Binary Golf news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID1908380
- PriceNo longer available on Steam Store
- Release date2026
- DeveloperMoodyyaser
- PublisherMoodyyaser
- Parent gameNot available
Genres: Action, Adventure, Casual, Indie, Sports
Company pages: Developer: MoodyyaserPublisher: Moodyyaser
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Binary Golf Steam news
Binary Golf news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- burnout... - 31 August 2026
I started this game in April 2017; that's over 9 years of development. The beginning years weren't really taken seriously. I was in college, and this was a side project; I never really took time with it. I even started working on ANOTHER unrelated game during that time. It wasn't until 2021 that I actually went back and started treating it like a real project.The Steam page went up in 2022. Looking back at it now, it was awful: a screenshot for a capsule with a poorly drawn character on top of it, a trailer that didn't do the game justice. Some of you saw all that and still wishlisted anyway, and I appreciate you all for that.Development has been really slow and messy. I didn't know what to do with the game, originally, I intended to release the game with a level editor, and that's it; the community would take it from here. But I wanted an actual game, so I made 2 modes: Adventure Mode…
- Smarter Cosmetics & Environment Particles - 2 August 2026
Sup?I've released a new update with several quality-of-life improvements, visual polish, and changes to Assist Mode to make the game feel even better to play.🏆🏆 Trophy Equip 🏆🏆When you get achievements and unlock a new cosmetic, the game lets you try out this new cosmetic and automatically equips it for you.After you finish the current hole, the game will ask whether you want to keep wearing the new item or revert back to your old cosmetics.Now you don't have to go back to Character Select!!♿♿ Assist Mode Cleanup ♿♿I removed some of the assist mode options:Infinite StrokesMove Ball (you could move the ball anywhere on the map)Skip Hole (go straight into the next hole)Because they felt less like assists and more like cheat codes. However, I added a Skip Episode, but you don't get achievements for this specific episode; you can still get achievements if you actually finish the episode…
- Patch notes - V 0.7.9.5 - 31 May 2026
This update brings a round of bug fixes, new UI features, and a rework of assist mode based on feedback. Stats and scroll tracking are now live in the demo.Bug fixesFixed the "random" button in battle mode not working correctlyFixed multiplayer power meter bugs New featuresBosses now display red warning indicators before attacksAdded skip episode button for Assist mode (full game only)Trophy equip system added, with on-screen prompt when a trophy is earnedUnlocked achievement items now automatically equip to the playerSosta's angle now changes by holding the key instead of tappingAdded UFO in bonus hole (Episode 1)Stats & progressionAdded a statistics book in the episode select screenPlayer stats and total progress are now tracked and displayedScrolls are now implemented and accessible in-gameThe book is also clickableTreasure scrolls now show a "New entry added to your journal!" messag…
- Celeste Taught me Game Design Philosophy - 4 April 2026
This update is a big one. A lot of it came from your feedback, but honestly, a lot of it also came from replaying Celeste and asking myself: "why does that feel so good?" Almost every major change in this update traces back to something Celeste does that I wanted to bring into my game.Here's what's new.No More Lives: Explore FreelyThe old system used to give you 4 retries per episode. if you ran out of strokes and retries, and you'd have to restart the whole episode, or load from the premade checkpoints.That was a problem because this game has secrets, like Secret Coins hidden around every hole, and the X Letter, and the secret chest. A retry limit punishes curiosity, and that was not the intention.Now you can take risks and try to get these secrets, and you will NOT get worse results in the leaderboards btw. you just have to retry the hole if you run out of strokes.Assist ModeNobody as…
- Patch notes - V 0.7.7.0 - 11 March 2026
I've just pushed a new update to the demo with a lot of improvements based on feedback. Thanks to everyone who has been playing and leaving suggestions!New FeaturesRemoved the life system entirelyAssist ModeGame Speed controlInfinite StrokesInvincibilitySkip to next holeMove the ball freely (with button remap for this one)Profile system added - previously you had to pick a profile before the game even starts, now it's only for Adventure ModeV-Sync option addedSave & Quit option addedUI ImprovementsNew main menu layout based on player feedbackThicker outlines on main buttonsSelected menu button now clearly highlightedNew unified font system for improved readabilityImproved UI text across the gameBetter font support for different languagesAdded reminders for controls and abilitiesWishlist button added to the pause menu and main menuRemoved the wishlist button after hitting Exit buttonTime…
