Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 1868730 |
| Live current players | 0 |
| SteamPulse tracked peak | 2 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Feb 3, 2022 |
| Developer | Demetrios Glinos |
| Publisher | Advanced Text Analytics, LLC |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | 1 user reviews |
| Positive review percent | 100% |
| Positive reviews | 1 |
| Negative reviews | 0 |
| Total reviews | 1 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | 760 minutes |
| Windows support | Yes |
| macOS support | Yes |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
An advanced historical war game that simulates the pivotal three-day battle at Gettysburg during the American Civil War. The game models every brigade, battery, and leader who participated in the largest battle ever fought on the North American continent.
About this game
Gettysburg: Fields of Valor (c) is a turn-based two-player historical war game that is played on a hex grid using a multiple phase movement and combat system, with many features that make it fast to play and easy to enjoy: - American Civil War battle of Gettysburg simulation - Turn-based, streamlined multi-phase movement and combat - 50 x 35 topographical hex map of the entire battlefield - All brigades, artillery batteries, and commanders modeled - Brigades occupy multiple hexes according to size - Multi-counter brigades move and fight as cohesive units - Brigade counter values change with combat results - Reinforcements and replacements automatically scheduled - Enemy range of influence automatically calculated - Unit movement range display and movement undo capability - Available artillery and targets automatically calculated - Automatic retreat and advance after successful assault - Save and reload games from your game library - Automatic game snapshots for replay and alternate scenarios - Progress, casualty and objectives report continually updated - Single-computer (2-player) and play-by-email modes - Available for Windows and MacOS - Full details in the Game Manual
Supported languages
English
