- 📢 Developer Update – New Game Mode/Map (Boss) - 10 April 2026
Hey everyone,Here’s what’s new in this update:New Game Mode/Map: BossThis new game mode gives players a new hard boss to fight every 3 minuets Aswell as handling the waves.Fixes & Improvements:Added scrap and fuel system.Added new boss type dino.Added new strong hold to protect. Fixed GPU spikes on loading.Fixed CPU spikes on loading.Fixed dinos movement to help them not get stuck.Fixed some overlapping sounds. Fixed turrets from not doing 180s around them to shoot at dinos.Fixed hit boxes on all maps. Thank you all so much for playing, supporting, asking questions, and giving feedback. It genuinely means a lot to us and helps shape these projects more than you realize.— Dev Team
- Now Playable on MacOS! - 1 April 2026
Hey everyone! MacOS support is here!Good news — you can now play Day of the Dino on Mac via Steam.Whether you're on Windows or Mac, you can jump in and enjoy the full experience. If you’ve been waiting for Mac support, now’s the time to dive in.If you run into any issues or have feedback, please let us know — we’re listening.Thanks for your support ❤️— Dev Team
- 📢 Developer Update – New Game Mode/Map (Scavenger) - 30 March 2026
Hey everyone,Here’s what’s new in this update:New Game Mode/Map: ScavengerThis new game mode/map plays just like normal survival, instead of buying the ending at any time you will need to complete the objective of collecting 10 fuel cans before having access to the portal area. Fixes & Improvements:Added X-Y mouse sensitivity settings.Added new dino types.Added new menu sounds.Fixed loading taking too long.Fixed sounds playing in pause menu.Fixed dinos doing 360s when player is dead.Thank you all so much for playing, supporting, asking questions, and giving feedback. It genuinely means a lot to us and helps shape these projects more than you realize.— Dev Team
- 📢 Developer Update – New Map (Crossroad) - 28 March 2026
Hey everyone,Here’s what’s new in this update:New Map: CrossroadThis new map is a soft remake of one of the first maps made for the OG version of this game, tight and open areas are all over the place. Find a good spot and SURVIVE!Fixes & Improvements:Added new UI for main menuAdded new dino spawn points to all maps.Fixed loading into some maps.Fixed lighting and updated to Unity v6.2Fixed some frame spikes on higher detailed areas. Thank you all so much for playing, supporting, asking questions, and giving feedback. It genuinely means a lot to us and helps shape these projects more than you realize.— Dev Team
- 📢 Developer Update – New Turret - 12 March 2026
Hey everyone,Here’s what’s new in this update:New Turret:3 buyable turrets have been added to each map to help with defending on higher waves. Fixes & Improvements:Added portal fx to dino spawns.Added new dino spawn points.Fixed game objects clipping through the ground.Thank you all so much for playing, supporting, asking questions, and giving feedback. It genuinely means a lot to us and helps shape these projects more than you realize.— Dev Team
- 📢 Developer Update – New Leaderboard - 11 March 2026
Hey everyone,Here’s what’s new in this update:New Leaderboard:Show off your survival skills with the new leaderboard (does not show if you buy the ending) survive as long as you for the community to see. Fixes & Improvements:Added gamepad controls for Xbox/PlayStation controllers.Added y-axis toggle for camera look.Fixed some sounds being too loud.Fixed steam connection dropping out sometimes when internet isn't as stable.Fixed dino spawns in some areas on all maps. Thank you all so much for playing, supporting, asking questions, and giving feedback. It genuinely means a lot to us and helps shape these projects more than you realize.— Dev Team
- 📢 Developer Update – New Flamethrower - 6 March 2026
Hey everyone,Here’s what’s new in this update:New Flamethrower:This new powerful flamethrower will bring the pain, get kills to build up the ability.Fixes & Improvements:Fixed dino spawns on both airbase and trench maps.Fixed airbase outside area for more movement options. Fixed camera controls from locking up somethings on higher rounds.Fixed reloading from overlapping sounds (changing weapon while reloading)Thank you all so much for playing, supporting, asking questions, and giving feedback. It genuinely means a lot to us and helps shape these projects more than you realize.— Dev Team
- 📢 Developer Update – New Map (Airbase) - 23 February 2026
Hey everyone,Here’s what’s new in this update:New Map: AirbaseThis new map brings more open areas with some inside areas to help with giving you the feeling of being in a destroyed city. Fixes & Improvements:Fixed reloading sound not playing.Fixed being able to leave match without dying.Fixed main menu background not showing the new map.Fixed credits not showing up to date info.Thank you all so much for playing, supporting, asking questions, and giving feedback. It genuinely means a lot to us and helps shape these projects more than you realize.— Dev Team
- 📢 Developer Update – New End Game - 21 February 2026
Hey everyone,Here’s what’s new in this update:New End Game:Added some end game context instead of the match ending once spending the points at the portal. Fixes & Improvements:Fixed sounds being loud and some not playing at all.Fixed start-up Ui to show if the game is loading or not. Fixed head bob not working after taking the first shot.Fixed weapon sounds from not playing.Fixed backend scripts from triggering while the game is loading to stop with crashing.Fixed main menu music from doubling up.Fixed player falling through the map in some areas.Fixed support tank from crushing the player if the player gets too far away from them.Thank you all so much for playing, supporting, asking questions, and giving feedback. It genuinely means a lot to us and helps shape these projects more than you realize.— Dev Team
