- Uncle Chops Rocket Shop - Hotfix 10/03/2025 - 10 March 2025
- Fixed Build-a-Gumball vending machine disappearing. - Fixed incorrect controller navigation in Headlight module. - Improved controller navigation in Headlight module - it should now be much easier moving between corner screws. - Fixed incorrect colour of Hot Streak invoice item.
- 1.1 Update Now Live - 7 March 2025
A content update for Uncle Chop’s Rocket Shop has just dropped – what a time to be alive! Alongside the standard array of bug fixes and accessibility options, you’ll find seven brand-spankin’ new vending machines that will open up some fun and interesting playstyles. The Inflationator, for example, is all about quantity over quality, offering an escalating bonus for every job taken in the run. The Large Loss Nullifier, on the other hand, is all about scoring that one big fuck-up, turning your biggest penalty on the invoice to a positive number. You meant to do that, right? Rigggghhht. In addition to these are five new Omen upgrades. Some are geared specifically to supporting the use of Vending Machines, others designed to soothe specific pains, like Fatal jobs (go on, have a go at repairing the Reactor, don’t be scared). You’ll also find a new ship type, and a jukebox in the Speakeasy,…
- Changelog 31/01/25 - 31 January 2025
- Fixed issues caused by leaving the heart in save storage. - Fixed FTL Gems disappearing from saved Gem Packs. - Fixed ship accessories (wires, etc) clipping through modules. - Improved controller FTL Gem pack handling. - Fixed issue with nearly drained Fuel cells displaying as empty, resulting in explosions if changing the fuel type. - Fixed VR fade effect triggering on VR module igniting regardless of if the player is currently in VR. - Fixed issue of Washing Machine keypad inconsistently resetting focus to the "1" key on controller. - Fixed issue with Hologram boss making a request whilst leaving in untimed mode. - Fixed typo in coffee dialogue. - Fixed Camera not resetting correctly when game window loses focus during Hologram boss' end speech. - Added unique polaroids for Mankini Wilbur. - Fixed issue with Loan-O-Matic being uninteractable. - Fixed issue with text formatting of pe…
- Patch Now Live - 27 January 2025
Thanks to everyone who's reported issues! With your help, here's what we've done in today's update: Fixed issue with Polaroid socket accepting other items. Fixed issue with VR levels resetting. Lighthouse VR switch can no longer be interacted with prior to a bulb being inserted. Lighthouse bulb can no longer be removed once the level is fixed. Fixed VR Warehouse re-rolling selected box when re-entering. VR player is now reset to spawn when re-entering. Fixed various instances of screen shake not respecting the option. Fixed Honk Pancake maker not registering a present Pancake when left in overnight. Fixed FTL Gem pack not saving correctly. Fixed FTL Gem incorrect colour on load. Fixed Money Tree bonus being rewarded after placing and then removing the Money Tree. Fixed issues with Tomfoolery module caused by pausing when the game loses focus. Fixed issue with Realiser's item socket acce…
- Changelog 18/12/2024 - 18 December 2024
- Limbo drinks event now uses God skin. - Fixed Magpie stand blocking Hidden remote in Empyrean questline. - Updated pages in Reactor section. - Fixed wire weirdness in station storage. - Fixed loaded wire weirdness. - Fixed AI mood calculation. - Fixed Hive sign not displaying Sprinkles recipient in French. - Fixed Magpie Stand endless audio bug. - Fixed typo in Magpie dialogue. - Ship landing sfx now pauses if game is paused. - Vastly improved Workshop storage usability on controller.
