SPSTEAMPULSELIVE ANALYTICS
Ponchoman

Ponchoman Steam metadata

Axias | Mar 15, 2022 | game

Released

0players observed · 22 September 2026 - 03:59:36 UTC

ActionIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)3,270
  • Revenue (VGI)$2,417
  • Review score99% positive

Ponchoman metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)3,270
  • Revenue (VGI)$2,417
  • Review score99% positive
  • Total reviews105
  • Release dateMar 15, 2022
  • DeveloperAxias
  • PublisherAxias

Genres: Action, Indie

Company pages: Developer: AxiasPublisher: Axias

Top Steam chartsTop 100 gamesGame directorySteam Store page

Ponchoman Steam metadata

Ponchoman metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1919750/metadata
Steam Storehttps://store.steampowered.com/app/1919750/
Steam Communityhttps://steamcommunity.com/app/1919750
PCGamingWiki search
IGDB searchSearch IGDB for Ponchoman

Reviews, pricing, and metadata

Review summary

Very Positive

99% positive, 104 positive, 1 negative

Price and discount

$0.99

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 15 March 2022

Latest Steam announcements

  • Underbarrel weapons and new parts - 1 - 15 August 2023

    It's a sweet update for those who are tired of just shooting. Now you can choose and use weapons underneath the barrel. Like Flamethrowers, grenade launchers, and chainsaws Other than that, rifle grenade, tactical flashlights, etc I've added a lot of parts to make cursed gun A lot of other parts were planned. Unfortunately, I don't have much time to work. So I updated what I implemented right away. And I have an exam for a licensed real estate agent at the end of October. Maybe no-update season will come again soon. But, I'll do adjustments or hotfixes when I have some time.

  • Fixed pathfinding bug - 23 July 2023

    A serious bug was reported that the game freezing. This is due to the game maker's recent update It was also my problem. I didn't put the environmental elements in the grid for a couple of reasons This made the difference between ponchoman and creature where they could go. It's easy to understand when you think of chess. ponchoman moves freely, but creature moves in a compartment separated by 12x8 pixels. If one environmental elements exist halfway across two spaces ponchoman can go, but creature can't. This led to an infinite loop of the path algorithm Eventually, game freezing. In order to fix this problem, the collision of environmental elements generally revised and some of them have been re-made. The map has also changed slightly.

  • Optimization - 12 June 2023

    The hard nut that I've been thinking about for months has finally been solved. Now the game won't slow down or stutter. With this optimization, the maximum number of creature is 100. It's doubled than before. So it's going to be harder to survive The trick of being stuck in a corner won't work anymore. To correct the level of difficulty Several weapon parts updates are also scheduled. (Grenade launcher, flamethrower, etc)

  • Key binding - 3 March 2023

    You can now change game's control keys to suit your taste. You no longer have to whine that the reload key is a mouse wheel.

  • Dash is no longer mouse-oriented. - 11 February 2023

    Instead, do it in the direction of the keyboard (moving direction). The name was also changed from Dash to Dodge.

  • New creatures - 9 February 2023

    I added 5 new types of creatures to the game. Each has its own unique ability, just like stock special creatures. It's expected to be more difficult to survive than before.

  • Font change and HUD improve - 15 January 2023

    I have accepted countless feedbacks that stock font is unreadable. HUD has also changed a little more intuitively. And there is other change, the additional round will no longer be inserted during reload. Instead, by pressing the reload key twice quickly, you can immediately insert it into the chamber.

  • Creature AI improve - 25 November 2022

    Creatures no longer line up in an orderly fashion. With this patch, the Creatures will try to form a group in a true sense and surround the player. If a new kind of Creatures is added in the future, it will definitely be harder to survive than before.

  • More and more parts - 17 November 2022

    It's been a really long time. As previously announced, there has been no update since I was taking the test. Unfortunately, the test failed by a few questions. This patch has a number of parts that can change the directional of the rifle. (Gatling, Quad Barrel, etc.) Also physical effects of shells and throwbacks, reload sounds, and compatibility indications between parts I've finished all sorts of course Rather than listening to the explanation, I recommend you try it yourself. There are many experimental parts, so sometimes fatal bugs can occur I will try to fix it as soon as possible.

  • About the update - 13 August 2022

    I apologize for the lack of recent updates At the end of October, I have a big test called a real estate agent I'm so focused on studying that I don't have much time to invest in update I promise you that there will be frequent updates when it is over, regardless of whether you pass the exam or not. Currently, I've implemented low noise, recoil barrel like VSS and multi-barrel like mini-guns. Besides that, I'm going to add various parts to the next update.

  • More parts and critical chance - 15 June 2022

    bipod, helical magazine and laser sight are added. You can check the detail in the in-game. Laser sight is a modified item(gadget) of rifle added with this patch. Critical chance is the probability of doubling the damage to bullets except pellets It can be raised with optic and gadget modifications. This patch is a very small. In the near future, there will be more parts, creature and convenience patches like key bindings I am currently studying a random map generation system. I'll try my best to introduce it into the game

  • Graphic update - 31 May 2022

    The long and long work is over. Now Ponchoman resolution has been double. You can feel a much more detailed description. This is not the end of the update. There will be some adjustments in the future and I promise there will be additional content. The store page image will be modified shortly.

