SPSTEAMPULSELIVE ANALYTICS
PunjiVR: The Vietnam War

PunjiVR: The Vietnam War Steam metadata

Camden Cleveland | Jul 15, 2022 | game

Released

0players observed · 22 September 2026 - 02:26:52 UTC

ActionIndieStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)3,990
  • Revenue (VGI)$52,369
  • Review score76% positive

PunjiVR: The Vietnam War metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)3,990
  • Revenue (VGI)$52,369
  • Review score76% positive
  • Total reviews129
  • Release dateJul 15, 2022
  • DeveloperCamden Cleveland
  • PublisherCamden Cleveland

Genres: Action, Indie, Strategy, Early Access

Company pages: Developer: Camden ClevelandPublisher: Camden Cleveland

Top Steam chartsTop 100 gamesGame directorySteam Store page

PunjiVR: The Vietnam War Steam metadata

PunjiVR: The Vietnam War metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1900020/metadata
Steam Storehttps://store.steampowered.com/app/1900020/
Steam Communityhttps://steamcommunity.com/app/1900020
PCGamingWiki search
IGDB searchSearch IGDB for PunjiVR: The Vietnam War

Reviews, pricing, and metadata

Review summary

Mostly Positive

76% positive, 98 positive, 31 negative

Price and discount

$6.49 (50% off from $12.99)

Platforms

Windows

Categories

Single-player, Tracked Controller Support, VR Only, Family Sharing

Achievements

Not available

Platform releases
  • Steam 15 July 2022

Latest Steam announcements

  • Important - 5 July 2026

    July 15th will be PunjiVR's 4th birthday, which means that I have been working on it for nearly five years now. Version 1 had 15 major updates until it was replaced by Version 2 last year, which has nearly 9 major updates out. In other words... I've spent a lot of time on this project. Since day one, this has been a purely passion-driven game. I've spent literally thousands of hours on it solely because it's been something that I enjoy doing, and it's a game that I wanted to see in the world. Unfortunately, I have been getting burnt out from it for the past few months, and that passion + joy that I used to get from working on it is no longer there. For my sake, I cannot continue to develop PunjiVR at the scale that I have planned, nor with the intensity I have expressed in the past. That's the short of it. -- I've removed the Early Access label from PunjiVR, I've lowered the price, and…

  • Update 8.5 - 19 June 2026

    New Map (Preview Only): Operation Red Forest will be the first Medium-Scale mission for PunjiVR. Check out the previous announcement HERE for details on the mission. The map is 'preview only', meaning there are no bots or mission objectives yet (they will be added next update). The map itself is complete, though (minus some polishing and minor bug fixes, which will be included with Update 9, too), so feel free to explore it and get a feel for how gameplay will work when the mission is released. Custom loadouts are enabled for it, too. --- Other Changes/Fixes: Optimized bullet impact effects Added bullet impacts to plants and foliage Made menu easier to see on dark maps Reworked + optimized lighting on Firefight Fixed lighting + transparency issues on firefight (smoke effects, menu, etc. work properly) Fixed mosin forward-hand grab point being awkward Fixed bug where you could collect mo…

  • Progress and Plans for Update 9 - 9 May 2026

    Territories Gamemode: Territories is based off the classic attack/defend gamemode seen in games like Rising Storm 2 and the Battlefield series, where one team tries to capture a sector while the other team works to defend it. The attacker team has limited time and reinforcements to take each point, and they lose the match if either runs out (when you are on the attacking team, reinforcements/tickets only affect your lives, not your allied bots). After each objective capture, the attacker spawn moves up one sector, and the defender spawn moves back one sector. This is a team vs. team mission, similar to Firefight but at a slightly larger scale and with actual mission objectives. Bots will be getting several large improvements/changes to make them better fit this type of mission, but a complete bot-remake is planned for the near future. You'll be able to choose which team you play on, the…

  • Update 8 - 8 April 2026

    Highlights: Added chest inventory offset adjustment Adjust how the chest inventory is positioned and rotated on your character. Added alternative chest inventory layouts Layout 1: Default Layout 2: Mirrored Default Layout 3: Centered (Dump pouch on bottom-center, socket pouches on sides) Added new settings: Easier reloading (makes it easier to load magazines into guns) Easier grenade throwing (reduces the force needed to throw grenades; useful for players with small VR playspaces) Specific audio adjustment (adjust volume of specific fields (i.e., voices, environment, gunshots, footsteps...)) Grip-grab (white grab) options for gun bolts and loaded magazines --- Major Changes/Fixes: Fixed grab offsets and poses on items that needed it (Grab points that were held wrong or held in a way that made reloading/handling difficult. (Forward grip on mosin, handguns, small magazines, and more)) Mad…