- Changelog 17/12/2024 - 17 December 2024
- Fixed layout issue in Japanese version of Cultist manual. - Fixed looping issue with evening soundtrack. - Fixed typo in Mooncalf dialogue. - Fixed typo in Magpie dialogue. - Fixed line of Mooncalf dialogue using incorrect font colour. - Fixed Swine Untimed instruction layout issues affecting some languages. - Fixed visual issues with God Wilbur skin. - Fixed Kyle not showing in Ending Drinks if he has been freed. - Fixed Magpie tray not saving contents. - Fixed Magpie Magnetiser not working properly in basement. - Dropped cultist page's location adjusted if Right Workshop Annex is purchased after it's dropped. - VR music effect now respects music volume. - Fixed typo in Droose dialogue. - Fixed swine competency feedback giving incorrect error warnings when referencing the throttle levers. - Changed how swine competency test B spawns to set k3 to a position that lets you change it pro…
- Changelog 16/12/2024 - 16 December 2024
- Fixed typo in speakeasy dialogue. - Fixed Magpie Stand bell still sounding after membership is revoked. - Improved resolution of important textures (polaroid, Droose's business card, etc) on low graphics setting. - Fixed Kyle T-pose after Kyle has been freed. - If player's progress towards Magpie quota falls below 0 (from ignoring the Magpie booth), any positive progress (magpie packs, magpie modifier jobs) will reset player quota to 0 and then add the reward. - Fixed AI band clipping through panel when attached only to right rotator. - Fixed motor particle fx not scaling with module size. - Fixed unique passive dialogue lines being repeated by npcs. - Minor changes to AI Grimoire pages. - Fixed Warehouse VR level no getting added to pool after unique crash event.- Fixed VR module saving a level as experienced if the player failed to fix it. - Retroactively fix saves effected by the p…
- Changelog 13/12/2024 - 13 December 2024
- Fixed trickiness placing upper left bulb in Starmap when using controller - General improvements to honk component movement with controller. - Fixed issue with Anti Tamper module not letting player cut wires with controller. - Fixed issue with Disengage lever screw sometimes not interactable on certain resolutions. - Fixed AI module not warning about Pancake requirement. - Fixed issues draining liquid from FTL Door with controller. - Fixed Uncle Chops saying end of day dialogue when ritual has been ended before end of day. - Fixed Magpie modifiers & Magpie stand customers spawning after membership is revoked. - People continuing from demo will now retroactively get achievement "You're Who, Now?" if they have heard related story dialogue. - Fixed draining heat in Oil Module working when the heat sink is slid out. - Fixed Mooncalf's drone sfx not being cleaned up if triggering a level l…
- Changelog 12/12/2024 - 12 December 2024
- Fixed trickiness with placing Pancake in Rebreather. - Ship Module names now show when moving the ship pit. - Time store will no longer give duplicate machines until player has all machines. - Fixed inventory not showing when tabbing out during animation. - Fixed issue with Calm Demeanor achievement not being granted if boss has already been beat. - Fixed levers extracted off ships being destroyed when ship despawns. - Repeatedly pressing back in VR no longer resets the return transition. - Reactor core now can be repaired by Auto-Repair Storage. - Broken IC now more closely matches Grimoire diagram. - Made Magpie Revoked slightly easier to achieve. - Fixed duplicate donut quota objective on Hive day 4. - Fixed incorrect objective after VR union on hive day 3. - Added penalty for leaving the VR panel open. - Fixed ship med/hard having incorrect placement of interior modules. - Fixed r…
- Changelog 11/12/2024 - 11 December 2024
- Fixed softlocks in Cultist Ending. - Fixed Pancakes being placeable through glass in Rebreather & AI modules. - Added arm holes to Metal Wilbur skin. - Fixed issue with Logistics Terminal not correctly registering switch state if switches were set before it was powered. - Fixed issue with Chop's boss on taller resolutions having some dialogue overflowing off screen. - Fixed fluid canisters disappearing overnight when left on fluid filler. - Fixed cockpit getting confused between LEDs and switches. - Fixed oil disabling cooling when not the active module. - Fixed Magnetiser disabling some features of modules placed on its right. - Changed asteroid generation in VR lighthouse level to prevent them colliding with the player. - Fixed cooler charging you for ice. - Fixed ice material not crushing properly. - Added a fee in the rebreather for not screwing up the canister clamps. - Side anne…
- Changelog 10/12/2024 - 10 December 2024
Hey y'all, Here's the deets of todays patch. Cheers, Aaron, Ben & Jo Changelog 10/12/2024 - Gumballs save their colours overnight. - Fixed Grover no accepting wax when playing on taller aspect ratios (Steam Deck included). - Fixed safe dial anchor point being off-center. - Made safe dial more manageable on controller. - Increased contrast on Pipebomb wires. - Rotated segments of Pipebomb wires to make the double colour wire more identifiable. - Fixed Cockpit fuse check flashing green instead of blue like the manual suggests. - Increased leeway on Cockpit throttle levers. - Added some visual indicators to help get the engine started in the Cockpit. - Fixed apparent duplicating of potential treasure in the Magnetiser. - Fixed controller navigation in AI module incorrectly snapping to switches when using screwdriver. - Fixed Donut Aficionado achievement not being granted. - Fixed Anti-Tamp…
- Hotfix 09/12/24 - 9 December 2024
Fixed an audio crash caused by AI module.
