SPSTEAMPULSELIVE ANALYTICS
Silverblood

Silverblood Steam metadata

Tidehead Studios | Coming soon | game

Coming Soon

GameSteam Store content

AdventureIndieRPG

  • Steam app typegame
  • Steam App ID1867560
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperTidehead Studios

Silverblood metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID1867560
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperTidehead Studios
  • PublisherTidehead Studios
  • Parent gameNot available

Genres: Adventure, Indie, RPG

Company pages: Developer: Tidehead StudiosPublisher: Tidehead Studios

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Silverblood Steam metadata

Silverblood metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1867560/metadata
Steam Communityhttps://steamcommunity.com/app/1867560
PCGamingWiki search
IGDB searchSearch IGDB for Silverblood

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Steam Achievements, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Tidehead Devlog - 6/6/23 - 7 June 2023

    Hey everyone, welcome back to the Weekly Devlog! Art & Design Check out a sneak peek of TWO new locations and a new character! Promotional Content Carraway’s Travelogue is up to Week Thirty Two on Patreon. Weekly lore posts are back! Check our social medias! ONTO THE SNEAK PEEKS!

  • Weekly Devlog - 3/28/23 - 29 March 2023

    Hey everyone, welcome back to the Weekly Devlog! Art & Design New environments are currently being planned. Engineering We're staging additional parts of the prologue and working on the graveyard scene. Narrative Updates to Scene Two made! Promotional Content Carraway’s Travelogue is up to Week Twenty Six on Patreon Weekly we've had lore posts rolling along! Check them out on our Twitter: @silverbloodvn! View the Rune Writing video below: Rune Writing on Patreon

  • Weekly Devlog - 3/21/23 - 22 March 2023

    Hey everyone, welcome back to the Weekly Devlog! Art & Design Colette has a front-facing sprite; Sylvia and Grandmatron Runa are in the works. Have a preview below! Promotional Content Carraway’s Travelogue is up to Week Twenty Five on Patreon Weekly we've had lore posts rolling along! Check them out on our Twitter: @silverbloodvn! World-Building and Lore Had a meeting with editors and associate writers to discuss the flow of the main story/clear up certain details Migrated a lot of information into a central database so we can...actually find things when we need them. See you next week--enjoy the last image of Marketing Assistant Cami, who recently escaped the Shirt of Doom following a little surgery. (She is fine, just cranky.)

  • Weekly Devlog - 1/31/2023 - 1 February 2023

    Hey everyone, welcome back to the Weekly Devlog! Art & Design We have additional visual assets for the prologue. See below for a snip of a rune Edie is drawing. Promotional Content Carraway’s Travelogue Week Nineteen is live on Patreon We discussed how enchanted items are made in last week's lore post. There is one clarification: all enchanted items require a gem/mineral to contain the soul that powers them! See you next week!

  • Weekly Devlog - 1/24/2023 - 25 January 2023

    Hey everyone, welcome back to the Weekly Devlog! Admin & Workflow Vex is moved into her new office! Art & Design Our artist Mae is working on the sprite for a new character (very Robespierre, in my opinion) Promotional Content Carraway’s Travelogue is charging along! We have a lore post incoming tomorrow–look forward to it! See you next week!

  • Weekly Devlog - 1/18/2023 - 19 January 2023

    Read on, dear wishlisters, fans, and passersby! Promotional Content We released more lore about the world, including a fabulous whale. Vextera actually made their eyebrows more amazing. ALL HAIL THE EYEBROW WHALE! Carraway will travel underground in the next installment of the Travelogue, chasing the ghosts of the Serrino/Tokhaskan conflict... Team Updates Our lead dev and primary implementation person continues to deal with moving things. We hope to have a shop for physical Silverblood merch soon! All proceeds go to support development of the game. Choose from recipe cards, stickers, a memo pad, and more! See ya next week!

