Arcane Vale news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak57
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score77% positive
- Total reviews167
- Release dateDec 16, 2022
- DeveloperDynamic Zero
- PublisherDynamic Zero
Genres: Action, Adventure, Indie, RPG
Company pages: Developer: Dynamic ZeroPublisher: Dynamic Zero
Arcane Vale Steam news
Arcane Vale news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Arcane Vale game launch crash hotfix - 7 April 2023
Hiya guys, A quick hotfix to address an issue introduced in the 0.1.6 release which would cause the game to crash on launch for some users when a gamepad was detected. Thank you to everyone who reported the issue on the forums/discord and for Mondseele for testing it with me. - Zero
- Arcane Vale 0.1.6 is now live! - 5 April 2023
Hello adventurers! Just a small patch today to address a few small bugs that were reported over the past few weeks and add some quality of improvements to Arcane Vale! • Added improved out-of-bounds checks to several maps • Fixed 'pickup' text for potions and bottles • Fixed a bug that would not let you drop items you were not high enough level to use them • Fixed a rare sound bug when hovering over the hotbar • Added steam deck keyboard input functionality • Added cabbage seeds to farming store inventory • Destroying a wooden gate now returns the correct item • Added new 'gore' option to the game settings (disables blood effects) • Fixed shop bug that would take an additional item when selling 2 of 3 • Improved textbox scaling across multiple resolutions • Quest items are now sorted to the bottom of the inventory rather than the top • Fixed a bug that would mean you lost the pet wolf c…
- Arcane Vale 0.1.5 is now live on Steam! - 6 February 2023
Hello adventurers! Just a small patch today to address a few newly reported issues and add a few quality of life changes. There has been alot of work going on behind the scenes and cant wait to show you more in future updates. I am also happy to announce Arcane Vale has been approved for release on Nintendo Switch and will be coming out in a few months! Also, trading cards have been released! This was a few weeks ago, but I never got to officially announce it. I was really excited to see the option had been unlocked for Arcane Vale to add community items and think they came out looking great! Bug fixes - • Fixed Milad dialogue selection bug • Fixed Witch’s potion remaining in inventory after quest complete • Fixed bug when speaking to Dennis that would allow you to repeat the warden distraction dialogue • Fixed virtual keyboard on touchscreen devices not appearing • Hotbar can no longer…
- Arcane Vale 0.1.4 is now live on Steam! New hotbar system + equippable ammo - 11 January 2023
Hello adventurers! I am extremely happy to be moving version 0.1.4 from testing to live today! This update includes the highly requested hotbar system, a new dedicated ammo slot in the equipment screen, and several bug fixes. New hotbar system - By far the most requested addition since launch has been a hotbar. When designing the game I chose against adding one, but now that it is added and feeling good, I cant imagine it without one! Items can either be dragged into the hotbar or added directly from the item-info screen. Once they are in the hotbar they will highlight then they are equipped, track durability and item count. Dedicated ammo slot - Your ammo of choice can now be equipped rather than the first projectile in the inventory being used. This should make it far easier to choose the right ammo for each fight! Additions – • Added new hotbar system (keys can be rebound in the game…
- Arcane Vale - Improved save redundancy system! - 30 December 2022
Hello Adventurers! Todays update features an improved redundancy system for save files. This new system will now detect corrupted save files on launch and attempt to restore a known, safe version from a local backup. A user reported on the discussion board earlier this week about loosing their save after a power outage; this system should prevent that in the future. There is also a few small changes included - Fixes - • Fixed rare bug when closing the game during a boat journey which could make you temporarily spawn in the water • Fixed black bars during opening scene when looting chest while mother was walking • Fixed john cinematic item unlock breaking the cinematic Localization - • Fixed overhead textboxes sometimes going to two lines in some languages • Fixed Chinese hover items not always respecting new line height Additions - • Added wooden club weapon sprite and sounds QOL change…
- Arcane Vale 0.1.3 Additonal changes & improvements - 29 December 2022
Hello Adventurers! Just a small update today to address a few recently reported bugs aswell as some nice quality of life changes! Fixes - • Fixed bug with 'Spider Killer' achievement not unlocking correctly • Fixed a glitch that could potentially spawn multiple horses when riding fast • Fixed some clay tiles sometimes showing incorrectly as black • Fixed a rare bug that could cause some NPC's to de-spawn • Fixed bug with john rescue cinematic which could hide the GUI after playing • Fixed a bug which caused the dragonhide armor to lose some fire resistance when upgrading QOL Changes- • Upgrading an item now repairs it's durability • Chests that were not placed by the player are now destructible • Reduced bed hitbox so it is harder to accidentally click it • Improved wooden fence and stone wall collision masks • Improved entity follow speed Localization - • Fixed some NPC names being mis…
