- Patch 1.00.12 - 16 September 2026
Hello! I've seen quite a few people getting stuck on the Gorilla, so I felt he was a little too punishing, especially with Shatter guaranteeing crits, it didn't seem like fun way to die. I've given him a small nerf, along with a few other fixes. Changes Gorilla Headbutt: 24–25 -> 22–23 damage Earth Projectile: 25–26 -> 21–22 damage Gorilla projectiles: 60% -> 40% Shatter Apply Rate Fixed Illdrake Mage projectiles firing the wrong direction. Increased the success chance of the final option in the Skeleton fungi-stealing event by 10%, making the "A Bone To Poke" achievement easier to obtain. Small performance and optimisation improvements. I have also awesome news that Rogue Blight has been accepted for Steam Trading Cards! Still getting the artwork ready, but I'll let you know when they're live. Thanks for playing, more stuff to come! -CodeRad (Solo dev)
- Patch 1.00.11 - 13 September 2026
Hello! This patch focuses mainly on performance and optimisation, particularly addressing lag spikes that could occur when large numbers of projectiles are spawned, especially on lower-end PCs. Optimisation The majority of projectiles throughout the game are now object pooled. Reduced unnecessary projectile and background particle counts. Added a save recovery safety check in case of save file corruption. As a last resort, the game can now attempt to recover the save file, although the current map will need to be abandoned. Added several Steam Deck-specific optimisations. For Steam Deck, I recommend using the Linux build, as it currently provides slightly better framerate. To enable it: Steam → Rogue Blight → Properties → Compatibility → Enable "Force the use of a specific Steam Play compatibility tool" → Steam Linux Runtime 1.0 As always, if you run into any issues or have any question…
- Patch 1.00.10 - 11 September 2026
Just a quick hotfix! In the last patch, I fixed a bunch of issues with PlayStation controllers, but unfortunately this introduced a small lag spike whenever game detects switching between keyboard/mouse and controller. Normally, this wouldn't cause any issues, but some controllers, such as the Xbox Razer Chroma V2 Controller, can sometimes be detected as both a keyboard/mouse and a controller at the same time. This could cause noticeable lag while playing with those controllers. This should now be fixed. Sorry about that, and thanks for your patience! If you run into any other issues, please let me know on the Steam Community forums or on Discord: https://discord.com/invite/Ga4qG5nQkJ -CodeRad (Solo Dev)
- Patch 1.00.09 - 11 September 2026
Hello! First of all, thank you so much for playing Rogue Blight. I’m honestly still having a hard time believing how many people are playing and enjoying the game. I wasn't expecting this. I’m just one developer, so some things may take a little time, but I’ll do everything I can to keep improving Rogue Blight and make it as good as it can possibly be. This patch mainly focuses on fixing controller issues, especially those affecting PlayStation controllers. I’ve also taken care of a few other bugs that were reported, as well as addressing some boss balance issues brought up by the community, particularly Broodmother! Thank you all for the continued support and for reporting issues! If you find anything or have suggestions be sure to post on Steam Community or discord! I read all of your feedback. Discord: https://discord.com/invite/Ga4qG5nQkJ Changes: Fixes & Improvements PlayStation co…
- 2D souls-inspired roguelite Rogue Blight looks great and it's out now - 8 September 2026
Rogue Blight recently released with Linux support - a great looking 2D action souls-inspired side-scroller that's getting some good user reviews. Read the full article here: https://www.gamingonlinux.com/2026/09/2d-souls-inspired-roguelite-rogue-blight-looks-great-and-its-out-now/
- Patch 1.00.08 - 7 September 2026
Hello! Thank you so much to everyone in the community for all the help, feedback, and bug reports! Just another quick patch fixing some of the reported issues. This patch also includes a lots of localization improvements. I’m still working through everything that has been reported and will continue working on fixes in the coming patches. Changes: Important Bug Fix: Some save files could become corrupted. (If you loaded your game and got a black screen.) This has now been fixed, and your save file should recover and work correctly. You will be taken to the Sanctuary. Sorry about this one! Optimisation: * Enabled object pooling for the Final Boss. This should eliminate lag spikes when he summons projectiles. * Enabled object pooling for the Tide Root Boss. This should eliminate lag spikes when it summons projectiles. Localization: * Improved German localization throughout the game and for…