  • Weekly Devlog #17 - 1/10/2023 - 11 January 2023

    A lot of exciting things have been happening--and some less-exciting and more vexing! Promotional Content We acquired the SUPER SECRET giveaways... two weeks after Con-Alt-Delete. Released another lore post! Carraway's Travelogue chugs along! Team Updates Our lead dev and primary implementation person moved across the country, which... derailed quite a few plans, in the way all moves do, but to a degree we did not anticipate. We intend to have the promised update next week, as, due to logistical issues related to the move, it wasn't able to go live on the 31st. Music and Sound Design Kija, one of the producers of the Silverblood soundtrack, is releasing a new single! My Gentle Heart will be available on Spotify and other streaming platforms! We have four new tracks in the demo. Can you find them all? See ya next week!

  • Weekly Devlog #16 - 12/20/2022 - 21 December 2022

    Hey everyone! Only one picture today... But exciting news if you wanted Silverblood merchandise! Promotional Content We gave out a bunch of free stickers! Released another lore post! We sold merchandise at the convention. But what about that merchandise for people who couldn't attend the convention? Stay tuned.... Con+Alt+Del The new demo is officially live! We gave out a free character card to anyone who completed the new demo on Sunday. People who finished the demo could choose one card, and our winners were: Edith and Sylvia! 4 people each selected an Edith or a Sylvia character card! See ya next week!

  • Weekly Devlog #15 - 12/13/2022 - 14 December 2022

    Tidehead Studios LLC cannot be held responsible for any eldritch abominations accidentally created in the course of game development. Kidding! Mostly. Art & Design Special art pieces are completed! Narrative Worked on an early cinematic! Technical Occasionally, layers do not cooperate. When this happens, we get... Luchador Edith. Or Biblically Accurate Angel Edith. (These happen because multiple expressions and poses go off at the same time!) Fought Colette's braid, because it needs to be adjusted whenever her pose changes. Promotional Content Released a new installment of Carraway’s Travelogue! Released another lore post! Con+Alt+Del We're finalizing the NEW demo for this week, to debut ON FRIDAY, 12/16/2022!! Merchandise Received: CHECK! (See a teaser below. No, it's not Silverblood hot sauce.) See ya next week! (Aptly titled by Vex: "Your Mom When")

  • Weekly Devlog #14 - 12/06/2022 - 7 December 2022

    We have three snips this week! Art & Design In the snip below, you can see a progress shot for a cutscene. Narrative We're on the hunt for one final QA person. Technical We accidentally gave Edie eyeliner. Honestly? It's a look. Promotional Content Released a new installment of Carraway’s Travelogue! Released another lore post! Con+Alt+Del See below! We have some merchandise coming in--really exciting stuff! See ya next week!

  • Weekly Devlog #13 - 11/22/2022 - 23 November 2022

    Hey there, folks! First off, we’re excited to announce that Silverblood is officially a registered trademark of Tidehead Studios LLC! The trademarking process has been a little over a year in the making, and it honestly feels a bit surreal! Art & Design The art assets for our new demo are almost complete, barring a few additional sprite variants for Edith and Colette! As a small note: character emote animations won’t be making it into the first iteration of the demo, but they are still planned for the full release. Narrative More editing passes are waiting pending the prologue’s full implementation into the engine. This also includes sensitivity reader(s) and QA! Technical We had a very productive meeting this week! We identified some fixes to the current build, and have confirmed that we’re still well on track for the December release of the new demo! Promotional Content Released a new…

  • Weekly Devlog #12 - 11/15/2022 - 16 November 2022

    Greetings, folks! The dev team is still working towards the release of our new demo at Con+Alt+Del! We’ll have an assortment of CUTE new merch (and some freebies!) available at our booth in Artist Alley. We’ll sign off this week with a few more sneak peeks of some beautiful game art we’ll be debuting at the convention!

  • Weekly Devlog #11 - 11/08/2022 - 9 November 2022

    Hello everyone! Since this week's post-con exhaustion is setting in... it's Eevee here, filling in for Vex! I've got some more snips for you from upcoming shiny things... Enjoy!

  • Weekly Devlog #10 - 11/01/2022 - 2 November 2022

    Hello everyone! In lieu of a checklist this week, we’re gonna give you additional sneak peaks at some new illustrations we have in the works! These illustrations will be debuted at Con+Alt+Delete in December!

