- Grand update! - 5 October 2024
Balance: -- It has been noted that bots often have an advantage in technology due to the imbalance of certain mechanics. It is enough for a player not to pay attention to one simple detail at the beginning of the game - and he will Until the end of the game, you will lag behind in technology, and as a result, in military affairs. The balance of science points in cities has been slightly adjusted. -- Luck parameters have been reworked. -- The balance of the militia has been reworked. Fixing critical problems and bugs: -- Fixed a bug: now when you click on a building you can see all the information about it (number of workers, production capacity, etc.). -- Corrections for English and Russian localization. -- Fixed a game crash when training troops with a bot during a war. -- Fixed a crash when bots tried to build military buildings (most often happened when the game started with the era…
- Announcement of Logistic Master! - 23 September 2023
Hello everyone Recently we announced our new game - Logistic Master. This is our first strategy that is NOT turn-based, that is, it is in real time. In this game you have to build warehouses, open branches, buy cars and lay routes! It's a pretty tough time right now. Please add the game to your wish list, this is very important! Link: Logistic Master
- KL Summer Sale! - 29 June 2023
KL Sale! Have time to buy Kingdom's Life with a 70% discount! Also, a patch update has been released that fixes crashes and bugs.
- The biggest update ever! - 9 June 2023
The biggest update is already available! Everything has been redesigned in the game, from graphics to complex mechanics New mechanics A lot of new and redesigned game mechanics are waiting for you in the game: religious orders, production and orders, forms of government, reforms, new diplomacy, new troops and much more! Collectible cards Collectible cards have finally appeared! Form profile icons and get items! Achievements Achievements have been completely changed. Now you are waiting for a set of 32 brand new achievements.
- The biggest update announcement! - 9 April 2023
It's time for the biggest update of all time! This news is related to the upcoming huge update, which will be released in late spring or early summer. The main changes that are waiting for you: New graphics for the entire interface Correction of all crashes Development of the 4th epoch Adding new units Complete recycling of all mechanics New mechanics (reforms, forms of government and others) Random Map Generator Global optimization Forget about the unstable game This is not a simple update. This is the biggest update of all time! We can say that the game is being processed almost from scratch. All the old mechanics have become more stable and more understandable, and all existing crashes have been fixed. New features Military-religious orders, forms of government, civil wars, reforms, redesigned diplomacy and much more will be waiting for you in the update! The game has become more ela…
- Happy new year! Patch - 1 January 2023
Happy new year! New patch is ready! We have fixed some problems connected with crashes. FIXED: -Crash in save system -Crash when you create and use army
- Small patch 1.1.1 - 5 December 2022
This update fixes critical bugs v 1.1.1 CHANGES: --Fixed crashes from traits of the people --Fixed a possible crash from the disappearance of the country --Fixed the crash from the disappearance of caravans in cities --Fixed crash from customs --Fixed a meteor crash --Fixed crash from cultural influence --Fixed creation of religion
- Huge update (v.1.1) - 14 October 2022
Hooray, the long-awaited update! This update is the largest of all time. Many problems that you have often complained about have been fixed. Resistance Have you always thought about why the city could be captured by a small detachment? It's in the past! Added new resistance mechanics. Now the cities are resisting capture and can defend themselves (however, they will suffer losses) There are a lot of balance changes in this update. For example, slingers have become weaker and it is now unprofitable to do only them. Factories now produce specific goods, not just money. It's harder to attract capitalists now. And much more. Diplomacy has been redone. Now it has become more difficult to create a federation, and the bot will not agree to a peace treaty if it wins. A lot of work has been done on optimization. The game has become much faster. Also, a lot of bugs and crashes were fixed. You can…
- v 1.0.3 Art of War - 2 May 2022
