SPSTEAMPULSELIVE ANALYTICS
Beat Invaders

Beat Invaders Steam metadata

Raffaele Picca | Mar 10, 2022 | game

Released

0players observed · 23 September 2026 - 04:52:40 UTC

ActionCasualSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak20
  • Units sold (VGI)6,330
  • Revenue (VGI)$33,166
  • Review score96% positive

Beat Invaders metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak20
  • Units sold (VGI)6,330
  • Revenue (VGI)$33,166
  • Review score96% positive
  • Total reviews205
  • Release dateMar 10, 2022
  • DeveloperRaffaele Picca
  • PublisherRaffaele Picca

Genres: Action, Casual

Company pages: Developer: Raffaele PiccaPublisher: Raffaele Picca

Top Steam chartsTop 100 gamesGame directorySteam Store page

Beat Invaders Steam metadata

Beat Invaders metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1863080/metadata
Steam Storehttps://store.steampowered.com/app/1863080/
Steam Communityhttps://steamcommunity.com/app/1863080
PCGamingWiki search
IGDB searchSearch IGDB for Beat Invaders

Reviews, pricing, and metadata

Review summary

Very Positive

96% positive, 197 positive, 8 negative

Price and discount

$9.99

Platforms

Windows, Linux

Categories

Single-player, Steam Achievements, Full controller support, Steam Trading Cards, Gamepad Recommended, Steam Cloud

Achievements

47

Platform releases
  • Steam 10 March 2022

Latest Steam announcements

  • Patch 3.1.3 - 18 January 2026

    Hey everyone,I read in a review that it looks like I missed a few font settings when adding the Japanese translation. In some places, text was displayed as □□□ characters.I’ve gone through the game again to fix the spots I missed, and I hope everything is now displaying correctly.Have fun! Raffa

  • Patch 3.1.0 - 17 September 2025

    It’s been a while since the last patch, but a few loose ends were still waiting for some love. So here’s a small but meaningful update! This patch brings a new language option and a couple of fixes to smooth things out:Japanese translation added! This one took a bit of extra care, with plenty of font adjustments to make sure everything looks just right. A big thank you goes out to my sister for the translation.Bugfix: Fragile Victory now properly reduces maximum health by the intended amount.Bugfix: Attract Mode now works as intended.Bugfix: Added missing translation for "Extra Points".Thanks to the community for the bug reports! Have fun in the game and ハイスコアを叩き出そう!

  • Beat Invaders 3.0 is here! - 25 October 2024

    Hey everyone! it has been quite a while – over two years already! While Beat Invaders is a finished project for me, and I continue to work on my new game, Engraving, it is still a project that I love dearly. There were a couple of bugs that bugged me (pun intended) and some things that just broke down with services that I used that were taken offline (Dailies/Weeklies). Originally, I planned to fix those bugs and release a minor patch. But then I had way too much fun! So, this month’s development time was poured completely into Beat Invaders. If you find new bugs, I would love to hear about them via the in-game Feedback tool or on the Beat Invaders Discord server. I really hope you will enjoy playing the new version of Beat Invaders as much as I did making it! Beat Invaders 3.0 - Patch Notes Highlights Season 3 started: Leaderboards are fresh and clean - I will post the top scores of th…

  • Minor patch 2.2.35 - 12 June 2024

    It was quite some time since the last patch! I just read in the community forums that dailies/weeklies were broken. This was because I used an external service/api to supply that information to the game. I updated the game to work with a different service now - So dailies and weeklies are now available again! Another small bug that was reported in the community forums was that the screenshake setting is not saved properly - this should now work as intented! There are still known bugs about certain controllers and double inputs. This is unfortunately an engine issue and will be fixed in the next release of it. I will update the game and release another patch as soon as this happens. Hope you enjoy the game! Raffaele

  • Meet me at the GDC! - 17 March 2023

    Hey everyone! I will be showing Beat Invaders on the Game Developer Conference 2023 as a part of the Godot showbooth. I would love to see you there to chat! As part of the preparations for the show, I also implemented a feature that was suggested on the Steam forums, a "Attract Mode". Attract Mode starts after idling in the main menu for about 10 seconds (just the main menu, not upgrade screen or ship select etc.) and is of course an option that you can enable or disable in the game settings. I also added a couple smaller, gameplay/visual updates! The next patch will be coming after the GDC - so in about 2 weeks. By the way: The game is on 35% discount at the moment, so grab it while the plasma is still hot! 🤘

  • Patch 2.2.33 - 5 December 2022

    Hey everyone! Patch 2.2.33 was just set live! Thanks to feedback on the Discord and a new way of testing, I found two more bugs in the game that decreased performance on longer runs.

