- Morbid Metal - Hotfix 23903 - 11 September 2026
Hey everyone,we're going into the weekend with a hotfix for you! Here are the changes:Deleted: Steam achievements "Early Supporter", "Almost There", "Full Potential" and "Everyday Trinkets"Fixed: Little Companion did not spawn in Void challengesFixed: A bonus room in Biome 1 disappearing in a special circumstanceFixed: Operators trial being replayable when entering it again after returning from a Void Rift and softlocking youFixed: In some void challenges "Defend the Base" enemies were stuck and didn't run towards the Base. Fixed: Void rift return position which caused you to instantly fall down and die upon returning in Biome 2 Fixed: Boss gong was not attackable in some circumstancesFixed: Wrong respawn point in a Biome 1 room which caused you to endlessly fall down softlocking youFixed: Swift Shift operators trial description displayed a different number compared to the actual used s…
- MORBID METAL - THE VOID OPENS - 3 September 2026
Hey everyone,Today we are releasing Content Update #3 for Morbid Metal!The Void opens, and offer a brand new, exciting twist on Morbid Metal's combat!Also in this update: 3 new Corpora, 21 new Achievements, fixes and improvements!VOID RIFTSThroughout your run, you encounter rifts the impose a fresh new combat challenge on you. With the 3 new Rift Game Modes, we bring a unique twist to Morbid Metal's combat. Player brave enough to face the challenge will be greatly rewarded with the new introduction of Void Touched Protocols. Jump into the Void to see for yourself!PRO TIP: whenever the sky darkens and can feel a Void presence, there might be a Void Rift right around the corner. Go look for it! Defend The BaseProtect the Void Cube from deadly waves of enemies. Keep it alive until the timer runs out and be awarded a plenty.Kill all Turrets Introduces stationary turrets as a new threat. Sea…
- Morbid Metal - Steam Family Sharing is now finally enabled! - 5 August 2026
Hey everyone,You have rightfully been asking for it for a while now and we are happy to let you know that today we have finally enabled Steam Family Sharing for Morbid Metal!We've managed to navigate a few internal policies and rules together with the Ubisoft team, sorry it took some time from the initial release! However, now you can share the game and your experiences with your loved ones!Thank you so much for the continued support! Don' forget to join our Community Discord!Love you guys,Felix
- Morbid Metal - Hotfix 22760 - 24 July 2026
Hey everyone,We added new Achievements for you guys! So it Begins (Start your first Iteration) can now be unlocked. Fail and Repeat (Start your second Iteration) can now be unlocked. Rule of Three (Start your third Iteration) can now be unlocked. 5 in a Row (Start your fifth Iteration) can now be unlocked. Can't Get Enough (Start your tenth Iteration) can now be unlocked. Okay, Nice (Start your 25th Iteration) can now be unlocked. Maybe You Should Rest (Start your 50th Iteration) can now be unlocked. Touch Some Grass (Start your 100th Iteration) can now be unlocked. Early Supporter (Play the Early Access version of Morbid Metal.) can now be unlocked. Almost There (Complete half of the Void Nexus.) can now be unlocked. Full Potential (Complete the Void Nexus.) can now be unlocked. Everyday Trinkets (Unlock all Corpora.) can now be unlocked.
- Hotfix 22209 - 21 July 2026
Hello everyone! We're constantly updating the game, fixing stuff and smashing bugs. Check out what's new: 🆕 New FeaturesFSR 3 Upscaler: Added support for AMD FidelityFX Super Resolution 3, giving players another high-quality upscaling option alongside DLSS and FSR 1, especially useful for boosting frame rates on lower-end hardware without sacrificing much visual clarity.Chromatic Aberration Toggle: You can now turn chromatic aberration on or off in the settings menu. This effect (the subtle color-fringing/blur around the edges of the screen) is a stylistic choice for some, but a real source of eye strain, headaches, and nausea for others. Adding a toggle lets everyone tune the game to what's comfortable for them. 🛠️ FixesFixed a flickering issue affecting FSR 3 and DLSS in the menus, and a milder version of the same flicker in-game. 🪙 ChangesFSR 1 scaling behavior improved: FSR 1 pre…
- Morbid Metal - Hotfix 22208 - 9 July 2026
Hey everyone,we are back with some fixes for you!Fixed: Player was getting stuck in 4 jump pads in Biome 2 subbiome Fixed: Controller was vibrating nonstop in certain situationsFixed: Windowed Resolution auto-changed on restarting iteration through death or forfeitFixed: TSU enemy performance degradation Fixed: Sometimes two routines were visually selected with controller when mouse is hovering over a card Fixed: Stomping Press in B2 killed you when dodging into it at the right momentFixed: Player was redirected to "This page isn't available" Youtube error when player clicked on the Youtube button on the Main MenuFixed: HA-3 and NOKO got stuck beneath the arena when pushed down with Vekta's Kinetic Blast while outside the boundaryFixed: Upgrade stats for Blade Generator routine card was displayed in red instead of green on routine selection screen in-gameFixed: Stacks charged faster on…
- MORBID METAL @ Steam Sale -25% - 7 July 2026
Hey everyone! Just a small reminder: if you were following the game, but haven't bought it yet, now is the time! Morbid Metal is on Steam Sale right now with a 25% discount. Go grab it and share your impressions with us on Discord!