  • Test Build 1 for Update 8 - 5 April 2026

    Check out the next iteration of PunjiVR early and provide feedback to help make it the best it can be! HIGHLIGHTS: Added chest inventory offset adjustment Adjust how the chest inventory is positioned and rotated on your character. Added alternative chest inventory layouts Layout 1: Default Layout 2: Mirrored Default Layout 3: Centered (Dump pouch on bottom-center, socket pouches on sides) Added new settings: Easier reloading (makes it easier to load magazines into guns) Easier grenade throwing (reduces the force needed to throw grenades; useful for players with small VR playspaces) Specific audio adjustment (adjust volume of specific fields (i.e., voices, environment, gunshots, footsteps...)) Grip-grab options for gun bolts and loaded magazines -- MAJOR CHANGES/FIXES: Fixed grab offsets and poses on items that needed it (Grab points that were held wrong or held in a way that made reload…

  • Feedback Survey - 10 March 2026

    Provide feedback on the current state of PunjiVR. Your feedback will be used for Update 8, which will focus on polishing and improving the base experience of the game. The next main goal after Update 8 will be to improve the AI/Bots. --- Survey Link (Alternative link to copy/paste: https://forms.gle/FbBxBhnJLWpvxWcp7 )

  • Update 7 - 4 March 2026

    Highlights: DP 28 Suppressed PPK TT-33 Item Spawner --- Major Changes/Fixes: Made all guns easier to reload while still making them require some precision New level selector Bots are less talkative A lot of fixes to custom loadouts (they should work properly now!) Other Changes/Fixes: Fixed collider and physics issues with rampart props Revised faction system for easier future additions Added new uniform accessories to Northern bots Updated models for 7.62x25 round and casing Fixed foliage meshes not rendering properly on Port and Last Stand Added more invisible walls on Port to stop player from accidentally going out of bounds Fixed collision sounds not playing sometimes Fixed issue with rucksack not loading custom loadouts Fixed issues with custom loadouts loading items from previous saved loadouts Fixed M79 not being able to be stored in rucksack Fixed custom inventory breaking from…

  • Roadmap and Campaign Plans - 16 February 2026

    The campaign will focus on the Battle of Huế, and it will be split into two parts: The PAVN-VC capture of the city The counterattacks and eventual recapture of the city by US Marines and ARVN The campaign will be based on real engagements and events of the battle, and it will offer a good variety of gameplay and scenarios. The first part will include sapper operations, like the attack of the Chanh Tay gate where PAVN sappers snuck into the Citadel dressed as ARVN soldiers to kill the guards and open the gate for a larger force to enter. It will also include 'louder' missions like ambushes and night-time assaults lit by flares. The second part will include 'heavier' missions and engagements, featuring things like recoiless rifles and tanks. There'll be house-to-house combat with traps and dug-in enemies, sniper nests, machine gunners, and overall intense urban fighting. Allied bots will…

  • R & R - 4 February 2026

    I've been having a lot of trouble maintaining enthusiasm and discipline with Punji over the past two months due to burnout and having to balance a lot of personal and other work stuff with it. To ensure the train keeps on chugging, I'll be taking the next week or two off from development. I'll still be active on Discord and in the forums, noting down any suggestions and bug reports, but actual development won't be happening throughout my break. - Since the last update at the start of the year, I've been working on the game fairly regularly, but I haven't made much progress at all, and I'm not too satisfied with the progress that has been made, but what's worse is that the content I've been working on is not heading in the right direction. The original plan was to dedicate the next update to creating the first campaign, but somewhere along the way, I ended up swerving into making an "ope…

  • Update 6 - 7 January 2026

    Major Changes: New Bot Animations Added new M79 variant If a bot in combat sees an enemy within 50m, they will be more likely to stop moving and to attack If a bot is suppressed, they can now choose to stay and attack their target rather than immediately fleeing Many small tweaks to bots' decision making and behaviors Added option to disable bot voices Added 'Item' category to settings Added option to change grab settings (Toggle or Hold) --- Changes/Fixes: Increased bot accuracy and aiming speed on Port Increased run speed of bots going to cover Bots' attacks are now only interrupted when they're damaged if it was a critical hit Increased bots' base health Polished bots' aiming animations and aiming IK Fixed issue where turning would be re-enabled after going prone Fixed various minor ballistic calculation errors Added additional checks for Vive controller grabbing Revised shooting ran…