Workers management Now you can manually manage your workers in every building Styles of war You can choose one of the 7 different styles of war. Every style gives some bonuses and different tactics. Unit abilities! Some of units have abilities. For example, cannons and bombards can use ability to attack through 3 cells. Axemans can be reinforced with special ability Full list of changes: fixed: --Fixed core production --Fixed the exit button in the technology panel --In epoch 4 factories emit smoke as they should --Fixed caravan trade. Caravans no longer stay in cities, and caravans with the target city disappear consistently --If you load a save, the music will continue to play --Fixed roads in special cases --Reduced consent to the world of bots --The game is better optimized for laptops --Optimized right panel --Music playback fixed --You can get weapons back to the warehouse only fr…
- v 1.0.2 Burning Coals - 7 April 2022
v1.0.2 Burning coals is now available! Fixed: -- Militia no longer stays on ships when landed --Fixed a rare crash due to the lack of cities on the map and the presence of caravans -- State disappears more consistently (there was a problem with the settler counter) --Fixed the borders of clicking on buildings --Fixed sawmill texture --Minor graphic fixes --Normal units no longer waste bullets --Fixes in French localization --Corrections in English localization --Fixed crash from disabling trading nodes --Fixed the size of the discontent icon on the Indigenous and Religion map --Bot technology research has been slightly optimized --Improved the stability of the move system --Clicking Escape in the religious bonus selection panel no longer opens the main menu --Fixed "hanging" on the second move --Graphic fixes for map modes --Bots will no longer "cheat" if strong bots are disabled -- No…
- v 1.0.1 Patch #4 - 24 March 2022
fixed: --In the economy panel, troop costs now have a minus (graphic bug) --Corrections in Ukrainian localization --It is no longer possible to peek at the number of cities in other countries in the technology panel --Fixed war declaration event --Fixed disappearance of countries and random transfer of their cities and soldiers to you (now for sure) Changes: --The move has been heavily optimized and accelerated. The speed of the move depends on the number of countries on the map. The fewer countries on the map, the more you will feel the changes in optimization --Bots will seek to declare war on a border state if they have 20% more troops. --Ayeke archer experience has been reduced from 50% to 30%. The population has been reduced from 1000 to 200 New: --Added a new unit - militia. Appears during the war in every city. The number depends on the population in the city. Maximum squad size…
- v 1.0.1 Patch #3 - 18 March 2022
fixed: --Fixed country disappearing for no reason -- The game will no longer minimize to windowed mode when entering the map (quite a rare bug) New: --If CTRL is pressed, a coat of arms will be shown above all units (useful for finding your units) --If a defensive war starts, each city (except for the capital) will gather a small detachment of militia near the city (slingers) --Added 30 types of new emblems --Passing a self-government law automatically gives all cities self-government (does not apply to new cities)
- v 1.0.1 Patch #2 - 16 March 2022
fixed: --Double tapping the move button no longer breaks it --The load during the end of the turn has become more uniform (reduces the chance of freezes) --Fixed laws for upgrading spears, swords, armor, arquebus, bows --Capitalism tech now unlocks not only fog of war but also diplomacy with other nations (if you haven't unlocked it before) --It is no longer possible to spy on other countries in the map modes: Defense, Religion, Wealth, Discontent, Disease, Population, Food Consumption, Science, Religious Points, Development Stages, Indigenous People. --Fixed several different sorties --The remnants of the conquered state are now steadily disappearing --Fixed uncontrolled scrolling of moves (requires verification) --Fixed population reduction to millions in army panel --Fixed easter egg with flag --Fixes in Belarusian localization -- Settler can no longer randomly capture a city Changes…
- v1.0.1 - 13 March 2022
v1.0.1 fixed: --Fixed crash from wineries --Fixed achievement RULING BRITAIN THE SEA --Fixed display of technology BARRACKS --Fixed a bug with unemployment --Fixed crash from geo-intelligence --Fixed law on geo-exploration --Fixed selection of diplomacy buttons --Missionaries no longer walk on water --You can no longer spy on the capabilities of other countries in the diplomacy window --You can no longer peek at other people's religion bonuses --You can't create a federation with yourself --You can't send yourself a gift --You can't embrago yourself --Investing is now stable. It increases the number of enterprises and capitalists by 10% (you can invest in yourself) --Fixed "scrolling" moves Changes: --Changed population growth --Factory emit less smoke --Changed the texture and animation of the plant --Added graphical display of epochs in the technology panel --Furniture base production…
- Release v 1.0.0 BigPatch #9 - 9 March 2022
