SPSTEAMPULSELIVE ANALYTICS
Disinfection

Disinfection Steam metadata

Evil Turtle Productions | Jun 1, 2022 | game

Released

0players observed · 22 September 2026 - 04:48:23 UTC

ActionAdventureIndieSimulationEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak7
  • Units sold (VGI)960
  • Revenue (VGI)$7,906
  • Review score72% positive

Disinfection metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak7
  • Units sold (VGI)960
  • Revenue (VGI)$7,906
  • Review score72% positive
  • Total reviews32
  • Release dateJun 1, 2022
  • DeveloperEvil Turtle Productions
  • PublisherEvil Turtle Productions

Genres: Action, Adventure, Indie, Simulation, Early Access

Company pages: Developer: Evil Turtle ProductionsPublisher: Evil Turtle Productions

Top Steam chartsTop 100 gamesGame directorySteam Store page

Disinfection Steam metadata

Disinfection metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1921130/metadata
Steam Storehttps://store.steampowered.com/app/1921130/
Steam Communityhttps://steamcommunity.com/app/1921130
PCGamingWiki search
IGDB searchSearch IGDB for Disinfection

Reviews, pricing, and metadata

Review summary

Mostly Positive

72% positive, 23 positive, 9 negative

Price and discount

$10.99

Platforms

Windows, Linux

Categories

Single-player, Multi-player, Co-op, Online Co-op, LAN Co-op, Partial Controller Support

Achievements

18

Platform releases
  • Steam 1 June 2022

Latest Steam announcements

  • Beta 0.3.4 - Fixes for Crew pathfinding - 6 July 2026

    Found out that, somehow, the new pathing algo would break in the public build but not whilst testing in Godot. So... gone back to the old one and that works fine. Version: BETA 0.3.4 - Fix for Crew getting stuck in Airlock again... - Changed pathing algo to old one. - Slightly increased player reach for easier interactions and tool usage. Also fixed some inconsistency in the parameters for this.

  • Beta 0.3.3 - Environment fixes and improvements - 3 July 2026

    Version: BETA 0.3.3 - Fixed screens not turning off when power is lost. - Adjusted flashlight some more. - New sparks event. - New infection possessed lights event. - Improved explosion event FX. - Added camera shake when near explosion or other intense events. - Added a bunch of missing event nodes. - Improved infection shader effect. - Ensured flashlight will always be correct brightness when turned on. - Fixed bug that caused flashlight to be dim after light flickers. - Fixed flashlight shining on PDA and lowered reflections on PDA screen for better visibility.

  • Beta 0.3.1 is out now - 29 June 2026

    Not a big update, but quite a few essential things are in this nonetheless. I did want to include much more, but since development has been very slow I decided to finalize what was currently there and make this update.Apologies for taking so very long to update the game.I've been barely able to work on the game(s) as I'm recovering from burnout after losing my main job. Disinfection is also a very complex game to develop, partly due to it being our first project with all the technical debt that comes from that. My partner is very occupied with another project at the moment too.To ease your worries: I do want to finish the game! But expect it to take a while and in bursts. Things are improving, especially the past month, but still struggling. Burnout sucks and I don't recommend it!BETA 0.3.1:- NEW! Special Missions! They will start randomly appearing, depending on how high your rank is.-…

  • Patch 0.2.5 - Performance improvements and minor fixes - 30 June 2025

    Version: BETA 0.2.5: - Added version tabs, so you can see info on previous versions. - New engine version. - Lighting and shadow performance optimizations. - Slight reduction in VRAM usage due to more efficient use of the shadow buffers. - Fixed ugly reflections on some of the inworld screens. - Improved player flashlight. There will be unlockable upgrades for this in the Store soon too. - Minor bugfixes.

  • Patch 0.2.4 - Voice Chat! - 14 April 2025

    After rigorous testing of the voice chat implementation in Keep It Running: Together I've now ported it over to Disinfection! This means proper proximity voice chat that works even on higher-ping connections and with multiple people. I've also changed the right-side panel of the main menu to include info on the current version i.e. what changed and anything of special note. This patch also includes some very minor bugfixes here and there. Keep It Running: Together is currently in Closed Beta. Let me know if you're a content creator and want a key. Wishlist the game here: https://store.steampowered.com/app/3448380/Keep_It_Running_Together/

