- Small bug patch (1.18.7) - 5 April 2026
Changes: Fixed a bug with the "Connoisseur" achievement not unlocking when it should. Whoops! Thank you for reporting this one 😄 - FistFlame
- Happy 6th Anniversary! (1.18.6) - 31 January 2026
Changes:Added 2x new cakes to the shop and updated previous cake sprites.Fixed bug where the "E" key wasn't able to be bound to.Balancing:Slightly reduced Chupacabra spawn rates at the final difficulty level.Hello Cryptid Farmers! Today marks the 6th year since Cryptid Farm had it's first public build in January of 2020. It lived on itch.io for the first 4 years and now has spent about 1 and a half years on Steam, what a journey!To celebrate the occasion, I'm adding in cakes to the shop to mark the 5th (since it was missed last year) and 6th anniversaries. These are a rich chocolate cake and a delicious lemon Bundt cake, perfect for nibbling at whilst checking out the market.As always I'd like to say a big thank you to all my supporters and Cryptid Farm fans, I'm always glad to hear people are still discovering and enjoying the game even after all this time! I hope to add more updates t…
- Small bug patch (1.18.4) - 2 November 2025
Changes:Fixed a rare bug where Trick or Treat pumpkins broke the ability to kick. Oops! Just spotted this one, fixed now!-FistFlame
- Halloween 2025 update (1.18.3) - 31 October 2025
Changes:Pumpkin submissions have closed and the new pumpkin designs have been added to the game.A Halloween gamemode has been added! This adds some Halloween sprites to the shop and some "Trick or Treat" pumpkins which appear around the map. Have fun!Bug fixes/other:A disconnect confirmation prompt has been added to prevent accidental disconnects from the menu.Pressing escape/back now closes the inventory without opening the pause menu.Added a fix for a graphical glitch where lines would appear on the farm at high resolution.Happy Halloween everyone! I hope you're all having fun during the spooky season! Pumpkin submissions have now been put into the game, but I'll keep the form open briefly for any last minute entries this year. Afterwards, the pumpkin submissions will return next year!To add a bit of fun to the game, I've added a Halloween gamemode this year. When creating a new serve…
- Pumpkin Submissions 2025 - 15 October 2025
Hello farmers!Just making a post to mention that the "Pumpkin Submissions 2025" are currently open! This is an opportunity to submit your pumpkin design and have it added to the game in the random pool of pumpkin designs. (a few pumpkins I made initially)We've had many designs sent in past pumpkin submissions and I'm always excited to see the new designs people come up with. I'm trying Google forms for submissions this year, please click the following link to to find the template file and where to submit your design (you will need to be signed into Google to access this form due to the file uploading part). Any issues, please let me know!https://forms.gle/ANB5jToBpa2XEFEP9On Halloween I'll select a good portion of the designs and add them into the game! Submitters who submitted these will also be given a credit in the game's credits. (If you aren't selected, don't feel bad! There's alwa…
- Small bug patch (1.18.2) - 3 October 2025
Changes: Implemented Unity's recent security patch. Fixed a bug with the shop that let players select and buy items after walking away from the shop. Hello there cryptid farmers! This small patch is to address the recent security advisory from Unity for all games built with Unity 2017 or higher. For maximum safety, I've quickly updated the game implementing the latest fix provided by Unity. Please refer to Unity's advisory for more information on this. This patch also contains a fix for a small bug that allowed players to continue browsing the shop after buying something and walking away. This one made me chuckle but goes to show that it's easy to miss a bug when you're not looking for it! Happy October and stay tuned for more! - FistFlame
- Small bug patch (1.18.1) - 19 May 2025
Changes: Added more fall backs to spawning system to keep it running smoothly. Small fixes for the spawning system. This should help keep the spawn system running smoothly even if it encounters any issues or if it struggles to initialize after migrating server host. Thank you to anyone who has reported a bug recently! These reports help me make Cryptid Farm the best it can be 😄 I'll keep trying to be vigilant for any bugs or issues that appear and try to get fixes out as quickly as possible. - FistFlame
- Fixes and Balancing (1.18.0) - 11 May 2025
Changes: Fixed an issue with control rebinding (Tractor fixing and harvesting now works correctly with new controls) UFO now picks a different target if it loses its first one UFO beam now escapable by entering the house before levitating. UFO now has a maximum life span. Balancing: Chupacabra delay before chase increased by 1 second. Multi-spawns slightly reduced at the first difficulty. Today's update includes some quality-of-life changes for first time players. I've slowed the Chupacabra's entrance by a small delay to give players more of a chance to recognise the incoming danger. I’ve also reduced the multi-spawns at the first difficulty stage again (mainly night spawns) to give a bit more lee-way to learning players. The UFO also got some attention this patch too. Some simple adjustments to the code should make it a more fun and stable encounter now. Finally, I’ve fixed an overlook…
- Small bug patch (1.17.8) - 23 April 2025
