SPSTEAMPULSELIVE ANALYTICS
Frame - Portals on Steroids

Frame - Portals on Steroids Steam metadata

MechanicsDriven | Jan 11, 2023 | game

Released

0players observed · 23 September 2026 - 18:52:07 UTC

AdventureIndieStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak7
  • Units sold (VGI)1,140
  • Revenue (VGI)$14,071
  • Review score92% positive

Frame - Portals on Steroids metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak7
  • Units sold (VGI)1,140
  • Revenue (VGI)$14,071
  • Review score92% positive
  • Total reviews38
  • Release dateJan 11, 2023
  • DeveloperMechanicsDriven
  • PublisherMechanicsDriven

Genres: Adventure, Indie, Strategy

Company pages: Developer: MechanicsDrivenPublisher: MechanicsDriven

Top Steam chartsTop 100 gamesGame directorySteam Store page

Frame - Portals on Steroids Steam metadata

Frame - Portals on Steroids metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1916610/metadata
Steam Storehttps://store.steampowered.com/app/1916610/
Steam Communityhttps://steamcommunity.com/app/1916610
PCGamingWiki search
IGDB searchSearch IGDB for Frame - Portals on Steroids

Reviews, pricing, and metadata

Review summary

Positive

92% positive, 35 positive, 3 negative

Price and discount

$16.99

Platforms

Windows

Categories

Single-player, Full controller support, Family Sharing

Achievements

Not available

Platform releases
  • Steam 12 January 2023

Latest Steam announcements

  • Some Fine Tuning and a Security Update - 9 October 2025

    Recently Unity disclosed a security vulnerability effecting all programs made with Unity (https://unity.com/security/sept-2025-01). Version 1.11 of Frame was rebuild with a patched version of Unity. I recommend to everyone to use the latest version of Frame. Furthermore, there are these changes:More geometry in in level "75. Lowered Bridge". This reduces likeliness of player falling of the level. Removal of pointless geometry in level "64. Stuttering Elevator". There was a block as background for a speech-bubble. However, after a change that block lost its purpose. Small change to level "71. Small, Big, Small", to avoid unintended solution. In many cases I try to restrain myself from enforcing the intended solution. However, in this case I had the feeling that the level became a bit to easy and was more deserving of the name "Small, Big". Change to the way sound volume is changed with v…

  • Grab - 6 April 2024

    This update changes the behavior of objects, while they are grabbed and carried around. Friction is greatly reduced for objects that are held by the player. This means that objects can be dragged along the ground, if the player looks down and objects don't get "stuck" on walls. I hope this will improve the handling of carryable objects. If an object can be grabbed depends on the minimal distance between the object and the cameras position, now. Previously, it depended on the distance between the camera and the point on the object the player "clicked on". In other words, in previous versions whether an object could be grabbed depended on where on the object the player was clicking on. With the new implementation it depends solely on where the player is standing relative to the object. I hope this is more intuitive. An object "slips" away from under the player, if the player is holding th…

  • Minor Stuff - 2 February 2024

    The latest update includes these changes: The green frame in the credits no longer disappears when closed. Correction of grammar error in "94. Mirrored Translation". The periodic translation modifiers stack up correctly, now. This fixes some wrong behavior in "21. Movement is Relative". Refiddling of some parameters in "24. Up And Down". The platform is now less likely to slide away from under the player. Change to the way the maximal falling velocity is enforced. This avoids odd behavior when jumping into a frame, while the outgoing side is falling and smaller than the in-going frame side. Due to high demand (by which I mean two people who actually asked for something else) there is now a "sandbox level" available. Sandbox here just means a wide, open level with many objects in it and no goal. Tbh, I'm not sure how much this adds to the game, but maybe someone has some use for it.

  • A totally random link, posted without any ulterior motives. - 14 December 2023

    Thinky Awards There is no specific reason for linking this. Absolutely nothing is implied. You definitively shouldn't do anything. No implications at all. Nothing is suggested. On a more serious note: Thinky Games does some great stuff. So you might want to participate in their award-nomination process, no matter what your opinion about Frame is.

  • Lets Award Frames "Gameplay on Steroids". - 21 November 2023

    I mean, I'm not delusional enough to think Frame has a change of winning anything, since that requires a sizeable playerbase, which Frame (sadly) doesn't have. But that only means that I will be even more thankful for everyone (if there is anyone) who does give Frame a vote.