- Morbid Metal Hotfix 22127 - 4 July 2026
Hey everyone, here is another Hotfix for you! Not included in this Patch: FSR3Many of you have requested it, and we are currently testing our implementation to make sure everything works properly before pushing it live. So rest assured, it will be added to Morbid Metal very soon!In the meantime, here are the patchnotes for the Hotfix:Added: In Air Dodge with a 1.5sec cooldown and resetting on perfect dodgeChanged: Make Enemies less agressive (less chaotic combat)Changed: Limits simultaneous attacks of some enemies (e.g. only one Ha 3 attacks at a time on Morbid difficulty)Changed: Void Nexus Nodes adjusted description and title to only apply to paid interactablesChanged: Player invisibility decoy effect now looks more like player shapeshiftChanged: low health screen effect to look less like broken screenFixed: Some enemies not running towards Vekta Invisibility DecoyFixed: Servant Self…
- Morbid Metal Hotfix 21955 - 26 June 2026
We have an important hotfix for you!Fixed: Servant was able to be stuck outside the Barrier in the first Tutorial Combat and blocking your progressFixed: borderless window was not really borderlessFixed: Enemies attacked very rarelyFixed: 'Rend' routine % sign missing for critical chanceFixed: 'Blade Generator' routine card string was not localized in all languages
- EARLY ACCESS CONTENT UPDATE #02 — BUILD VARIETY - 23 June 2026
Today's content update brings long awaited variety to your builds! We greatly expanded the choices you can make during the run to better forge your builds, refine them and find completely new ones!Join our Discord and let us know what you think about the update!8 ALL NEW CORPORA16 ALL NEW ROUTINES21 ADJUSTED ROUTINESROUTINES On top of the 16 new Routines, we adjusted many existing routines, especially in the way they are being presented. Now, we have adjusted the spawning and connection of the Routines, leading to better build variety and depth.FLUX ROUTINESNEWBlade StormFlux shoots out 1 Nano blade to a random Enemy for each time she hits an enemy with her Dodge Counter.Thread The NeedleBlink Strike and Backstab deals +25% damage.ADJUSTMENTSBlade Dash (New position in Routinetree)Bouncing Blades (New position in Routinetree)Critical Linger (New position in Routinetree)Lingering Blades…
- Morbid Metal Hotfix 21408 - 4 June 2026
Hey everyone!It's time for another (tiny) Hotfix to smash some bugs! Thank you all for reaching out to us with your feedback and questions — that's been super helpful! Don't forget to join us on Discord to meet other players and share the most iconic combos!ADDITIONInteractables and bonus rooms to subbiomes. BUG FIXESLocked out of combat when entering a room in Biome 2 Unstuck translation was missing for other languages than English and was shown as an empty button in the pause menuAs always, thank you very much for the amazing support!
- Morbid Metal Hotfix 21188 - 28 May 2026
Hey guys, Today we have another Hotfix to address some bugs! Don't forget to join us on Discord to leave feedback and ask questions. You are such a great community and we thankful for all the great feedback we are receiving
- EARLY ACCESS CONTENT UPDATE #01 — NEW PATHS - 15 May 2026
This update is about expanding your options: how you play (Difficulty Levels), where you go (New Sub-biomes), and how you approach each run (Patch notes & Fixes).Let's take a closer look! With the New Paths update, we’re expanding the foundations of Morbid Metal’s progression and exploration systems. This update is focused on giving you, the players, more control over your experience while introducing new environments to master.What’s new:Difficulty SettingsThe feature so many players requested! You’ll now be able to tailor the challenge to your preferred playstyle. Whether you want a more punishing run or a smoother entry into the game’s systems, this gives you flexibility without compromising the core experience. Choose the difficulty level in the Void Hub before starting the next iteration and beat the Prophet to unlock even harder challenges. The difficulty levels are (easy → hard):…
- Morbid Metal at INDIE Live Expo 2026 - 24 April 2026
Mark your calendars — April 25, 2026. We’re excited to announce that Morbid Metal Demo will be featured at INDIE Live Expo, one of the biggest global showcases dedicated to indie games. ⚔️ What to Expect At INDIE Live Expo, you’ll get another glimpse into Morbid Metal’s Real-time shapeshifting mechanic between unique characters Satisfying high-speed arena battles across hostile biomes Rogue-lite progression through Iterations and meaningful Upgrades Whether you’re already following the game or just discovering it, this showcase will give you a closer look at what makes Morbid Metal stand out. 📅 Watch It Live Date: April 25, 2026 Official Stream: https://www.youtube.com/live/oymRC7dHz5o https://store.steampowered.com/app/1866130/Morbid_Metal/
- Morbid Metal Hotfix 20334 - 24 April 2026
