- Help Us Save MTION - 10 September 2025
Hi everyone,As you know, mtion has been shut down. Running the servers wasn’t sustainable. That was a tough moment for all of us. But your response after the shutdown made one thing clear: this community doesn’t want the story to end here.Today, we’re launching a crowdfunding campaign to revive mtion as a fully offline edition, one that lives forever on your machine, with no servers and no shutdown risk.👉 Back the campaign now: https://www.indiegogo.com/projects/mxm-vtubing-virtual-production-tool-reimagined/This campaign is the only path forward to keep mtion alive in a new form. And the first 48 hours are critical. If we can hit 50% of our goal by Friday, the platform will boost visibility so more creators discover and back us.If you’ve ever built, streamed, or played with mtion, now’s the moment to stand with us. Without this campaign, mtion ends here.💜 Thank you for being part of…
- 💜 Thank You, and What’s Next - 8 September 2025
Hi everyone,Last time we posted here, it was to share the sad news of mtion’s shutdown. But something incredible happened.What we didn’t expect was the outpouring of support from the community after our announcement. Your messages, stories, and encouragement made it clear: the spirit of mtion should live on.That’s why we’ve been working on a way to bring back the tools you loved in a form that will last forever. We’re creating a fully offline edition of the software, so that once you have it, it will always be yours, no servers, no shutdowns.🚀 The Future Starts SoonIn just a couple of days, we’ll be launching a crowdfunding campaign to make this offline edition a reality.Day 1 support is critical: if we reach 50% of our funding goal in the first 48 hours, the platform will boost visibility and help us reach more backers.Even small contributions or just sharing the campaign will make a…
- Shutting down August 15th - 4 August 2025
Hi everyone! We have an important update on the future of the software.
- Small Patch #64 Fix launcher object tags - 25 July 2025
Hi All! Quick fix in. We updated the tag system for the launcher so that they no longer automatically tag objects with "external trigger" when using external APIs.- mtion team
- The 3D Stream Avatar Update - 16 July 2025
The Stream Avatar 3D UpdateHi everyone, we have an awesome update that adds some functionality into the app with some nice bug fixes and minor improvements. Object Cloner ObjectIn this update, we introduce the "Object Cloner" which as the name suggests---clones objects! This can be used to duplicate objects in the scene, from rubber balls to avatars. What's cool is that this can be hooked up to chat commands or mix-it-up to get chat users into the scene as an alternative to the existing multiplayer feature!On the node graph, you can "Tag" objects by passing in Text, this could be for naming things or if you want to dynamically add usernames to objects for chat commandsLauncher UpdatesWe updated the launcher similarly to the Object Cloner, enabling you to tag objects or have chat commands display usernames above launched objects. Stream Avatar 3D TutorialBelow is a quick overview on how…
- Small Update #63 Fix issue when creating groups / folders - 5 July 2025
Hi Everyone! Quick fix in. Fixed an issue when grouping and creating folders. - mtion team
- Small Patch #62 Update enable/disable functionality for website displays - 3 July 2025
Hi Everyone! - We updated the functionality of the Website displays. When you disable them (the power button in the control panel), it will now reduce and remove CPU usage. Best, - mtion team
- Small Patch #61 Camera Driver Fix - 2 July 2025
Hi Everyone! A couple fixes in here: - Added a button to manually install the camera drivers incases where the location changes - A rare exceptions that can occur when using the node graph. Thanks! - mtion team
- Small Patch #60 Fixed login in issue - 27 June 2025
Fixed an issue that could cause the app to crash during login. - dev team
- Official Alpha Release! - 26 June 2025
Welcome to mtion worlds! Our Official Alpha ReleaseThis is our biggest update since our pre-alpha launch! We are thrilled to officially launch Multiplayer, transforming mtion worlds into a real-time, collaborative creation platform. Build, remix, and play with others simultaneously in a shared worlds.This release also introduces a powerful new World Publishing and Remixing system, a massive upgrade to the Node Graph with grouping and procedural nodes, and sweeping performance optimizations across the entire application for a faster, smoother experience.🚀 Welcome to Multiplayer!Multiplayer is here! You can now invite others into your worlds to create and play together in real-time. This is the cornerstone our alpha launch and brings mtion worlds closer to creating the best social interactive game in existence.How it Works: Multiplayer is disabled by default in existing worlds. To enable…
- Small Patch #59 - 12 April 2025
Quick patch that fixes a couple issues: - Handle unclosed tags in TTS text - Fix bug that sometimes prevented a clubhouse from saving We have some big updates in the works! Stay tuned 🫡
- Mega Organization and Grouping Update - 11 March 2025
Hello everyone! We’ve just released a major update packed with improvements to scene organization, multi-selection, and node management. Check out the highlights below! Major Highlights Hierarchy & Group Creation Introduced dedicated folder creation and management to simplify scene organization. Manage sets of items at once with new group creation. Use a group's gizmos to easily move and transform entire sets of elements. Data migration ensures everyone starts with basic folder structures. Improved feedback when reordering or nesting elements, preventing invalid setups. Multi-Selection & Control Quickly select multiple items via box selection or grid selection in both the hierarchy and the node graph. Refined highlight behavior for large, complex scenes, ensuring clarity on what’s selected. Need to adjust locked objects? Hold Ctrl and click to override the lock. Node Enhancements Grab a…
- Patch #58 Server updates and improvements - 24 February 2025
