SPSTEAMPULSELIVE ANALYTICS
Kazak

Kazak Steam metadata

Yu_Starwing | Coming soon | game

Coming Soon

GameSteam Store content

ActionAdventureIndieRPG

  • Steam app typegame
  • Steam App ID1858200
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperYu_Starwing

Kazak metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID1858200
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperYu_Starwing
  • PublisherYu_Starwing
  • Parent gameNot available

Genres: Action, Adventure, Indie, RPG

Company pages: Developer: Yu_StarwingPublisher: Yu_Starwing

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Kazak Steam metadata

Kazak metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1858200/metadata
Steam Communityhttps://steamcommunity.com/app/1858200
PCGamingWiki search
IGDB searchSearch IGDB for Kazak

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Full controller support, Gamepad Recommended, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Patch 3.5.1 - 23 May 2026

    Various tweaks to animations and motionsNew animations added for some skillsNormal attack is now split into two possibilities: strikes (vulnerable to spiky enemies, steals more mana) and projectiles (able to hit flying enemies, bounces off shields, less mana gain than strike). The input pressed determines the outcome.Shield mechanics added. Shields nullify all damage once and then are destroyed.Added new enemy to Airship: V-Drone.Added outside battles to AirshipAdded a new mechanic to Brawn boss fightNew mechanic: StarTokens. Super Skills must expend a StarToken to be used. The more Tokens expended for the super, the stronger it is and the more effects available. Tokens can be accrued by parrying, using items or landing criticals. Only 3 can be held at once and they persist across battles.Focus command now uses old normal attack die/coin mechanics.Wait command removed. Defend/Guard serv…

  • Patch 3.3 You can (not) redo - 6 April 2026

    I guess this is kinda a big patch…it wasn’t supposed to be this big, but I was able to quickly fix a lot of things that bothered me and also add new content because I can’t help myself.Adjusted sprites in the key cutscene because I hated how May’s tummy looked.Finally fixed the stupid Grab bug, though I’m still not 100% certain why it happens. Rest in piss, Corpsbot bug. Finally.Adjusted special stage anti-softlock region slightlySwordArm’s arrow attack easier and uses Raz’s proper spritesComedian now can debuff enemiesRudeBoy state renamed to Locked-On and given new animationCrash now uses proper sideview motionsFree Mode tutorial added to AirshipSolomon bribe scene now has the correct backgroundMaylee’s low health attack buff both nerfed and buffed. It kicks in at 50% HP instead of at ANY HP loss but the returns are low and snowball quickly until she does double damage at 1 HP. No lon…

  • Patch 3.2.0 - 31 March 2026

    Patch 3.2.0Big graphical update. I didn’t expect to spend so much time on this one.★ ★ ★ Airship ★ ★ ★Added more tutorial-y encounters.Added some pitfall warnings on Alto where the floor and ceiling tiles seemed similarRazizal’s skills streamlined and animations updatedSwordArm was locked to using a single skill instead of the like 5 other ones it has★ ★ ★ Digital Playground★ ★ ★Relics now only have stat alterations if it is part of their effect. I was smoking crack before.Skills no longer affect stats besides enhancer skills. Again, I was smoking crack.Added disclaimer that demo has no story since everyone keeps bugging me about there being no dang story IM SORRY ITS IN THE FULL GAME DAWG WHO OUT HERE PLAYIN DEMOS FOR THE STORYRemoved one of May’s fly skills because it was pretty pointless, but gave her the ability to use the normal attack while flying and she can also hit flying foes…

