- Crimson Dawn - Game Release! - 11 April 2023
Gamers, get ready! The time has finally come! Crimson Dawn is officially releasing from Early Access TODAY! We want to extend a huge thank you to our amazing community for their support during Early Access, you have helped us shape this game into something truly special. Now, let's jump into the fray! With endless waves of enemies to fight, the ability to recruit mercenaries, and upgrade weapons and spells, Crimson Dawn will put your survival skills to the ultimate test. Don't wait any longer, get your copy of Crimson Dawn! Take a look at our release trailer here Not yet happy? Take your chance and win one of 10 Steam keys for Crimson Dawn by entering our Gleam Raffle Here! You can always discuss your experience with the game and report bugs on our Discord server: https://discord.gg/N4Arfz7UqH We will keep reading your feedback and do our best to provide you with hotfixes and new conten…
- Crimson Dawn - Leaving Early Access on 11.04! - 4 April 2023
Attention everyone! We are thrilled to announce that Crimson Dawn is leaving early access on 11.04! And we couldn't have done it without the awesome support of our community! We just wanted to say a huge thanks to all our awesome supporters out there, your support and encouragement have been a constant source of motivation, and we couldn't be more grateful, can't wait to share our upcoming release with you all! If you haven't already done so, join our community now and stay tuned for the release of Crimson Dawn! You can always discuss your experience with the game and report bugs on our Discord server: https://discord.gg/N4Arfz7UqH We will keep reading your feedback and do our best to provide you with hotfixes and new content as soon as possible.
- Update #4 – Map Bosses, Massive Balance Changes and Improved Optimisation! - 8 March 2023
Hey fellow adventures! It has been a while since our last update and this is the best time to introduce the new Crimson Dawn in-game changes. In update #4 we once again focused on improving the game balance and optimization to bring you the most comfortable and enjoyable experience. The new balancing changes, affect not only the current classes but also weapon power. We have also reworked the progression system by reducing the total amount of resources required for upgrades and by speeding up the time needed for the unlocks. We have changed the last mission on each of the three maps a bit. Now, at the end of your run, you will encounter a challenging boss fight with unique special abilities. 👾 Map Bosses 👾 There are now special bosses to fight as the last mission of our 3 maps: Wasteland, Mystic Meadows, and Town of Madness. These bosses will use special attacks which you will have to…
- Winter Major Update #3 – New Map, New Class and New Weapons! - 22 December 2022
Hey everyone! It's been more than two months since Crimson Dawn was released in Early Access and It's hard to convey how much your support motivates us to continue creating new content for the game and improve its mechanics until the very end of this year. May this holiday season brighten you up with happiness, joy and good cheer with the last Major Update of this 2022 year. This Update is dedicated to Winter and Christmas themes and brings you a new map, class, and two physical weapons. 🌟New Map: Town of Madness🌟 Are you courageous enough to enter the Town of Madness and face the hordes of the undead? Enemies on this map act instinctively by huddling in groups, so you will encounter unique spawn patterns that require you to be strategic and search for the best combinations of weapons and attributes. How to unlock: New map will be available for exploration once you complete the 4th mi…
- Update #2 – New Class and New Weapons! - 7 December 2022
Hey everyone! It's been now almost 3 weeks since our last update and due to a recent Covid illness, we had to slightly delay the date as well as the amount of planned content for the current Crimson Dawn major update. That's why now we are so excited to finally share something brand new for your adventure in the game. New Class: Druid Become a protector of nature, a master of ancient magic with increased resistance. The Druid can equip any weapon in the first slot, but only magic weapons in the second. Druid is tougher than the rest adventurers, he has a tendency to get more healing and the potential to gain the highest defense level. Special ability: For every 10 damage taken, defense increases by 1% up to a maximum of 80%. How to unlock: Druid class will be available for hire in the tavern once you complete the 3rd mission on Mystic Meadows map. New Weapon: Roots Shoots roots through…
- New Artefacts, Weapons Sound Effects, Damage statistics and more - 18 November 2022
New Changes 1. New Artefact: Explosive corpse. When your weapons kill an enemy, there is a chance that it explodes the corpse and deals damage in the area around it. Unlocks by completing 2nd Mystic Meadows mission. 2. New Artefact: Haste aura. Character gets bonus movement speed for each enemy within a range. Unlocks by completing 3rd Mystic Meadows mission. 3. Sound effects for all existing weapons are added to the game. You can always change the volume or disable these effects in the game settings. 4. Statistics on how much damage each weapon deals per run. You can see it in the rewards menu after the run is over. 5. By pressing pause during the game, you will see now all the interface elements, including current attributes, weapons and artefacts, resources, etc. ____________________________________________________________________ This update is a part of our Content Roadmap 2022, pl…
- Steam Achievements, Progression Reset, Chest Reroll Mechanic and more. - 11 November 2022
New Changes 1. When playing Crimson Dawn you're now able to unlock 60 unique Steam Achievements to get even more fun from the game. 2. New Progression Reset feature allows to refund all spent materials, currencies and revert all blacksmith upgrades or characters abilities which will be locked again. However refund feature will keep purchased characters and all map goals that were achieved before. Refund button can be found in the bottom right corner of the both blacksmith or characters menus. 3. Meet improved Drop Chest mechanic and add new Chest Reroll system. Now different items will fall out of the chest with a certain probability. We tried to make the mechanics more diverse so that you have a choice between artefacts, weapons, instant level-up or additional resources. Reroll system allows you to renew the offered rewards once per each chest. 4. Visual Spear weapon improvements made…
