SPSTEAMPULSELIVE ANALYTICS
Terror: Endless Night

Terror: Endless Night Steam metadata

Unseen Silence | To be announced | game

Coming Soon

GameSteam Store content

IndieSimulationStrategy

  • Steam app typegame
  • Steam App ID1878730
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperUnseen Silence

Terror: Endless Night metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID1878730
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperUnseen Silence
  • PublisherUnseen Silence, Feardemic, Fallen Leaf
  • Parent gameNot available

Genres: Indie, Simulation, Strategy

Company pages: Developer: Unseen SilencePublisher: Unseen Silence, Feardemic, Fallen Leaf

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Terror: Endless Night Steam metadata

Terror: Endless Night metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1878730/metadata
Steam Communityhttps://steamcommunity.com/app/1878730
PCGamingWiki search
IGDB searchSearch IGDB for Terror: Endless Night

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Steam Cloud, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • 90 Days in the Ice - How Survival Works in Terror: Endless Night - 15 September 2026

    Hello, sailors!In today’s devlog, we’ll introduce the main concept behind Terror: Endless Night and explain how it is brought to life through the game’s mechanics.Survival is the key word that defines Terror: Endless Night.Our ship has become trapped in the ice during a rescue mission. That alone would be enough to send chills down your spine but things get even worse when it happens during the polar night.As the ship’s commodore, your task is to ensure the survival of at least 15 crew members through the freezing darkness until the polar night finally gives way to daylight and the ice retreats enough for the ship to escape its frozen prison.Each turn and there will be 90 of them, representing the 90 days of the polar night you will have a number of important decisions to make:How many resources and crew members should be assigned to the furnace?How should the crew be assigned to tasks…

  • A Friendly Recommendation - Fearwoods ❤️ - 20 August 2026

    Hey everyone!Today, we’d like to do something a little different and recommend a horror game created by a friend of ours.Fearwoods is an upcoming co-op psychological horror game developed by solo developer Mike. We’ve been following the project for a while and are really happy to support what he’s creating.If you enjoy indie horror games, take a look at Fearwoods and consider adding it to your Steam Wishlist. Every wishlist makes a difference and helps small developers reach more players.Thanks for supporting indie games and their creators!The Terror: Endless Night Team

  • The Great Search for Franklin’s Lost Expedition - 13 August 2026

    Greetings, Adventurers!In today's devlog, we will take a brief look at the historical events that inspired our game.As you may already know, Terror: Endless Night is based on real events most notably the extensive search efforts undertaken to locate the missing ships of Sir John Franklin's ill-fated expedition, HMS Terror and HMS Erebus.Before long, you will step into the role of the Commodore of one of the ships sent into the Arctic in search of Franklin's lost expedition: HMS Chione. Join us as we venture into the frozen wilderness and uncover the history that lies behind Terror: Endless Night. The rescue efforts following the disappearance of Sir John Franklin’s expedition (1845–1848) became one of the largest search operations of the 19th century. Over the following decade, numerous British and American expeditions searched the Canadian Arctic by ship and overland, often facing the…

  • The Dark Side of Terror: Endless Night - 30 June 2026

    At its core, Terror: Endless Night is a narrative-driven management game. As the commondore of HMS Chione, you'll face difficult decisions every single day. You'll establish the laws that govern your ship, assign your crew to vital tasks, and manage precious resources such as food, wood, coal, and medicineBut that's only part of the story.Horror is woven into the very fabric of the game.The Franklin Expedition - the mission your crew sets out to rescue is one of history's greatest unsolved mysteries. In fact, the expedition's ships were only discovered relatively recently, nearly 170 years after they disappeared beneath the Arctic ice.If you're interested in the real events behind our game, we highly recommend learning more about the expedition itself, as well as reading Dan Simmons' acclaimed novel The Terror, which masterfully blends historical events with Inuit mythology.Our goal has…

  • Release Window Announcement - 11 June 2026

    Greetings, travelersToday, we bring you an important update regarding the release window of Terror: Endless Night.The journey to create this game has been a long and often perilous voyage. More than five years ago, it began as little more than a rough sketch upon a scrap of paper and a handful of ideas carefully recorded within a spreadsheet. What lay before us then was not a charted course, but an unmarked expanse of sea filled with uncertainty, possibility, and ambition.Throughout these years, we have sailed through calm waters and fierce storms alike. We faced countless obstacles, unexpected challenges, and changes in the development process beyond our control. There were moments when the horizon seemed distant and obscured by fog, and others when new discoveries renewed our determination to press onward. Yet with every challenge overcome, every lesson learned, and every milestone re…