  • Graphic update status report - 2 - 27 May 2022

    It's been a long time since I've posted last news. I've finally finished working on the decorations that will be applied to the game. I did really hard work and I think It will bring a big difference in the game. Honestly, it doesn't feel that much changed. I'm currently applying it to the game and will try to finish the work within this month as much as possible.

  • Graphic update status report - 1 - 5 May 2022

    The resolution has doubled, so it became more detailed The Creature is no longer a moving pixel fragments. This was the first image I had in mind, and I'm satisfied that it came out better than I thought. The update is still a long way off but I'll get it done as soon as possible.

  • Graphic update in progress - 28 April 2022

    As you know, ponchoman is a low-resolution pixel game. It's minimalistic. But I feel limited in expression. So I'm trying to double the resolution. This work will take as little as a few days The update will take place within May at the latest.

  • Active item and status system - 7 April 2022

    It's been a really long time since I've updated it. Ponchoman can now use something called an active item. Active item has only very basic things like throw-in, medicine, and I'm going to add items later. And from now on, what you get from the Choose system is no longer replaced by the current state. Which means that once you choose, you'll never reappear in the Choose system again The Tab key opens the Status to allow for replacement as if it were an inventory. I've tried, but I recommend that you refrain from using it if there are problems because bugs or unintended things may occur. But I'll solve it quickly.

  • About future updates - 1 April 2022

    Many say that game content is consumed too quickly. I'm also aware of that and I'm trying to improve it. Ponchoman has a lot of updates coming up. I'd like to share a few things with you now. First of all, I'm currently introducing an active item. Active items can be used as throwing weapons, such as frag grenade, flash bang and molotov. It can also be auxiliary equipment, such as adrenaline syringes and first aid kits. And the bullets and parts chosen by the choose system... It's no longer a replacement method, it's added to the inventory. I'm trying to make sure the player can press tab at any time to replace it. I also want to add key settings for players who are experiencing a lot of inconvenience due to key placement. And this is something I'm still thinking about, I'm trying to fix the basic game system to reduce the repetitive and boring feeling. For example, new maps and mobs. I…

  • Choose UI improvement - 23 March 2022

    Since its launch, it has received many reviews for its poor explanation of choose. So I've made a big improvement in the UI, allowing players to know exactly what the results are based on their choices.

  • New ammo type 'caliber' - 20 March 2022

    With this patch, ammo type caliber has been added. The existing ammo type was gauge. If it was like a shotgun, Caliber is close to a rifle. Adding caliber does not mean removing gauge. When you start the game, you will choose either caliber or gauge randomly. Related patch Semi-auto and full-auto have their own advantages. The semi-auto does not spread out and can be launched faster than the full auto if rifle is modified mainly for recoil control. Full-auto has a spread, but it can be reduced rifle is modified mainly for recoil control and provides fast fire speed.

  • About the update log - 19 March 2022

    I apologize for not posting an update log every time I update. This game is my first work and there are a lot of issues to solve. Since its release, it has been patched almost in real time. So it's hard to write them down every single time. I fully understand your confusion about this. I changed the way the version is written. ex) 1.06 > 220320 (date) For large-scale patches that significantly add content to the game, I decided to post an update log. Once again, I really apologize for the lack of game development and management.

Patch notes and updates

S.noRelease datePatch nameGID number
125 November 2022Creature AI improve4836332027659154438
215 June 2022More parts and critical chance4480533160882149315
323 March 2022Choose UI improvement4258723269505470649

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1919750
Live current players0
SteamPulse tracked peak5
Live count (today's peak floor)0
Price$0.99
Free to playNo
Discount0%
Original price USD$0.99
Current price USD$0.99
Release dateMar 15, 2022
DeveloperAxias
PublisherAxias
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent99%
Positive reviews104
Negative reviews1
Total reviews105
Steam recommendations104
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1919750/

Short description

Kill the creatures and upgrade your weapon to survive as much as you can.

About this game

Ponchoman is roguelike(maybe not) top down(also maybe not) shooter hack and slash game. In a world where everything you see is fading away, the ponchoman you'll control have to shoot and kill the creatures and survive. But don't worry. The more you kill creatures, make rifle more powerful. And before you know it, you're gonna find yourself doing the pleasure of slaughter, not the stupid struggling of survival. There's no goal for this game. You just have to kill one more creature than before. Praying doesn't help at all.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany16Drastische Gewalt
igrs18Kekerasan Horor

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.99
  • Highest observed: $0.99

Ponchoman's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.99, the highest is $0.99, and the first visible tracked price is $0.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Ponchoman's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.99. The latest run records $0.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.99
  • Current list price: $0.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Ponchoman at $0.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.99$0.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.99$0.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.99$0.99No discountSteam Store

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