- East Asia Indie Game Celebration & 1.0 Progress Update - 16 August 2026
We're taking part in the East Asia Indie Game Celebration!https://eaigc.filtergame.com/ Come check out indie games from Taiwan and all across East Asia — and Emblem of Valor's Early Access version is on sale during the event, so it's a great time to jump in! Also, a quick update: version 1.0 is planned for September or October. We're hard at work developing and testing, though the exact date isn't locked in yet. You may have noticed the Early Access and demo builds haven't gotten many updates lately — that's because we're pouring everything into the 1.0 content. As a small hobbyist team, we can't quite cover every version at once, and we appreciate your understanding. Thank you all for your support and patience — see you at launch!
- 0.9.8a Bug Fix - 15 July 2026
- Fixed a bug where Hyper Growth status cause infinite healing
- Update: v0.9.8a - 26 May 2026
- Bug fixes and performance improvements
- EA Update v0.9.8 - 18 May 2026
- Game version compatibility check - Balance update for levels and monsters, decrease difficulty for starting levels - UI adjustment and bug fixes
- Version 0.9.7 Update & Deckbuilding Fest - 3 May 2026
We are excited to announce that Emblem of Valor has participated in the activity of the Steam 2026 Deckbuilding Fest, and also released the v0.9.7 update! The new features of this version include: - Adding new levels and boss encounters - Achievements and unlockable content - Balancing adjustments and bug fixes Thank you for all the players' support!
- Emblem of Valor – Annual Development Summary and 2026 Update Roadmap - 31 December 2025
Since the launch of Early Access, Emblem of Valor has continued to grow thanks to player feedback and support. Over the second half of this year, the development team has focused on expanding core gameplay systems and improving overall stability, while steadily building a stronger foundation for content depth and long-term replayability. We would like to sincerely thank all players who participated in Early Access and took the time to share their suggestions and feedback.Review of Updates in the Second Half of 2025In recent updates, Emblem of Valor has introduced several major additions, further enriching the adventure within the Shattered Realm:Expanded Monster and Boss VarietyA wide range of new enemies and bosses with unique behaviors and mechanics have been added, making each exploration and battle more challenging and strategically diverse.Achievements and Unlock SystemsThe introdu…
- The Annual Summer Sale Has Begun! - 1 July 2025
We’ve improved the map generation system, added new monsters, and adjusted overall card balance and game difficulty.Gameplay-wise, we’ve also fixed common issues and enhanced overall performance to deliver a richer and smoother experience for all players.This summer sale is only available until July 10, 2025(PT)!
- Update Note 20250415 - 15 April 2025
Fixed an issue where loading from autosave could cause level progress errors Fixed a bug where item usage limits in Advanced difficulty were not resetting each turn In Advanced difficulty, elite and boss reinforcements will no longer include duplicate elite or boss enemies
- Update notes 20250401 - 1 April 2025
Fixed an issue where the game could become stuck on launch Fixed an issue where the game could freeze after the final score screen Fixed a bug where save files were not reset correctly after a victory Fixed an issue preventing Advanced difficulty from unlocking properly
- 0.9.3 - 27 March 2025
In the character selection interface, if the number of selections exceeds the number of team characters, skip the selection process and select all.
- 0.9.2 - 27 March 2025
Fix the issue where opening the shop may occasionally get stuck, causing subsequent nodes to fail to trigger events.
- 0.9.1 Update - 26 March 2025
Fix the issue where the system freezes during settlement, while the problem persists in the saved file after settlement.