  • New Trailer - 22 May 2026

    Greetings, sailors!Today we have something special for you. Over the past few weeks, besides working on the game itself, we’ve also been preparing a brand new trailer, and you can finally watch it now:We wanted to show that Terror: Endless Night is much more than managing supplies and keeping the ship running. You as a captain will face difficult moral choices, and every decision may have serious consequences.In this trailer, we present the case of a thief. Executing him may seem like the right choice, but in the Arctic every pair of working hands matters. Losing even one crew member could lead to disaster.Will you have the courage to make such decisions?

  • Steam Ocean Fest! - 18 May 2026

    Hello travelers,In today’s devlog, celebrating the Ocean Fest Festival on Steam we want to present some new artwork from the game and discuss the creative process behind it. We wanted the game’s art style to express the themes we aim to convey through the game - darkness, terror, hopelessness, but also the will to survive and the hope for the coming of a new day.All of the artwork in the game has been created directly by us, from the very first idea of how to illustrate a specific event, through the initial lines, sketches, and concepts, all the way to the final result. At no stage did we use AI, and everything you see is the artistic work of real people working on the game.First of all, we would like to present the game’s new key art. The next illustration depicts our ship, completely consumed by madness. Here we can see artwork portraying strange creatures that our sailors either saw…

  • The Pillars of Command - 9 April 2026

    Harken, ye wanderers of uncertain fate,Within this devlog, we unveil the foremost souls who yet draw breath aboard our imprisoned vessel. They are not merely figures of passing narrative, but fulcrums upon which the destiny of this ship trembles. The fragile threads of your rapport with them, as captain and sovereign of this drifting tomb, shall dictate the course of all that is to come. Their loyalty or the dreadful absence of it shall seep into the very marrow of command itself, a matter upon which we shall expound in a later account.Colonel of the Marine Infantry – Benjamin HughesBenjamin Hughes believes in only one faith – the faith in strength and subordination. He never knew his family, and everything his upbringing provided was confined to the shabby corners of Field Lane in London. He enlisted in the army to escape a death sentence imposed on him by a street gang. There, it turn…

  • The ship is changing… and so is your fate. - 18 March 2026

    Welcome, sailors, In this day’s devlog, we dare unveil the progress of the ship’s principal interface though to name it merely an “interface” would be to diminish the uncanny apparatus it has become. Over the past weeks, it has undergone transformations most numerous, as though shaped not solely by human hands, but by some inscrutable influence lurking just beyond reason. As you venture into the dread expanse of Terror: Endless Night, you must keep a vigilant and ever-watchful eye upon the resources allotted to your fragile command. This central display, which is at once the main view and the upper deck itself, shall serve as your window into survival and perhaps, your descent. At the uppermost reaches of this panel, you shall behold the tally of your vital provisions: medicines, coal, food and wood. There too lies the condition of the vessel on the present engraving marked as “Sailable…

  • Frozen, Isolated, Enduring: Life During the Polar Night - 13 February 2026

    Hello sailors, In today's devlog we want to shed a light how people lived on a vessel like HMS "Chione" during polar night In the 19th century, venturing into the Arctic meant accepting months of darkness, isolation, and uncertainty. During the polar night when the sun never rises above the horizon life aboard an exploration vessel became a test of endurance as much as navigation.Expeditions like those led by Sir John Franklin, Fridtjof Nansen, and Adolphus Greely relied on stout wooden ships reinforced to survive crushing sea ice. Yet even the strongest hull could become trapped, frozen fast in a silent white wilderness for the entire winter.Endless DarknessWhen the sun disappeared in late autumn, it would not return for weeks sometimes months. The world outside turned into a dim blue twilight at noon and pitch black for the rest of the day. Oil lamps and candles became precious source…

  • A Bear in the Dark: Choice, Risk, and Uncertainty - 23 January 2026

    Greetings, wanderers🧭In the previous devlog we spoke of the events of madness those inward storms that rise from fractured minds. Today, we wish to draw aside a different veil and speak of another system that demands choice: the system of random events. These are occurrences that may emerge unbidden during your journey through Terror: Endless Night, each one calling for a decision whose outcome can never be known with certainty🕯️One such moment may come in the shape of a polar bear🐻‍❄️It is said that one swallow does not make a spring, yet today such a herald came to the entire crew in the form of a polar bear sighted not far from the ship. Perhaps it foretells a break in the weather, or perhaps it is but a lone wanderer from some greater herd that roams the desolate expanses far from here.As captain, you may choose:to consent to sending the crew out to hunt the bear🏹or to forbid th…