  • Installation Folder Fix - 30 December 2025

    Thanks to NULLRAD on the PunjiVR Discord for alerting me of the issue! -- One of the recent updates changed the installation folder for PunjiVR to a generic/placeholder 'content' name. I'm not sure what caused it, but it's fixed now. Other games you install on Steam might also use 'content' for their installation folder, so to prevent any file conflicts, make sure to uninstall then reinstall PunjiVR to ensure the change goes into effect. -- The next update is still in progress and should be ready for release sometime next month. It includes a lot of bug fixes, quality of life improvements, and a new weapon variant. If you find any bugs or have any suggestions, don't hesitate to let me know by reaching out in the comments of this post, through the Steam forums, or in the Discord at the start of this announcement. That's all for now. Thank you all for your continued support!

  • Update 5 - 6 December 2025

    Highlights: New Mission: Search and Destroy (Port) Eliminate all enemies on the map. (This is the first Viet Cong mission!) Added Gun Haptics Controller vibration when shooting, reloading, etc. Can turn off in the settings --- Changes/Fixes: Rucksack dumping now requires you to grab and shake the ruck with both hands Fixed M79 shells sometimes falling out when loaded Fixed mesh glitch inside M16 & M16-S chambers Fixed minor grabbing/releasing issues with multiple weapons' forward grab points Fixed issue with Mosin Obrez and 1911 not having recoil sometimes Optimized reverb zone calculation Fixed wrong textures on AKM bullets Removed UI from trying to store non-back items into the back slot (to reduce clutter) Adjusted physics weight on multiple items Fixed issue with charging handle and bolt on M16 platform weapons not closing if released halfway Fixed audio bugs with M79 Decreased expl…

  • Update 4 - 22 October 2025

    Highlights: M16-S A suppressed M16 with a 3x scope (the video uses a much higher magnified scope, but it has been changed to a 3x since then). XM21 High powered marksman rifle with a bipod and 8x scope Mosin PU Mosin Nagant with a 4x scope M79 Grenade Launcher Thump! --- Changes/Fixes: Fixed grabbing calculation issues Fixed gunshot audio playing the wrong reverb on some distances Fixed math error for weapons that don't use tracers Minor optimizations to shooting range Removed custom inventory duplication on shooting range Adjusted multiple guns' recoils Adjusted multiple guns' jam rates Edited brass casing sounds for multiple weapons Decreased enemy combat range on Last Stand --- Closing: This was a smaller update to fill the space as I gear up for the first true major content addition to PunjiVR in Update 6, which will add the first medium-scale mission to the game. Update 5 will be a…

  • Patch for Update 3 - 6 October 2025

    Changes/Fixes: Gun Run: Huey is now playable! Added option to always have your chest inventory open Fixed issue with weapons not storing in shoulder slots when moving Updated Unity editor Adjusted colliders on most weapons Fixed issues with loadout buttons on Menu Fixed bug that prevented saving a loadout with an empty pouch Adjusted multiple guns' recoil Adjusted socketed positions of a few items when stored in quick pouches (will fix positions on all items in next update) Fixed issue with intel falling through the map --- Closing: This was intended for Update 4 (along with a few other major additions/changes), but there was a security vulnerability detected on the Unity Editor version PunjiVR was running on, so I had to download their fix and get it out sooner than planned. The door gunner mission is playable and works well, although there are still a few annoying bugs (like some item…

  • Update 3 - 27 September 2025

    Highlights: Weapon Sway Guns now sway when moving based on various factors. Each weapon has a different sway modifier and is affected by the gun's length, weight, and whether it has a stock (extending/unfolding stocks decreases sway), bayonet, or open bipod. Movement speed affects the base sway amount, and your current inventory weight affects how much the weapons bob when swaying. Improved Chest Inventory Rearranged chest inventory by replacing two of the existing pouches with 4 socket pouches. The socket pouches work like most other VR inventory slots and are much easier to access. --- Major Changes/Fixes: Made stored pouch items MUCH easier to grab Revised mission selection Added option to change grab icon: (default (G + T), simple (white/red dot), or none) Added inventory tutorial level Temporarily Removed Gun Truck: It was too buggy and outdated to fix/maintain, so I'll be creating…