- Patch 1.00.07 - 5 September 2026
Hello! I was working on a larger patch, but I noticed a few reports of issues affecting ultrawide displays. So, rather than making you wait for the bigger update, I decided to push out this hotfix to address those issues with ultrawide. I’ve also listened to your feedback about Starting Gear not having enough of an impact, so I’ve rebalanced it to make your starting choices feel more meaningful. Changes: Bug Fix: Fixed the Blacksmith and Shop UIs not scaling correctly in later areas of the game when playing on ultrawide monitors. Starting Gear Balance: Gorilla: Each piece now increases Crit Chance by 3% (up from 1.5%). Bloody Gorilla: Each piece now increases Crit Damage by 4% (up from 2%). Wendigo: Each piece now increases DEX by 2 (up from 1). Statue: Each piece now provides +3 DEF and +3 Bonus Elemental Resistance (up from 2). Statue Flesh: Each piece now increases Resistance by 3% (…
- Patch 1.00.06 - 4 September 2026
Another quick hot fix, mainly addressing localization issues. Bug Fixes: Fixed an issue where Simplified Chinese, Traditional Chinese, Korean, Japanese, Russian, and Ukrainian could sometimes display ▢ instead of certain characters. These languages should now display all characters correctly. Localization: Corrected several spelling mistakes in the Spanish localization. Corrected French localization issues related to gender-specific text. I just want to mention that the next things I’m planning to address are some lag spikes that can occur during certain fights, as well as adding native PlayStation controller support. Thank you so much for sticking with me and supporting the game! It truly means a lot. - CodeRad (Solo dev)
- Patch 1.00.05 - 4 September 2026
Hello! Just a quick small hot fix! Bug Fix: Fixed an issue where being stunned by an enemy while frozen and standing on the ground could cause the player to glitch out and become unable to move properly until jumping. Localization: - Corrected some of English localization (one of them was "Gold Stealen" instead of "Gold Stolen") - Corrected some Spanish localization spelling mistakes (thank you to 𝕷𝖔𝖗𝖉𝖆𝖆𝖘𝖙𝖆𝖗𝖔𝖙𝖍) Improvements: Zoker's Pants now properly cover the boots armor. Thank you so much for playing! I honestly can’t believe how much attention the game is getting. It’s truly humbling to see so many people enjoying something I’ve poured so much time and effort into. I just wanted to mention a few issues with the game that I’m currently working on: Localization: Some languages are missing certain characters, which are being displayed as boxes. I’ve specifically noticed t…
- ROGUE BLIGHT IS OUT NOW! - 3 September 2026
Hello Everyone!After years of development, Rogue Blight is finally out!In Rogue Blight, you’ll traverse a Slay the Spire-style map and battle a wide variety of enemies. The game is challenging, but every run rewards you with currency that can be used to permanently upgrade your character. The Story Mode also features a near-endless New Game+ system. Each time you complete the game, you can start another NG+ cycle with increased difficulty, letting you continue progressing and challenging yourself for as long as you want.There is also additional content in the form of Challenge Maps, short, intense experiences that are much harder than Story Mode, but offer great currency rewards for completing them.Each Challenge Map can only be attempted once. If you fail, you’ll need to find another one during your Story Mode runs.If you play the game, please consider leaving a Steam review! Reviews d…
- Rogue Blight release date and time! - 18 August 2026
Rogue Blight is coming to Steam in just over 2 weeks!Date: September 3rd, 2026Time: 4:00 PM BST / 11:00 AM EDT / 8:00 AM PDT
- Demo Patch 1.18.2 - 18 June 2026
Bug FixesAchievements now unlock correctly. If you've beaten the demo multiple times before this fix, simply visit the Sanctuary and any previously earned achievements will unlock automatically.The Cartographer's Chart and Map Fragment blessings no longer appear on higher difficulties. These blessings have been removed from the demo version, as they currently provide no benefit.
