- Update 0.4.2 - Character Creation | Patch notes - 24 February 2026
Hi all, following our initial efforts to improve the starting experience of Tundralia we have added character customisation! Now when creating a new character you will be greeted by the character customisation window, allowing you to change your hair style and colour, face shape, facial hair, eyebrows and eye colour, before starting the tutorial in Greystead.Being able to change your appearance with equipment has always been a core feature of Tundralia, but now with this character customisation system you can make your character look even more unique to you.Changes & Bug Fixes:When creating a new character you can now customise your appearance including hair style, hair colour, face shape, facial hair, eyebrows and eye colour'Magic Mirror' NPC has been added to Fort Coldwraith which players can interact with to change their appearance againBase character appearance updatedBackground now…
- Update 0.4.1 | Patch notes - 22 February 2026
This is a small patch to make some improvements and bug fixes to Greystead following it's introduction in the last update.Changes & Bug Fixes:Several new furniture items added for saleNew furniture merchant added to GreysteadAdditional decorations added to GreysteadThe bushes in Greystead no longer have collisionThe floating decorations in Greystead are no longer floatingThe floating rocks in Snowborn Landing have been removedInvisible wall added to Greystead to stop players climbing onto the hill by the townWhen in Greystead the location displayed next to the mini map will now display Greystead correctly
- Update 0.4.0 - Greystead | Patch notes - 19 February 2026
It's been just over a year since Tundralia first launched into early access and during that time we've seen 19 major and minor updates added to the game, including several new quests and areas to explore, and countless bug fixes! I develop Tundralia in my spare time outside of my 9 till 5 job so the game is a labour of love and I've been blown away by all of the support I've received for it so far, it makes me so happy to see people playing the game that I've worked so hard on. Saying that, one thing I've noticed when responding to player feedback is that people often struggle with understanding the controls of the game and how to play, so with that in mind. today's update brings the first of the major changes to Tundralia in 2026!This 0.4 update adds a much needed tutorial to the game in the form of a new starting experience. This tutorial takes place on the island of Greystead, a smal…
- Update 0.3.4 | Patch notes - 8 December 2025
This patch is a small update to make some minor bug fixes and add the winterstide holiday event.Changes & Bug Fixes:The winterstide elves Tinsel Nippyhat and Pudding Sugerlaugh have appeared at the abandoned campsite at the Ruined Watch near Camp Snowborn againIce Shard Crown item rarity has been changed from uncommon to epicSteam VR plugin has been disabled
- Update 0.3.3 | Patch notes - 20 October 2025
This patch is a small update to add two new side quests following on from the 'Slowing their advance' quest as well make some minor item changes.Changes & Bug Fixes:2 new side quests added - '\ Liberating the little guys' and '\ Brotherly betrayal'New collectable minipet added - Gizlip JrNew unique and reagent items added as part of the Gizlip Jr collectionBandit Overseers and Bandit Camp Guards total health and base damage has been slightly reducedSnow Goblin Workers how have a chance at dropping the same items as Snow GoblinsThe Bandits Pain Collar will no longer hide your hairBolt of cloth recipe and iron bar recipe added for sale from CrowbertSeveral item description spelling mistakes corrected2 new Steam achievements added - 'Can we build a snowman' and 'Starting your own tribe'
- Update 0.3.2 | Patch notes - 3 October 2025
This patch is a small update to add improvements to decoration mode and add some additional repeatable quests and items to the game.Changes & Bug Fixes:Two new repeatable quests added to the Fort Coldwraith Notice BoardFive new furniture item added to the various merchants in Fort ColdwraithTwo new craftable reagent items added, 'Iron Bar' and 'Bolt of Cloth'Bolt of cloth recipe added for sale from Paige Treeson in Fort ColdwraithIron bar recipe added for sale from Yogun Blackhammer in Fort ColdwraithThe distance enemies give chase for has been increased by 50% - This does not apply to dungeon bossesYou can now move furniture items up and down with the - and = keys and left and right d-pad buttons when in decoration mode - On existing save games you will need to bind these keys firstYou can now rebind the furniture movement and placement keys via the controls window
- Update 0.3.1 | Patch notes - 29 August 2025
This patch is a small update to add in missing NPC voice lines and update the world map.Changes & Bug Fixes:1 new side quest added - '\ Slowing their advance'New armour items addedWorld map updated to include hunters rise, the lonely lodge and bandits hollowSeveral missing NPC voice lines have been added
