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FPS Game: Dev Test

FPS Game: Dev Test Steam news

jackal_dev_test | Feb 26, 2022 | game

Released

0players observed · 24 September 2026 - 04:22:35 UTC

ActionFree To PlayIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak301
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score85% positive

FPS Game: Dev Test news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak301
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score85% positive
  • Total reviews1,423
  • Release dateFeb 26, 2022
  • Developerjackal_dev_test
  • Publisherjackal_dev_test

Genres: Action, Free To Play, Indie

Company pages: Developer: jackal_dev_testPublisher: jackal_dev_test

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FPS Game: Dev Test Steam news

FPS Game: Dev Test news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • UE5 rebuild soon to start - Have your say! - 21 April 2022

    The FPS template has come on leaps and bounds since being publicly submitted on here for people to test its networking infrastructure. with that said we have seen plenty of popular demands and all of your feedback has been second to none. with that said, I feel with the power of UE5 and the significant improvements of the FPS template I want to make a free shooter a little bit more serious. I would like you to give your feedback in the direction you would like to see the game going forward. below I have posted some basic ideas of what I mean, and you are welcome to put forward any alternative options. (Please leave particular features out; Matchmaking, Battle Royale, Additional Modes, etc.) 1: Graphics Style. - More Realistic (note; not crazy 4k highpoly demanding graphics) - Basic Stylized (basically the current style) - Higher Quality Stylized (More like Valorant graphics style) 2: Ga…

  • Version 0.8... and some news about the future of this project - 8 April 2022

    Thank You! First of all, a HUGE thank you to all of you that have join the progress of this project and helped shape it into a better experience. Your feedback has been recognized and appreciated. Patch Notes: - New Guns To play with: - Revolver - UMP - AEK 971 (its hard to tell what this gun model actually is, so if you know let me know) - Fixed bug preventing players from ADSing occasionally - Collision boxed all the current environments to prevent players leaving the map. - Potentially fixed issue with Free for all players spawning in the spawn protected zone and dying straight away. - Added the Throwing knife Lethal (you can collect your knifes if you miss any targets. Big New regarding the project As most of you are probably aware this is built on top of an Unreal Engine Asset FPS Template, so any of the problems you had found had been reported to the asset developer. Unreal Engine…

  • Patch 0.71 Rebuild - 23 March 2022

    As previously listed 0.71, hopefully should work now with networking. my live tests seemed to work this time. hopefully it does for every one now.

  • Patch revert! - 23 March 2022

    Reverted Back to 0.70 for now until i fix the networking issue or find another method to work around.

  • 0.71 patch notes - 22 March 2022

    - Added requested feature to toggle off messages (this only disables the popup, opening chat will still display the messages that had been sent) - Changed and Balanced Sniper and Shotgun performance - Slightly increased hipfire spread of all weapons. - Significantly increase ADS spread of weapons, when jumping or falling (This will probably need to be turned down a bit at the moment its a test to see if it prevents too many deaths when players jumping around) - Removed Run Speed perk - Reduced Claymore Base Capacity by 1, (Standard is 1, extra lethal perk makes it 2) - Trying new level loading system, to reduce file size and optimize development for the future. This is in a heavy test stage it worked on my tests but need public testing to be sure. - Fixed bug with toggle options (Toggle: ADS, Sprint and Crouch) having to be re-applied after respawn.

  • Patch 0.7 - 16 March 2022

    there is a lot more in development but unfinished as of the moment. but some improvements are underway and some are available for testing now. New movement system (Still in development) might feel a bit weird, but hopefully should improve the ADS lag/delay and any issues that come with the sprinting. also to keep the game feeling fresher a bit i added a new lethal (Impact grenade) and 2 new perk, one for dual primary weapons and one for picking up ammo from dead players (a little stack of mags that drop on death) Next version 0.8 will have a lot of the unfinished stuff that I have in there right now.

  • patch 0.6 - 8 March 2022

    new map, various fixes, lighting performance tests, additional settings (toggle options and binding options)

Patch notes and updates

S.noRelease datePatch nameGID number
18 April 2022Version 0.8... and some news about the future of this project4353300134229374727
223 March 2022Patch 0.71 Rebuild4258723269505036570
323 March 2022Patch revert!4258723269504490650
422 March 20220.71 patch notes4259848535847158397
516 March 2022Patch 0.74259848535825078185
68 March 2022patch 0.64247462367448964045

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