SPSTEAMPULSELIVE ANALYTICS
Periphery Online

Periphery Online Steam metadata

Aleksandr Nagaev | Apr 10, 2026 | game

Released

1players observed · 22 September 2026 - 07:08:29 UTC

IndieMassively MultiplayerStrategyRTSSpaceSteam Store

  • Latest observed players1 · 22 September 2026 - 07:08:29 UTC
  • SteamPulse tracked peak7
  • Units sold (VGI)1,620
  • Revenue (VGI)$6,406
  • Review score68% positive

Periphery Online metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players1 · 22 September 2026 - 07:08:29 UTC
  • SteamPulse tracked peak7
  • Units sold (VGI)1,620
  • Revenue (VGI)$6,406
  • Review score68% positive
  • Total reviews44
  • Release dateApr 10, 2026
  • DeveloperAleksandr Nagaev
  • PublisherAleksandr Nagaev

Genres: Indie, Massively Multiplayer, Strategy

Company pages: Developer: Aleksandr NagaevPublisher: Aleksandr Nagaev

Top Steam chartsTop 100 gamesGame directorySteam Store page

Periphery Online Steam metadata

Periphery Online metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1873750/metadata
Steam Storehttps://store.steampowered.com/app/1873750/
Steam Communityhttps://steamcommunity.com/app/1873750
PCGamingWiki search
IGDB searchSearch IGDB for Periphery Online

Reviews, pricing, and metadata

Review summary

Mixed

68% positive, 30 positive, 14 negative

Price and discount

$4.99

Platforms

Windows

Categories

Multi-player, MMO, PvP, Online PvP, Family Sharing

Achievements

Not available

Platform releases
  • Steam 19 August 2022

Latest Steam announcements

  • Updated on August 29th - 29 August 2026

    - Spies can now board and hijack another player's APC or ferry. This hijacking works only if the APC or ferry is empty, and the spy's disguise at the time of the hijacking is 100%. - Ground resource regeneration rate has been reduced by half. - Fixed a bug where a spy could build a campfire through a fence.

  • Update from August 9th. - 9 August 2026

    - Attack damage and attack animation are now synchronized. - When receiving damage, a number displaying the damage amount now appears above the unit. - When relocating to another planet on the Ark, all researched technologies affecting the flight range of spaceships are now fully preserved and transferred to the new planet. - Multiple objects can now be deleted at once. - When deleting objects or relocating to another planet on the Ark, a confirmation dialog box now appears. - Several bugs have been fixed.

  • August 2nd Update. Resource Regeneration. - 2 August 2026

    - All ground resources, trees, bushes, berries, and anthills now slowly but steadily regenerate, at a rate of approximately 1% per day. - Land and sea mine damage has been significantly reduced. - Maximum tank armor has been increased by 20. - Dreadnought HP has been increased by 20. - Now, if you paint a tank or dreadnought, they have a chance of surviving a mine explosion; the more expensive the paint, the higher the chance. - Amphibians speed has been significantly increased, almost 2 times. - Streetlight and monastery view radius have been increased by 5.

  • Update from July 13th - 13 July 2026

    - The font size in chat can now be increased; see the "+" button next to the emoji button. - The Geologist can now scan all resources at once with a single click; it's the rightmost button. Furthermore, the cost of scanning very rare resources is now significantly reduced. - Building destination points can now be placed not only on the ground, but also on any object in the game. Units exiting the building will behave as if they were selected with the mouse and right-clicked on that object the destination point is pointing to. For example, if you select a house and set a destination point for it on some resource, and then order a worker to be created, the new worker will immediately begin mining that resource. Or, if you set the destination point on a fence or an unfinished building, the worker will immediately begin building that fence or building. If you set a destination point on an A…

  • Update from May 17th - 17 May 2026

    - When flying to another planet on a descent starship or ark, all unit stats and upgrades are now retained: HP, view radius, and paint. - When leaving a planet on an ark, in addition to 60 units and all resources, you now also take all your paint with you. - In addition to Earth and the regular planets, the game now features four more arenas: Northern, Southern, Eastern, and Western. Unlike regular planets, arenas are subject to constant anarchy. Those with the highest influence points in the arenas receive a 5% productivity bonus on all their planets.

  • Release. Version 1.0 - 10 April 2026

    Congratulations to everyone who's been following the project's development! Today, the game finally left Early Access. Meet Periphery Online version 1.0!

  • Update from December 4th - 4 December 2025

    - New 3D models for the barracks and monastery. - The oil rig has been replaced by an animated oil pump.

  • Update from November 21 - 21 November 2025

    - New 3D models for telescopes, military factories, and hospitals. - Destroying an enemy hub now rewards 50% of its contents.