- Post-release updates (we heard you on the Tomfoolery and Reactor modules) - 9 December 2024
A massive thanks to all of you for your support and continued feedback: we're constantly reading and discussing what you guys have to say, and it's proved invaluable in shaping the updates over the past few days and the updates to come. Of particular importance for many of you will be the changes we've made to the Tomfoolery and Reactor modules; coming across these in your run should now be a far less brutal (and potentially fatal) experience. And to the OGs who endured the launch version of the Reactor, wear your scars with pride. You can find today's changelog below, along with the previous two in case you missed them. And as ever, you're more than welcome to join us in the Discord. Changelog 09/12/2024 Fixed Polaroid cartridge not saving its shot count overnight. Fixed Motor not saving its broken state. Fixed VR achievement not being granted – this will retroactively be granted to ev…
- Changelog 08/12/2024 - 8 December 2024
Hey y'all! Happy Sunday! Patch has just gone live with the latest round of fixes. Huge thanks to everyone who has reported an issue. Cheers, Aaron, Ben & Jo xoxo Changelog 08/12/2024 Fixed cockpit fuel pump drain changing fuel type. Fixed door on Magpie Stand not blocking the placement of items into the sealing jig. Fixed safety glass on Hive Topper not blocking placement of donuts into machine. Fixed having to flush toilet once before system starts filling when spawned with missing pump. Fixed cockpit switches failing to save state. Fixed bulbs broken whilst lit not turning off. Fixed cockpit sequence issues slightly differing from manual description. Fixed Hive customer strings having weird formatting in Japanese. When the holy trinity of reactor issues happens it decays 40% slower. Reduced chance of reactor spawning with a completely empty core. Fixed Reactor not re-imbursing you for…
- Changelog 07/12/2024 - 7 December 2024
Hey y'all Thanks again to everyone who has played so far! It's really been an unbelievable pleasure seeing everyone's thoughts and feelings about Uncle Chop's. Big thanks to everyone who has reported a bug. We're fixing them as quick as we can. Steam forum peeps, we see you, and are gonna get to the suggestions once the bugs reports slow down. We do read every post! Don't forget to join us for our launch live stream at 7PM UTC! Anyway, here's ya patch. Cheers, Aaron, Ben & Jo xoxo - Fixed Magpie Magnetiser catching fire in workshop - Disabled Magpie Stand on last day. - Fixed timer buttons playing sound forever. - Stopped HV fuse being broken/missing prior to the shop expanding. - Fixed crash associated with Droose Wilbur skin. - Fixed missing checklist string for FTL Drive gem change. - Fixed motors in AI module sometimes docking with incorrect rotation. - Fixed binning one end of a wi…
- Patch Notes and a Thank You - 6 December 2024
Hey ya'll, Thanks so much to everyone who has played the game so far! We're reading all of your thoughts and feedback and fixing any issues as quickly as we can! If you've been enjoying Chop's so far it would mean the world to us if you could leave a review, they mean a lot right now! Cheers, Aaron, Ben & Jo xoxo Deets for patch below: Changelog 06/12/2024 Fixed incorrect text display on encoder for Japanese & Chinese characters. Fixed issue with checklist rows starting crossed off if previous job had matching issues. Added fine for triggering anti-tamper alarm. Added sound queue and visual effect to anti-tamper instructions to avoid confusion with identical consecutive . Fixed overflowing instructions on anti-tamper module. Fixed hold prompt on vending machines. Fixed cases where carryables could be dropped and never picked up again. Fixed the Tea job trying to break more modules than…
- Minor Patch 05/12/2024 - 5 December 2024
Fixed issue with users not receiving deluxe skin. FIxed localisation issue on revert key bind buttons. Fixed issue with some key rebinds not loading on startup (may require one-off rebind). Fixed error in timed mode descriptions.
- Uncle Chop's Rocket Shop is released! - 5 December 2024
Hey there! Beard Envy here. Well, today’s the day. Uncle Chop’s Rocket Shop has now been released and is available to exchange for a reasonable sum of currency, as is customary. It’s been a wild few years getting here and the fact that it’s out there in people’s hands now doesn’t feel quite real. In some ways, it’s felt like a private little fever dream, so the fact that you folks are sharing in it now is wonderful and strange and viscerally terrifying. Sincerely, we hope you like it. We’ve poured our hearts into this project, so more than anything we’d love to know that we brought you folks a neat experience. It’s all we’ve ever wanted for it. So, if you picked it up, just know that we’re grateful beyond words. A looming, cosmic kind of grateful. The kind that might send you mad if you made eye contact with it for too long. Hmm. Anyhow. I want to give a heartfelt shoutout to all the pe…
- This thing? Oh, it's just our launch trailer. - 5 December 2024
Always thinking outside of the box, we decided to make a special trailer to mark Rocket Shop's launch. It's like our previous trailers, but this time we forced a middle-aged guy we found on the internet to record himself drinking beer and saying profanities in a southern American accent (our thanks to the very talented Scott Fortney). Check it out.
- The Wait is Over – Uncle Chop’s Rocket Shop Launches December 5th! 🚀 - 11 November 2024
Devotees! Uncle Chop’s Rocket Shop is set to launch on 5th December 2024! A deluxe edition of the game will also be available on release, which will include the base game, the awesome digital soundtrack, a digital artbook, and – the best perk of all – a drunk Wilbur skin. Can’t wait much longer? Grab the demo for a brief glimpse into the chaotic spaceship repair business – roguelite madness awaits you! Join us on Discord & X (Twitter) to connect with Uncle Chop’s other devotees and keep up to date with the latest news. See you there!