- 📢 Developer Update – New Startup system - 21 January 2026
Hey everyone,Here’s what’s new in this update:New Startup System:This system is meant to help with making sure the game is syncing up with steam before loading levels. Fixes & Improvements:Fixed frame drops with higher graphic turned on.Fixed steam losing connecting and stopping achievements. Fixed weapons not always showing up after buying them.Thank you all so much for playing, supporting, asking questions, and giving feedback. It genuinely means a lot to us and helps shape these projects more than you realize.— Dev Team
- 📢 Developer Update – New Weapon (Gewehr 43) - 4 January 2026
Hey everyone,Here’s what’s new in this update:New Weapon: Gewehr 43This rifle has been added to help with higher rounds. Due to steam network problems the update will come out a little later. Fixes & Improvements:Fixed rebinds locking up the game.Fixed pause menu not pausing the game.Fixed wording on settings menu. Thank you all so much for playing, supporting, asking questions, and giving feedback. It genuinely means a lot to us and helps shape these projects more than you realize.— Dev Team
- 📢 Developer Update – New How to Play info - 27 December 2025
Hey everyone,Here’s what’s new in this update:New UI: UI has been updated to help new players know how to play. Fixes & Improvements:Fixed weapon spawns.Fixed some sounds not playing.Fixed lag spikes in game on later waves. Fixed random dinos from spawning under the level. Moved smg to starting room.Moved weapon table to old smg spawn.Thank you all so much for playing, supporting, asking questions, and giving feedback. It genuinely means a lot to us and helps shape these projects more than you realize.— Dev Team
- 📢 Developer Update – New Sounds - 13 December 2025
Hey everyone,Here’s what’s new in this update:New Sounds: Sounds have been added to shooting, melee, buying perks & weapons and all sounds can be turned off in settings. Fixes & Improvements:Fixed dino spawns getting stuck.Fixed pricing on perks not being correct.Fixed crashing on high waves. Removed some game files. Thank you all so much for playing, supporting, asking questions, and giving feedback. It genuinely means a lot to us and helps shape these projects more than you realize.— Dev Team
- 📢 Developer Update – New UI - 12 December 2025
Hey everyone,Here’s what’s new in this update:New UI: Weapon, ammo and buyable ui to help know when things running out or have been destroyed. Fixes & Improvements:Added textures to tinytims.Fixed spawn room dino spawns from not updating.Fixed spawn room props from blocking key pathways.Fixed spawn room weapons not spawning in.Fixed end game car not triggering the escape. Fixed getting under the map.Fixed getting killed after wave 45.Fixed dino wave text from saying "wave:" when the wave is overAdded 50 points after beating a wave and it goes up by 50 each wave completed. Added pause menu text to help tell you what each input field dose.Added new camera movement for hitting/getting hit.Fixed lighting doubling up in some settings and areas.Fixed fog settings on low graphics from showing.Added FPS counter/limiter (still getting worked on, can't be seen in game yet). Thank you all so much…
- 📢 Developer Update – New Companion - 10 December 2025
Hey everyone,Here’s what’s new in this update:New Companion: TinyTimBuyable tank that shoots at dinos for a set amount of time then goes on a cooldown. Fixes & Improvements:Fixed dinos animation(again).Fixed dinos getting stuck.Added lanterns around key buyable items.Fixed images not showing on some perks.Fixed points not giving right amounts.Thank you all so much for playing, supporting, asking questions, and giving feedback. It genuinely means a lot to us and helps shape these projects more than you realize.— Dev Team
- 📢 Developer Update – New Area (Front Trench) - 10 December 2025
Hey everyone,Here’s what’s new in this update:New Area: Front Trench Updated the front trench to be more playable. Fixes & Improvements:Fixed dinos not slinking up with animations.Fixed ammo box's from not spawning.Added more props to playable area.Fixed dinos falling behind trench walls.Fixed bolt rife first-person view.Thank you all so much for playing, supporting, asking questions, and giving feedback. It genuinely means a lot to us and helps shape these projects more than you realize.— Dev Team
- 📢 Developer Update – New Weapon (MG42) - 6 December 2025
Hey everyone,Here’s what’s new in this update:New Weapon: MG42With this high fire rate weapon every player will have more survivability at higher rounds. Fixes & Improvements:Fixed weapons not slinking up with animations.Fixed perk 4 from not doing anything.Added recoil to all weapons & melee.Fixed points UI not always showing up.Fixed weapons from clipping into the first-person camera.Thank you all so much for playing, supporting, asking questions, and giving feedback. It genuinely means a lot to us and helps shape these projects more than you realize.— Dev Team
- 📢 Developer Update – New Perks - 4 December 2025
Hey everyone,Here’s what’s new in this update:New Perks:Extra Life – Give yourself another chance to survive.Speedy – Move faster and outpace your foes.Endurance – Stay in the fight longer with improved health.Hunter – Damage enemies more efficiently.Fixes & Improvements:Fixed point text display issues.Resolved AI getting stuck in certain areas.Adjusted pricing on weapons & doors.Corrected invisible walls and map boundaries.Thank you all so much for playing, supporting, asking questions, and giving feedback. It genuinely means a lot to us and helps shape these projects more than you realize.— Dev Team