SPSTEAMPULSELIVE ANALYTICS
Gem Worlds

Gem Worlds Steam metadata

Deen Games | Jan 16, 2023 | game

Released

0players observed · 25 September 2026 - 04:06:59 UTC

IndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)330
  • Revenue (VGI)$1,224
  • Review score100% positive

Gem Worlds metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)330
  • Revenue (VGI)$1,224
  • Review score100% positive
  • Total reviews10
  • Release dateJan 16, 2023
  • DeveloperDeen Games
  • PublisherDeen Games

Genres: Indie

Company pages: Developer: Deen GamesPublisher: Deen Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Gem Worlds Steam metadata

Gem Worlds metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1858760/metadata
Steam Storehttps://store.steampowered.com/app/1858760/
Steam Communityhttps://steamcommunity.com/app/1858760
PCGamingWiki search
IGDB searchSearch IGDB for Gem Worlds

Reviews, pricing, and metadata

Review summary

Positive

100% positive, 10 positive, 0 negative

Price and discount

$4.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, Steam Cloud, Family Sharing

Achievements

11

Platform releases
  • Steam 16 January 2023

Latest Steam announcements

  • Gem Worlds v1.2.1 Released: Better Gamepad Support - 12 March 2023

    Gem Worlds v1.2.1 ships today (demo and full version), which a bevvy of gamepad-related improvements and bugfixes. This should significantly improve the player experience if you use a gamepad, or if you play on Deck. If you're on a gamepad and past the tutorial, you can always start a new game to see the tutorial dialog again. If not, the controls are pretty simple: d-pad to move bottom button (A in XBox controllers) to skip a turn right button (B in XBox controllers) to cancel selection trigger/shoulder buttons to switch between items and skills start to get to options R3 to toggle the UI The full list of changes include: The ability to pass turns via the gamepad The tutorial level tells you gamepad controls if it detects a gamepad Gamepad buttons can be rebound The full list of bug-fixes includes: Fix: you can now skip dialog with the gamepad Fix: skill upgrade/navigation breaks with…

  • Need More Reviews - 21 February 2023

    Dear gamers, At ten reviews, Steam no longer flags the game as shovelware/asset-flip, and opens the floodgates of traffic. This usually results in more sales, more happy players, and a bigger game community. Gem Worlds reached seven reviews today, which is an amazing milestone for me. We're three reviews short. If you played the game for any duration at all, please leave a review, and let others know about the game! Feel free to be honest about your likes and dislikes. If you want to reach me, I'm around on the forums, Discord, Twitter, etc. as usual. P.S. please let me know how the experience is if you play Gem Worlds on Steam Deck; I don't own a Deck, so I can't test it myself.

  • Gem Worlds v1.2.0 released - 13 February 2023

    Gem Worlds v1.2.0 ships later today (both the full game and the demo). This version includes gamepad and keyboard support everywhere - in game, options, and menus - as well as some fixes: Fix: in rare cases, a room-based level may have inaccessible areas Fix: level selection menu correctly appears post-game Please note that the controls rebinding menu shows all controls (keyboard and gamepad), but rebinding gamepad controls currently doesn't work (and I can't figure out why). If this is an issue for you, please contact me and let me know.

  • Inspired by Boulder Dash and Supaplex, Gem Worlds is out now - 31 January 2023

    Oh the nostalgia is heavy with this one! Gem Worlds is inspired directly by the likes of Boulder Dash and Supaplex. Read the full article here: https://www.gamingonlinux.com/2023/01/inspired-by-boulder-dash-and-supaplex-gem-worlds-is-out-now

  • Gem Worlds v1.1.0 released - 20 January 2023

    I released Gem Worlds v1.1.0 today (both the full game and the demo). This patch includes a few important changes: (Full game only) Fixes Steam achievements not triggering. For the world completion achievements, you can complete any level to collect the old ones (e.g. completing W3L1 will collect the World 1 and World 2 achievements) I revamped the options menu completely; it now includes sections, and more importantly, is fully usable by keyboard and gamepad (with some minor visual bugs). Fixed a bug where, in a rare case in World 3, the bottom-right corner of the map appears dark gray. Gamepad support is still a work-in-progress, and I intend to get back to it next month (after my break from game development).

  • Gem Worlds v1.0.1 Launches on January 16, 2023 - 14 January 2023

    As announced in December last year, Gem Worlds ships on January 16, 2023 (in just three days). This version matches the corresponding v1.0.1 demo, which includes a number of bug-fixes. Unfortunately, adding gamepad (and full keyboard) support took a lot longer than anticipated. While I made major strides in updating and modernizing the main menu, I didn't fully finish the changes, and it's buggy enough that I'm going to hold off on releasing an update. The plan for the next release, v1.1.0, still includes full gamepad, keyboard, and mouse support for the entire game. I'm quite burned out from working on the game for 18 months, but I'll see how much farther I can go with it. Thanks for your support, and see you at release!