  • Patch 3.0.2 - 11 March 2026

    Substantial update this time, probably the largest in terms of content since the Airship update. I don’t think I’m adding any further content than this for the demo, so we’re going up to 3.0 even though I made title assets for 2.9.8 and 2.9.9 but FUCK em.Everything else will just be bug fixes going forward. If you play, please fill out the goddamned feedback form k thanks bb see u l8r3.0.2Fixed wrestling ring to fit Ruby's new position onscreenFixed Maylee not being able to equip the MoonShardAdded new accomplishmentsAdded new relicFixed some performance issues with the credits minigameFixed exploit where you could enter the Level 1 gate and then level up as you pleaseFixed 2nd Hall's music changing to old theme after beating Solomon===========================================================================================3.0.1Updated mana gauges to be less ugly/mixel-y. Updated mana ga…

  • 2.9.2 Update - 14 February 2026

    Second half of patches and fixes and balancing.★★★Airship★★★Fixed issue with SwordArm not having sfx for one of it's attacksFixed Brain using the wrong action prompt on her one single attackFixed erroneous transfer to Stratus from Nimbus if player ran out of time in the exploding lower deck★★★Digital Playground★★★Added two shortcuts, one in 2nd hall and one in 4th hall.Fixed being able to move at the start of the special stage.Fixed special stage softlocks caused by hugging walls. You might still be able to get yourself stuck if you try hard enough though...Fixed Solomon accomplishments unlocking incorrectlyPractice dummies revamped and now can do practice jump and deflect attacks or be set to not move at all.Fixed Yuuzal being able to appear despite ejection from the field via Edge's superBuffed Solomon's health slightlyAdded instakill for Regulators and TalpyAdded hint items to key it…

  • Patch 2.9.0 Bug Apocalypse - 11 February 2026

    First half of all the bug fixes I'm currently working on. There was so much, I'm splitting it into two separate patches, but the most critical bugs have been fixed.★★★Airship★★★S-key should now function for RazSwordOfElysium description now correctly states it hits all enemies instead of just one.Fixed erroneous warning error for one of V-Cannon’s skillsAdjusted position of crate on first screen that could make collecting an item difficult.Fixed V-Troopers sometimes being able to kill themselves by shooting you.Fixed broken throw mechanics on AltoFixed button priority issue on Alto robot puzzleAdded additional puzzle solutions to Alto robot puzzleAdded cutscene demonstrating danger of bombsRemoved exploding barrelsFixed issue with being able to jump over transfer tilesV-Shield abnormal pose fixedMore lenient window to jump on V-Shield’s…v-shield and disarm themFixed erroneous pathing in…

  • Patch 2.7 You Can (Not) Update - 9 January 2026

    NEW LEVEL: Airship. Not exactly new, but it's back in the game again, though it's significantly changed. Level has two end bosses, though one is more of a mini-game than anything. There are three possible endings depending on player's actions.NEW CHARACTER: Starknight Razizal, a fully maxed out character playable in the Airship level. Again...not REALLY new, but yeah. She's really strong compared to the three idiots, so I would recommend the Airship level for people that are unfamiliar with Mario & Luigi/Expedition 33 type of games.Added a fifth button to Arrow Timed Attack skills and updated graphic. Fixed bug with Animated SV Enemies displaying the entire new spritesheet whenever a swap occurred.Adjustments made to remaining projectiles that were not carried over to the new method.No one would even notice, but changed level select flashing animation to be an actual in-game animation i…

  • Patch 2.6 Electric Boogaloo - 5 December 2025

    (From 2.5 patch)New Boss - SolomonNew effects on some skillsNew events and dialog addedGeneral bug fixesAdjusted update time on battle hud in order to increase performance and stabilize frame rate. .....um, I can't remember what all is actually different besides the obvious boss addition.(From 2.6 patch)Added a fifth button to Arrow Timed AttacksAdjusted Maylee's timed attack commands to utilize new buttonNEW: All actors now use their specified button for timed hits and in their skills instead of all using the same button (except for normal attacks, because that seems like it would be annoying).Improved sprites for Arrow Timed AttacksCompletely reworked Final Hall area. Digital Playground should more or less be complete unless I decide to add more cutscenes or interactables or something.Added ability to jump 1 tile farther while dashing. Don't need to be moving to activate the long jump…

