- Version 4.69 Released - 18 May 2026
Fixed a bug in chapter 2 that caused a game lock. Added a new pack-in costume mod for Izuna to demonstrate how to make costume mods, and updated the backend to make modding costumes easier.
- Version 4.68 Released - 12 May 2026
Minor patch, fixes a few oversights and adds more hooks for mods to use.
- Version 4.67 Released - 29 April 2026
*Made sure the Steam build comes with Chapter M as a pack-in. *Fixed not being able to boot a new game of Chapter 2. *Fixed Sanya not being able to transform at a campfire. *Fixed Christine's transformations now showing the flash-white bit. *Fixed 55 and SX-399 not appearing in the form/job change menu.
- Fixed exe patch - 28 April 2026
The exes were named incorrectly in the previous version. This should fix that.
- Fixed Ch2 Launch Bug - 28 April 2026
Literally changed two characters. One of the smallest patches in history.
- Version 4.66 and Nina's Adventure Released - 28 April 2026
In addition to containing a variety of small bugfixes, the modkit Nina's Adventure is now a pack-in mod enabled by default. Speak to the rilmani near the campfire at chapter select to play the small mod!
- Version 4.65 Released - 6 April 2026
*Fixed missing overlay tiles in the kitsune village. *Fixed not being able to open the map after loading a save on Mt. Sarulente. *Switched Sanya's class-change skills to use the correct icons. *Replaced Raelynn and Lamia placeholder sprites. *Fixed an extra empty dialogue box at the end of Florentina's "Accent" topic. *Fixed Cassandra's Ch2 journal entry always appearing. *Fixed aqueduct under Mt. Litorea not revealing on the map. *Fixed the Blue Raptors using the beta art colouration on the turn portraits. *Increased Nadie's voice tick volume.
- Version 4.54 Released - 16 March 2026
Minor bugfix patch. *The Raccoon in the casino now correctly says four instead of six for one conversation. *Fixed the "Efficiency Request" appearing on the terminal after completing the quest. If using an old save file, talk to Karina again and the flag will set. *Fixed diagnostic text appearing when loading other chapters about the Nadie actor not existing. *Fixed rapidly pressing cancel/activate on a skill on the skills menu leaving the job highlight in the wrong spot. *Fixed "Immune" still showing stat changes when adjusting gems (Thanks, Eldritchweaver!)
- v4.63 Released - 9 March 2026
//-- //--Major //--Minor *The Westwoods map no longer shows green trees in the southwest until you've revealed that area. *Added some ways to get the Raccoon HQ password besides just brute-forcing it. //--Combat Balance //--Bugs *Fixed Sanya's Hunter, Agontea, and Scofflaw classes not unlocking skills from skillbooks correctly. *Fixed Sanya's profiles not showing their class icons. *Fixed parallel installations of the game using the wrong source directory. The engine will now prefer to pull game information from the local directory before checking adjacent ones. *Marked Raccoon Burglars as no longer "can tf you" in the journal. You have to find their HQ. *Fixed Relive Menu being erroneously marked Costume Menu. *Shooting a psymoth will now cause it to remain "dead" until you rest. *Florentina and Sanya's money-stealing abilities will now correctly award money. Christine's already did (s…
- Version 4.62 Released - 3 March 2026
Fixed a bug where boards did not generate after the tutorial during the puzzle battle.
- Version 4.61 Released - 3 March 2026
Fixed an error where the deprecated math.atan2() function was used. It prevented kicking the puzzle blocks in Chapter 2.
- Version 4.60 Released to the Public! - 2 March 2026
This is the Chapter 2 update, featuring the Old Capitol Grounds. Three new TF's, tons of new NPCs, enemies, and areas to explore. It is also a migration to UCRT64 which means we are now dropping support for Windows 7. This will hopefully improve support for Windows 11 users.