  • Patch 2.2.32 - 3 December 2022

    Hey everyone! Patch 2.2.32 was just set live! Thanks to feedback on the Discord, I was made aware of some bugs that I fixed right away 😁. Patch Notes Meteoroids did not get cleaned up properly when leaving the play area, this resulted in auto-acing the Meteoroid event and other issues. Spreadshot: Spread upgrade did not display the correctly calculated damage. There was a performance problem with the Spreadshot ship class that was leading to decreasing performance on longer runs.

  • Patch 2.2.31 - 3 December 2022

    Hey everyone! 2.2.31 was just deployed. It has only minor changes. Patch Notes Meteoroids in higher event waves have received a boost to their health. Meteoroids have a damage modifier depending on where on the play field they are. Meteoroids no longer damage each other when they overlap. Smaller changes to the effects when hitting Meteoroids.

  • Patch 2.2.3 - 2 December 2022

    Hey everyone! I just uploaded a new patch! 2.2.3 is mostly a bug fixing and balancing patch, but it also has some new things for you! Thanks again to Hugo from the community for a lot of feedback for this patch and the rest of the community for reporting bugs and problems. Patch Notes Balancing was reworked All ship classes have adjusted damage output values and should now be competetive! I'm still looking for feedback to adjust balancing in the future, shall there be the need for it. Adjusted Hyperbeam damage to wave be useful in higher waves. Adjusted Hunterswarm missiles to be useful in all wave counts and have high enough damage to cause chain reactions again. Meteoroid health was adjusted to match the new damage output. Changes Coins now come at different colors representing different values. (Gold = 1, Green = 3, Purple = 10) Pods: Double Up now changes the appearance of your pods…

  • Patch 2.2.2 - 22 November 2022

    Hey everyone! another patch is live and with this patch, there is finally a Demo waiting for you if you haven't yet played Beat Invaders! Another new "feature" is a new trailer - I finally took the opportunity to use some of the footage I collected during the recent patch development to refresh the old trailer. It didn't really do the game no justice anymore. So check it out and let me know what you think in the comments. Let's jump right into the changes! New Features Skip Track list WIth this feature you can add up to four tracks to a list of songs that won't be played anymore from that point on. You can edit the list in the options menu. New Special: Auto Tracker Activating this Special will give your projectiles homing capabilities for a moment. New Upgrade: Pods - Double Up Adds a projectile to your pods - that means each round will fire one more shot - Missiles and the Attack Pods…

  • Patch 2.2.1 - Patch Notes - 2 November 2022

    Hey everyone! Thanks to Hugo from the Beat Invaders community I was informed about a bug that needed hotfixing. While I was at it, I also took another look into performance issues and optimized performance some more. Because the Spreadshot class had some massive performance issues on very high upgrade levels there was also changes to that ship class. Changes in 2.2.1 Spreadshot Upgrade: Shot Amount is now capped at lvl. 30 When Shot Amount is capped, a new Upgrade is unlocked: Spreadshot Damage. This will directly increase the damage of each projectile. The time it takes to ramp up Spreadshot: Focus Fire was increased, the time it takes to reset the effect was decreased. Spreadshot: Focus Fire now has a visual effect on the projectiles. Performance increases. Fixed a bug where area damage decreased performance over time. Fixed a bug in the Spreadshot Class where sometimes performance wo…

  • Patch 2.2.0 - Patch Notes - 1 November 2022

    Hey everyone! With this patch some new features made it into the game. I knew for quite a while that some runs can really take some time. And there is nothing worse then having to cancel a run just because of running out of time to play. In-run saving Now it is possible to leave a run and continue it later from the last successful wave. Profiles (Save Slots) Another feature that is especially helpful when multiple people play on one machine are the Profiles (Save Slots). You can now select from three Profiles that will track progress individually. Tutorials I also know that some game mechanics were never really explained very well - for example the Enemy Links. To help with that I added a series of small in-game tutorials, highlighting and explaining the different core mechanics. If you are a Veteran, you can of course disable the tutorials in the game options. Performance Boost The gam…

  • Patch 2.1.12 - Patch Notes - 2 October 2022

    I just deployed another quick patch, it fixes a visual bug that was introduced with the last patch. It also rebalances two things that I was looking into for quite a while. Bugfixes Turrets on the destroyer had no Texture and were displayed as white. Balance changes All ships received a slight increase in their base speed. Enemy projectiles were slightly slowed down. Destroyer turrets now reward an Upgrade Token on destruction (Shield Tower reward three Tokens) Destroyer turrets now take longer to reload on normal difficulty I hope these changes make the game more enjoyable!