  • Weekly Devlog #9 - 10/25/2022 - 26 October 2022

    It’s been an artsy kind of week for the team, and we’ve got a few sneak peek snippets to show you here in the weekly devlog update! Art & Design Worked on our new set of illustrations–three have been drafted! Designed 8 entirely new sprite variants for Edith and Colette, and fully finished two for Edith! These sprites are important aspects of cinematics Narrative Worked more on refining the outline for chapters 2-5! Promotional Content Released a new installment of Carraway’s Travelogue! We got an interesting glimpse into Carraway’s past with her family this week–check it out on Patreon! Released a new Lore Post. Snips from Sprite Reference Pages Ahead! We have some cool stuff to show you next week. Stay tuned!

  • Weekly Devlog #8 - 10/18/2022 - 19 October 2022

    Hello all! After a well-deserved period of rest, the dev team is back in action. But we haven’t been completely absent over the last few weeks! Admin & Workflow Refined and added to our narrative building tools. Art & Design Started working on some more backgrounds and sprites! Began preparing some promotional illustrations… What could they be for? :O Narrative Continued the restructuring process and refined some overall aspects of story content. Completed some light editing on the prologue and chapter 1. Technical Made adjustments to the cutscene system for a smoother gameplay experience during scene types which utilize that game mode. (There are multiple!) Constructed the camera animations for the final scene in the prologue. Promotional Content Released a few installments of Carraway’s Travelogue, complete with one of our new banners! Released a few installments of our Silverblood un…

  • Weekly Devlog #7 - 9/20/2022 - 21 September 2022

    Hello folks! Vextera here with the weekly roundup. Most of our time spent this week was in organization–we ended up constructing some tools that help us keep better track of our project’s process. Admin & Workflow Made preparations to expand the writing team! This project will be getting additional writers. Constructed some tools that allow for easier organization and management of our project, especially the narrative elements. Art & Design Finished another environment! Started work on a new environment and 3 new sprites. Narrative Began the process for refining the outline for chapters 2 and beyond! Much of this was done with the new tools we built. Technical Did some testing with parallax environments and camera movements. Finished the rough cut of the first standard scene in the game! Promotional Content Released another installment of Carraway’s Travelogue, complete with one of our…

  • Weekly Devlog #6 - 9/13/2022 - 14 September 2022

    Hello, everyone! Last week was an exciting week! This list may seem light, but we achieved a huge amount of progress composing the actual scenes in the engine. What does that mean? Stuff like this: PATREON FOR VIDEO] But also, stuff like this: You know you dun goofed when… Admin & Workflow Pushed our first test build to preliminary QA! Started prepping for a closed beta. Art & Design Finished another environment! Finished another sprite! Set to work on the final environment of the brand new prologue! Narrative Made minor adjustments to the prologue as we went through the staging process. Technical Integrated the new UI into the development build! Completed additional testing for cinematics and parallax environments! Programmed the framework for cinematics and quiet moments. Officially began staging the scenes and actors–and we’re really excited about it! Promotional Content Released ano…

  • Weekly Devlog #5 - 9/6/2022 - 6 September 2022

    Hello, everyone! I’m back with some more updates. We’re pushing a preliminary build of our brand new prologue to QA this coming weekend–exciting things abound! But that also means that this was a light week Admin & Workflow Had a meeting with a few members of the QA team and planned our preliminary pass for this upcoming weekend! We gathered versions of all necessary assets for the first test build. Art & Design Prepped all existing sprites for loading into the engine! Made adjustments and finalizations to the existing sprites found in the prologue. Sketched placeholder assets for a few important visual overlays. Continued work on the last few environments/sprites that have yet to be completed. (2 sprites, 3 environments). Narrative Started the fundamental rewrite of Chapter 1! Music & Sound Compiled our SFX list for the prologue and sent it off to the sound folks. Technical Began loadi…