- Arcane Vale 0.1.3 is live on Steam - Improved collisions, bug fixes and more! - 27 December 2022
Hello Adventurers! I am extremely excited to push Arcane Vale 0.1.3 from beta to live. This update features a completely new, and improved collision system for the game, which makes navigating through forests much easier! Here you can see the new collision system in action, sliding off terrain and objects (Thank you Splattercat for pointing it out!) https://media.giphy.com/media/b3LVvK9GrwcQJG9kl5/giphy.gif Also included are some improvements to the farming system, specifically the hoe, which can now be used to transform farm dirt back into grass! Here is the full list of changes - Changes & additions – • Implemented 'slippery' collisions - Improve collision/slide off stuff • Large chests can now be unlocked and crafted at the workbench • Town guards will now more actively hunt and kill any monsters that enter town • Added region names to the map • Added new goblin worker animations • B…
- Arcane Vale 0.1.2 Improved German localization, minor changes and improvements - 24 December 2022
Hello adventurers! This small patch aims to fix a few new bugs you reported aswell as a few quality of life improvements and balancing changes. It also features a complete overhaul of the German localization by fellow player GGFinkler, who spent several days checking and improving the localization. Here are the key changes - • Improved German localization • Attack speed is now uniform when stationary and moving • Removed dock panels from carpenter’s table • Removed call to post leaderboards • Fixed inventory slot switch random crash • Increased item types the compost bin will compost • Increased base damage of Arcane Prophets laser beam from 6 to 10 • Increased Arcane Prophets stomp radius from 8 tiles to 9 • Reduced Arcane Prophets stomp cooldown by 2 seconds • Andy will no longer hand you another crate of fish if you already have one in your inventory • Improved pet name drawing • Add…
- Arcane Vale 0.1.2 Additional changes - 21 December 2022
Hello Adventurers, Todays small patch aims to fix a few newly discovered bugs, improve localization support and provide a new chunk redundancy system! Key changes - • The house key is no longer required to enter the house after completing the 'A House for Sale' quest • Added a new portal behind the player-owned house (only on new saves currently) • Fixed several localization issues • Translated all area names • Improved button placement 'loot all' and 'sort' in chests • Fixed player experience not being fully visible in some languages • Improved item hover layout • Fixed 'Fathers old pocket watch' item always showing PM • Fixed bug when boarding the zeppelin mounted which would cause a visual glitch Chunk redundancy - The game will automatically re-acquire any malformed or missing chunks (deleted or corrupted)! This should provide some level of redundancy and also serve as a platform to…
- Arcane Vale - Version 0.1.2 is now live - Some cool new features! - 20 December 2022
Hello Adventurers, Quite alot of balance changes and quality of life improvements today based on your feedback. Also, a good chunk of work went into fixing some visual/text glitches for Chinese users. Bug fixes & Improvements – • Fishing bait is now returned when moving away while fishing • Fixed crash when talking to Giles and asking for a second training pass • Fixed issue with some cooking items not granting cooking experience • Changed burn chance on cooking to be purely by level not by food type • Shops now display a little gold icon over items they are willing to buy • You can now still purchase potions from Celeste even if you are on the vials required quest • Pets can no longer be targeted by boss AOE attacks • Fixed a bug when looting that fallen villager that could show pet text as well Balance changes – • Increase drop rate of golden squid by 0.5% • Increased ghouls base leve…
- Arcane Vale 0.1.1 Additional fixes and improvements - 19 December 2022
Hello adventurers! You have been talking and I have been listening! Today's update features fixes to several recently discovered bugs, a few small balance changes, and an improvement on the translations. • Translations have been reprocessed and improved • Matti will now attempt to return home after not being chased for a short time • Increased drop rate of dragonhide scraps by 30% • Increased base damage of green and black dragons by 40% • Fixed a rare hard crash when hitting diamonds with some weapons • Fixed rare crash when cycling through quest text very quickly • Fixed crash when selecting a response during the 'Settling a Debt' quest • Fixed teleport loop when using the southern desert mine entrance • Fixed visual glitch when going into quicksand while mounted • Fixed visual glitch when taking damage whilst mounted • Mounted horses will no longer continue to move during some cutsce…
- Arcane Vale 0.1.1 Balance changes and improvements - 18 December 2022