  • Patch 2.4 Advent Children - 17 November 2025

    Mana gauge is now retained between battlesLose mana if party flees from battleAdded friendslop dialog for healing skillsAdjusted Title layoutAdded Tutorial option to title menuAdded ability to skip pretitle movie by pressing any buttonEnemies now receive slight buff proportionate to amount of mana they have (experimental)Maylee now gets a slight buff proportionate to the amount of mana the party has (experimental)Adjusted deflection skills, smoother animationsAdjusted mana gain rates.Fixed unintended behavior when grabbing certain enemies on the mapAdded control explanation at start of gameNew enemy type "Mimic" added to mobs

  • Patch 2.3 Update - 6 November 2025

    Patch Notes:Added Accomplishments, with various rewards for completionPolished Ruby's PayDay skillPolished Ruby's Cheer skillFixed bug that prevented menus from being properly disabledAdded new puzzle in 2nd HallAdded projectile sfx that was missing on some enemies.Added hint for puzzle in 3rd Hall.Tweaked pre-title animationReduced number of enemies on map in all areasFixed unavoidable damage on a Zora skillFixed possible softlock areasVarious tweaks and improvements

Patch notes and updates

S.noRelease datePatch nameGID number
123 May 2026Patch 3.5.11833334318574207
26 April 2026Patch 3.3 You can (not) redo1828894815565896
331 March 2026Patch 3.2.01828441623110957
411 March 2026Patch 3.0.21826992588590797
514 February 20262.9.2 Update1824644522840800
611 February 2026Patch 2.9.0 Bug Apocalypse1824459501602845
79 January 2026Patch 2.7 You Can (Not) Update1821288646580463
85 December 2025Patch 2.6 Electric Boogaloo1818118366175333
917 November 2025Patch 2.4 Advent Children1816307528969689
106 November 2025Patch 2.3 Update1815580768275897

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1858200
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateComing soon
DeveloperYu_Starwing
PublisherYu_Starwing
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

In this retro inspired turn-based RPG, customize your battle skills, test your reflexes and blast your way through hostile environments. With multiple level routes, story paths, endings and more, no two playthroughs will be alike.

About this game

Welcome to beautiful Kazera! The Vermillion Empire has lead humanity to war with the magical Kazaki for decades. The Starknight, Razizal, has held off Vermillion's advances for hundreds of years, but the Empire has prepared a masterstroke to turn the tides for good. KAZAK is an RPG inspired by the 90s, with battles inspired by the Mario & Luigi RPG series. There are no random encounters, with enemies being visible on the map and you can interact with them to gain an advantage in battle. There are 3 playable characters, each with unique strengths and weaknesses. Equip up to 4 skills per character to use in battle. Each skill has advantages and disadvantages such as raising or lowing stats, and enemies have weaknesses themselves that can be exploited. There is no MP! Battle revolves around the mana gauge, inspired by the fighting game genre. Attack or successfully avoid attacks to build meter and defeat your foes with super moves, while keeping their mana meters down or else you'll be vulnerable to a foe's super move. ★★★ HOW TO PLAY ★★★ In battle, each character has a unique button assigned to them, called the action button. This button is essential to survival! When an enemy goes in for an attack, you can DODGE with the action button! If you aren't smart about your reactions and timing, you'll take a hit and can be afflicted with nasty status effects! Some enemy attacks require you to deflect them, which often times does damage to the attacker! Deflecting will leave you vulnerable for a few seconds afterwards though, so make sure you don't miss! There can be other unorthodox situations where you need to hit the action button, so stay alert! ★★★ READY? ★★★

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
28Full controller support
60Gamepad Recommended
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Linguagem imprópria Drogas lícitas Violência fantasiosa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 26, 2026 to Sep 26, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Kazak's USD price history spans from Sep 26, 2026 to Sep 26, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Kazak's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 26, 2026 through Sep 26, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Kazak at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-26$0.00$0.00No discountSteam Store

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