- Big update for Fadry! - 25 December 2023
Hello! This update brings a large amount of fixes and improvements. (Big thank you to WhoStolemyTea, whose playthrough and suggestions these changes are a result of!) - A line of dialogue telling the player where to go to progress during a certain quest in Rose in Chapter 1 now repeats in case the player forgets. - Small visual additions to Rose in Chapter 1 to help guide the player to the southern part of the village - Stopped music from playing in a scene where it shouldn't in Rose in Chapter 1 - Made Rose in Chapter 1 more forgiving by reducing the amount of suspicion certain actions raise - Added a line of dialogue to help inform the player about one of the possible solutions to a quest in Rose in Chapter 1 - Added some lines to Reila in Rose in Chapter 1 - Made it more obvious that the player may explore the basement section of the Library of Derva in Chapter 1 - Slightly reworked…
- Small update - 29 July 2023
Rewrote some lines to better accentuate specific characters' personalities. Added some details to a few lorebooks. Added new lorebook to Chapter 3's Frostgate library. Added new lorebook to Chapter 1's Rose and Library of Derva
- Stuff and things - 28 January 2023
New message to all players can be found at the DLC selection. Changes to various in-game books. --- (The changes bellow are thanks to playtester Nihilum) Small changes to text formatting and capitalisation. Various visual changes improving readability of environments early on in the game. Changed every mention of cryomancy to thermomancy. Originally this had a reason to be this way but meh.
- First Expansion: "Martja the Unlucky" - 28 November 2022
Hello. This update includes the new expansion, Martja the Unlucky. It is set a few years after the events of the main game, with a length of 1 hour. There's also some other stuff. Mostly fixes (big thank you to the cool person who reported all of the bugs): - Gave Lea new lines at various points throughout Chapter 3. Fixed bug which could force you to reload a save in New Derva. Fortunately the conditions for it to happen were pretty convoluted. Fixed bug which could get you stuck inside a wall in Chapter 2's Goldspear. Fixed some spots where you could walk through walls and such. Fixed a bug which allowed you to repeat the worm hunting quest in Chapter 3's Rose. Fixed a bug where you could rent a room multiple times in Chapter 3's Rose. Fixed possible bug where you could sleep in Chapter 3's Rose without renting the room.
- Various fixes - 3 November 2022
Hello! This is another one of them bug fixes. It was originally meant to release along with some other stuff, including the upcoming expansion, but I separated it and released it now. Fixed an issue that caused the cheat code to start Chapter 4 early to not work. Added the cheat code to start Chapter 2 early. ("32") Adds new instance where cheat codes can be entered. Minor visual improvements in various places. Added the "Sewing Kit" item to Chapter 1. Did a backflip. Renamed things in the options to be full words instead of abbreviations. (ie "Background Music" instead of BGM)
- Various things patch - 1 October 2022
Hello! It's time for another patch of small improvements and fixes! - Improved Chapter 3's section with Martja. This is mostly dialogue changes. - Added a new item with some flavour text which does a bit of worldbuilding. - Some changes to combat in Chapter 1. Mostly just a balance change. - Visual changes. I don't remember where exactly they all are. I know for sure there were some in Chapter 1's Rose. - Some things were cut and some things were added from the very start of the game up until the end of Chapter 1's Rose. Dialogue was cut, added and changed to make Rose more forgiving in how it guides the plyer through the quests. Mostly, a hint was added here and there. In summary, this patch fleshes out both Martja and Lea a bit more in preparation for the upcoming expansion, and also has some things to make the start of a playthrough a bit smoother. As always, feel free to tell me if…
- Some book changes - 10 September 2022
Changes to just a few of the in-game books. Nothing special.
- Cheat Codes patch - 12 August 2022
Hello! I come to you bearing another small little patch. Changes: - Cheat codes allowing you to skip to certain points in the game, or instantly clear combat encounters. Find out more in the text file which can now be found in the game folder. - Small changes regarding dialogue, including a hint during a quest in Rose in Chapter 1.
- Rose remastered, first complete release - 21 June 2022
Hello! Today two things have happened. First, I have a small update for you! Rose has gotten some visual improvements to a lot of the exteriors, because it was not quite as good-looking as a lot of the later content. The interior of the Derva weaponsmiths' building also makes more sense now. Second, the game is now out of Steam's "Early Access". I feel like the game is, overall, presentable enough to be called a completed work. While I still plan to go comb through it looking for things to improve (and later release some DLC content), it will likely not receive any more substantial changes to the overall story.
- Full Story Release - 4 June 2022
Hello! This update includes Chapter 4. This means the entire game is now playable from beginning to the very end! This Chapter is another shorter one, with about 2 hours of story, making the whole game roughly 13 hours long. Since the previous Chapter once again ended on something of a cliffhanger, and with so many loose ends, I hope you will find this content-dense, dialogue-heavy ending to be satisfying. But what's this? The game is still in early access? Yes, everything is still very much subject to change. In the following months, I will be reacting to feedback and combing through the entire game to improve as many things as I can. ...and after that? This is probably not the real end of Fadry. There is still a lot to see and do in its world, and I will likely continue to explore it more through entirely new perspectives. Future Chapters are likely to be added, but have little bearin…
- Fixes and stuff - 28 April 2022
Hello! Most importantly: fixed an issue that could prevent any progress in the game if a certain choice was made. This issue was first reported recently, so I hope no one else encountered it, as it forced you to reload a save to before the choice was made, losing around 15 minutes of progress. Fixed issues regarding a certain choice near the beginning of Chapter 2, including a line of dialogue repeating and the player receiving more items than intended in the form of duplicates. Gave several lines of dialogue to the barkeep in Derva. Added decorations and a minor NPC to the port in Chapter 3.
- Small stuff update - 29 March 2022
Hello! My combing through some of the latest content revealed a few issues. Today's update (technically there were actually two seperate ones) has fixed some miscellaneous, small things; There was a message from me to players who made it through the entire game up to this point, but it could not be accessed. A certain character briefly returns near the end of Chapter 3 if you made certain choices. During this, there was internal monologue describing a scene. This was improved, making the situation clearer. This character also mentioned a date, which was off by 2 years because I am bad at math. Formatting was also slightly adjusted to make dialogue flow better. In Chapter 3, the optional quest taking the player through a small village and its forest has some additional hints that point the player in the right direction, as the conclusion to this quest was easily missable.
- Fadry Chapter 3 Update - 16 March 2022
Hello! Chapter 3 of Fadry is now out! The game is now very much nearing completion, and you will certainly feel that in this Chapter! Many previous choices will now become a bit more relevant again, and the story marches on! I hope you all like the new characters, and the things they get up to.