- Some Bugfixes and changes - 6 September 2023
- NPCs wont disappear at higher rate than respawning again anymore. - The Budget for each customer has been raised to allow for higher chance of selling valuables. - Increased chance for NPCs to visit larger shops so they are self-sustainable. - Changed the way NPCs are getting handled. - Reowrked some of the safe-game mechanics. - Fixed some issues within the shelf system. - Removed some unused codes
- Little Update + Statement - 6 July 2023
Since there haven't been any official announcements here for a while, we would like to mention the current work and address the criticism received. Development Status World of Retailing has not received any further public updates since the last major update (towards the end of 2022), but we assure you that we are still working on the game, albeit at a slower pace due to time constraints. The current development status includes several bug fixes: Fixed an issue where interactions were indicated even when there was no possibility for interaction. The BlackMarket was not available for rent or purchase. NPCs became increasingly rare in the city after a certain amount of playtime due to faulty spawn conditions. NPCs were unable to make any more purchases after spending a certain amount (based on their starting budget) because they no longer had enough money for most products. The limit for w…
- HOTFIX 0.4.1.1 B2 - 6 September 2022
- There was a bug that caused the interaction information not to disappear, but it indicated that there was no possibility to interact (red circle). - There was a bug that caused a customer's price to be calculated incorrectly at the checkout, causing (the automatic) checkout to not work if the customer had an amount ending in 0 cents. - It was possible to lose products in the shop inventory if you no longer had any of the product in your inventory and then wanted to put it back into your inventory from the shelf.
- HOTFIX 0.4.1.1 (2) - 6 September 2022
- Fixed a bug with palettes/product boxes not dropping, they would instead stay in front of you and show the "drop" interaction even if you had already done so.
- HOTFIX 0.4.1.1 - 6 September 2022
- Fixed a bug with recent tutorial changes that continued to the tutorial getting stuck at the car dealer if the player bought the car too early. - Fixed a bug in the tutorial that repeatedly caused the tutorial wizard to freeze if the player was too far away, which could cause the player to miss important information. - Fixed a bug with the tutorial that resulted in if the player saved and reloaded during the tutorial they would have to start over instead of picking up where they left off.
- Patch 0.4.1 - 6 September 2022
- Fixed a bug with the latest tutorial changes that would cause the tutorial to stuck at the car dealer. - Fixed a bug with the tutorial which caused the player to always get teleported into the city hall instead of keeping its position and going on where it was paused. - Fixed a bug where the Shop-Shelf Inventory wouldn't keep its layout when the given product is at 0 stack. - Fixed a bug with the NPC-AI which caused shops to be flagged as "full" while beeing empty.
- Update 0.4 [CB Merge] - 5 September 2022
We've updated to our latest state! - The NPC-AI has been reworked entirely, each reported bug has been completely fixed and their behaviour has been updated. - A new region has been unlocked, rumors said that mostly richlings live there. - The new Talent-System has been implemented. You can now skill into the Industry-Path. - The 'Wholesaler' is now part of the game - you have to buy products at his store and transport them into your shops. - The old house at R14 Street was removed, you will find the local "Wholesaler" there now. - The Shelf-System has been updated, you can now define layouts for each table which get saved. - Products on shelves can now be stacked depending on their base price to allow for more profit in grocery stores. - A Gas-Station, which sells different types of fuel for different types of cars. Depening on type and day, the prices can rise or fall. You can also fi…
- Start of the Closed-Beta - 28 August 2022
We are aiming at 09/02/2022 to start the Closed-Beta. We plan to let the Closed-Beta open for 3 Days, beginning on Friday, 00:01 AM, ending on Sunday, 23:59 PM. While open, every participant is invited to play our game as much as you like while also granting us insights of your thoguhts at our Discord(https://discord.com/invite/HRzKns7MNE). - The NPC-AI has been reworked entirely, each reported bug has been completely fixed and their behaviour has been updated. - A new region has been unlocked, rumors said that mostly richlings live there. - The new Talent-System has been implemented. You can now skill into the Industry-Path. - The 'Wholesaler' is now part of the game - you have to buy products at his store and transport them into your shops. - The old house at R14 Street was removed, you will find the local "Wholesaler" there now. - The Shelf-System has been updated, you can now define…
- Closed Beta work almost done! - 11 July 2022
Greetings! The latest game version is almost ready for beta playtesting! What new content can I expect in the closed beta (and also in the main game beta branch)? - The car dealer is now your point of contact if you want to buy vehicles (and later also rent them) - but you need a driver's license (depending on the vehicle) to drive it. - The talent system (the business branch) is now built into the game, in which you can unlock different skills and levels to get better conditions in all possible areas as well as driver's licenses for the different vehicle types. - Trucks can now also attach trailers to give you the opportunity to transport even more goods at once - you can even have a reversing camera built into your truck to make coupling easier! - Products (and shelves) must now be purchased from a local store and then transported to the respective stores on pallets. - Product pallets…
- Start der ersten Closed-Beta! - 14 May 2022
