar reaches zero, the closest person to you will receive your remaining time. If you give up, The Collar will kill you. Only one will survive. Kill or be killed. Your choice. The Collar doesn't care. A Different Experience The Collar is a physics based first person game that pits you against strangers in a realistic way. This is not your typical "fighting" or "first person" game. You are not a ninja, or have magic, or some mythical creature with special powers. You are a regular human being. You fight like a regular human being. You can be hurt like a regular human being. There are things that are difficult as they would be in the real world. Choose to fight or be stealthy or come up with a different gameplay strategy all on your own. This game is a simulation of an experience. All items to be included in Update 1 coming March 21, 2025 Abilities Crouch/Walk/Run Climb/Slide Swim/Dive Secondary Weapons There are items that can be picked up and used as weapons. The item varies based on the trial. Be warned, they are not very strong, but they keep you farther away from your target. And they hit harder than you can punch. Be warned, not every weapon lasts forever. The Branch: A branch given by the trees to whip whoever comes near you. The Dowel: A rounded rod of wood to whack those who dare. The Energy Drink: A can dispensed from drink machines with explosive power. The Rock: A hard broken piece of earth ready to smash anyone. Weapons Each trial contains strong weapons that are more difficult to find. Finding one make…

Supported languages

English, French, Italian, German, Spanish - Spain, Icelandic, Portuguese - Brazil

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
22Steam Achievements
18Partial Controller Support
23Steam Cloud
15Stats
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany16Horror
igrs18Horor Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

The Collar's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

The Collar's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records The Collar at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$4.99$4.99No discountSteam Store

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War Thunder75,99622 September 2026 - 14:30:50 UTC125,317781,076Gaijin Entertainment
Stardew Valley65,23822 September 2026 - 13:05:08 UTC236,6141,016,067ConcernedApe
Project Zomboid53,38822 September 2026 - 16:36:41 UTC122,811467,999The Indie Stone
VRChat52,93422 September 2026 - 14:38:45 UTC74,217261,953VRChat Inc.
EA SPORTS FC™ 2646,67222 September 2026 - 15:22:27 UTC159,35063,186EA Canada, EA Romania
Hearts of Iron IV39,48322 September 2026 - 12:42:50 UTC93,196366,107Paradox Development Studio
Euro Truck Simulator 233,66222 September 2026 - 14:07:21 UTC73,289940,058SCS Software
Football Manager 2632,31522 September 2026 - 13:05:09 UTC82,75035,608Sports Interactive
Escape from Tarkov32,01222 September 2026 - 14:13:46 UTC46,24962,122Battlestate Games
Don't Starve Together30,24422 September 2026 - 15:53:50 UTC122,662531,182Klei Entertainment

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