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Circadian Dice

Circadian Dice Steam news

Shuffle Up Games | Jul 11, 2022 | game

Released

1players observed · 25 September 2026 - 12:52:29 UTC

StrategyRoguelike DeckbuilderDeckbuildingSingleplayerTurn-Based TacticsSteam Store

  • Latest observed players1 · 25 September 2026 - 12:52:29 UTC
  • SteamPulse tracked peak13
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score94% positive

Circadian Dice news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 25 September 2026 - 12:52:29 UTC
  • SteamPulse tracked peak13
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score94% positive
  • Total reviews528
  • Release dateJul 11, 2022
  • DeveloperShuffle Up Games
  • PublisherShuffle Up Games

Genres: Strategy

Company pages: Developer: Shuffle Up GamesPublisher: Shuffle Up Games

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Circadian Dice Steam news

Circadian Dice news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Version 3.2.0 patch notes - 27 August 2023

    NEW FEATURES Added Steam achievements to the Steam version of the game. Added a new ability for each class. Added support for gamepad controls. All new soundtrack by Sebastian Fousinette! BUG FIXES Fixed several bugs related to the interaction between Goat King's Eye and Windrider's Bow. Fixed a bug where attack symbols wouldn't be counted properly for Gamble at night with Jawbreakers equipped. BALANCE CHANGES Slow Time now adds one turn to the wave instead of two. Dice Trick now has three charges (down from four). The chain attack on the Ninja's second die is now piercing. New trials have been added to Chaos Realm and most trials now scale with the wave number, becoming more difficult as the run progresses. Goblin Wizard's capture effect has been changed and now adds a random ability if you have fewer than 7 abilities (it previously added a charge for each ability).

  • Version 3.1.3 patch notes - 18 September 2022

    BUG FIXES The Necromancer boss no longer heals when a skeleton is captured. He still heals when a skeleton is killed. Fixed a crash bug related to a late-game boss. The attack buff from a dying Zealot is now correctly applied to the Cosmic Horror. BALANCE CHANGES Archdemon now only doubles non-temporal gold. Cosmic Horror can no longer become Relentless from mutations. Dice Trick now has only 4 charges and can no longer refund blue gems. Also, it can no longer move unrollable faces. The previous version of the ability made it too easy to create dice with only a single face. MISCELLANEOUS Added visual effects. When selecting a new scenario, only relics over the relic limit are deselected. There is now a button on the scenario select screen that allows you to abandon a campaign in progress.

  • Version 3.1.2 patch notes - 2 August 2022

    BUG FIXES Second Thought no longer rerolls locked faces. Fixed a crash related to using Second Thought with locked faces. Tale of the Warrior and Tale of the Dragon now correctly end if you take damage from rolling a diseased or cursed face. Fixed a bug related to using Chronopunch on a late-game boss. Fixed a bug that sometimes caused too little damage to be dealt when attacking an enemy with both barrier and damage cap with a face that had both regular attacks and fang attacks. Fortissimo and Crescendo now correctly trigger after a reroll where a reroll attack was made. The "Disable Tutorial" button has been removed since it caused several issues and didn't have an important function. Fixed a softlock bug that could happen when a kill from Windrider's Bow caused a levelup. Fixed a bug that could cause the Defeat screen to appear more than once in specific situations. Enemy previews ar…

  • Version 3.1.1 patch notes - 22 July 2022

    Bug fixes The health bar now does not indicate that you would be healed from rolled hearts while the Demonologist is in demon form. Fixed an issue where the health bar would sometimes show an inaccurate prediction when you would overheal from your currently rolled faces. The random run button now behaves correctly when switching between normal mode and hard mode. Fixed a soft lock related to enemies dying from Windrider's Bow triggers. A frozen Sunstone Guardian now shows the correct text prompt when attacked by a piercing attack during the day. The damage preview is now calculated correctly when a sun face with an attack multiplier is among the rolled faces during the day. When a frozen illusion face is kept, the copied shop face no longer retains the frozen debuff. Mindwarping an attack symbol onto an attack face with different properties now works correctly. Performer's hat no longer…

Patch notes and updates

S.noRelease datePatch nameGID number
127 August 2023Version 3.2.0 patch notes5141475722338362940
218 September 2022Version 3.1.3 patch notes6258337460555440113
32 August 2022Version 3.1.2 patch notes4587497456698892820
422 July 2022Version 3.1.1 patch notes4598755821869319907

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