INITIAL D news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID1851420
- PriceNo longer available on Steam Store
- Release dateComing soon
- DeveloperPablo Vidaurre Sanz
- PublisherPablo Vidaurre Sanz
- Parent gameNot available
Genres: Indie, Racing, Simulation
Company pages: Developer: Pablo Vidaurre SanzPublisher: Pablo Vidaurre Sanz
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
INITIAL D Steam news
INITIAL D news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- GAME MUSIC - 8 September 2025
Hi everyone,The official playlist for the INITIAL D Steam Game OST is now live on YouTube. New tracks will be added progressively as they reach production-ready status.INITIAL D Steam Game OST - YouTubeStreaming on other platforms, including Spotify, Apple Music, and more, is currently in progress.You’ll find newly released tracks as well as some in-game music still missing from the playlist. These will be added to streaming platforms once they’re fully polished and ready for release.______________ Development Update A major infrastructure overhaul has been underway behind the scenes. The foundation is now solid, and production has officially resumed.A full development update will be posted in the coming weeks.Thanks for your continued support, there’s a lot happening under the hood.Best regards,
- News coverage by SBS - 9 June 2025
Shizuoka-based SBS NEWS network covered the development of the game!https://x.com/sbsnewsbot/status/1931245168109203742?s=46&t=NNVhqtdkTXE1PDFPx8d0dgI would appreciate it if you could give the X post a like and a retweet!The news revolves around the Virtual Shizuoka project and how it was used in the game.I hope this helps other developers get creative with this amazing dataset.When I finish the game, I plan to make the whole process and automation scripts public so that future developers won’t have to reinvent the wheel. This way, they can focus on achieving better & faster results. I believe this documentation will be welcomed in the sim racing mod community.I haven't updated the playtest recently because I've been busy with the new tracks. I've kept it open since a long-awaited technology upgrade which will significantly improve data streaming and likely prevent hiccups on lower-end…
- PLAYTEST REOPENS - 30 January 2025
Hello. Here we go again with the playtest available to the public. Despite wanting to make it available by Christmas, it needed more attention than I anticipated. There were issues that arose in previous playtests, some of which I could address, while others need considerable planning, like FFBB for modern wheels, as well as many other things I decided were needed. Let me guide you through what to expect in this new build. In the UI, all the car parameters are now exposed. I implemented the scroll feature so I could pack in as many features as needed. Basically, any player can tweak the parameters with as much freedom as the developer. This is temporarily exposed at the gameplay level. Later on, the tuning features will be moved to a tuning menu, and the modding-tuning features will be available in a vehicle editor tool. Here is an example of how feature-rich components can be: this is…
- WRAPPING THE YEAR - 16 December 2024
----------------------------------------------------------------------------------------------------- EDIT Playtest build is ready! I'm uploading right now. I'll make public in the incoming days. I'll take a "break" to get back to work in the map creation for few days prior to release, aswell as play Tokyo Xtreme Racer, a moment I've been waiting to happen for about 15 years. I need to focus first on the next tasks to be full steam by the time the playtest is public. ----------------------------------------------------------------------------------------------------- From the initial playtest release in June 2023 featuring the short strip of 1.2 km, barebones with just some mesh vegetation, we went to the full track in late 2023, with its 11.7 km featuring scan and mesh vegetation. 2024 was a year of upgrades and optimizations, including the tune manager, UI code, but most importantly,…
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