Changes: Fixed "Player Total" setting. Fixed "UI scale" setting. Fixed some additional menu issues. Hello again! Some more small fixes in this update. The "Player Total" option wasn't working as expected which is now fixed. Also, the "UI scale" display option has been fixed to be functional in this update. If you ever thought the in-game UI was too large or small, you can now adjust its scale using this option (though it is still an experimental option for the time being). That's all for now, thanks for reading! - FistFlame
- Small bug patch (1.17.7) - 18 April 2025
Changes: Fixed a very rare shop bug. Very slightly reduced Chupacabra volume. Fixed a few small menu issues. Hello Cryptid Farmers! I hope you're all doing great. Just a small patch for now, more good things are still on the way 👍 This shop keeper bug blew my mind when I saw it happen on a live stream recently. Instead of leaving for 100 seconds, the shopkeeper had left for multiple real time days! Should be all fixed now. Thanks for reading! - FistFlame
- Fixes and Balancing (1.17.6) - 12 December 2024
Changes: 100% achievement fixed (Plus will activate for players upon game start up if requirements met) Theft achievement fixed (No longer activates on own crops after death) Dynamic camera setting fixes Slight bit more controller support in main menu (more to come still) Other small fixes for consistent controls Balancing: Fast Ellie now starts slow and quickly increases in speed rather than starting off fast Second difficulty stage comes slightly later Hello Cryptid Farmers! I hope you've all been well, sorry for the long wait between this update and the last! I've been working on the game behind the scenes where I can to smooth out issues as I spot them. Once again, thank you for your patience with the achievements, I will continue to monitor them and make sure they're all working eventually. Thank you to anyone who submitted a post to notify me of any bugs with them! Controller supp…
- Fixes and Balancing (1.17.5) - 14 November 2024
Changes: Harvest achievement fixed Massacre achievement fixed Effect volume slider fixed (some audio sources were not following correctly) Back button added for controller (more to come!) Balancing: Chupacabra spawn rate slightly decreased at higher difficulties Multi-spawns and Mothman abduction event rate slightly decreased at first difficulty Cardio Achievement reduced to 6 sprint speed Today’s update fixes a few things and balances a few more. After reviewing some gameplay footage from all of the wonderful creators who have made videos and streams of the game, I noticed that the Chupacabra was spawning much more frequently late game than I intended it to. As much as I love speedy bat dog, this was forcing players to stay inside for longer which felt a bit more annoying than was intended. In addition, some players were getting overwhelmed by repeated deaths and high difficulty when f…
- Post-launch patch (1.17.4) - 4 November 2024
Changes: Enabled use of the pause key to exit from various menus. Added prompt to the tractor to help guide players when they have tractor parts in their inventory. Disabled UI hiding debug button. Just a few small changes that I think make the experience easier for new players. I just wanted to mention how blown away I am by the recent game activity. Thank you everyone for taking an interest in Cryptid Farm! I'd also like to thank the YouTubers Dead Squirrel, H20Delirous, CaRtOoNz and Kyle for their recent videos on the game. Check out their channels if you have a moment! My next development goal will likely be to do with upgrading the current server solutions. Thanks for reading! 😄 - FistFlame
- Halloween patch (1.17.3) - 31 October 2024
Changes: Added fan submitted pumpkins for Halloween 2024. Added credits for the fans that submitted a design this year. Happy Halloween! This is just a small patch to add some extra pumpkin fan designs that were submitted in the Cryptid Farm discord server (the "pumpkin patch" if you will!). These new designs have been added to the overall pool of designs which you may see in game! Wanted to submit a design? I'm still happy to receive pumpkin designs in the Cryptid Farm discord or at the Cryptid Farm email: [email protected] . Future patches will likely focus on some quality of life changes for the UI and tractor fixing, hopefully meaning less hassle with closing menus. Thanks for reading and have a spooky day! - FistFlame
- Launch patch 3 (1.17.2) - 30 October 2024
Changes: Additional fixes for achievements (specifically for "The sound of forgiveness" achievement). Create server menu now creates private servers by default. Mothman tracking code updated for non-host clients. Chupacabra failsafe added for non-host clients reaching the safe area. Thank you once again for your patience whilst I fix the achievements still, this should hopefully be the last needed update for these, but please let me know if anything seems off. I hope everyone's been having fun with the game! It still doesn't feel real to have released onto Steam. The launch has been very successful (despite the needed updates) and I've been happy to see so many people playing :) Thanks for reading! - FistFlame
- Launch patch 2 (1.17.1) - 27 October 2024
Changes: Identified broken achievements and made fixes to their code. These should be working much better now, thank you for your patience with this. Release weekend is almost over and it's been a blast! Thanks for all of your continued support. Please let me know if you encounter any further issues! - FistFlame
- Patch notes for release (1) - 26 October 2024
Changes: Fixed upgrade menu not opening when it was supposed to. Fixed gamemode selection not working. Happy release day! Thanks everyone for your patience, please let me know if you encounter any more issues! - FistFlame