- Update 0.3.0 - Bandits Hollow - Part 1 | Patch notes - 10 August 2025
The horns of war have sounded, it's time to return to Fort Coldwraith and join the attack on Bandits Hollow in this latest update to Tundralia: The Frigid Frontier. Undertake several new quests and increase your experience up to level 12, unlocking a new class ability in the process. You can also earn a variety of new items and armour, take on some new enemies in Bandits Hollow, and there is more to come!As with 0.2.0, this is just the first part of the update and in the near future we will add more quests, additional equipment, and a new dungeon to conclude the 0.3 story, so stay tuned for that! Bandit's Hollow:The gates to bandit's hollow are now open allowing you to explore the bandits hideout2 new main quests have been added which can be started following the 'Preparing for war' main story quest1 new side quests have been addedChanges & Bug Fixes:2 new levels added, meaning you can…
- Development Update | Bandit's Hollow - 21 May 2025
Hi all, it's crazy to think that Tundralia has been out for nearly 6 months now and what a time it's been. We've seen a lot bugs fixed and quality of life improvements made, as well as the addition of Hunters Rise and The Hollow Vault, but what's next I hear you cry? Well without spoiling too much, patch 0.3.0 will extend the main storyline and add an additional 2 levels, bringing the max level to 12. This is alongside new level 12 class abilities, new side quests to complete and a new dungeon to explore. As you can imagine, we're working hard on getting this patch ready and all going well, we are aiming to have this live by mid July. But in the meantime, here's a sneak peak at where we are heading next in the main story. Thanks again to everyone who has been playing the game and leaving feedback on the Steam discussion board. Tundralia is my passion project that I code outside of my 9…
- Update 0.2.9 | Patch notes - 14 May 2025
This patch is a small update to make some minor bug fixes and build out the gamepad controls further. Changes & Bug Fixes: Further gamepad controls added Several lighting bugs fixed Pressing the pause game button when the controls menu is open will no longer remove the pause menu Holding right click and opening the controls menu will no longer lock the mouse to the centre of the screen
- Update 0.2.8 - Hunter's Rise - Part 2 | Patch notes - 5 April 2025
Hi all, this patch concludes the second part of the Hunter's Rise update by adding the 2 boss dungeon, The Hollow Vault, which can be found via the cave entrance under the ruined watch. The dungeon will continue the story started in the quest 'Wayward Rookie' so make sure to visit Jes'ika again to pick up the next quest in the chain 'Breaking into the vault'. Speaking of quests, this is 1 of 3 added with the update. Not only that, we've also refactored some existing dungeon armour drops into 3 new armour sets. Currently you can earn 4 pieces of the 7-piece armour sets from the dungeon bosses in the game. The remaining items from the set will be added to the game with the next dungeon in the 0.3.0 Bandit's Hollow update. That is just some of the changes the update brings, there is also a new rift event, items to collect and quality of life improvements. So we hope you enjoy today's updat…
- Update 0.2.7 | Patch notes - 17 March 2025
Hi all, today's update includes some bug fixes to the quest system, including the addition of the cancel quest button to the quest book. Rangers can how train the Summon Crow ability at level 10 A quest will now be selected correctly when loading a save game Fixed issue with quests not completing when playing from a save game The final 'Reporting on the raiders' quest goal now displays in yellow on the mini map Quests can now be cancelled by clicking the cancel button in the quest book Holding the right click button and dying will no longer hide the mouse cursor Optimisations made to the landscape Please note, as a result of changes to quests in the 0.2.4 patch, you may encounter an issue where you cannot progress a quest any further, despite meeting the requirements, when playing from a save made before the 6th of March. If you do encounter this issue, please try cancelling the broken…
- Development Update | Hunter's Rise Part 2 - 12 March 2025
Hi all, to keep you in the loop with development we wanted to tease what we have been working on outside of the usual bug fix and quality of life improvement patches that have been going live over the last couple of months. Patch 0.2.0, Hunter's Rise, launched in January adding a new small island to explore designed for levels 4 to 9, aiming to add additional content to do outside of the main questline and side quests in Fort Coldwraith. This was just the first half of the patch, and we are planning to have the second half ready by early April. The second half of Hunter's Rise update will add some additional quests to complete, new rift content and a new level 10 dungeon, The Hollow Vault. This will be a 2 boss dungeon and will continue the story started in the quest 'Wayward Rookie'. We won't spill too many details as we want you to explore the dungeon and it's story for yourself, but…