  • Patch 0.2.2 - New Godot version and some polishings - 1 April 2025

    Hey everyone, Updates are a bit slow as I'm currently trying to make the June deadline for Keep It Running: Together. Getting sick and then going on holiday messed up my schedules quite a bit. No worries, updates will pick up for Disinfection again after that :) Wishlist Keep It Running: Together here: https://store.steampowered.com/app/3448380/Keep_It_Running_Together/ I'm experimenting with the new physics engine in the new version of Godot, but this will be on the beta testing branch first as it may change and break certain things. If it improves things (and it looks like it will) I'll definitely include it. Bugfixes: New Godot version means that shader compile lag is now a thing of the past, the game now initially uses default shaders until custom ones are finished compiling. Polishes: Made the button trigger of doors much bigger, so you no longer have to precisely aim at the button…

  • Patch 0.2.1 - Tutorialized Tool Signal Tasks and some small things - 21 January 2025

    Added new Special Tasks: Find a strong signal for the ER, Geiger, AIR or Temperature Tools. Grants 15 points/funds when completed but has no penalty if not. These new Tasks should help to get players started with the Tools. Bugfixes: Fix in staircase lighting. Polishes: Oxygen alert now sounds at

  • Beta Patch 0.2 - Achievements and Many Gameplay Improvements - 20 January 2025

    Big update today: we've been very busy improving the overall gameplay experience, whilst adding some new content and polishing features. We're going to focus a bit on addressing the elephant in the room: the learning curve and lack of rewards that new(er) players experience. Though we've added a bunch of tutorial-esque things to the game (the tutorial, the PDA info, the info screen in the airlock) these do not fix the core issue the game has at the moment: The game is too punishing at first, whilst not really rewarding players, which makes it hard to get into the game. We noticed it takes most players at least 3 missions to decently get to grips with the Infection identification and surviving the monsters it throws at them, all whilst dying quite a lot. Of course the game does need some challenge, but it's too much all at once without any reward. So a lot has been tweaked for the Amateu…

  • Patch 0.1.6 - Lighting Improvements and Fixes - 25 November 2024

    Getting this version out early because of a lighting issue in Infected areas which made it impossible to see for a lot of players. Here's all the things done in this version, in preparation for 0.2: Bugfixes: Fixed Hunter monster neck stretching out strangely during some animations, Fixed lighting on doors, Fixed bug in infection shaders that made infected environments pure black making it very hard to see anything, Polishes: Infection spread rate is more balanced for harder missions, Source monster now shows up properly in Afterlife, Adjustments to volumetric lighting to improve visuals and atmosphere, Performance adjustments for main menu background scene, General visual improvements and performance improvements, Adjustments to materials to improve reflections and visual quality, When power is lost lights now turn off instead of turning red, Infection growths now only show up on fully…

  • Working on Steam Achievements. - 22 November 2024

    A little heads-up: Achievements will go live fully in patch 0.2, though they will be in the Testing Beta prior to that patch release. However since we need to add the Achievements themselves to Steam to be able to test them they will already appear on the Community Tab and profiles, despite not being unlockable yet on the main branch. We got quite the varied list of Achievements already, expect quite a few to be added to the game. Best to hold off on going on an Achievement hunt after the game has been updated to 0.2 though :)

  • Patch 0.1.4 - Many Fixes and Many Polishings - 21 November 2024

    Loads of things have been fixed and updated in this version, especially concerning the monsters and infection. We got quite a few more smaller things and some big things that we want to fix or update so expect more patches like this in the near future. Bugfixes: Fixed a bug in the Source monster which causes it to constantly loop in losing line-of-sight of its target and then re-targeting the same target, Fixed Hunter breathing sounds not playing, Fixed Hunter footstep sounds not playing, Fixed Hunter banging on door sounds sometimes not playing, Fix for some evidences (Geiger especially) not being obvious at all for some infection types, range-based Tools have been tweaked to be more intuitive which pickup up evidence sources, Fixed temperature evidence being too high for some infection types causing the Temperature Gun to overflow and display a very cold value, Fixed Mission Control s…

  • Beta release version 0.1 - 12 November 2024

    The last big feature has been fully implemented and with that... we are now in Beta version 0.1! Now we can really focus on improving everything that's currently in the game and add the missing bits and bobs. Let's take a look at this update. The Shop: The infections have gained in power, but so can you. Use the funds you gathered from your many missions and invest in new suits, tools and weapons or upgrade your current ones. The new shop in your spaceship will provide you with all your needs. The Store is now fully functional, you can buy all the base items now and we will start adding a bunch of extra items and upgrades in future updates. The interface has been updated from the previous version to make it more intuitive. It also has had some bugfixes. Weapon prices have been lowered to make the game less grind-y. More advanced future items, tools and weapons will be more expensive how…

