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ITRP _ Volatile Vertex

ITRP _ Volatile Vertex Steam news

Unhexigon | Mar 2, 2022 | game

Released

0players observed · 25 September 2026 - 22:10:44 UTC

IndieFree To PlayPuzzle3D PlatformerFirst-PersonSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score73% positive

ITRP _ Volatile Vertex news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score73% positive
  • Total reviews99
  • Release dateMar 2, 2022
  • DeveloperUnhexigon
  • PublisherUnhexigon

Genres: Indie, Free To Play

Company pages: Developer: UnhexigonPublisher: Unhexigon

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ITRP _ Volatile Vertex Steam news

ITRP _ Volatile Vertex news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Just moved the game to a new framework to make it easier to update - 24 February 2025

    But if you encounter bugs in the game, keep in mind that it may be due to the new framework. Let me know so I can fix it.

  • New graphics! - 21 April 2024

    Now the visual should become more readable and enjoyable. Examples: The graphics can be compared in the game itself. The old and new will switch when you press Caps Lock. At the same time all screenshots and other images on Steam have been updated. Other changes: Keys now glow in the dark. Camera zoom is now static. Some physical models of platforms have been enlarged. Hints have become more visible. Hallucinations

  • Coldfix 14.04.24 - 13 April 2024

    Coldfix is a regular hotfix, but released later than it should have been. Supports 120 and 240 FPS. Ability to limit FPS. Text files are encrypted. Other little things. A small update with changes to the visuals is also planned in the coming week. In general everything will remain the same, but the backgrounds will become less detailed and more blurred so as not to blend into the surroundings. The perimeter will become brighter to make the borders of the cube stand out more. On some textures the shades will shimmer more smoothly. And unfortunately ambient will become darker, but this is not intentional. All this is needed so that during play the details stand out and the head hurts less. It's just a pity that the game trailer can't be re-edited.. Most likely it will remain the same.

  • Little control fix - 21 May 2023

    There was little bug with processing control information. No more.

  • Minor fixes - 27 February 2023

    - More correct transitions between FPS limit modes - App window focus defined better - PS4 controller indicator light updates immediately when controller is connected (I hope someday I will write here that the game finally use the right processor for rendering)

  • Gamepads. Field of view. Control setting. New languages. Other innovations. - 20 February 2023

    I've been hard at work for the past year on Aero Star, my next game. The release is just around the corner. Although some of the innovations introduced in this update could have been released much earlier, I decided to focus my efforts on the new project. It was necessary to polish all the developed functionality that was relevant to all games at once. For example, FOV setting, controls setting, gamepad connecting and setting, interacting with menus, control signs. All this would not have been possible to just insert in a hurry without the good preparation that I provided myself with creating a new game. When I did everything in it - only then I did used all my baggage of experience and working code in order to implement all this into my old games. So the year passed. Introducing a Volatile Vertex update that I have prepared now! New languages German. Ukrainian. English and Spanish was…

  • Support my games! - 14 November 2022

    For each of my free games, I released a small soundtrack DLC as a way for players to support me and my games. The music itself does not claim to take a free place in your playlist, however, I would appreciate it if you would consider purchasing it. This will help me in further development, and so my position will be more stable. Thanks to everyone who supports or just plays the game. ːsteamhappyː Have a good mood! https://store.steampowered.com/app/2217350/ITRP___Gas_Prison__Soundtrack/ https://store.steampowered.com/app/2217760/ITRP___Volatile_Vertex__Soundtrack

  • This definitely should have been done before - 8 March 2022

    - I say "NO" to the black screen that some players experienced at startup. - Double jump? No more. - Hold R to return to the hub. (but with some restrictions) - The situation where the player got to the exit too early, resulting in a softlock, will no longer occur. (I hope) - The letter C can now be collected if you stand on the same surface as the letter. - Some models have been changed to get rid of various unintended puzzle-solving possibilities. - The heights of some surfaces have become more correct. - Incorrect collisions become slightly less incorrect. - Removed the generation of a special file confirming complete of the game. - And fixed one small typo in the English text. Some bugs are still being fixed. An uncomfortable jump remain uncomfortable. If it ever changes then the changes will not be large-scale.

Patch notes and updates

S.noRelease datePatch nameGID number
124 February 2025Just moved the game to a new framework to make it easier to update1792116353323418
221 May 2023Little control fix5140340943314363342
327 February 2023Minor fixes5059268543372968618
48 March 2022This definitely should have been done before4247462367448483191

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