🐛 BUG FIXES Fixed: Movement speed routine (FlightResponse) does not break movement anymore when running and then jumping up slopes Fixed: FlightResponse routine does not stack anymore Fixed: Boss Prophet not dying Fixed: Boss Prophet duplicate in Phase 3 Outro (death) cutscene Fixed: Loading Corrupted save file stops the game from loading (infinite black screen) Fixed: Enemies with Barriers sometimes not taking any damage (damage number is 0 or 1) Fixed: Combats sometimes not finishing Fixed: Back Button does not open inventory sometimes (DualShock Controller) Unverified Fix: Fixed Hooks not working after combats or room switching Fixed: Combats not ending in Operator trials Fixed: Absorbing Barrier heals player, even if no barrier got destroyed during dodge Fixed: Ekku air attack and backstab can go through damage or respawn triggers ⚖️ BALANCE CHANGES Changed: Absorbing Barrier now h…
- A Guide to the Void - 23 April 2026
Enter the Void — Where Every Iteration Begins (and Ends) Beneath the surface of the Simulation lies something… unfinished. Unregulated. Unstable. Alive. 🕳️ What is the Void? The Void is the hidden underbelly of the Simulation — its “backend.” A sprawling, ever-shifting space untouched by the Operator’s control. Here, systems fracture. Rules bend. And power can be reclaimed. It’s also where Eden has chosen to reside, watching, waiting, preparing for her return. 🎮 Your First Steps The Void is more than just a setting, it’s your starting point. Before your first Iteration, you’ll be guided through the fundamentals. This is where you learn how to fight and how to adapt. Because in Morbid Metal, mastery isn’t optional. 🔁 The Void Hub, Between Every Run No matter how your Iteration ends — victory or defeat — you will return here. The Void Hub is your central base of operations. A place to…
- Morbid Metal is Steam Deck Verified! - 17 April 2026
Morbid Metal just got more portable! We’re excited to announce that Morbid Metal is now officially Steam Deck verified. Shapeshift, chain combos, and unleash a deadly techno ballet. Now in your hands! To celebrate, we’ve put together a special video featuring Felix Schade, Morbid Metal’s creator, playing the game directly on Steam Deck. In this video, he: Jumps into a full run on Steam Deck Shares tips and tricks, especially valuable for new players And… get absolutely destroyed by the first boss, Saru No excuses now. You can play Morbid Metal anywhere, and the Iteration never has to stop! https://store.steampowered.com/app/1866130/Morbid_Metal/
- Early Access Roadmap: What's Next for Morbid Metal in 2026 - 17 April 2026
The journey is just getting started. Since its announcement, Morbid Metal has been shaped by combat, iteration, and community, and today, we’re excited to share a clearer look at what’s coming next. Our Early Access Roadmap Trailer is now live, outlining the major updates planned throughout 2026. Disclaimer: All dates & content are subject to change. ⚙️ May 21 — Major Update #1 Our first major Early Access update brings core improvements and new content: Enemy systems update New sub-biomes Steam Deck version (Actually, STEAM DECK VERIFIED already! Check it out on your device) This update focuses on strengthening the core experience and improving accessibility. ☀️ Early Summer — Major Update #2 The second update expands progression and build variety: New temporary upgrades New permanent upgrades Combo systems update “Aura farming” systems Expect more depth in how you shape your runs and…
- Morbid Metal Hotfix 20124 - 16 April 2026
🐛 BUG FIXES Fixed: Flux sometimes didn’t move correctly when dashing Fixed: Menus scrolled endlessly sometimes Fixed: Protocol Enhancer sometimes showed empty screen Fixed: Corpora achievement couldn’t be unlocked Fixed: DLSS quality and performance options were inverted Fixed: Couldn’t die after combat from Moneybag Corpora Fixed: Hemorrhage routine can now be upgraded again using Eden’s Blessing Fixed: Max interactable usages Void Nexus node didn't work Fixed: Sonic Slash charge cost now consistently costs 2 charges Unverified fix: Prophet gets stuck in end of phase 1 ⚖️ BALANCE CHANGES Changed: When the inventory slots are full, players are now granted Void Matter instead of Nano Chips Changed: Corpora are now unlocked with 1 Soul Core instead of Void Matter Changed: Animation recovery after Ekku Upslam skill made quicker Changed: Animation recovery after Ekku Air Attack made quicke…
- Morbid Metal Hotfix 19988 - 10 April 2026
Hello people, Today we have a quick hotfix to address some of the issues. Don't worry, your builds are not nerfed too much so you can continue to make the enemies leak themselves! And please join us on Discord to leave feedback and ask questions. 🐛 Bug Fixes Boss Health Lock – Bosses can no longer be dealt damage during cutscene transitions between phases Bleeding / Status Cleanse – Bleeding is now properly removed when a boss transitions phases; it is also generally purgeable now as intended Echo Implant – Echoes can no longer be implanted on a target that already has one active Invisibility Glitch – Fixed an issue causing the player character to occasionally turn invisible Voidhub Floor – Fixed a bug where players could fall endlessly through the floor in Voidhub Tutorial – Fixed the tutorial not triggering popups or allowing damage to enemies Routine Selection Tooltips – Tooltips in…