  • A Bit Of This And That - 4 November 2023

    This update includes the following changes: Added a "secret room" in the first level that allows to unlock all levels immediately. This is meant as a fallback for people who loose their save data and don't want to replay all levels. To make sure first time players don't find this room it is hidden away in a very obtuse way. The position of this "secret room" is shown during the level flight from the credits back to the first level. If someone is curious, here is a video showing how to unlock all levels: Unlock All Levels Button . Added a collider to prevent falling through the floor in level 85. Increased distances between levels 72, 73 and 74. Previous Distances where to small, so that one could jump to the previous level. The solution is shown in the menu, only if player confirmed to do so. Previously, the solution in the menu was shown one step to early. Minor change to level 92 to a…

  • Update for the coming realease of "Negtive Scaling DLC" - 6 September 2023

    This update contains only changes for the upcoming DLC. Here are the finishing touches that were made: Frame rendering works correctly during closing animation, even if the frame was closed by adding/removing a mirror clamp. Mirror-clamps can be added to and removed from frames that are connected with themself. Level-transition from mirrored state is seamless. Fixed uv-mapping issues in level 93. and 94. The arrow and icon on the moving platform in level 92. clip correctly. Avoidance of unintended solutions in levels 92. and 95. Small playability improvements for levels 92. and 93. Solved rendering issue in level 90. Fix for wrong clipping of hint-machine-text when that text is mirrored.

  • Menu doesn't break when mapping mouse movement to jump. - 10 August 2023

    I don't know why you would do that.

  • Mouse Axis Is Rebindable. - 10 August 2023

    This quick fix is necessary to allow inverted mouse movement.

  • Another Tiny Update - 7 August 2023

    Only these changes: Minor change in level "41. Keep Things in Order". The level is basically the same, but an unsolvable state is avoided. Correction off dispicable speling error witch maded HVAP very angry. Complete redesign of level "23. Translate to Rotate". In the past I tried to fix the level several times. But complains about specifically this level kept popping up, which maybe means that the basis of the level is flawed. So I decided to substitute the level with something new. The new level builds on the same idea, but its layout is more concise. So I hope it will be more fun to play. Curved jump that trivializes level "56. Carryable Gravity" is no longer possible. Small changes in level "59. Again, Again" and "65. Branching Paths" to clearly show that a jump that doesn't work really doesn't work. Avoidance of unintended solution in level "63. Stuttering Elevator". Small change t…

  • New DLC "Frame - Negative Scaling" Now Available for Beta Testing - 3 August 2023

    The DLC is currently in open beta (open for everyone who owns the main game). So give it a try and if you want to you can suggest level-design improvements, report unintended solutions, give an idea for another level. Or whatever feedback you want to give (if you want to). Just visit the DLC's store-page and look at the section "Early Beta Access" for more details how to install the beta and a list of known bugs.

  • A Tiny Update - 28 July 2023

    Nothing major, just these few changes: In addition to the next/previous weapon buttons there are also buttons to select guns directly. For the base game with three guns this isn't that important. However, it made sense to implement it for the planned DLC with four guns. So, since I implemented it anyway, there was no reason to exclude this feature. A change in a previous update had the effect, that spheres that can be carried did not have a perfectly round collision shape. Fixed. I was made aware that the solution-instructions for level "47. Infinite Translation" were unclear. So I added some explanation to make it (hopefully) easier to understand. Small change to level "57. Gravitational Freedom" that avoids an unsolvable state.

  • Le Fromage - 15 April 2023

    Let's keep this short: Small changes to levels 3, 29, 37, 82, 83, 84, 85 to prevent (or disincentivize) unintended solutions. Fixed uv-mapping issue in level 28. A small force is added to character-controller, if it is stuck in a frame with gravity pointing towards the frame on both sides. I hesitated for quite some time to add something like this, because I consider it important to have consistent rules (consistent physics in this case). However, only a small force is added under very specific circumstances. So most players probably won't even notice, but it might prevent an annoying reset here or there.

  • A Few Small Things - 5 February 2023

    This is a pretty small update, so the list of improvements is quite short: Adjustments to levels 80 and 85 to avoid unintended solutions. Correction of typo in level 80. It is no longer possible to look around during level transition if the menu is open. Closing the menu with the esc-button works during level transitions, too. Adjustment to level 23 to prevent people from reaching a messed up/unsolvable state. It is still possible to mess up the level. However, with the changes messed up states should only be reachable if the player tries hard and intentionally to do so.