  • Gem Worlds v1.0.1 Demo Release - 19 December 2022

    v1.0.1 of the demo ships today. This build primarily includes bug-fixes, including: Fixed a rare case where you spawn under a lock Fixed a rare case where boulders slide over a one-tile gap Newly-learned skills sometimes appear at level 2 Light crystals run out of turns but light doesn't dim A few UI bugs related to skills If you enjoy the game, please subscribe to my newsletter to get updates. Finally, due to an unexpected issue with Steam, the game will ship on January 16, 2023.

  • Gem Worlds v1.0 demo - 12 November 2022

    v1.0 includes a major change in how skills work. Instead of saving up gems across multiple levels and buying skills from the shop, you now learn a new skill every other level. You get to pick between upgrading two previously learned skills, or learning one new skill. You also get to change your equipped skills. I hope this will encourage more experimentation with skills. This version also includes several smaller changes; You can choose between multiple save slots. All your existing progress is placed in the first slot. You have unlimited lives and no longer can get game over Each world generates only two types of levels Removed background music and options Options scroll vertically (Accessibility) you can disable the gradient shader for tiles, which makes it much easier to see what's going on This release also includes a slew of bug fixes. The most important ones are listed below. Fixe…

  • Gem Worlds: What to Expect in v1.0 and Beyond - 1 November 2022

    When I prototyped Gem Worlds in August of 2021, I thought it would take me maybe another month or two (at most) to finish the game. Here we are, after 15 months of evenings and weekends, with the end in sight! I finished all the content for Gem Worlds as of a few minutes ago; all that remains is to play the game through and fix any bugs that show up. There are probably a lot. Here's what you can expect for the next few weeks (in order): An updated v1.0 version of the demo The full game release Critical bugs that inevitably appear in the days after the release Some new features: Steam cloud save, and new accessibility options Above all, I hope the game picks up a strong user base, so that I can get actual feedback to further improve the game. I hope you will give the game a shot, and let me know what you genuinely think of it!

  • Gem Worlds v0.7.1 Patch - 25 August 2022

    In this patch: The exit portal no longer appears immediately after the level starts The title screen correctly states the game version as v0.7.1

  • Gem Worlds v0.7.0 Update - 24 August 2022

    Today, I released Gem Worlds v0.7.0 (demo). This version includes: The ability to rebind any and all in-game controls. The tutorial also mentions the correct keys. Some new sound-effects (e.g. player melee sound, Nana's shop sounds) Chests now visually show what you got from inside The tutorial now suggests keyboard keys for skills All items more clearly state what effect they have when used Buffed light crystals (brighter, longer duration, brightness and duration both stack) You now get a tutorial/hint when you first hit 150 gems, that you can buy some skills from Nana's shop. I also fixed around 12 bugs, including: Bees no longer co-occupy spots with other bees, boulders, and other things Pressing space while hovering your mouse over an item button should no longer randomly consume that item Fixed rare cases where key maps generate without any keys You can no longer use items after ex…

  • Gem Worlds v0.6.0 Demo Update - 4 August 2022

    Today marks the release of the v0.6.0 demo version of Gem Worlds. This version includes one major change: everything (including you) now moves at the same time. This resulted in many subtle changes, including: Monsters no longer attack you when you move next to them; they do when you're adjacent to them, and then move away One-heart monsters are generally not able to hurt you significantly Lots and lots (and lots) of timing (race-condition) bugs no longer exist, since everything moves at the same time I think these changes make the game more interesting, and more forgiving of bad moves; plus, you can plan your reaction better. I made a significant change to how the game looks: Overall, it looks more stylish, but individual elements "pop" less. If you have any trouble distinguishing important elements, let me know, so I can make adjustments. Some other small changes: You can trigger skil…

  • Gem Worlds v0.5.1 Patch: Better 10th Level Key Positions - 17 July 2022

    Hey all, just shipped a small patched version of Gem Worlds (v0.5.1) with a minor fix. In the tenth level, you are much more likely to get a "good" generated level (with keys far from the lock and the player start position). While you may still end up appearing close to the keys, which might also be close to the exit, the prevalence of this is much, much less now in the v0.5.1 patch. Enjoy!

