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Mire

Mire Steam news

Kitsunebival | May 17, 2023 | game

Released

0players observed · 24 September 2026 - 03:57:55 UTC

AdventureCasualIndieSimulation

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score78% positive

Mire news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score78% positive
  • Total reviews9
  • Release dateMay 17, 2023
  • DeveloperKitsunebival
  • PublisherKitsunebival

Genres: Adventure, Casual, Indie, Simulation

Company pages: Developer: KitsunebivalPublisher: Kitsunebival

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Mire Steam news

Mire news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Product retirement - 13 June 2025

    Life's life and I have to move on with other things.The product was some time ago sold to another developer. With a recent day I'm required to remove it from steam. If you wish to receive more information about this message @sajkow on discord.Thank you for supporting this project.

  • Release discount! - 17 May 2023

    Temporary discount during release is enabled!

  • Release incoming! - 17 May 2023

    Just letting you know that the game will release soon. ːsteamthumbsupː

  • Flow update - 11 September 2022

    Live2d animated characters! Thanks to @The_Moki_ Every character now has animated animations during combat. Not only the character is voiced, but also it will play now animation when the character is hit. The clothes can now shred after a certain hp threshold has been achieved. We now have a logo and splash art. You can see the splash during the starting of the game and loading screens. Achievement! Grab early access achievement for the game! Sound now plays when the shred threshold has been achieved. When starting the game main menu screen now plays different tune than on reentering the menu Placeholder values are no longer visible when starting combat “Loading” text is no longer squished on loading screens Card hp ui has now consistent sizes Pop Up bubble should will now hide after text has finished writing Text now should be displayed consistent size in bubble

  • General improvements! - 11 July 2022

    There was a need to improve infrastructure to support settings file and versioning of future updates. Therefore the focus was placed on those elements with few other bug fixes. Settings Ability to turn off tutorials Resolutions Borderless window with locking cursor Framerate, Vsync settings Audio settings Encyklopedia now saves visited pages state. Encyklopedia content doesn't go out of border. Encyklopedia don't disappear out of nowhere. Sounds now should play where they are pointed out in previous news! First upgrade makes a difference now Special thanks for @Celestines Next on roadmap : Character animations !

  • Voice acting update! - 3 June 2022

    Check out our new update with voices! There is a chance for voices to play. You can hear the voices in those places: When you click characters On destroying pieces In shop character When clicking pieces in nsfw minigame On completing the nsfw minigame

  • Music, visualization feedback and more - 16 May 2022

    New features: New variations of songs for nsfw, menu and combat scenes. Dynamic tooltip supporting images Visualization of current action. The hover(preview) action and selected action will be displayed on the UI. Also both of those actions will mark pieces on board that the action is affecting. Preview(hover) Selected Both markers at the same time are also possible. (meaning when the piece is available for target and when other hovered action can affect this piece) This eliminates the need to remember what action cards do. ːsteamhappyː Improvements: Combat ui now shows calculation used in multiplication of pieces. Changed entry in encyclopedia about card multiplications. Background music now randomizes with a new song after it’s finished playing Mouse trails appears on combat scene Extended card animation will not be covered by pieces behind it. Changed few icons to better represent ca…

  • Feedback implementation and more - 9 May 2022

    New features: Encyklopedia Tutorial popup explaining the game Retry button Next level button without the need to go through the menu Hp bar animation Improvements: Hearts on nsfw scene will not overlap, preventing un-avoidable misses Double clicking level button will not leave player on loading screen anymore Blocking combat before the scene is visible prevents misclicks Every scene loads faster Removed spinning loading screen animation which made people dizzy Shop screen text bubble stays for a second after finished speaking Clicking locked heart on character selection screen will show feedback that player didn't complete all character levels yet. Every ui button now scales with wider screens. Menu splash animation now scales with wider screens

  • Widescreen UI improvement and zoom - 7 May 2022

    New features: Use WASD to control camera. R and F to Zoom. Improvements: We improved scaling of ui on wider screens.

Patch notes and updates

S.noRelease datePatch nameGID number
17 May 2022Widescreen UI improvement and zoom4348799082197601577

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