  • Update from November 8th - 8 November 2025

    - All combat vehicles (tank, APC, radar, amphibian) are now twice as large and move more smoothly. - New 3D models for tanks, APC, and radars. - Spies can now disembark from ferries directly into shallow water.

  • Update from October 29th - 29 October 2025

    - New ship models.- Ships are now larger and occupy a 3x3 tile area on the map, compared to just 1 tile previously.- Spies can now wade waist-deep in water. This allows them to bypass a fence adjacent to the shore and infiltrate an enemy base.

  • Update from October 6th - 6 October 2025

    Spaceship range can now be increased. To do this, select any free spaceport and research the appropriate technology. Each technology has several levels. - Geological Probe Engine: 2 levels, +50 range per level, maximum range of 400. - Colony Ship Engine: 7 levels, +25 per level, max 300. - Heavy Colony Ship Engine: 5 levels, +25 per level, max 300. - Ark Engine: 2 levels, +50 per level, max 300. - Descent Starship Engine: 3 levels, +50 per level, max 300. - Cargo Starship Engine: 3 levels, +50 per level, max 300.

  • Update from July 9 - 9 July 2025

    - This update will be especially relevant for old players. In order to optimize the transportation of cargo and landing troops between planets, now when you launch a spaceship, automatic switching between planets does not occur. So, for example, you can first send several cargo or landing ships to a certain planet at once and only then switch to the selected planet.

  • Update from May 22 - 22 May 2025

    - Optimized server operation and switching speed between planets. - A one-time partial regeneration took place on Earth, 30% of resources were restored. - Fixed several errors.

  • Update from May 11 - 11 May 2025

    - The number of nuclear missiles available for construction is now limited. One player on one planet at a time can have no more than 10 missiles. If at the time of the update there were already more than 10 missiles, then the extra ones should be dismantled, otherwise the launch will be blocked. Dismantling of extra missiles occurs instantly, and all resources spent on construction are returned in full. - When the hub is destroyed, now not only part of the influence is lost, but also part of the resources. - Non-combat units (workers, spies, scouts, etc.), if they have the auto-attack function disabled, are now not the first to aggro on red players' units. - Fixed several bugs, plus minor edits.

  • Update from April 12 - 12 April 2025

    - Traveling around the galaxy and exploring different planets you can find artifacts. - Exploring artifact ruins you can find: gold, ants, very rare resources, elite paint, recipes for the laboratory.

  • Update from March 30 - 30 March 2025

    To make the game more dynamic at the early stages, the following changes are introduced: - The speed of construction of all buildings and fences has been increased by 2 times. - The speed of resource collection by workers has been increased by 2 times. - The amount of resources in open deposits has been increased by 1.5 times (berries, trees, anthills, all open deposits on the surface). - The construction time of some units has been reduced. - The movement speed of all ships, tanks and amphibians has been significantly increased. Other changes: - Switching the market mode between local and global now affects all markets simultaneously. - The keys ' ' (less/more) can be used to select the previous/next unit without switching the camera focus. - Hot keys 'H','M','L' for the hub, market, laboratory. - The author of the last message in the chat can delete it. It is also now possible to dele…

  • Update from March 16 - 16 March 2025

    Change in the rules: - In order to slightly limit the number of planets colonized by one player, so that one top player cannot capture the entire galaxy, and to stimulate the fight against crime and illegals, a new rule is introduced into the game. Now, if you already have 10 colonized planets, then each new additional planet gives a penalty of -1% to the mining productivity for all colonies on all your planets. For example, if you have 30 planets, then the total penalty will be: -1%*(30-10) = -20%. Changes in the market: - The tax on the market is no longer fixed, and the transaction now requires some time for delivery. - The minimum tax on a transaction is 10%, the minimum delivery time is 30 seconds. - For the local market, the further the market building is from the center of the map, the greater the tax and delivery time. - For the global market, the tax and delivery time depend on…

  • Update from February 25 - 25 February 2025

    - The list of spaceports in the Galaxy Map window can now be sorted. Left-clicking on the arrow buttons moves the selected spaceport up/down one position, right-clicking moves it to the beginning/end of the list. A spaceship from another planet will land on the first free spaceport from this list. - The information panel now displays the index of the selected unit in brackets after the name of the unit, plus two new buttons for selecting units of the same type with the previous/next index. And middle-clicking on the information panel now selects all units of this type. That is, now, for example, you can close all the gates on the planet in just three clicks. To do this, click any gate on the map to select it, then middle-click on the information panel, and last click on the button with the lock. - There are five new buttons on the panel with the Minimap. (H)(M)(L) - buttons for quick ac…