  • Post-Release Update 2 - 25 January 2023

    These are the changes in this update: The black arrows, indicating movement, look a bit different. The handles, indicating that an object can be grabbed, look different (and should now be easier to recognize). Changes to the script guiding carried objects. Prop flying should be way more difficult, now. Size of black arrows change size, when pointing at an object and pressing show-connection-button. Should make it easier to acknowledge their existence. Changed the default binding of show-connection-button from h to f. I hope this button being physically closer to the other buttons will incentivize players to spam that button more. Some changes to levels 21, 24, 26, 28, 29, 36 to avoid unintended solutions. Some changes to levels 18, 23, 28, 43, 55 to improve playability.

  • Quick Post-Release Update - 18 January 2023

    All in all the release went smoothly. However, I guess it is inevitable that there are always some things that need fixing. Small changes to levels 13, 17, 20, 21, 23, 66, 74, 82 to avoid unintended solutions. The apply-button in the graphics-options starts blinking if values are changed. I hope this will help people understand that changes in that menu need confirmation. The volume of the UI-sounds now scales with the sound-volume slider. The key-bindings in the third row aren't reset anymore, when the level is resetted or completed. The name of a level is briefly shown after a level transition. The instructions (tutorial-boxes) blink, now. I hope this will help players to not miss them. In some parts I added some text additionally to the instruction-symbols. In some cases the symbols just aren't descriptive enough. Control is not given back to the character during reset or level-trans…

Patch notes and updates

S.noRelease datePatch nameGID number
19 October 2025Some Fine Tuning and a Security Update1813041031203029
26 April 2024Grab5756237364316659116
32 February 2024Minor Stuff5582843074945849072
44 November 2023A Bit Of This And That5288974951213476111
56 September 2023Update for the coming realease of "Negtive Scaling DLC"5141476355679555539
610 August 2023Menu doesn't break when mapping mouse movement to jump.5839532486212146143
710 August 2023Mouse Axis Is Rebindable.5839532486212052696
87 August 2023Another Tiny Update5124585319864981308
928 July 2023A Tiny Update5124584686249348647
1015 April 2023Le Fromage6539831519492349040
115 February 2023A Few Small Things5035622743890556388
1225 January 2023Post-Release Update 25035622109506737127
1318 January 2023Quick Post-Release Update5035621474408376357

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1916610
Live current players0
SteamPulse tracked peak7
Live count (today's peak floor)0
Price$16.99
Free to playNo
Discount0%
Original price USD$16.99
Current price USD$16.99
Release dateJan 11, 2023
DeveloperMechanicsDriven
PublisherMechanicsDriven
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent92%
Positive reviews35
Negative reviews3
Total reviews38
Steam recommendationsNot available
AchievementsNot available
Average playtime forever912 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1916610/

Short description

Frames are devices that can stitch two parts in space together. And they can do much more: They can move, change size and gravity of objects and appear in any size or number... All these mechanics are used to provide mind-bending levels in this logic-based physics-puzzler.

About this game

Frames work like every other door frame: you go through them and then you are somewhere else. The only difference is that with frames this "somewhere else" can be anywhere, discontinuities in space included . If anywhere should be somewhere else frames can be move d. If something is in the right place, but with the wrong size frames can change the size of objects. And if something falls in an inconvenient direction frames can change gravity of objects. And frames can do even more: The ubiquitous cubes and activation buttons. A "Paint Gun" allows to dynamically open and close frames. A "Light Gun" that changes how objects interact with frames. Frames can have any size and appear in high numbers. All features of frames are implemented in the most general way possible and cooperate with each other. No scripted events, no restrictive special cases. All this results in a staggering number of puzzle-possibilities and the carefully crafted levels make sure to use them to the fullest in this logic-based physics-puzzler. Other features are: A story almost as complex as the game mechanics. All mechanics are explained "intuitively" through level-design without the need of explicit tutorials or text. 95 levels (including free DLC). Every single level exploits a different aspect of the mechanics. No filler, no repitition. A hint mechanic, so you never get stuck. Full support for mouse/keyboard and controller with freely configurable inputs. Thinking with portals is easy. Now, try thinking with frames.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
28Full controller support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $16.99
  • Highest observed: $16.99

Frame - Portals on Steroids's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $16.99, the highest is $16.99, and the first visible tracked price is $16.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Frame - Portals on Steroids's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $16.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $16.99. The latest run records $16.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $16.99
  • Current list price: $16.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Frame - Portals on Steroids at $16.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$16.99$16.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $16.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$16.99$16.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $16.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$16.99$16.99No discountSteam Store

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