- Important Windows 11 Information - 30 January 2026
Some engine instability has been reported when running the game on Windows 11.First, the easy workaround: Use the SDL version. When running the game through Steam it will default to the AL version. You can find the game's folder on your hard drive at ..\\Steam\\steamapps\\common\\Pandemonium\\Or you can right click it on the Steam interface and select "Browse Local Files".Run it via the SDL exe and everything should be fine.If the SDL version does not work for whatever reason, do not despair. According to user reports, running the game in windows (Not Fullscreen) prevents any problems.I am looking into more long-term solutions for this. Microsoft may also issue a patch at some point. In any case, these workarounds should keep the game playable for all users. Win10, OSX, and Linux players should be unaffected.
- Witches of Ravenbrook Kickstarter Launched! - 4 July 2025
https://www.kickstarter.com/projects/bottledstarlight/witches-of-ravenbrook Our next major project, in partnership with InkyFluffDraws, is Witches of Ravenbrook! Don't worry, we're still working on RoP and our other projects, this is just the next big one. If you like TF RPGs then you're going to like this one. Check out the KS and, if you like the look of it, consider backing it. Thanks!
- Version 4.43 Released - 6 May 2025
This version fixes a crash in the options menu help, a broken quest in Westwoods, and a crash in the chapter 5 dream sequence.
- Version 4.42 Released - 21 April 2025
//--Major *Added control preset configurations to both control menus. Just click to quickly change controls. Thanks to Pyxxis for getting me the scancodes. //--Minor *Restored the form property comparison code for the Form/Class Change Menu. *Updated a bunch of Chapter 2 form/class/chat/etc images to use the newer images. //--Combat Balance //--Bugs *Fixed the Harpy Foot TF having a missing quote and causing a crash. *Fixed misnamed Harpy Foot TF images. *Fixed Yukina's profile being misaligned. *Fixed a crash when opening the help menu on the skills screen. *Fixed the profiles cursor not rendering correctly when selecting profiles. *Removed some diagnostic text for Sanya's shot handling. *(Hopefully) removed all lingering traces of items that had their names changed in chapter 2 or were removed when the crafting system changed.
- Version 4.41 Released - 14 April 2025
Version 4.41 is now public! Please see this blog post about making your savefiles compatible with the new version, as some topics information is lost in the update. New chapters and new games will run normally. If necessary, you can continue to use v4.40 (provided in the blog post) and complete any in-progress chapters that way.
- Version 4.35 Released - 1 July 2024
Not a major patch this time, but it fixes a potential crash when combat enqueues two sounds of the same type. Hopefully there are no remaining crashes in the game.
- Version 4.34 Released - 24 June 2024
Minor *Added a whirlpool reminder scene in NC+. *Upgraded backend autoloader code so it's less of a nightmare to read. *Added some new chapter 5 achievements. Bugs *Fixed the lantern turning off in every other room. *Fixed showing the wrong campfire menu icons when going from other chapters to chapter 1. *Fixed some missing tile edging in the underground lake in chapter 1. *Should no longer be possible to skip the Rochea Introduction scene in Ch1 NC+ by using the secret lake exit. *Fixed music not resetting when seeing the zombee subversion scene. *Fixed being able to warp to areas in chapter 1 when in the other chapters after finishing a chapter. *Fixed NC+ Doll Christine having a very convoluted backstory that has not happened yet. *Fixed Chris having skills intended for Doll Christine. *Fixed Zombee Mei showing the wrong portrait and name. *Fixed Secrebot Christine being named Chris…
- Chapter 5 Update and Version 4.33 Now Public! - 10 June 2024
Yep, everything is now public just under a month after the supporter release. I have removed the chapter 1/5 branch as it is now rolled into the public branch. A changelog is below, but the gist of it is: New field abilities for chapter 5, a runestone upgrade quest, a new secrebot quest for chapter 5 along with a new form, TF sequence, and even a silly bad end! Oh and an absolute HOST of bugfixes. //-- //--Major *Added three new field abilities to chapter 5. Darkmatter, Steam Droid, and Electrosprite now all get field abilities. *Added new emotes (mostly yelling or being smarmy) to Unit 2856's dialogue. *Added emotes for Agent Almond: ACTION MOTH! *Fixed the dialogue hang bug for really long cutscenes. *Added RAM paging for loading files. Should improve stability and decreases memory fragmentation while only increasing load times slightly. //--Minor *Added a dialogue topic with 55 about…