What's New in Our Latest Update! Detailed Change Log Clubhouse Sync Enhancements Improved Sync Process: Enhanced the Clubhouse sync process to optimize asset downloading and streamline parsing, resulting in faster load times and smoother UI. Smart Rate Limiting: Implemented rate limiting for large downloads to ensure stability even during high-demand moments. User Interface Improvements Clearer UI Text: Updated and refined the UI context menu text to provide clearer insight on what each things does. Responsive UI Elements: Fixed asset synchronization issues. Audio & Media Upgrades Fixed audio noise artifacts: Eliminated noise artifacts in our Text-to-Speech system for a crisper, more clear sound. Asset & Visual Enhancements Reliable Asset Management: Fixed various asset management issues for smoother performance and consistent updates. Optimized Startup Performance: Removed unnecessary…
- Real toon shader support, bug fixes, and node graph improvements🎨 - 31 January 2025
Hey creators! This update brings exciting new features, smoother animations, and essential bug fixes to enhance your experience in mtion. Let's dive in! 🎨 RealToon Support Added RealToon shader compatibility for cel-shaded visuals! 🚀 Improvements Avatar Loading & Animation Avatars now start animating earlier, making load-in feel smoother. Prioritizes locomotion animations on initialization for better movement transitions. Node Graph Enhancements Improved data propagation, ensuring more accurate numerical outputs. Remap Node labels updated for better clarity. 🛠️ Bug Fixes Primitive Scale Issue Fixed incorrect scaling of primitive objects. Avatar Loading Bugs Addressed avatar loading failures causing unexpected errors. Fixed a bug where NavMeshAgent remained active when it should be disabled. Simulation & Play Mode Resolved simulation resume errors and null reference exceptions related…
- New: Quick Start Templates & VRM Import Support - 22 January 2025
🚀 Update v0.64.1f5 – Quick Start Templates & VRM Import Support Hello, Creators! We’re excited to bring you v0.64.1f5, packed with new features, improvements, and bug fixes to make mtion even more enjoyable and accessible. From streamlined onboarding to expanded customization options, this update ensures you can dive deeper into creating and sharing your unique experiences. 🌟 Highlights Quick Start Onboarding Templates: Getting started is easier than ever! We’ve introduced quick start templates designed to simplify onboarding. The updates include: A revamped Quick Start Panel for a smoother setup. A new Progress Bar to track your steps. A convenient overlay closing mechanism that lets you focus on what matters. VRM Import Support: For our VTuber and anime-avatar enthusiasts, we’re thrilled to announce support for VRM model imports! Customize and integrate your favorite avatars effortl…
- 0.63.1f4 Update: Enhanced Avatar Controls, Smoother Gameplay, and More! - 11 January 2025
👋Hello Creators! We’ve got some exciting new updates for you! Whether you’re building, playing, or just exploring, we’re always working to make your experience better. In this update, you’ll find some fantastic new features, as well as fixes that’ll help things run even smoother. Let’s dive into what’s new! What's New? Primitive Shape Restore Updates We've fine-tuned how shapes are restored, making resizing and resetting even smoother. It’s all about giving you more control! Avatar Rotation Speed You asked, and we listened! Avatar rotation speed has been increased to make your movements more responsive and fluid. Shift-to-Run in Third Person When you're controlling your avatar in third-person, you now need to hold Shift to run (using keyboard and mouse). It’s all about consistency and improving the flow of your gameplay. Progress Bar Improvements We’ve enhanced the progress bar, especi…
- Holiday Cheer & Exciting New Features 🎄✨ - 20 December 2024
A very happy holiday update!🎄 Hey everyone, we’re bringing in some festive cheer with this holiday patch! 🎉 Holiday Stickers🎅 We’ve added a brand-new Holiday sticker pack! Spread the some festive spirit by placing these stickers in yours or others experiences. Time to deck the halls! Extended Nodes🪀 Previously available only to a small group of pre-release users, the extended nodes are now available to everyone! These nodes will give you more creative control in your builds. For details, check out: - YouTube nodes tutorial - Nodes documentation Play Mode Now Available Play Mode, once exclusive to a select group of pre-release users, is now open to all! Simply click the "Play" button in the hang toolbar to jump in. For more info, check out: - mtion play mode documentation - How to create your first micro-game experience in mtion Pre-release Notes: Third Person Avatar Control For Sing…
- Patch #57 Bug fixes and udpates - 2 December 2024
🚀 What’s New 🐛 Bug Fixes ✨ Graphics and Shaders Fixed a null reference error when creating shadow masks, boosting stability for immersive visuals. 📂 Asset Management Resolved an error when environments contain built maps, ensuring seamless map loading and editing. Fixed a duplicate ID issue in clubhouse and blueprint data, avoiding data conflicts. New Logs: Added detailed logs to track duplicate asset occurrences for easier troubleshooting. 🎮 Gameplay and Avatar Interactions Fixed spatial trigger bugs affecting avatars, enabling smooth interactions in your virtual worlds. 💡 SDK and Performance SDK Update: Upgraded to the latest SDK version for smoother compatibility and improved performance. Optimized Asset Parsing: Reduced errors and sped up load times with significant asset management enhancements. 🌟 Create. 🎥 Stream. 🎮 Play. 🔄 Repeat.
- Patch #56 Update dashboard and UI - 25 November 2024
Hey everyone! 🎉 We’ve just rolled out a small but update to improve the UI: Showcasing Community Creations The dashboard now highlights a selection of amazing experiences crafted by the community. Discover and dive into these creations directly from the dashboard – perfect for inspiration or just some fun! Improved UI for Play Test vs. Regular Releases: We’ve revamped the interface to make it easier to distinguish between Play Test versions and Regular Releases. This should help you navigate and engage with content more seamlessly. - mtion team
- Patch #57 Post-update fix patch - 22 November 2024
Hey everyone! We have a handful of minor bugs fixed in this update: - Fixed issue with end game screen having the wrong link for the creator - Fixed sticker spawn issue that can occur randomly - Optimized the Replay button for the end screen - Add a new "Text Append" node. - mtion Team