  • Test Build 1 for Update 3 - 15 September 2025

    Check out the next iteration of PunjiVR early and provide feedback to help make it the best it can be! ---------- Highlights: Weapon Sway Guns now sway based on various factors. Each weapon has a different sway modifier and is affected by the gun's length, weight, and whether it has a stock (extending/unfolding stocks decreases sway), bayonet, or open bipod. Movement speed affects the base sway amount, and your current inventory weight affects how much the weapons bob when swaying. Improved Chest Inventory Rearranged chest inventory by replacing two of the existing pouches with 4 socket pouches. The socket pouches work like most other VR inventory slots and are much easier to access. Make sure to recreate your custom loadout before starting a new mission! ---------- Major Changes/Fixes: Made stored pouch items easier to grab (you can now grab an item from your chest pouches if the pouch…

  • Going Forward... - 8 September 2025

    Current State: Update 3 is over 60% completed and should be ready for release in about two weeks. The main features for it include the long-awaited door gunner mission, weapon swaying, improved chest inventory (featuring easier grabbing/storing, and a set of fixed slot pouches alongside the current open-ended pouch), and an updated mission selector. Revised Chest Inventory, featuring 4 socket pouches and 1 dump pouch The pouches will be rearranged for release to a more realistic and historically accurate setup After this release, PunjiVR should have a decent amount of content for the time Version 2 has been out, so I want to start transitioning to the next stage of development that focuses on larger and more complex missions. Offensive: The next focus for PunjiVR will be on its first medium-scale gamemode called Offensive, where one team attacks an objective and the other team defends i…

  • Update 2 - 24 August 2025

    Highlights: Last Stand Remake A complete remake of the existing mission, Last Stand. The map is more Vietnam-like and a lot denser. Collect intel off of dead enemies to call in supply crates that include things like ammo, new weapons, ally revives, and artillery call-ins. Artillery Support Added a smoke grenade that calls in an artillery barrage on its position. --- Major Changes/Fixes: Ammo crates now have limited supplies available per crate. The amount taken when resupplying is based on the magazine's individual bullet weight (for example, there can be ~100 rounds of 9mm, but only ~40 rounds of 7.62 NATO per crate) Bots now have a chance to drop a small ammo crate on death Made player movement more responsive and less 'slidey'/slippery OtherChanges/Fixes: Movement speed is now affected by your current stance Made bots less talkative when not in combat Fixed issue where your stance ch…

  • Survey! - 31 July 2025

    Click Here To Take It Alternative link: https://forms.gle/GJFJ7c3BRVR3avoa7 -- I look forward to your responses, thanks!

  • Update 1 - 19 July 2025

    Highlights: -New Mission: Extraction Find and extract the downed pilot and his gear. -Weapon Jamming Added 'failure to feed' and 'failure to eject' malfunctions that are cleared by cycling the bolt again. Jam chance is based on the weapon and magazine, so some magazines jam more frequently than others for the same weapon. Additional malfunctions with more advanced clearing procedures are planned for the future. -New Chest inventory Hold 'Trigger' over your chest pouches to open them (with an empty hand or when holding an item that you want to store). If a held item is within the pouch's bounds and it's not intersecting with another stored item, then you can store it. Items can be positioned and rotated however you want within your pouches as long as there is room. Stored items also effect your character's speed and agility, so be aware that more doesn't always equal better! --- Major Ch…

Patch notes and updates

S.noRelease datePatch nameGID number
15 April 2026Test Build 1 for Update 81828894815564030
215 July 2025Final Test Build for Update 11805065414368754
315 June 2025Patch for Test Build1802354289663335
430 April 2025Patch for April 30th1798454487573584
517 April 2025Test Build 18 for Version 21797185861647432
69 February 2025Test Build 14 for Version 21790848102723423
711 June 2024Test 6 for Version 25746109972567875302
827 May 2024Test 5 for Version 25741605105622395543
92 May 2024Test #3 is Ready for Version 2!5766372999944513461
1013 March 2024Patch 2 for Update 155686429670868859059
1125 September 2023Update 13 Patch 25219165352639441114
1215 September 2023Update 13 Patch 15480373588787440487
1318 February 2023Update 12 Patch 25059268099244105445
1417 February 2023Update 12 - Patch 15059268099240512488
1519 December 2022Update 11 - Patch 25623338145766252450
1617 December 2022Update 11 - Patch 15623338145758471400
1710 October 2022Update 9 Patch 24613399405955132499
184 October 2022Update 9 Patch 14613399405933106071
1929 August 2022PunjiVR - Update 8 Patch 24514316500017372199
2026 August 2022PunjiVR - Update 8 Patch 14514316500006866776

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1900020
Live current players0
SteamPulse tracked peak3
Live count (today's peak floor)0
Price$6.49 (50% off from $12.99)
Free to playNo
Discount50%
Original price USD$12.99
Current price USD$6.49
Release dateJul 15, 2022
DeveloperCamden Cleveland
PublisherCamden Cleveland
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent76%
Positive reviews98
Negative reviews31
Total reviews129
Steam recommendations126
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1900020/

Short description

PunjiVR is an unforgiving tactical shooter set during the Vietnam War. Gameplay is non-linear, replayable, and intense. This is not just "another VR shooter" or a tech demo. The jungle wants you dead, will you give in?