- Update notes 20250325 - 25 March 2025
Fix issue of Soul Power not adding correctly Fix issue of Voidmist not spawning correctly Can press "B" to open the bug report menu
- Roguelite Deck-Builder 《Emblem of Valor》 Now Available for Steam by EA! - 24 March 2025
Produced by indie game developer “Far Star Studio”, published by indie game publisher Game Bridge, Roguelite strategy card game “Emblem of Valor” undergone series of polishing and changes with feedback from players and community, such as reworking on UI and implementing new challenges, now release Early Access on Steam allowing players to look into the differences from the demo version. Around 400 unique cards for deck building 《Emblem of Valor》encourages players to adopt diverse strategies and unique combat styles. Including common cards used in battles, cards from five different class as well as dual-class cards, players can explore nearly 400 cards with varying effects and experience different archetype combinations. 5 major maps Each map has its unique field effect, monster distribution, events and route. Forest:inhabited by a variety of ferocious beasts and monsters, has a dense an…
- Indie Publisher Game Bridge will exhibit Emblem of Valor at Taipei Game Show! - 20 January 2025
Indie game publisher Game Bridge will exhibit three titles with very different styles at Taipei Game Show 2025! At Taipei Game Show, which will be held from January 23rd to January 26th this year, indie game publisher Game Bridge will exhibit three titles in different styles at booth A09 at "Indie House"! Players will not only be able to try out the game at the booth, but there will also be gifts for the players! Come and try out! Roguelike deck-building game " Emblem of Valor " " Emblem of Valor " is a roguelike deck-building game combined with RPG elements. Form your party, level up your characters, collect powerful cards and equipments to overcome all threats in the Shattered Realm and prove your valor! With dynamic stage options, each run will be unique. Carefully choose your path in each stage selection - more dangerous stages may yield richer reward, however your deck will also be…
- Recent development progress & Early access timlime changed - 23 March 2024
Dear Players, We were delighted to participate in Steam's NextFest in February and receive so much valuable player feedback - thank you to everyone who supported us! However, we also realized that the current game experience is still incomplete for many players. Some gameplay elements are difficult to grasp, and there are issues with content variety and balance that need urgent improvement. After team discussion, if we proceeded with our original Early Access launch in March, the gameplay experience may fail to meet player expectations. Although it's an early access and not the full release, we don't want players to feel the game is unfinished. For these reasons, we have decided to postpone the release until later this year in Q3 or Q4. We sincerely apologize for only announcing this delay now. During this extension period, we will focus on improving the following aspects: Description t…
- Emblem of Valor Demo Livestream in Steam Next Fest (2) - 4 February 2024
Emblem of Valor Demo Livestream Event during Steam Next Fest Feb 5th - 15th! Emblem of Valor is a single player deckbuilding game with party-based RPG combat at its core. Players can recruit new characters to their party or have them take on new classes, adding those classes' unique cards to their deck. Each class brings distinct mechanics and playstyles, requiring strategic deck construction to make them work in harmony. Interested players can download the available demo to try out the game, or wishlist it on Steam to receive the latest updates!
- Emblem of Valor Demo Livestream in Steam Next Fest (1) - 4 February 2024
Emblem of Valor Demo Livestream Event during Steam Next Fest Feb 5th - 15th! Emblem of Valor is a single player deckbuilding game with party-based RPG combat at its core. Players can recruit new characters to their party or have them take on new classes, adding those classes' unique cards to their deck. Each class brings distinct mechanics and playstyles, requiring strategic deck construction to make them work in harmony. Interested players can download the available demo to try out the game, or wishlist it on Steam to receive the latest updates!
- Demo Reopened and Beta Version Update - 1 February 2024
Greetings players! It's been a while. Over the past few months since the demo was taken down, we have been hard at work fixing issues from the previous build and improving the core gameplay loop. Today, we're excited to announce the demo will be available again! The game has also now entered beta, with various systems being more complete. We welcome everyone to come try out the new gameplay modes and content! Here's a quick overview of changes and new features in this build: New Modes In addition to the original training mode, we've added an adventure mode with more randomness and core gameplay, as well as an endless mode for pushing your limits through unlimited challenges. Although only some levels are available in the current demo, we'll continue updating it and work hard to deliver more content in the full release! Randomized Maps Unlike the fixed training maps previously, the new m…
- Recent development progress - 12 November 2023
Greetings players! It's been a while since we released the demo earlier this year. We've received invaluable feedback from many players and identified areas where the gameplay can be improved. During this time, besides fixing existing issues, we've also been hard at work developing and testing content not shown in the demo, including: - Dynamic levels and random-generated events - Different difficulties settings and associating monster behavior AI - Card unlocking system - Quest and reward system - Voidmist mechanics - Active character abilities - More diverse cards/equipment/items/skill effects - Numerous balance tweaks and UI adjustments Since the new systems took up most of our small 2-person team's time, we haven't sent regular updates or patches for the demo. We sincerely apologize for that! However, the new systems are now largely complete. We're polishing and adding more content,…