  • Updated February 12 - 12 February 2025

    New unit - Submarine: - When underwater, the submarine cannot attack and does not receive damage itself, this allows it to safely approach dreadnoughts and pass through narrow passages protected by towers. - When submerged, the submarine's viewing radius is halved, and its speed is reduced to 4.3 km/h. - You can only give the order to dive in places that are deep enough, and if the oxygen supply is more than 30%. The oxygen supply is enough for 10 minutes. - Surfacing is possible at any time. When the oxygen supply is less than 5%, the submarine will surface automatically. When on the surface, the oxygen supply is gradually restored. - Anti-ship mines work on a submarine regardless of whether it is underwater or not. - A submarine can be built in a dock. Spy satellite: - The spy satellite now takes 24 hours to build and costs 50,000 energy. - The spaceport with the satellite now dispels…

  • Update from January 17 - 17 January 2025

    - Workers can no longer repair units as before, only buildings. - To repair vehicles and ships, a new building is introduced into the game - the workshop. - The principle of the workshop is the same as the hospital, you need to select one or a group of units and right-click on the workshop. - The repair speed is 10 HP per minute, HP is restored simultaneously for all units in the workshop. - To cancel the repair, you need to click on the icon of the corresponding unit. - In order to be able to repair ships, the workshop must be located near the shore.

Patch notes and updates

S.noRelease datePatch nameGID number
129 August 2026Updated on August 29th1842212951305279
29 August 2026Update from August 9th.1840310314349178
32 August 2026August 2nd Update. Resource Regeneration.1839676055892370
413 July 2026Update from July 13th1837955055364259
517 May 2026Update from May 17th1832700592795596
64 December 2025Update from December 4th1818118366173882
721 November 2025Update from November 211816849002013649
88 November 2025Update from November 8th1815580768324049
929 October 2025Update from October 29th1814942955098339
106 October 2025Update from October 6th1811772772603226
119 July 2025Update from July 91803527891921837
1222 May 2025Update from May 221800357164410844
1311 May 2025Update from May 111799088287929537
1412 April 2025Update from April 121796631172303787
1530 March 2025Update from March 301795283637915272
1616 March 2025Update from March 161794102528168507
1725 February 2025Update from February 251792116353353081
1812 February 2025Updated February 121791482680858057
1917 January 2025Update from January 171789039014361931
2010 January 2025Update from January 101788311419044300

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1873750
Live current players1
SteamPulse tracked peak7
Live count (today's peak floor)1
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateApr 10, 2026
DeveloperAleksandr Nagaev
PublisherAleksandr Nagaev
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent68%
Positive reviews30
Negative reviews14
Total reviews44
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1873750/

Short description

A refugee capsule lands on an uninhabited planet. You have to survive, rebuild civilization and, if possible, regain control over the Earth. One big universe, one endless pvp session for all players.

About this game

The refugee capsule lands on a uninhabited planet. You have to survive, rebuild civilization and, if possible, regain control over the Earth. Classic RTS in sci-fi setting: - manage your units - build bases - explore the planet, look for and mine various resources, hunt wild animals - fight and interact with other players - develop economy and diplomacy At the beginning of the game, you, along with other beginners, will be thrown onto one of the uninhabited planets. After reaching a certain economic development and surviving in competition with other players, you will have the opportunity to build your own space fleet and start exploring space and colonizing other planets. The goal of the game is to regain and maintain control over the Earth. The one who owns the Earth is considered the leader of the rating. If the Earth has no owner, the leader is the one whose planet is closest to the Earth. Unlike just RTS, in which the PvP session is designed for a small and finite number of players and the map is available only to the participants of the session, and the session itself lasts only an hour or two. Periphery Online is MMORTS, it is one huge and open universe for all players, one endless PvP session. Wars here can last several months of real time. When you exit the game, the gameplay does not stop, your colonies continue to live and evolve in real time on the server. For example, you can log into the game in the morning, give orders, then log in in the evening, by which time everything will have been built, resources have been collected, the fence has been repaired, etc. The closer a planet is to Earth, the higher the competition. In addition, some of the resources are not renewable. Therefore, in order to supply the central regions and, as a result, for a successful game, it is also recommended to colonize planets and build colonies somewhere on the periphery. In case you don't really like the constant PvP battles or you like exploration, the universe is quite large and there are places to hide and develop quietly. You can fly away from the center and explore space and quietly build your galactic empire there. If at first minutes it seems too hardcore, don't…

Supported languages

English, Russian

Steam categories

Category IDCategory
1Multi-player
20MMO
49PvP
36Online PvP
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

Periphery Online's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Periphery Online's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Periphery Online at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$4.99$4.99No discountSteam Store

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