  • The Cost of Discipline - 8 January 2026

    Hail to you, mariners ⚓In this humble devlog we would lay before you but a single example of the grievous and soul-weighing choices that shall confront you in your role as captain of HMS Chione⚖️. Know that upon these darkened seas, scarcely any decision passes without consequence. The survival is riddled with moments and portents-some born of your own command and the manner in which you govern your ship and her crew, others arising unbidden, shaped by the merciless conditions into which fate has cast your vessel.Among these trials there exist what we have come to call madness events dread manifestations born of the insidious perks of insanity that creep into the minds of sailors as lunacy slowly takes hold aboard the ship. These corrupted traits may awaken particular occurrences, grim and unnatural in character, and it shall fall to you, as captain, to determine how they are answered.C…

  • Happy 2026! - 31 December 2025

    Happy 2026!The past year has been incredibly busy for us. Every single day, we’ve been working to make Terror: Endless Night the best possible game for its launch, and the finish line is getting closer.We wish you an amazing 2026 and hope you’ll find some time to play our game, because this will be its release year 😉All the best!

  • Merry Christmas! - 24 December 2025

    In yesterday’s devlog, we described how Christmas is celebrated at the end of the world 🌍❄️Today, we want to wish you a Merry Christmas 🎄 May this time be spent with your loved ones in happiness and love. Take some time to rest and recharge your energy, because the expedition to the Arctic is getting closer and closer 🧭❄️

  • Christmas at the End of the World - 23 December 2025

    In the Arctic, Christmas was never just a holiday. For officers, it was a carefully engineered ritual-meant to fight depression, enforce discipline, and keep men imagining a life they might never return to. Decorations, theatre, feasts, and hymns transformed frozen ships into temporary illusions of home. Why Christmas Mattered in the ArcticOfficers explicitly used celebrations to:prevent depression during the polar nightbreak monotony of rationsreinforce obedience without open brutalitydistract men from fear of starvation or scurvykeep sailors imagining a return to English lifeEdward Parry-Franklin’s predecessor and model called such amusements “as necessary as the provisions in our hold.”Franklin followed that philosophy. Decorations & StagecraftOn the Arctic ships, men decorated the lower deck with:colored buntingflagsimprovised greenery made from paper or clothchalk drawingspainted s…

  • Of Flesh and Ice - 16 December 2025

    Greetings, sailors ⚓👋In this devlog, we invite you to step once more upon the frozen decks of HMS Chione, where we shall recount the manner in which sickness and the ship’s infirmary shape the fate of our rescue expedition 🧭Life aboard a vessel dispatched upon so hazardous an enterprise is perilous even in the best of seasons; yet when the ship becomes imprisoned in the merciless ice during the long polar night, and hope itself seems to withdraw from the hearts of the men, peril takes on a crueler form still ⚠️In such dire circumstances, ailments and injuries become constant companions - grim visitors with whom you, as captain of HMS Chione⚓, must contend.We have previously spoken of the crew’s well - being, for in Terror: Endless Night the preservation of a sailor’s health stands among the foremost duties of command. Should a man’s strength decline to nothing, he perishes, leaving be…

  • Greetings, travelers… and survivors. - 27 November 2025

    Tonight, as the polar night tightens its grip, we invite you below deck to uncover one of the most crucial systems in Terror: Endless Night - the struggle to keep your crew alive.Aboard a ship imprisoned by merciless ice, every heartbeat matters. The cold gnaws at flesh, the darkness drains hope, and dwindling food supplies whisper threats of starvation. Your crew’s health is not just a statistic, it is the fragile thread holding the fate of your expedition together.The forces that shape their survival• Food Rations🍋🥖🍖 A fuller bowl brings strength and morale… but every portion spent is one you may never replace. Will you feed your men generously, or stretch every crumb to survive the long night?• Temperature 🧊 The cold outside is absolute — indifferent, unstoppable. But within the ship, warmth is yours to command. The furnace’s glow is hope incarnate, yet every spark demands precio…