- Patch notes - V 0.7.4.0 - 17 December 2025
Hey everyone! I've been hard at work improving the game based on your feedback and my own playtesting. Here's what's new:Big UpdatesNew Trailer Released! Check out the updated trailer showcasing the latest improvementsBattle Grading System - Your performance in battles is now tracked and gradedVisual ImprovementsEnhanced image vibrancy for a more colorful experienceAdded environmental particles (inspired by Silksong) for more atmospheric levelsRemoved background transparency for cleaner visualsAdded character display in gameplay HUD (someone suggested to add reactive expressions and I'm working on that)Complete HUD redesign with streamlined tutorial interfaceGameplay & BalancingCourse 1 has been significantly rebalanced for better difficulty progression (multiple passes based on playtesting)Stroke counter now displays from Hole 1 (Tutorial)"Tutorial - Can't Fail" mode implemented for pl…
- UPDATE: TIME ATTACK MODE, VISUAL UPDATE!! - 27 November 2025
We'd like to thank you for those who participated in and watched the OTK event! Your support and enthusiasm were incredible, and we hope you had as much fun as we did. The energy from that event has motivated us to push even harder on making this game the best it can be.We've been hard at work based on your feedback, and today's update brings some of our biggest improvements yet. Here's what's new:🎮 New Time Attack Game ModeTime Attack - Speedrun through episodes with a dedicated timer and online leaderboard submissions to prove you're the fastest golfer around.Other Completed features to highlightGameplay Improvements:Damage numbers now appear on bossesNumber of targets left when hitTarget radar shows when idleLeaderboard displays when idleGrade HUD implementedImproved grading system overallX letter now collected after completing the holeReplay system with ghost replays (online viewin…
- Binary Golf is featured in the Winter OTK Games Expo! - 20 November 2025
We’re excited to announce that we’re part of the upcoming OTK Games Expo, where we’ll be showing off one last demo update of Binary Golf, with online leaderboards and visual improvements!OTK Games Expo will be on November 22nd at 12PM PT (3PM ET, 8PM GMT) and you can watch it live on the OTK Twitch channel HERE Or the OTK YouTube channel HERE at the same time!Want to tee off your excitement with fellow mini-golf maniacs?Join our Discord and follow us on social media @Moody_yaser, where you’ll be able to chip in on all our updates! Youtube Discord Twitter
- Character Passives, new capsule art! - 1 November 2025
Hey everyone!This month has been tough with all the preparation for Steam Next Fest, but it's over. Thanks to everyone for trying out the demo. I hope you liked it.Now let's talk about what's new:🎮 We have 12 Characters Each With Unique Passives!Khaled can shoot further with wide/tall tee shotsSosta has flexible tee shot guidelinesJack gets 50% cooldown reductionBatal receives +1 extra stroke...and 8 more unique abilities!You unlock a character after completing each episode🏆 Boss Fight Overhaul The Vacuumus boss fight is now more polished:Added trophy rewards after defeating the bossNew shield visual effect in the final attack phaseImproved vacuum outline and explosion danger indicatorsNow uses a 3-life system🔧 Technical ImprovementsMigrated course data to JSONBin for uploading online courses (solving our file size limitations)Enhanced save file systemNew player selection systemReduc…
- 🚀 Binary Golf Demo is LIVE for Steam Next Fest! - 13 October 2025
The wait is over! Binary Golf is now playable! 🎮If you love physics-based minigolf games, boss fights, or just miss the magic of Kirby's Dream Course, this one's for you.⛳ EPISODE 1 IS LIVEJump into the full first zone featuring:Physics-based golf with the curve plannerStrategic ability system (2 abilities in demo, 16 in full game)Epic boss fight at the endMultiplayer & Battle ModeLevel editor to build your own courses🎯 THE FIRST 48 HOURS MATTERWe're a small indie team and Next Fest is huge for us. Every play, every piece of feedback, and every wishlist helps us reach more players. If you enjoy the demo, adding us to your wishlist means the world! 💙💬 LET'S CHATWe'll be hanging out in the discussions all week! Share your:Feedback and suggestionsTrickshot clipsCustom levels you've builtQuestions about the full gameThank you for being here on day one. Let's do this! 🚀Download the demo…
- Workshop Hub & Preparation for Next Fest - 1 October 2025