- Controller Support, Cloud Saves, Combat Effects Transparency - 4 November 2022
Hey everyone! 1. Crimson Dawn now has Controller Support: Xbox 360/One, PS4 DualShock/PS5 DualSense, Steam Controller and more. 2. Combat effects transparency slider make it easier to see the environment during fights with a large number of enemies, you can find it in options menu. 3. Steam Cloud Saves added to the game. make sure you check on "Keep games save in the Steam Cloud for Crimson Dawn" in your Steam Library properties. This update is a part of our Content Roadmap 2022, please, check it to find more information on the next updates releases. https://store.steampowered.com/news/app/1919720/view/3367030202034272137 You can discuss your experience with the game and report bugs on our Discord server: https://discord.gg/N4Arfz7UqH We will keep reading your feedback and do our best to provide you with hotfixes and new content as soon as possible. I hope you will continue to enjoy and…
- Content Roadmap 2022 – Sneak Peek! - 28 October 2022
Hey everyone! We are still hyped by the amount of your feedback and suggestions that show how strong our community base is. We do not want to keep you waiting and are ready to share our plans for further Crimson Dawn content updates until the end of this year. Future content Roadmap November 22 New map; New character; New weapon; New artefacts; Character’s & Blacksmith’s progression reset; New types of enemies; In-game achievements Weapons sound design effects rework; Controller Support and Key rebinding; Cloud saves; More in-game and UI changes. December 22 Weapons evolution system; New map; New character; New weapons; New artefacts; In-game wiki collection; New Modes for the current maps; Run statistics; More in-game and UI changes. Even though development requires a lot of effort, we will try to update the game as often as possible. But please keep in mind that the information above…
- Hotfixes - 21 October 2022
- Madness zone arrow is not always correct; - Abandoning a run while in a shrine zone will carry over the shrine debuff to the next run; - Knights Armor and Sniper's Bracelet Artifacts get unlocked on the wrong Forest map; - Sound gets excessively loud on switching characters; Please continue enjoying Crimson Dawn and join our Discord to give us more feedback: https://discord.gg/Ywdx279q
- Update #1 – New 11 Languages, New Map and Soundtracks and Other Balance Changes! - 20 October 2022
Hey everyone! We are very excited to present to you the first major update for Crimson Dawn. New Languages We’ve got a lot of feedback from players about the importance of playing the game in their language. Since it is very important to us to give as many players as possible a chance to enjoy the game, Crimson Dawn now officially supports the following languages: English, French, German, Italian, Polish, Portuguese, Spanish, Turkish, Russian, Korean, Japanese and Simplified Chinese. New Map: Mystic Meadows Experience a new chapter of the adventure with the new map ‘Mystic Meadows’. Take on five new missions, unique monsters and bosses! Arm yourself with new artefacts that increase your character’s stats. Also, a new mechanic called ‘Madness Zones’ was added to the game. During the fights, you will come across randomly generated zones with special debuffs. Each of these zones has a goal…
- Dev Update #1 - Announcement - 12 October 2022
Hi everyone! It’s hard for me to describe my emotions over the past few days. Crimson Dawn has received an incredible amount of feedback since it went into Early Access and I’m very happy to see how players are enjoying the game. I’ve read all your feedback, and you may have noticed the recent small hotfix. Now I’m very pleased to announce the first big update, which will be added to the game next week: • Support for 11 more languages. • New map with different environments and enemies. • More rebalancing, considering all the feedback we got so far. • UI improvements, for example, Hub improvements that make it easier to understand game progression mechanics. • Working on a new soundtrack. • and more Please don’t forget that you can find a more detailed roadmap for the game in the Early Access post. Remember to follow our Discord channel to be a part of an amazing community. Thank you for…
- Hotfixes - 11 October 2022
- Fixed a bug with the endless resurrection. - Fixed the localization for sorceress description. Join our Discord to give me more feedback: https://discord.com/channels/948973846000701571/948975050722246688
- Crimson Dawn - Early Access Released! - 10 October 2022
Hey everyone! Finally, the moment I've been waiting so long for has arrived. Crimson Dawn now is available in Early Access! I'm incredibly excited to finally share the result with you. The current state of the game is fully playable and even though It still requires polishing, I feel that we are now on the right track. What is especially inspiring are the thoughts on what the game could be after all of your feedback. I believe that players will try to find new playstyles or builds that will help me to improve the balance even more. The next steps for upcoming updates will be focused on adding new content, including a new map, enemies, bosses and weapons of course. Also I'm on the way to add new languages and controller support. Therefore, new styles of play will not be far away! The development process was a huge challenge and I'm so appreciative to my CRD discord community and everyone…
- Game mechanics showcase and developer letter. - 17 March 2022
Developer letter Hello everyone! Thank you all for the attention to my game and for adding it to the wishlist, for providing the interest and all kind words, it means a lot for me! In the beginning of work on this project I thought it will be a very small game, an experiment for myself and a test of my dedication. And while it is still a test of my dedication, the game grows into something bigger than I expected, and I feel very excited about it! A lot of different game mechanics have come to my mind and I use all my experience as a game developer and a gamer to make Crimson Dawn fun and worth playing. That is why I am going to move the release date a little further, to increment all features that I feel the game needs. Also I am changing my focus for the Early Access release. My main goal now is to add and polish more mechanics, even if some variety of characters, weapons, or spells wi…