  • Loyalty Amid the Frozen Madness - 11 November 2025

    Greetings, sailors. ⚓Today we’d like to introduce another key gameplay system in Terror: Endless Night — the Loyalty System.Relentless cold, encroaching darkness, and the crew’s growing madness are only part of the challenges you’ll face as the captain of HMS Chione. Your crew is trapped in an icy prison, far from home, surrounded by eternal night. It’s only natural that, at some point, they may begin to question their captain’s decisions.❤️ Loyalty — fragile and fadingEach crewmember has their own Loyalty indicator.Many factors can affect it:Your decisions as captainMadness eventsRation distributionThe ship’s internal temperatureThese are only a few examples of what may cause Loyalty to fall.Officers, for example, due to their training, will lose Loyalty more slowly — though certain events or choices may affect them specifically.A single disloyal sailor isn’t a threat on their own… but…

  • When Madness Takes the Helm - 30 October 2025

    Greetings, Sailors. ⚓ Today, we’d like to expand on the topic of madness and the terrifying events connected to it in Terror: Endless Night. As we mentioned in our last devlog, the sailors aboard HMS Chione must battle the creeping insanity that seeps into every corner of the ship. This manifests through Madness Events — situations where you, as the Captain, must make difficult choices, each with its own moral and mechanical consequences. Every event is told from the Captain’s perspective — your voice, your judgment, your burden. Let’s take a closer look at two such events. ⚓ Overboard “One of the men broke several bones today after leaping off the side of the ship straight onto the ice, screaming that he was sacrificing himself for our salvation. I believe the effect was quite the opposite — the crew’s anxiety only grew, especially among those who had to collect his shattered body from…

  • How to Survive the Madness? - 21 October 2025

    Greetings, Travelers. ❄️ In our previous devlog, we talked about how vital the HMS Chione is — the only thing standing between life and death in the frozen wasteland. But keeping the ship afloat is not enough to survive in Terror: Endless Night. Our crew is trapped in ice during the endless polar night. Sailors must live and work surrounded by absolute darkness and bone-freezing cold — conditions that slowly chip away at their sanity. Each crewmember has their own Madness Meter. Every day, it rises — a reflection of the unbearable environment aboard the Chione. But your decisions as Captain, combined with random events and weather conditions, can either worsen or relieve the growing insanity. When a sailor’s Madness Meter passes certain thresholds, they will acquire a so-called Madness Perk — traits that affect not only themselves but also their companions. For example: The “Speaking in…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1878730
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateTo be announced
DeveloperUnseen Silence
PublisherUnseen Silence, Feardemic, Fallen Leaf
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

🧊 Set out on a rescue mission into the harsh cold of the Arctic Ocean in search of HMS “Erebus” and HMS “Terror" in this turn-based strategy game. What will YOU do when harsh weather and limited supplies force you into impossible decisions? ⚓

About this game

🧊 Manage your crew ⚓ Each crew member is a living person with their own skills, and they all have their needs that need to be taken care of but so does the ship. Assign shifts, manage your supplies, and pass laws, all to one end - survive. 🧊 Make decisions and live with their consequences ⚓ Trapped in ice and with limited supplies, you’ll be forced to make difficult decisions to keep your crew alive. Will you show compassion or let the shattering frost reduce human lives to a cold-hearted calculus? Will you die with dignity or feed on your comrade’s body to live another day? What will you do? 🧊 Stay sane ⚓ The harsh cold and the polar night are reasons enough for someone to break. Add hunger, pain, and seeing your crewmates perish, either from the elements or by their own hand, and the weight of your reality becomes simply unbearable. You may yet come back from this mission, but will it be with body and brain intact? Terror: Endless Night is a strategy game, kept in the 19th century. It is inspired by true events. The story puts you onboard a ship sailing on a rescue mission to find two ships of the Royal Navy. The two missing ships: HMS „Erebus” and HMS „Terror” were heading to the Arctic to find a passage to East Asia. Unfortunately, all hearing of them has been lost. The purpose of your expedition was to find them and discover the fate of their crew-including your son. Your ship became trapped on the icy surface of the ocean and you found yourself stuck with your crew in the middle of the ice desert. Your fate became unknown, just as it is unknown whether you survive and discover what happened to the other two missing ships and your son.

Supported languages

English * , Polish, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Ukrainian, Simplified Chinese * languages with full audio support

Steam categories

Category IDCategory
2Single-player
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência Linguagem imprópria
steam germany18Drastische Gewalt
igrs18Horor Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Terror: Endless Night's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Terror: Endless Night's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Terror: Endless Night at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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