🌐 Big News: Crossplay Workshop Hub is Complete!We just finished building the Workshop Hub for the full game - a crossplay user-generated content system where you can upload and download courses from players on any platform (Steam, itch.io, consoles - everything).Workshop Hub Features:🔍 Advanced search with 15 tags - find exactly the type of course you want📊 Sort by newest, most popular, or highest rated⏰ Time filters - today, last week, last month, or all time💾 My Courses & Favorites - manage your creations and bookmarks📸 Course preview thumbnails - see before you download🌍 True crossplay - share with everyone, regardless of platformWe're incredibly proud of this system and can't wait to see what kinds of courses you'll create. Easy beginner-friendly levels? Brutal impossible challenges (tag me to play them)? Puzzle-focused designs? The possibilities are endless.🎮 Steam Next Fest…
- Episode 6 Complete + Gearing Up for Next Fest - 18 September 2025
Hey Golfers! 👋This update is a little late, but it’s worth it – Binary Golf is heading back to the CST Factory, the same factory from the prologue, now bigger, stranger, and full of surprises.🎈 New AbilitiesLaser Ability – Fire a precise beam that ricochets off bumpers, taking targets and pressing buttons on its way. Wheel Ability – First seen in Episode 4, now expanded: roll faster, climb and slide walls, and even dash through water. ⚙️ Factory ObstaclesEpisode 6 is our most ambitious – designed to feel like a living Rube Goldberg machine. Expect gadgets, puzzles, and cause-and-effect mayhem:Electric Switch – Toggle obstacles like light poles, flippers, and gears… but only if you connect them with pipes in the level editor. Platforms – Ride platforms while still playing golf! They handle like platformer physics, and you can design custom patterns in the editor. Gears – Pick them up,…
- 🎉 Binary Golf is Part of the Steam Debut Festival! 🎉 - 8 August 2025
We’re thrilled to announce that Binary Golf is participating in the Steam Debut Festival from August 7-11! 🚀If you haven’t yet, now is the perfect time to check out our demo and experience what’s in store for this unique mini-golf adventure. 🎮👉 Demo Available Now! 👉 Event Page: Debut Festival Steam PageWhat to expect:Easy to pick up, hard to master game: Simple controls allow newcomers to jump in, while strategic depth keeps the game challenging for experienced players.Unique Gameplay: Plot your shots before and while moving, collecting targets unlocks unique abilities, offering more than traditional sports games.Battle Mode: Players choose characters with unique abilities to compete in who can collect targets the fastest, play against friends or AI.Level Editor: Players can create and share custom courses, adding infinite variety and community-driven content.We’re so excited to be…
- Episodes 4 & 5 completed - 31 May 2025
Episodes 4 & 5 – Into the Weird and the Fiery Hey everyone! Here’s your monthly peek into Binary Golf's development. It’s been a productive month as we push forward with the main story, focusing on Episodes 4 and 5. 🌋 Episode 4 – "The Volcano Trip" This episode introduces two major gameplay features: 🌀 Wheel Ability – Roll at an increasing speed, climbing and sliding through walls. 🚁 Helicopter Ability – Temporarily fly through the air, opening up new paths and helping you recover from tricky angles. In this episode, Batal travels with his uncle and two kids to a massive volcano for a field trip. The episode blends light-hearted exploration with early hints of danger as the environment grows more unstable the deeper you go. Episode 4 serves as both a transition and a test: players are getting more tools, but they’ll need to start thinking creatively to use them well. 🐉 Episode 5 – T…
- Creating Mines Episode - 30 April 2025
Hey golfers! It’s time for another monthly update on Binary Golf. This month, we’ve been hard at work digging deeper into Episode 3, and we’re excited to give you a peek at what’s coming! ⛏️ Episode 3: Nanoseed Mines Batal returns in an underground adventure filled with twists, turns, and tech-powered traps. The mines are packed with old machinery, mine carts, and pipes – a perfect recipe for chaos and fun, then he meet Zeinab, a nerdy inventor and friend of Khaled, who helps Batal navigate the depths. Expect puzzles, hazards, and new ways to play golf like never before! 💨 New Ability: Tornado Shot Take full control! The Tornado Ability lets you steer your ball directly while it’s spinning in a whirlwind, until the tornado ends. It’s perfect for weaving through hazards or lining up wild angles mid-flight. ⚡ New Ability: Shock Shot Blink and you're gone! The Shock Ability lets you telep…
- I Can’t Believe I Added This… (New Abilities, Boss, & More!) - 31 March 2025