  • Gem Worlds v0.5.0 Demo: Now with Terrain, Teleporters, and Locks/Keys! - 17 July 2022

    Hi all, I released a new version of the Gem Worlds demo today. This includes a couple of major changes, namely, terrain. Every level includes: - Teleporters! - Light Stars: they eat dirt and move in a pattern) - Receding walls that spring up once you walk over them, blocking things, and then reset after a few turns My hope is that these few elements will add more interesting interactions between things in-game. Also, the fifth and tenth level now include locks and keys. While the exit is immediately available without collecting any gems, you need to find 1 or 3 keys to unlock the exit. Finally, I fixed a ton of bugs, including some nasty performance bugs that caused ~10 frames to drop every time you move. As always, let me know if you have any feedback! I made these changes in direct response to player feedback, and I hope they are fun; let me know what you think.

  • Gem Worlds v0.4.0 Demo, with proper MacOS support - 14 May 2022

    Hi all, I released a new version of the Gem Worlds demo a few minutes ago. This includes a few changes: The MacOS version now launches correctly You can pause or quit the game to the skill shop at any time, then resume from the same level. I hope this change will encourage more players to buy and try different skills. Fixed a crash in the options menu Made it clearer what area explosions affect Fixed a bug where picking up an item wouldn't show it in your inventory, if you already had that item, but used up all of it from your inventory. Space out treasure chests a bit farther from each other Prevent freezing on level generation if there's no space for treasure chests Fix: item audio doesn't play when you use the last one from your inventory Fix: in some cases, you can see multiple buttons for the same item Please let me know your feedback, especially around the skills changes; did you…

  • Gem Worlds v0.3.1 demo update - 7 May 2022

    Today marks the release of the v0.3.1 version of the demo. The previous version was 0.3.0 (incorrectly labelled as 0.1.0). Changes include lots of quality-of-life improvements, as well as a crash fix: Fix: the game crashed for some players Fix: players with corrupt save games now have the hammer skill Fix: the right side of buttons on the title-screen weren't clickable Fix: tooltips/hints for skill buttons and items now correctly appear again Fixed several bugs around changing skills (e.g. click hammer, then fireball, then something else) incorrectly showing aimer arrows Added the keyboard binding to tooltips for skills and items Rebound skills to ZXCVB and items to 1234; this is also one-handed friendly (accessibility) Nerfed fireballs. They're now shorter-range (more dangerous to use), have a longer cooldown, and no longer destroy destructible walls Skill buttons now appear disabled/g…

  • Gem Worlds Demo now available - 3 May 2022

    Today, as part of the Roguelike festival on Steam, you can try out the Gem Worlds demo. It contains an entire slice of the game: one biome with ten levels, three monsters, five skills, and mines. If you have any feedback on the game, or if you would like to report bugs, the best way to reach me is to post something in the demo discussion forum on Steam, or to reach out on the Deen Games Discord. I'm really excited to hear what you think!

Patch notes and updates

S.noRelease datePatch nameGID number
125 August 2022Gem Worlds v0.7.1 Patch4514316500001178674
217 July 2022Gem Worlds v0.5.1 Patch: Better 10th Level Key Positions4937651144694664002
314 May 2022Gem Worlds v0.4.0 Demo, with proper MacOS support5849624375823980499
47 May 2022Gem Worlds v0.3.1 demo update4348799082198146739

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1858760
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateJan 16, 2023
DeveloperDeen Games
PublisherDeen Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent100%
Positive reviews10
Negative reviews0
Total reviews10
Steam recommendationsNot available
Achievements11
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1858760/

Short description

Gem World is a short roguelike/puzzle hybrid. Explore 50 levels in 5 unique worlds. Dodge boulders, collect gems, fight (or avoid) monsters. Unlock and upgrade more than 10 diverse skills. Exploit obstacles like mines, icicles, cactii, and more. Turn-based and easy to play.

About this game

Join Our Community Come hang out with us on Discord! About the Game Gem Worlds is a short roguelike-puzzle hybrid, inspired by classics such as Boulder Dash and Supaplex, with a mixture of dungeon-crawling roguelike elements. Explore 50 uniquely-generated levels across 5 unique worlds Collect gems, dodge boulders, escape to survive Fight monsters (or avoid them) using melee or a variety of skills Unlock and upgrade more than 10 diverse skills as the game progresses Exploit biome-specific obstacles including mines, icicles, cactii, and more 3+ hours of play time Exploit obstacles to your advantage. Use more than 10 skills to survive. Collect gems, but watch out for boulders. Learn a new skill or upgrade an existing one every two levels. Customize your character to suit your play-style. Die, and try again with a different combination of skills. Accessibility Accessibility matters! Gem Worlds contains several accessibility features, including: A free, up-to-date playable demo Large, readable font Entirely turn-based, with no quick-time events Invincibility mode (toggle on and off at any time) A select few skills that make the game much easier And more!

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 25, 2026 to Sep 25, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

Gem Worlds's USD price history spans from Sep 25, 2026 to Sep 25, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Gem Worlds's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Sep 25, 2026 through Sep 25, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Gem Worlds at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-25$4.99$4.99No discountSteam Store

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