We have started taking applications for the Closed-Beta. You can apply for our Closed-Beta from our Shop-Site: https://store.steampowered.com/app/1901090/World_of_Retailing/ The Closed-Beta is free to play, so everyone that gets lucky, can try our game. If you are lucky and get accepted, you can play our game in the beta version, however, we ask that you report every bug that you encounter, please report them at our discord. The approving process is completely randomized, we don't have any influence on it. If you are accepted, you will receive a notification via email. This beta is not playable forever, but if we launch another Closed-Beta and you were already accepted, you can test it again without having to apply. If you bought our game, you can always play our Beta-branch, which contains the same state as the Closed-Beta at all times without requesting nor waiting for it. When our Cl…
- The full release is being postponed. - 11 May 2022
As stated in the title, we need to push the release back. We are working hard to provide World of Retailing with frequent updates - as you could read in our last announcement, we are going to release plenty new content. Due to these updates, we are pushing the final release back. This way, we will have enough time to check everything that we add. However, we don't let you down: As announced on our Discord, we have launched a beta-branch for World of Retailing in which you can always test our latest updates, as well as reporting bugs in it so that they are fixed before the state is pushed into the release branch. Inside the Beta-Branch, you will find frequent updates (usually every 2-3 days). The beta is fully compatible with the current release-version, so you don't have to worry about your save-games. You can join the beta branch like this: World of Retailing -> Properties -> BETAS ->…
- We are working on the next big update! - 24 March 2022
Hello! We would like to inform you about the next big update. What will this update include? - Sabotage against the competition. - Competition to be eliminated that will regularly sabotage you. - Products that you can buy from the competition - A talent and level system. - An indicator on the map to check the "health" of a shop. , aggression towards you, reputation of the store] - Advertising posters in the world that can be used for marketing. - Spying by and against competitors. - You can manually adjust the prices of your products. - Random street events through which you can get money and items. - Products are no longer put into the inventory immediately, instead they are either delivered or picked up. - An office complex in which there are several offices. - A health department that regularly visits all shops and, if necessary, requests cleaning. - A new employee management system…
- Little Hotfix - V0.3.2 - 23 March 2022
The new prices for specific regions have been approved! Added - The cops blocking the road towards the rich region now have a rest animation instead of a T-pose. Changed: - The money stealing chance had its development value (95%) which basically caused each NPC to pay less than they should, it now depends on the personality of the NPC itself and can vary between 0% to 90%. - The NPCs now have a 20% chance to visit a random shop instead of 10% (it could still be one you don't currently own). Fixed: - NPCs could get stuck in the shops and never actually pay. - The "MegaCube" had a wrong name ("Playbox 4"). Also, we are currently working on a demo version of our game so everyone can try it before they buy it. :) Kind regards!
- Early Acces build is ready! - 22 March 2022
Greetings! We want to inform you, that the previously announced update is now live! What does this update contain? - A new Townhall, in which you can get licenses for side businesses and mange your taxes. - Collectables across the map which contains money. - A Mini-Map aswell as a Live-Map , meaning: you are able to see npcs walking on it. - NPC Interactions now take affect on the npc. - Side Businesses are now included (Hot-Dog) - Updated NPC-Models. - Several visual bugs have been fixed. - Over 40 new Items to sell - 2 new Markets that can be rented and bought. - A Basic Tutorial to get you started. - Translations for every new part of the game. Enjoy the Capitalism!
- Big upcoming update! - 11 March 2022
Hello everyone! As you have probably already seen, our release date has been pushed back a bit, this is due to the following update that we want to finish by then! - don't worry, the wait will be worth it! What exactly does this update include? Good question! - New NPC models (about 20 new models and animations for them) - A new rich district, with particularly rich NPCs, lower theft rate and a much friendlier environment! - Collectable bags where you can find money! - A small tutorial to get you started, to make it easier to immerse yourself in the game. - Side trades that bring in passive money. - A town hall where you can get licenses for side trades. - A skill tree through which you can unlock new products and improvements, sabotage your rival or do marketing! Be curious!
- Some Bugfixes and more. - 27 February 2022
Bugfixes - It was possible to duplicate Items with the Hotbar of the players Inventory. - Whenever the player redefined the Render-Distance Setting, the Shadow Quality Setting had changed aswell. - The base amount of Shop Items (1) had changed when the player had this item in its inventory. - After reloading the game, the Shop couldn't detect Items in the Hotbar which resulted in multiple stacks (the Hotbar stack and a new one in the Inventory) when the Items were bought again. - On some locations the player was not able to jump even if he should have been able to do so. Changes - The default volume was lowered (Music-Volume and SFX-Volume). - The gravity has been increased, the players jump height has been increased a bit aswell. Hinzugefügt - The player can now interact with Escape and Return in the main menu (Escape = close / disagree, Return = agree / proceed) - The Shop-Sign UI now…
- Second Shop and other Fixes - 11 February 2022
Added - A new Shelf, which contains upto 42 Items. - New Soundtracks to the Background. - Many Vocal-Files to NPC Interactions. Reworked - Shelf Storage System to dynamically include the new Shelf. Fixed - The most outer Shop's interact was broken, which lead to stuckness after interacting with it.