- Release announcement and thank you for 11,000 Wishlists! (and demo patch) - 14 June 2026
Thank you!When I first started working on Rogue Blight, I never imagined that more than 11,000 people would end up following the journey. Seeing so many of you wishlist the game, play all the different demo version, playtests, share feedback, and support the project has honestly been incredible.From the bottom of my heart, thank you.Over the last few years, Rogue Blight has grown into something far bigger and better than I ever thought possible, and I'm beyond excited to finally share that the game will be launching in September 2026!And there's even more good news...Steam Next FestRogue Blight is taking part in Steam Next Fest starting tomorrow! If you haven't tried it yet, the latest demo is available right now and completely free to play. It has new content, improvements, and polish, and it's the best version of the game yet.As a small thank you, players who try the demo will also re…
- Demo Patch 1.17 - 7 June 2026
New ContentNew Legendary: Thebe's BeehiveNew Legendary: Boots of EnduranceNew Weapon Arts: Parrying Dagger, Iron Dagger, Iron Sword, Iron Rapier, and Ice WandNew Setting: Added a Target FPS option to Video Settings.Potions can now be switched and consumed during map and cutscenes.The Legendary Drop Chance upgrade can now be upgraded twice.Weapon attacks can now hit multiple targets at once. For example, a swing that hits a Wendigo can also hit its spawned minions.Bosses entering Phase 2 now lose their stun immunity slightly before the transformation animation finishes, allowing players to resume attacking sooner.Legendary set items are now significantly less likely to drop compared to individual legendary pieces. Previously, 87% of legendary drops were set items; this has been reduced to 62.5%.Balance ChangesGorilla Smash follow-up attack wind-up time increased by approximately 30%.Parr…
- Medieval Fest Major Demo Update! - 20 April 2026
As part of the Medieval Fest event, we’ve released a major update to the demo, bringing new content, systems, and improvements across the game.New Features: Legendary Gear has been added that can rarely drop from monsters, each with unique effects:Zima's Armor SetBloody Gorilla Armor SetSibs GlassesWendigo's Armor SetAdded a new Cartographer menu that displays all blessings discovered in previous runs.Starting gear now provides permanent buffs for the duration of a run.Added new stat and defence upgrades:Increase Max HealthIncrease Max ManaIncrease Max StaminaIncrease DefenceIncrease Elemental ResistanceStatus ResistanceAdded new unknown event where you fight warrior called Zima.STR stat now increases your critical damage instead of increasing poise. Improvements: Key/Controller rebinding in pause menuImproved main character visualsWhen selecting starting gear now it shows it's stats an…
- Demo Patch 1.15 (Unity Security Update) - 20 October 2025
Hey everyone,We’ve updated the game’s Unity version from 2022.3.24f1 to 2022.3.62f2, which includes important security fixes from Unity. This update was necessary due to a recent Unity vulnerability, and getting everything working again was quite a challenge since we’re already pretty far into development.Huge thanks to everyone for your patience and support during this process, it really means a lot.We’ll also be rolling out a solid demo patch for Steam Next Fest, with improvements and refinements based on community feedback.If you notice any new issues or bugs, please don’t hesitate to report them on Steam Community page or on Discord. On top of that, progress on the full game is going really well! We still can’t give an exact release date yet, but things are moving forward steadily.Thanks again for sticking with us your support keeps us going!
- No Hit/Damage Challenge Winner! - 6 March 2025
Congratulations to the player known as Helrayzr for successfully completing the No Hit/Damage Challenge! Impressively, he made it all the way to the final boss, Wendigo, on Difficulty 3. As a reward for this incredible feat, he will be immortalized in the game with an NPC designed after him, which players can encounter in the '?' area of the full release. A huge thank-you to everyone who participated in the challenge! Your dedication and skill continue to impress, and we hope to see more amazing runs in the future. If you’d like to watch Helrayzr’s submitted run, you can find it below:
- Demo Patch 1.14 - 5 February 2025
Hello everyone! We've released a small patch with some improvements and fixes. Changes: Improved map path generation. Paths are no longer heavily skewed to the right. Improved Polish localization for greater accuracy. Thanks for your support!
- No Hit/Damage Challenge - 27 December 2024
Event Dates: Now until February 28th, 2025, 18:00 GMT Reward: Name and bring an NPC to life for the full game! Are you skilled enough to conquer the Rogue Blight demo without taking a single hit or point of damage? Test your mettle in this intense challenge, showcase your abilities, and earn the unique opportunity to leave your mark on the game! How It Works Challenge: Complete the demo as many times in a row as possible without taking any hits or damage. Scoring: Your score depends on the difficulty level and the furthest node reached. Submission: Share a full, unedited video of your run on our Discord server, Full rules and submission guidelines here: The Reward The winning player will get to name an NPC in the full game and contribute a backstory for this NPC. Whether it's a character inspired by you, a loved one, or a completely original idea, we will work with you to bring your ide…
- Patch 1.13 - 15 December 2024
Hello everyone! Just a quick patch with some QoL improvements. Bug Fix: Anvil blessing now provides the correct amount of extra smelt points for smelting. Improvements: Pressing the right D-pad on the map's rightmost node no longer selects blessings under player stats. When opening gear selection, it now automatically selects the first gear in the inventory instead of the back button. Improved functionality of the mouse scroll wheel on the map and in the inventory. Localization: Fixed a misspelling in Polish in the opening cutscene. Thank you for playing the demo! If you have any feedback or encounter any bugs, feel free to share them on the Steam discussion page.