fixed: --Fixed a rare crash from buildings --Increased travel optimization --Minor graphic fixes --Fixed several typical crashes (from clicking on the territory, from the movement of units) --Fixed crash from Sky Dominate --Dominata Invasion works stably Changes: -- The fog of war has become darker --Iron ore texture changed --Celestial Dominant can come in 100, 200 or 300 turns (depending on settings)
- Release v 1.0.0 BigPatch #8 - 8 March 2022
--Fixed crash from clicking on territory --If all cities are captured from a country, all its territories and units will disappear --Fixed strange disappearance of your troops --Corrections in Russian localization --Corrections in English localization --Normalized the construction of military buildings by bots --Fixed crash from ship attack --Bots are actively attacking! --Bots make the army more active --Battles have become stable --It is no longer possible to hire an infinite number of troops in one turn --Fixed peace treaty event from bot --Added hint if there are not enough resources New: --Added hint for founding a city --Under each building button you can see the number of these buildings balance: -- Prices for goods on the world market are reduced by 2 times --Army maintenance has become 3 times higher
- Release v 1.0.0 BigPatch #7 - 7 March 2022
fixed: -- Combat system improved --Added support for 1280x1024 monitors -- Added support for square monitors --Fix some buildings --You can't walk through enemy territory unless war is declared --The game now properly reads downloaded mods from Steam --The workshop is closed for some time due to technical reasons --Fixed departure from territories --Fixed resource production --Bots are now more aggressive --It is no longer possible to produce goods without the necessary resources --No more self-declaration of war event --Fixed another crash related to units --Increased optimization of hiring troops by bots --Settlers disappear if they are in an enemy city --Corrections in English localization --Resource panel now says that it requires FOREIGN MARKET technology for world trade --You can attack the enemy with the right mouse button --Fixed another sortie from mercenaries Changes: --Night…
- Release v 1.0.0 BigPatch #6(+workshop) - 6 March 2022
Release v 1.0.0 BigPatch #6 fixed: --Added support for 2150x1080 monitors --Added support for 2160x1080 monitors --Added support for 1680x1050 monitors --Can't move missionaries --You can't make missionaries of a different religion --Troop limit is no longer counted in units --Fixed a bug with the disappearance of numbers in the military panel -- Fixed a bug with gunpowder --On the maps of Zimbabwe, Europe, Belarus, Crimea, the Balkans, the sea was removed where it does not exist in reality --Building cursor disappears from end of turn --The appearance of each new caravan in your country increases mercantilism by 1% --Turn become faster --Clicking on an empty region no longer shows the building --In the technology panel, the slider now works --Bots no longer declare war on themselves --Fixed technology prices -- MANSA MUSA achievement fixed -- RULING THE SEA Achievement fixed --Fixed a…
- Release v 1.0.0 BigPatch #5 - 4 March 2022
Release v 1.0.0 BigPatch #5 fixed: --Strange drop in population when moving to another era fixed --Fixed crash from battles --Fixed anomalous losses during city siege --Corrections in localization --Optimized troop recruitment panel --Cannot build a building on top of the customs --You can't build customs on top of a building --Customs can not be built on the sea --Factory/manufactory can't spawn at sea --You can't build customs in the city --Turn is going faster --Can't close negotiation window on ESC --You can't end your turn while negotiating --Fixed crash in french localization --Can't open panels with hotkeys when the main menu is open -- Text in resource panel will no longer overlap --Troops can no longer be a fractional value --There is no more information about saving which is not Changes: --Added folk trait turn timer for other slots balance: -- Base production of fields, mills…
- Release v 1.0.0 BigPatch #4 - 3 March 2022
Release v 1.0.0 BigPatch #4 Fixed: --Fixed crash from movement troops --In some cases, the line of movement of troops no longer moves beyond the map line --Fixed crash from diplomacy --Now you can give a move order to a unit --Fixed crash from disbanding all troops --Fixed a crash from the law on hiring all mercenaries --Fixed departure from customs --Fixed crash from unification --Fixed crash from clicking on coat of arms in some cases --Camera will not move when typing country name --Smoke from settlers only comes out when a city is founded --You can't move the camera while the main menu is open --Camera issue in some save slots resolved --Fixed custom map replacement in mod --Fixed freezes on unit movement --Fixed card cover modding --It is no longer possible to pass a law to encourage and prohibit looting at the same time --Bot can no longer declare war on itself --Corrections in lo…