  • Patch 0.09c - 30 October 2024

    Some essential fixes, changes and additions to Items, monsters and the Store. Keep in mind that the Store changes mean you will have to buy your Weapons and extra Tools now, they no longer spawn by default. This also means the Secondary Objectives are now much more important for teams that do not have the budget yet for buying (all the) Weapons. Bugfixes: fixed host player getting a fade-out effect when a client player is killed by the Hunter for the first time, fixed the Source hunting monster sometimes hunting indefinitely, fixed that in some sessions the Hunter would never spawn, instead the Source monster would spawn every time, fixed issue in the Camera Item monster which could cause a crash or script execution failure if it finishes attacking a player, fixed issue in the Black Box Item model that would still be visible even after it had changed into a monster, Polishes: Added gas…

  • Hotfix 1 for Version 0.09 - 12 October 2024

    Bugfixes: Fixed an issue with the host player getting the fade-out death effect when a nearby client player is killed by the Hunter for the first time, Currently working on implementing the remaining features for the Store, expect several updates for this on the Testing Beta (you can freely opt into this via Steam) the coming weeks. We're also starting work on the new items, the first one available in the Store will be the Fire Extinguisher since that one is already in the game. More items to deal with the Infection and Suit upgrades are coming.

  • Patch 0.09 - Item Monsters and Fixes - 3 October 2024

    Hello everyone, it has been a while. Draggie/Jeroen got a new part-time job besides gamedev and due to the changes had little time/energy to work on the game. Things are stabilizing now though and we're picking things back up. We want to get the Store done next and that will get the game into Beta (version 0.1), which means we can then fully focus on polishing/fixing existing features and adding all the extra features/content. So lets start with this patch, which is the last one before the Beta release. Lets take a look. Bugfixes: Fixed navmes in large Cryo room, Fixed missing lights in one of the spiral staircases, Fixed missing light tags in the new staircases, Fixed audio settings not working in pause menu, Fixed ambient Lobby sounds using the wrong audio bus, making volume settings not work for those, Fixed bugged fire sprite in Tutorial, Fixed lights being on in infected area in Tu…

  • Working towards Beta - 8 July 2024

    It's been a little quiet, so time for an heads-up on what we are working on and what you can expect. Working towards the Beta: The game is currently at version 0.08e and next update will be version 0.09. Now this update focuses mostly on the Special Items, the new monsters of these Items and the extra tasks during missions such as retrieving Items and Crew. Here's some previews of the new creatures that the Infection spawns: However we've been already working on the Store too, to get some basic systems in place. With the Store you'll be able to use your "space credits" accumulated from your missions to buy better and more equipment. This also means that players/teams will now start out with only the bare basics, instead of having almost everything from the get-go. Additionally players will need to take into consideration that certain equipment such as the EMP bomb and Fire Extinguisher…

  • Patch 0.08e - Netcode refactors, FSR and Resolutions and fixes! - 17 May 2024

    FSR, resolutions and better aspect ratio support: An FSR scaling option has been added to options menu, which allows scaling the currently set resolution anywhere between 50% to 100% (which turns it off). This allows for much better performance without too much image quality loss. The resolution setting in the options menu now actually changes rendering resolution in fullscreen mode too, which allows players to lower the resolution from native for better performance if FSR doesn't solve it. Fullscreen mode itself has been changed to exclusive fullscreen for better multi-monitor support. In windowed mode the window will now automatically center on the main screen. After feedback from some of you we did some testing and bugfixes in the UI/object picking and the game now properly supports different aspect ratios such as 4:3 and Ultrawide. Please let us know in Steam Discussions, or Discord…

  • Patch 0.08d - Crew & Oxygen - 12 May 2024

    Steam Replayability Fest is starting tomorrow so.... Pushing this update earlier than planned :) Shop: Basic implementation of the Shop is there, though not accessible for players just yet. We're going to be testing the features on the Testing Beta (you can opt in freely on Steam) the coming week(s) along with the other new things. Along with the Shop there will be some new Tools slowly becoming available over time. There will be further additions to the monsters i.e. Special Item monsters as well as interactions between monsters and Crew. For now here's what's been fixed & changed in this patch: Bugfixes: Fixed Crew monster not detecting line-of-sight for clientside players, Fixed ship oxygen levels being incorrect. Polishes: Tweaked oxygen level simulation to be more consistent: oxygen will drop to 50% when the Life Support is broken, infected areas will drop their oxygen level furthe…

  • Hotfix 2 for Patch 0.08c - 19 March 2024

    Bugfixes: Fixed missing option for PDA entry key. Polish: Crew can now be pushes aside so they don't block player movement, Added new Crew voice lines and variation in voice pitch, Updates new door textures with grime.