  • Patch 2.1.11 - Patch Notes - 1 October 2022

    Hey everyone, after seeing some new players play the game live, I noticed that the color of the Upgrade Tokens in game can be very misleading. I changed it to a blue color now and added an additional trail to make it look more like some "energy ball" that you can collect. I hope this change will help new players to not run away from Upgrade Tokens. Also, the upgrade menu between waves was slightly adjusted, pressing two times in the same direction to select an upgrade is no longer an option as it often lead to players choosing an upgrade without reading or even wanting to select the upgrade. Now it is mandatory to press the accept button to select an upgrade - A button prompt was added to the screen. The Upgrade screen was also increased in size to allow for a bigger font size - it was especially small on the Steam Deck. Apart from those changes, a bug was fixed on the Railgun Ship clas…

  • Patch 2.1.9 - Patch Notes - 24 September 2022

    Hey everyone, thanks to everyone that used the feedback feature of the game to send in suggestions and bug reports. It weren't many, but I finally found time to tackle them! Here are the most recent changes: Rebalanced the Railgun Class, the charge time is now much more consistent and shorter in higher Charge upgrade levels. Increased the width of the Railgun projectile. Made the Railgun feel more powerful (sounds and visual effects). Fixed a bug when the Convoy was not going to cover behind the player when activating an Attack Boost right after another Attack Boost ran out. Slightly reduced the overall glow effect of the game. Ship Meta Upgrade cost was overall reduced, some perks were slightly increased in cost - this will reduce the "grind". Fixed a translation file error in the Controls menu (rebinding controls popup).

  • Patch 2.1.6 - Hotfix - 5 August 2022

    Hey everyone, first of all - sorry for the last days. There were two patches, especially 2.1.4 that were far from perfect and introduced some new bugs. But thanks to user using the new "Feedback" feature, I was able to quickly identify the bugs and patch them. One issue is fixed in this patch: The Drone groups were not "bouncing" off the screen edge anymore. One change is also done to the balancing: Drone groups will now also spawn on easy difficulty. I will try my best to improve the patch quality in the future!

  • Patch 2.1.5 - Hotfix! - 4 August 2022

    This is a hotfix for a bug that was introduced with yesterdays 2.1.4 patch. The bug caused a crash-to-desktop for a lot of users. I hope you can now enjoy the game again!

  • Patch 2.1.4 - Patch Notes - 3 August 2022

    After a couple of smaller hotfix patches, here is a patch that introduces a new features and fixes two problems that were reported. Game now has a "Feebback" button in the menu - you can send feedback and/or bug reports using this tool! Fixed bug: Mouse Position sometimes having an offset after changing resolution/fullscreen settings. Fixed bug: Sometimes a wave is not finished because an enemy is stuck off-screen. Thank you for playing!

  • Patch 2.1.0 - Patch Notes - 13 July 2022

    Hello Everyone! it has been quite a while since the last patch - I am very sorry about that. This game is a solo developer hobby project of myself and my life has been a bit full lately. Thank you for your support and patience - This patch fixes a lot of bugs, most importantly for the highscore hunters out there: It's now possible to score higher than 2.1 billion. This also meant a migration of the leaderboards. You will probably not notice the change right away as the old scores have been migrated to the new leaderboards, but it could be that a couple of old scores are missing or that some new scores that happened between updating your game to 2.1.0 and the old version are not in the updated game. Sorry about that, but it was a breaking change and I tried to manage it in the best possible way. There are also a couple of new features and a looooot of balance changes! I hope you enjoy th…

  • Patch 2.0.9 - Patch notes - 7 May 2022

    Hey everyone! Todays patch has mostly bug fixes and a slight difficulty adjustment. One thing that happened in this patch and is still "invisible" are preparations for localization. The first language that will soon be added is German, my native language. I am looking for people in the community to help with translating the game into their language. If you want to help, contact me on the Discord server! Changes The difficulty of Normal and Lone Wolf mode was adjusted - it is a bit easier on the beginning of a run. The increase of the Mine damage was lowered by half. (Was +1 per loop, is now +1 per 2 loops). When the game will lose focus (e.g. by Alt-Tabbing out), it will automatically pause during while playing. Fixes The Leaderboards can now display names in non-latin characters. The Repair Ship area of effect had a bug in it's visuals. The "Bandit's Lucky Coin" was displayed as "Defen…