Hey everyone! It's been a super packed month, with a ton of new environmental stuff getting completed as well as a bunch of new concepts, bosses, and powerful abilities -- so let's get into it! 🚀 Join the Official Binary Golf Discord! First things first: There is now an official Discord server! This is something I’ve wanted to do for a while, and now it’s finally happening. If you love Binary Golf and want to chat with other players, discuss strategies, share trick shots, or just hang out, this is the place to be. I’ll also be posting exclusive sneak peeks, behind-the-scenes updates, and taking feedback directly from the community. Want to help shape the future of Binary Golf? Join the server here: https://discord.gg/GCtX5uJf Episode 02's Plans Right after I uploaded the demo, which has Episode 01, I immediately began working on Episode 02. This next episode picks up right where the fi…
- Official Publisher Announcement - 21 March 2025
As a solo developer, I'm excited to announce that Binary Golf has officially partnered with indie.io! 🎉 This marks a major milestone for Binary Golf, allowing me to take the game to new heights and reach a wider audience. For those who may not know, working with a game publishing platform like indie.io helps indie developers like me focus on crafting the best gameplay experience while they handle all the behind-the-scenes magic. From managing store pages to creating marketing campaigns and making our game shine at events, indie.io has been a huge support! Binary Golf was born from my love of Kirby’s Dream Course but I made it more fast-paced, competitive, and with better boss fights. Why indie.io? Choosing indie.io as my publisher was an easy decision. They have a great track record of helping indie games reach new players and gain visibility, and their support means I can focus on del…
- February Update - 28 February 2025
Hello, everyone! This month has been very busy, and I’m excited to show you what I’ve been working on for Binary Golf: Episode 2: Sahara Forest Episode 2 takes you on an adventure with Batal, and his sister Hana, and their mom as they explore a mysterious forest, featuring 2 new Super Targets: The Teleporter: Summon a Tele Dot at the ball’s position then press (C) again to teleport back into said Tele Dot, destroying it in the process, you can also move the Tele Dot with arrow keys (horizontally only). This ability is a bit complex tbh, but the holes make it a bit simpler. The Fire: Move very fast for 0.5 seconds and float in mid-air then slow down and drop, this ability is difficult for sure, but still the holes in Episode 2 don’t require hard execution. New look for the Secret Warp Here is a comparison, for both warps: So, what do you think? Color Mode, Static Background Options To en…
- LAN Multiplayer Party - 31 October 2024
LAN Multiplayer Party Hey everyone! In this update, I wanted to add a multiplayer feature that allows friends to play but not on the same device, so I created a LAN (Local Area Network) connection. Here’s how things went. How it works To get started, I needed to set up a local client-server model. The plan was to have one device act as the “host” (server) and others as clients joining the game, the server also has a client on the same device so that he/she can play, so I had to: • Set up a server to broadcast a local IP. • Allow client devices to detect and connect to this IP. • Sync game data (like ball positions and actions) to ensure all players see the same thing. Challenge: Syncing Real-Time Data This has been a tricky part but not so much! But I had to synchronise ALL STATS from the players so that every connected player sees the same thing on their screen, and so I had to setup,…
- Adding secrets + visual updates - 2 July 2024
Hey everybody, I will be posting a devlog at the end of every month, this month we'll be talking about secrets. First off, what kinds of secrets should I add? Well, the first thing I thought of was secret treasures, like those rare items hidden from view or in tricky locations. Secret Coins The first secret treasure is this coin: This is a simple coin that you find hidden behind walls/bushes or in hard-to-reach places, like this: I put them behind walls or hard-to-reach places, but still, what do you get out of them? I haven’t exactly thought of anything right now, maybe I’ll add a secret shop later where you can purchase items using these coins. Alternative Exits They are great for speedrunners and explorers alike, think of Super Mario World, or Donkey Kong Country 2. But how exactly do I add an alternative exit for a minigolf game? when you can freely move the camera around and you MU…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 31 May 2026 | Patch notes - V 0.7.9.5 | 1833968530894792 |
| 2 | 11 March 2026 | Patch notes - V 0.7.7.0 | 1826992588589403 |
| 3 | 17 December 2025 | Patch notes - V 0.7.4.0 | 1819386365086924 |
| 4 | 31 October 2024 | LAN Multiplayer Party | 6146943657173909002 |
| 5 | 24 March 2022 | Colors are better now!! | 4258723269507744338 |
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