Miner Rogue news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID1856810
- PriceNo longer available on Steam Store
- Release dateTo be announced
- DeveloperVoxelblade Studio
- PublisherVoxelblade Studio
- Parent gameNot available
Genres: Action, Adventure, Indie, RPG, Free To Play
Company pages: Developer: Voxelblade StudioPublisher: Voxelblade Studio
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Miner Rogue Steam news
Miner Rogue news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- New Patch Update (v0.5.1) - 6 September 2026
Patch notesSave files are now stored in a cleaner structure (world file containing player data and world data)The clients inventory, skills, quests and skin now saves in multiplayerFixed a bug that made you slow after consuming an item Fixed story softlock if you load back in the worldYou can now jump out of the waterClients can now quit the game without Alt + F4Drag building now limits the build preview at how many ressources you have making building less annoying when you are poor Fixed chat not being visible on certain resolutions Controls changed in settings now save properly when closing the game You can now change the keybind for running You get healed for 20 HP instantly when leveling up Vitality Spawning in water should now be almost impossible Jump height was reduced so it feels less floaty The game now pauses in singleplayer when opening the pause menu Roof tiles now only cost…
- Major Building & Skill Tree Update - 20 July 2026
Devlog : Building System OverhaulThe entire building system has been rebuilt from the ground up. You can now place voxels freely to shape houses, towers, castles, or anything you imagine. New block types, structural rules, and smoother tools make building faster, cleaner, and more expressive.Redesigned Skill TreeThe skill menu has been fully reworked into a branching tree. Unlock new abilities, specialize your class, and customize your playstyle with a wide range of new skills.PATCH NOTES-Building system overhaul (full voxel building layer on top of terrain)-Skill menu rework with unlockable nodes inside each tree-New skills added: quick flask (potion drink speed), building cost reduction, wood cutting, class‑specific damage, projectile count, bomb damage and radius, evasion chance, quality ores-Structure system reworked to support the new voxel building system-Underground cave structur…
- Multiplayer DEMO is Out Now! - 7 February 2026
Patch notes : Multiplayer (up to 8 players)Quest systemTrading2 new cinematicsNew weapon and armor set + new mineral (Mythrilium)3 new enemies (Slime, Corruptator, and Evil Shroom)Tree rework with tree tiers (Birch and Evil Wood)Multiple save files supportedInterface style overhaulThe world is now an island and has a shoreline with water (you can swim)Map rework with discovery fogMined blocks are now savedNew music for the Main Menu, Corruption, and CavesCopper armor set and weaponsAltar system to summon a bossThe world has more depth, including a deep stone layer that is harder to breakNew underground biome (Mushroom Cave)Better pickaxes now mine fasterLocked gold chestsLifestone is a new block that can generate naturally and can be used to upgrade potionsRecall potionQuick stack and take all from chestsYou can equip a lantern to avoid getting cold and to see in the darkRecipe book is…
- Major Content Update - 11 December 2024
Patch notes : -New skill menu with skill points to spend on level up -New NPC dialog -New Knight enemy -Added fall damage -Added voxel based path finding for every enemy (they don't just run straight for you they avoid holes and obstacles) -Added unique sounds to every enemy -The big bat has a second phase -You now start the game with a class based hood and cape -The player is now invincible during the loading screen -Wolves are more wild and fast -Enemy's vertical motion is more smooth when going up and down voxels -Added houses, ruins and towers with random chest at the surface (you can repair and defend them) -You can destroy voxels in the main menu -Added button sfx and animation in the main menu -Player is invisible only with a pickaxe in hand -Added an intro cinematic to introduce lore -Added a charged attack and air attacks with shortsword -Added start running animation + stop ru…
- Miner Rogue Demo Update v0.2.1 - 25 August 2024
Here are the patch notes : added dlss + fsr (optional) volumetric fog can be remove in the settings the map is now fixed (less fog on the map + cave map is working) recipe book progress now saves with your character don't need to do the tutorial every time you load a world caves are a bit more smooth voxels are more shaped like cubes and less smooth fixed weird character rotation when in the character creation menu you stop aiming when you put the bow away you can now cancel the landing animation with an attack you are not forced to walk durring melee attacking now (new animation sets) plant loot don't spawn in the ground anymore added critical damage to some of weapons fixed that some items did not notify you when you picked them up player feet are less likely to go in the ground during an animation you now walk slower but your can sprint (you automaticly sprinted all the time before)…
- Miner Rogue Demo Update v0.2.0 - 28 May 2024
Here are the patch notes : You can now respawn You can save your world and your character Hardcore difficulty added The nights are not pitch black Torches emit more light Iron voxels are more obvious and more common Stone structures are now invincible You can break crystal hearts with most weapons The terrain visual style is back to a more voxel look Hunger is removed until more food is added to the game Map is not zoomed all the way in when you open it Health potions only require 2 mushrooms Campfires don't require stone Freezing is less deadly You passively regenerate a small amount of health over time Bushes spawn rate is now +300% All the tree models got reworked The fog is more colored and more dense The digging speed is 50% slower (it was a bug) Added the option to lower the render distance You can't accidentally mine your house when clicking in your inventory with a pickaxe in yo…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 6 September 2026 | New Patch Update (v0.5.1) | 1842846814450080 |
| 2 | 25 August 2024 | Miner Rogue Demo Update v0.2.1 | 5875595438699904571 |
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