Patch notes and updates

S.noRelease datePatch nameGID number
118 January 2026Patch 3.1.31821922921819315
212 June 2024Minor patch 2.2.355747236506606357885
35 December 2022Patch 2.2.334979322040030872458
43 December 2022Patch 2.2.324979322040025046209
53 December 2022Patch 2.2.314979322040023849346
62 November 2022Patch 2.2.1 - Patch Notes4732747437199418994
71 November 2022Patch 2.2.0 - Patch Notes4706851091192112439
82 October 2022Patch 2.1.12 - Patch Notes4588629064120922782
91 October 2022Patch 2.1.11 - Patch Notes4588629064118307261
1024 September 2022Patch 2.1.9 - Patch Notes4589754330739503827
115 August 2022Patch 2.1.6 - Hotfix4598757090453612238
124 August 2022Patch 2.1.5 - Hotfix!4598757090449240150
133 August 2022Patch 2.1.4 - Patch Notes4598757090447485516
1413 July 2022Patch 2.1.0 - Patch Notes4591999790063800213
157 May 2022Patch 2.0.9 - Patch notes4348799082197458028
166 May 2022Minor Patch 2.0.8 - Patch notes4348799082192208919
173 May 2022Hotfix - 2.0.24348798430293354838
1820 March 2022Minor Patch 1.0.83 - Patch notes4259848535838065417
1920 March 2022Patch 1.0.8 - Patch notes4259848535836788788
2014 March 2022Patch 1.0.7 - Patch notes5631194088571419418

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1863080
Live current players0
SteamPulse tracked peak20
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateMar 10, 2022
DeveloperRaffaele Picca
PublisherRaffaele Picca
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent96%
Positive reviews197
Negative reviews8
Total reviews205
Steam recommendations196
Achievements47
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1863080/

Short description

Beat Invaders is a Vertical Shoot 'Em Up Roguelite - Fight your way through enemy fleets, unlock skills, items, ships, and upgrade them in the next run. Enjoy the smooth neon visuals matching the pushing EDM soundtrack - The perfect game to unwind.

About this game

Beat Invaders is a space-themed Vertical Shoot 'Em Up Roguelite ! Beat Invaders is NOT a rythm game! Shoot your path through waves of enemies playing as one of three Pilots, each with their own Ship Class. Combine upgrades, ship hacks, and specials to unleash an insane devastation on your enemies! Protect your freighters, beat the bosses and survive intense events to make your delivery. Gameplay is speed is dependent on the speed of the current track , your opponents’ movements and firing rates are dictated by each song’s beat and tempo. Level up during a run and choose from different upgrades to make your space ship more powerful. Combine different upgrades to create powerful builds. Use your earned upgrade points after a run to further enhance your space ship and unlock different ship classes with unique main weapons and stats to take on enemies on harder difficulties. The upgrades can be reset and redestributed to try out different strategies with different ship classes. Create devastating combos using events and boosts that wipe out screens full of enemies in seconds! Event waves and mini events break up the pace and make for fun, rewarding challenges. Features: Action Roguelite Shoot-em-up, paying tribute to old school games like Space Invaders or Galaga. Upgrade your ship’s and convoy's systems between enemy waves and purchase meta upgrades between runs. Activate different Route Effects - run modifiers that can change the current run in interesting and challenging ways! Different game modes: Easy, Normal, Hyper Mode, Speedrun, Lone Wolf, Weeklies and Dailies!) - all with online leaderboards Mini-events, Booster pickup items and different event waves make for challenging combos. Permanentely improve your ship’s sub-system, unlock new weapons and convoy gadgets between runs. Beat Bosses and tricky Events and show your worth! High score challenge! Compare your scores to your friends playing Beat Invaders , and try to beat their records! Runs great on the Steam Deck. Full mouse, keyboard and controller support. Atmospheric electronic and vocal soundtrack with 33 tracks that sets the pace of your adversaries, making each round unique to its son…

Supported languages

English * , German * , Japanese * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
29Steam Trading Cards
60Gamepad Recommended
23Steam Cloud
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Beat Invaders's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Beat Invaders's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Beat Invaders at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$9.99$9.99No discountSteam Store

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Diablo® IV42,91723 September 2026 - 14:17:00 UTC64,51869,242Blizzard Entertainment, Inc.
VRChat33,54523 September 2026 - 08:59:40 UTC74,217261,953VRChat Inc.
Garry's Mod25,39123 September 2026 - 16:13:24 UTC73,7501,258,308Facepunch Studios
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
The Sims™ 417,55823 September 2026 - 11:41:31 UTC96,185193,399Maxis
Factorio17,01923 September 2026 - 16:28:35 UTC118,166233,918Wube Software LTD.
How to Fish16,73723 September 2026 - 16:26:48 UTC373,97110,040Dazed Games
MARVEL Tōkon: Fighting Souls OPEN BETA13,32625 July 2026 - 05:54:20 UTC33,233Not availableARC SYSTEM WORKS CO., LTD
IdleOn13,09523 September 2026 - 14:17:48 UTC21,01828,570Lavaflame2

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