About this game

PunjiVR's History PunjiVR originally started development as a hobby project, and I worked on it consistently (as a solo developer) for nearly 5 years. In that time, I created two versions of the game (Version 1 and Version 2; both are playable to owners of PunjiVR) and published nearly 30 major updates between both of those versions. Unfortunately, I'm no longer able to continue development on PunjiVR. There are a lot of major plans and ideas that I won't be able to implement, and the game doesn't come close to my original intended vision. However, there is still a lot of solid and interesting content available as is, and I would recommend you try it out if you're interested in a unique VR experience. My hope is that the features and content in PunjiVR inspire future developers, games, and ideas. I'm still proud of what I made, and I believe that it can have an impact on the future of VR. Thank you to everyone who joined and supported me on the 5-year development journey; I'm sorry that I'm not able to push the project further, but I hope the jungle still can provide enough fun for what it is. Thank you all. About the Game PunjiVR aims to create a realistic but accessible war experience that takes full advantage of Virtual Reality. Unique and Satisfying Gunplay: (Physics-Based Recoil, Weapon Jamming, Weapon Sway, Advanced Handling, & More!) Eargasmic Audio: (Realistic Weapon Sounds, Distance Propagation, Environmental Reverb) Intelligent & Challenging AI: (Take Cover, Communication, Flanking, Suppression, & More!) High Lethality: (Realistic Damage and Ballistic Models, Ricochets, Bullet Penetration, Bullet Drop) Unique & Replayable Mission Design Large Variety of Weapons & Tools Custom Loadouts & Advanced Inventory System: (Item weight and bulk affect how much you can store, but also your speed, agility, visibility, and weapon handling) Traps! --- VR-First Design: PunjiVR is developed solely as a Virtual Reality experience. Full Body Physics (including physical jumping, crawling, & climbing) Unique Locomotion Controls (combination of joystick movement with armswinger) Realistic & Interactive Weapon Handling Minimal UI and No Laser Pointe…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
52Tracked Controller Support
54VR Only
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus18Drogas ilícitas Violência Linguagem imprópria
steam germany16Drastische Gewalt Drogen Derbe Sprache
igrs18Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Kekerasan Horor

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $6.49
  • Highest observed: $6.49

PunjiVR: The Vietnam War's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $6.49, the highest is $6.49, and the first visible tracked price is $6.49. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -50%
  • Latest sale window: Sep 22, 2026 to Sep 22, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -50%, with a lowest recorded final price of $6.49 during rows named Steam sale. The latest recorded window starts Sep 22, 2026 and ends Sep 22, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $6.49, from Sep 22, 2026 through Sep 22, 2026. The latest run records $6.49 for 1 day of uninterrupted daily tracking with a listed discount from $12.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $6.49
  • Current list price: $12.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records PunjiVR: The Vietnam War at $6.49 in USD, with a listed base price of $12.99 and a -50% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$6.49$12.9950%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $6.49.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$6.49$6.49No change50% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $6.49.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$6.49$12.9950% (Steam sale)Steam Store - Steam sale

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1Counter-Strike 2437,70622 September 2026 - 04:50:11 UTC1,818,368
2Wallpaper Engine60,32022 September 2026 - 04:22:08 UTC150,271
3Dota 2368,49522 September 2026 - 04:46:30 UTC1,291,328
4Mechabellum2,13722 September 2026 - 02:49:46 UTC5,341
5Once Human17,03022 September 2026 - 04:38:51 UTC231,343
6下一站江湖Ⅱ9522 September 2026 - 01:22:30 UTC4,637
7Party Animals2,94522 September 2026 - 01:22:39 UTC57,806
8漫威终极逆转1622 September 2026 - 04:26:02 UTC204

