SPSTEAMPULSELIVE ANALYTICS
Soulbaby: Remastered

Soulbaby: Remastered Steam news

Lucid Egg, Darion McCoy | Sep 14, 2022 | game

Released

0players observed · 25 September 2026 - 02:51:10 UTC

ActionIndieRPGStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score80% positive

Soulbaby: Remastered news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score80% positive
  • Total reviews5
  • Release dateSep 14, 2022
  • DeveloperLucid Egg, Darion McCoy
  • PublisherLucid Egg

Genres: Action, Indie, RPG, Strategy, Early Access

Company pages: Developer: Lucid Egg, Darion McCoyPublisher: Lucid Egg

Top Steam chartsTop 100 gamesGame directorySteam Store page

Soulbaby: Remastered Steam news

Soulbaby: Remastered news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Timeline Update - 28 May 2023

    Due to a major life event, progress on Soulbaby will be on hold until 2024. I thank everyone who has purchased, wishlisted, or even played the game thus far and appreciate your patience as you wait for the game to be complete. This project is extremely important to me but not as important as family, which is where my attention needs to be at this time in my life. Around Q1, a new roadmap will be provided that outlines the project from beta to completion. Again, thanks for your patience and continuous support and see you next year.

  • 1.05 beta is live! - 29 October 2022

    This 1.05 beta update tackles crashing and soft-locking bugs, balance adjustments, and more. Please read below for details: Stability & performance adjustments: Fixed a crashing bug caused by popups being triggered after the player has died. Fixed a crashing bug caused by a turnbar triggering while the turnnode has already appeared for a previous turnbar. Fixed a bug where the player could get stuck as a turnbar would instance over them. Fixed a bug where the player’s screen resolution was not detected, preventing the game from adjusting scale. Fixed a bug where player could collide with enemies as they are appearing. Removed default input mapping which would remove focus state and soft-loft the game. Improved general performance during waves. Balance adjustments: Adjusted attributes on projectiles. Increased base damage of party members. Decreased overall cost of skills. Decreased cost…

  • Notes for 1.05 beta - 29 October 2022

    Stability & performance adjustments: Fixed a crashing bug caused by popups being triggered after the player has died. Fixed a crashing bug caused by a turnbar triggering while the turnnode has already appeared for a previous turnbar. Fixed a bug where the player could get stuck as a turnbar would instance over them. Fixed a bug where the player’s screen resolution was not detected, preventing the game from adjusting scale. Fixed a bug where player could collide with enemies as they are appearing. Removed default input mapping which would remove focus state and soft-loft the game. Improved general performance during waves. Balance adjustments: Adjusted attributes on projectiles. Increased base damage of party members. Decreased overall cost of skills. Decreased cost of party members. Adjusted buff amount. Buff value is no longer a constant and is now determined by enemy type. Adjusted st…

  • What's Next - 22 September 2022

    I wanted to touch base on some important points as Soulbaby moves closer to full release, but first off: big thanks to everyone. I greatly appreciate all the support that has come with the early access release. Receiving all the praise and feedback is super encouraging as the game continues to be polished. Timeline Below are some major milestones planned from now until next year: Before Q1 2023: v.1.1 beta (in progress) Final core content. Allows true completion of the game. Players can experience the final boss, cutscenes, and more. To be implemented: Major bug fixes (crashers and soft-locks) Cutscenes Final Boss Credits End game results Q2 2023: v.1.2 beta Core gameplay experience improvements and UI improvements. To be implemented: Minor bug fixes Performance improvements Gameplay balancing adjustments Asset improvements Asset additions Q3 2023: v.1.0 release First official release.…

Patch notes and updates

S.noRelease datePatch nameGID number
129 October 2022Notes for 1.05 beta4706851091179170789

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