Hiya guys, Small update to address a few balancing issues and a rare crash when entering the arena Fixed a rare soft-lock when entering the arena Reduced bone pickaxe durability damage from 0.5 per hit to 0.2 Reduced woodcutting axe durability damage from 0.5 per hit to 0.3 Increased stack sizes of all ammo to 100 Fixed upgrade rates on armor which grants speed bounus' Fixed bug where Bernadette could spawn in the Citadel before finishing the 'Mechanical Monster' questline Added minimap marker for player house Fixed bug with Arena competitor Edra not using his ranged attack correctly Updated slime blood color Combat and target dummies no longer bleed when hit Increased Slimeball's base health by 60
- Arcane Vale version 0.1.1 is now live on steam! - 17 December 2022
Hiya guys, It's been a wild 24 hours! Thank you so much for all the support and messages. I have put together version 0.1.1 to address several issues you have flagged on the discord and forums aswell as a few balance changes and quality of life changes based on your feedback. Version 0.1.1 - • Fixed a bug where you could get in a teleport loop when moving maps while mounted • Fixed bug when getting on transport with saddled NPC • Added training arrows to fletching table • Fixed 'Into the wild' quest text showing the wrong outcome • Increased leather drop rate from cows and horses • Fixed bug with corrupted ent tree sometimes activating without being hit by fire arrows • Fixed volume sometimes increasing beyond user set level • Reduced arrow crafting times • Fixed bug which would allow you to pick up multiple wedding rings from the fallen villagers body • Reduced Chef's hat and Jester's…
- Arcane Vale is out now on steam! - 16 December 2022
Hello adventurers! The wait is finally over! After many sleepless nights, Arcane Vale is now available on steam for you to play and enjoy! I have been working really hard on Arcane Vale the past few years and hope you love playing it as much as I loved making it. It's up to you to complete your fathers legacy and discover a long lost treasure as you are thrust into a world full of discovery. Explore a huge open-world full of deadly creatures and hidden secrets. Complete quests to win favor with the local inhabitants, in return, they may just help you on your journey. Level up your skills and equipment to become stronger as you face ever more powerful and deadly foes. The game is releasing in a full 1.0 state and features - A huge open-world to explore filled with unique characters and enemies to discover. As you explore you will encounter new and unique characters. Each with their story…
- Arcane Vale 0.0.97 beta is now live! - 4 December 2022
Hiya guys, We are officially less then two weeks away from the full release of Arcane Vale! The past few months have seen several new quality of life updates, new quests and NPC's to discover as-well as an array of new items and weapons! The latest 0.0.97 build for public testing will also feature new localisation support for the following languages - Chinese Simplified Italian French Portugese German Spanish Keybinding has also been expanded, adding gamepad remapping so you can rebind until your heart is content! Also featured is an overhauled minimap system, with new sprites and animated points of interest - I will be sharing more in the next few days as we gear up for release! - Zero
- Arcane Vale 0.0.5 beta - 16 October 2022
Hiya guys, The first beta build of Arcane Vale has now landed on Steam for testing! This update is a huge milestone for the game in the build-up to launch and will serve as a basis for future updates, bug fixes and balancing. 0.0.5 Beta includes - New weather effects Several new questlines Improved gamepad support Several new theme songs Improved cinematics Improved combat mechanics New gun weapons Overhauled saving and loading systems Many bug fixes and improvements I can't wait to share more with you over the next few weeks! All the best. - Zero
- Arcane Vale first steam release trailer! - 29 September 2022
Hello Steam! I am so happy to announce the first trailer for Arcane Vale is now live on the store page and Youtube! The trailer is spoiler-free but shows some of the main areas of the game and some core gameplay. have been working tirelessly on the game the last few months, adding new features, quests, and areas to explore. Any ideas or suggestions? Send them to us on Discord - Zero
- Arcane Vale 0.0.3 update - 6 June 2022
Additions and changes - Added inventory to crafting menu Added variable sleep time to bed Increased move speed of Squirrel's Changed inventory behaviour to close item info after eating an item Improved swamp bubbles placement Improved water tile transitions Updated TweenGMS library Added new water pouch crafting recipe Sink can now be drunk from Bug fixes - Fixed footstep bugs Fixed black bars bug when unlocking an item in storage Fixed audio output volume bug Fixed quest log clicking area Fixed Myles hard crash - missing dialogue Fixed prison sleep cinematic bug Reduced all cooking times Fixed bug that did not allot equipment to be equipped over already populated slot when dragging Crafting items now drop in front of workstation Increased life of notifications by 40% Fixed bug that would allow you to get into prison in the hometown Tile targeting now only shows when placing objects Imp…
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