Related Steam games by tag and genre

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2437,70622 September 2026 - 04:50:11 UTC1,818,3689,826,471Valve
Dota 2368,49522 September 2026 - 04:49:30 UTC1,291,3282,758,031Valve
WARDOGS204,52222 September 2026 - 03:56:32 UTC399,748Not availableBULKHEAD
PUBG: BATTLEGROUNDS198,08722 September 2026 - 04:49:30 UTC3,236,0272,744,193PUBG Corporation
Valheim139,05422 September 2026 - 02:48:13 UTC498,478533,888Iron Gate AB
Aniimo98,22022 September 2026 - 02:59:44 UTC111,475Not availablePawprint Studio
Marvel Rivals92,86422 September 2026 - 02:01:56 UTC642,333409,518NetEase Games
Tom Clancy's Rainbow Six Siege78,21022 September 2026 - 01:47:41 UTC200,4761,547,383Ubisoft Montreal
Apex Legends™76,87622 September 2026 - 02:50:47 UTC624,4731,047,228Respawn
Overwatch®69,91622 September 2026 - 01:46:14 UTC164,636420,984Blizzard Entertainment, Inc.
Team Fortress 254,58622 September 2026 - 04:00:31 UTC253,2251,230,475Valve
Palworld54,24422 September 2026 - 01:55:48 UTC2,101,535451,088Pocketpair

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS204,52222 September 2026 - 03:56:32 UTC399,748Not availableBULKHEAD
Bongo Cat144,46222 September 2026 - 01:48:02 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim139,05422 September 2026 - 02:48:13 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero73,60622 September 2026 - 03:38:32 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine60,32022 September 2026 - 04:22:08 UTC150,2711,008,495Wallpaper Engine Team
Slay the Spire 258,99322 September 2026 - 04:44:31 UTC574,638199,438Mega Crit
Palworld54,24422 September 2026 - 01:55:48 UTC2,101,535451,088Pocketpair
Rust51,71822 September 2026 - 02:17:06 UTC259,6461,359,516Facepunch Studios
Stardew Valley37,82822 September 2026 - 04:49:49 UTC236,6141,016,067ConcernedApe
Project Zomboid37,42922 September 2026 - 04:44:37 UTC122,811467,999The Indie Stone
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Crosshair X27,36622 September 2026 - 01:46:13 UTC87,92844,617CenterPoint Gaming

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2368,49522 September 2026 - 04:49:30 UTC1,291,3282,758,031Valve
Slay the Spire 258,99322 September 2026 - 04:44:31 UTC574,638199,438Mega Crit
Baldur's Gate 347,11922 September 2026 - 01:49:32 UTC875,343836,282Larian Studios
RimWorld22,66622 September 2026 - 03:14:40 UTC95,851239,107Ludeon Studios
Sid Meier’s Civilization® VI21,40222 September 2026 - 04:05:15 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Hearts of Iron IV21,04122 September 2026 - 02:17:06 UTC93,196366,107Paradox Development Studio
Black Desert19,84122 September 2026 - 00:08:17 UTC59,91792,632Pearl Abyss
Arena Breakout: Infinite19,23222 September 2026 - 02:40:05 UTC65,94478,112Morefun Studios
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
7 Days to Die17,66322 September 2026 - 01:46:12 UTC124,449398,822The Fun Pimps
Total War: WARHAMMER III17,48022 September 2026 - 01:22:42 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Once Human17,03022 September 2026 - 04:38:51 UTC231,343179,110Starry Studio

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS204,52222 September 2026 - 03:56:32 UTC399,748Not availableBULKHEAD
Valheim139,05422 September 2026 - 02:48:13 UTC498,478533,888Iron Gate AB
Slay the Spire 258,99322 September 2026 - 04:44:31 UTC574,638199,438Mega Crit
Palworld54,24422 September 2026 - 01:55:48 UTC2,101,535451,088Pocketpair
VRChat44,44222 September 2026 - 01:47:29 UTC74,217261,953VRChat Inc.
Project Zomboid37,42922 September 2026 - 04:44:37 UTC122,811467,999The Indie Stone
Path of Exile 231,89222 September 2026 - 01:22:28 UTC578,562209,717Grinding Gear Games
RuneScape: Dragonwilds30,04722 September 2026 - 01:46:13 UTC39,10324,686Jagex Ltd
ARK: Survival Ascended16,58722 September 2026 - 03:33:13 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle13,65822 September 2026 - 04:19:57 UTC27,916111,695Afterthought LLC
R.E.P.O.12,11822 September 2026 - 04:01:00 UTC266,908420,693semiwork
Phasmophobia11,30321 September 2026 - 21:14:01 UTC112,241837,096Kinetic Games

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