  • Weekly Devlog #4 - 8/30/2022 - 31 August 2022

    Hey, all! Vextera here with Tidehead Studios’ weekly devlog! We’re coming close to the end of accumulating all the standard art assets needed for the prologue–all that’s left is one background and a series of character overlays for certain cutscenes! Admin & Workflow Began prepping for QA rounds & planned a meeting. Art & Design Completed another new sprite: Leo! Designed the new ceremonial regalia worn by the Coven during the revised ritual in chapter 1! Finished Colette’s new sprite expression sets and prepped her to be loaded into the engine. Revised Lorelei’s base sprite for story needs; completed the expression sets and prepped her new sprite to be loaded into the engine. Revised Cassia’s base sprite for story needs. Revised and restructured the original Laithe sprite; added her expression set; prepped her for load into the engine. Started revising and restructuring the original Sy…

Patch notes and updates

S.noRelease datePatch nameGID number
17 June 2023Tidehead Devlog - 6/6/235129083846333359440
229 March 2023Weekly Devlog - 3/28/235143714207945122159
322 March 2023Weekly Devlog - 3/21/235125698536873789286
41 February 2023Weekly Devlog - 1/31/20235035622743874582603
525 January 2023Weekly Devlog - 1/24/20235035622109503932957
619 January 2023Weekly Devlog - 1/18/20235035621474409476917
711 January 2023Weekly Devlog #17 - 1/10/20235035620840525829577
821 December 2022Weekly Devlog #16 - 12/20/20225000716037437294923
914 December 2022Weekly Devlog #15 - 12/13/20224991708208072761485
107 December 2022Weekly Devlog #14 - 12/06/20224980448574103497933
1123 November 2022Weekly Devlog #13 - 11/22/20224836332027650336812
1216 November 2022Weekly Devlog #12 - 11/15/20224789043687468799123
139 November 2022Weekly Devlog #11 - 11/08/20224732747437222093169
142 November 2022Weekly Devlog #10 - 11/01/20224706851091193300030
1526 October 2022Weekly Devlog #9 - 10/25/20224706851091167800282
1619 October 2022Weekly Devlog #8 - 10/18/20224714731755407093696
1721 September 2022Weekly Devlog #7 - 9/20/20224589754330727864283
1814 September 2022Weekly Devlog #6 - 9/13/20224705721386242661893
196 September 2022Weekly Devlog #5 - 9/6/20224606641560242708640
2031 August 2022Weekly Devlog #4 - 8/30/20224621277624685501054

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1867560
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateComing soon
DeveloperTidehead Studios
PublisherTidehead Studios
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Years after leaving her family to join the Sisters of the Whiterock Coven, Edith is anxious to finally return home. But first she has to pass her Trial of Ascension, a harrowing task bestowed by her patron deity. Together, Edith and her bully must complete the trial, no matter the consequences.

About this game

*Trailer and screenshots are from an early demo version of the game. New and updated content coming soon!* Six years after leaving her family to join the Sisters of the Whiterock Coven, young Edith is anxious to finally return home. But first, she has to pass her Trial of Ascension—a harrowing task bestowed by her patron deity, made all the more insufferable by an unexpected companion: Colette, a fellow acolyte and Edith’s long-time bully. Together, the two must complete the Trial, no matter the consequences. Then, when it’s all over, Edith can hopefully reunite with her family… *if* she survives. Features Silverblood is a fantasy visual novel set in the colorful nation of Alderell, where the choices you make change the outcome of the story—and magic is always a solution to your problems. Silverblood boasts the following features: Meaningful choices that impact the narrative and 4 unique endings Charmingly gloomy storybook aesthetics featuring original hand-drawn art Dramatic timed encounters that test your skills in battle, stealth, and more Draw magic runes to cast spells—every choice has a magical solution Take a breather with Edith to enjoy the scenery and smell the flowers Fully-voiced cinematics and partially-voiced gameplay A beautiful original score by Orpheo Fenn of Faefield Productions Release Schedule Silverblood is a fantasy-drama visual novel set to release episodically on a monthly basis. It contains 7 chapters. Chapter one will be available for free as a standalone demo! Sample Edith's story before you purchase Silverblood. Chapter two will be available for purchase on initial release. With your one-time purchase, you will receive all future content updates at no additional cost, including all 7 chapters of Silverblood.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência Temas sensíveis Conteúdo sexual

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Silverblood's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Silverblood's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Silverblood at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$0.00$0.00No discountSteam Store

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.