- Update 0.2.6 | Patch notes - 9 March 2025
This patch is a small update to make some minor bug fixes. Changes & Bug Fixes: Reduced the follow radius of Sakura Kane Added additional items to Necromancer Adept's loot tables The Iron Root Bow weapon will now display in the characters hand correctly The quest goals for 'Benny's frog hunt' have been updated to specify the colour of small frog Death will no longer reset the screen resolution Windowed mode will no longer reset the screen resolution to the lowest resolution Holding the right click button and pausing the game will no longer hide the mouse cursor Holding the right click button and saving the game via a memory scroll will no longer hide the mouse cursor Updated the start menu with new visuals Reverted the loading screens back to the original vector art
- Update 0.2.5 | Patch notes - 7 March 2025
This patch is a small update to make some minor bug fixes and update the start menu. Changes & Bug Fixes: The 'Kill Sakura Kane' quest goal now displays correctly in the quest 'Calming the pack' When loading a save game the quest 'Calming the pack' should no longer be given by Wol'shu if you already have the quest started or completed Updated the start menu with a new layout and visuals Updated the game icon to match the new Tundralia logo Updated the loading screens with new concept art
- Update 0.2.4 | Patch notes - 6 March 2025
This patch is a small update to make some minor bug fixes, add a damage attribute to all weapons which increases the damage of your attacks, and add the option to change your keybinds via the controls window. Changes & Bug Fixes: Weapons now increase the damage of your attacks by a set amount Fate now increases the crit chance of the 'Steal Essence' witch ability Mini-map quest help icons updated from green to yellow to increase visibility The inventory will no longer be open when loading a game from save Keys can now be bound via the controls window in the settings menu Small visual improvements made to Fort Coldwraith Optimisations made to the landscape
- Update 0.2.3 | Patch notes - 7 February 2025
This patch is a small update to make some minor bug fixes and add initial controller support, allowing you to control the character and camera using a gamepad. Controller support will be updated further in future patches to allow for combat and UI compatibility. Changes & Bug Fixes: The spore-addled boar should no longer respawn in Fort Coldwraith General merchants now sell bag upgrades to expand the size of the inventory by 4 to a maximum of 80 The character and camera can now be controlled using a gamepad Optimisations made to the landscape Game file size optimised
- Update 0.2.2 | Patch notes - 11 January 2025
This patch is a small update to change the way resolution options are handled in the settings menu and make some minor bug fixes. Changes & Bug Fixes: Rangers bandana is now blue and now hides your hair You can no longer cast abilities when dead The ranger ability 'Call of the wild' now displays it's vfx correctly Bandit runners have had the time between their attacks increased by 0.5s Winelors quest help tooltip will now only display once The game will no longer unpause when the pause screen is still visible after exiting the save menu The screen resolution options in the settings menu will now dynamically populate based upon your monitors supported resolutions
- Update 0.2.1 | Patch notes - 7 January 2025
Just a quick patch to fix an issue with the camera that emerged with the 0.2.0 update. Changes & Bug Fixes: The camera should now rotate more smoothly when holding down the right click button
- Update 0.2.0 - Hunter's Rise | Patch notes - 7 January 2025
Happy one month anniversary since the early access release of Tundralia! I've been blown away by the support I've received so far and it makes me so happy to see people playing the game that I've spent the last 4 years working on. Today's update adds a new island to the game for you to explore. This space is designed for levels 4 to 9 to add additional content to do outside of the main questline and side quests in Fort Coldwraith. This is just the first part of the update and in the near future we will add more quests, additional equipment, and a new dungeon to conclude the 0.2 update. Hunter's Rise: A new island, Hunter's Rise, can now be visited via the transport NPC in Camp Snowborn There is a general merchant in Hunter's Rise with some new furniture items for sale 4 new quests have been added which can be started at the camp in Hunter's Rise Rifts now have the chance to spawn a new…