  • Hotfix 1 for Patch 0.08c - 13 March 2024

    Bugfixes: Fixed missing door texture

Patch notes and updates

S.noRelease datePatch nameGID number
16 July 2026Beta 0.3.4 - Fixes for Crew pathfinding1836506165575449
23 July 2026Beta 0.3.3 - Environment fixes and improvements1836506165570812
330 June 2025Patch 0.2.5 - Performance improvements and minor fixes1803527891636027
414 April 2025Patch 0.2.4 - Voice Chat!1796631172374333
51 April 2025Patch 0.2.2 - New Godot version and some polishings1795283637987968
621 January 2025Patch 0.2.1 - Tutorialized Tool Signal Tasks and some small things1789039014498811
725 November 2024Patch 0.1.6 - Lighting Improvements and Fixes1783872412119998
812 October 2024Hotfix 1 for Version 0.096211118320230359233
919 March 2024Hotfix 2 for Patch 0.08c7309977427453315786
1013 March 2024Hotfix 1 for Patch 0.08c5686429670867877729
114 January 2024Hotfix 1 for Patch 0,08a5410576585180685945
1226 December 2023Voice Chat hotfix for Release 0.085410576585148606210
1321 July 2023Bugfixes & Polish 8 for Release 0.075124584051973649794
1418 July 2023Bugfixes & Polish 6 for Release 0.076079346804889378544
1513 July 2023Bugfixes & Polish 5 for Release 0.075124582150181579607
1610 July 2023Bugfixes & Polish 4 for Release 0.075124582150171103343
177 July 2023Bugfixes & Polish 3 for Release 0.075124582150160394480
185 July 2023Bugfixes & Polish 2 for Release 0.075124582150153019803
194 July 2023Bugfixes & Polish 1 for Release 0.075124582150149003072
203 July 2023Linux build for Release 0.075124582150146480366

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1921130
Live current players0
SteamPulse tracked peak7
Live count (today's peak floor)0
Price$10.99
Free to playNo
Discount0%
Original price USD$10.99
Current price USD$10.99
Release dateJun 1, 2022
DeveloperEvil Turtle Productions
PublisherEvil Turtle Productions
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent72%
Positive reviews23
Negative reviews9
Total reviews32
Steam recommendationsNot available
Achievements18
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1921130/

Short description

Risk your life to save decaying spaceships and their crew from an out of control nanomachine infection, either alone or as a team in co-op in this tense sci-fi horror game.

About this game

The nano-machines that have been empowering humanity's technological progress have started to malfunction, corrupting both machine as flesh. Now it is up to you and your teammates, hired by the military, to deal with this growing threat to humanity. Good luck, astronaut... - Each ship you enter is different, with a different kind of infection plaguing it and each mission will have different objectives. - Be quick on your feet and adapt to unexpectedly changing situations as you identify and destroy the infection. - Survive, but should you fail you may find your consciousness persisting within the infection itself, giving you a second chance. - You may be tasked with repairing infected ship systems, either by using tools at your disposal or from beyond the grave. - Some ships contain important items that need to be recovered, you best get to them before the infection does. - There may still be survivors on the ship, find and escort them back to safety, lest they become one of the infection's many abominations. - You will be watched, you will be hunted. Each monstrosity is vastly different from the last, requiring a different approach to avoiding or escaping them. - The ship around you is slowly being corrupted, causing malfunctions in ship systems, oxygen deprivation, fire and explosions. - Your suit protects you against the vacuum of space, but only for so long.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
48LAN Co-op
18Partial Controller Support
23Steam Cloud
25Steam Leaderboards
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência Medo
steam germany16Horror
igrs18Horor Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $10.99
  • Highest observed: $10.99

Disinfection's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $10.99, the highest is $10.99, and the first visible tracked price is $10.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Disinfection's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $10.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $10.99. The latest run records $10.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $10.99
  • Current list price: $10.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Disinfection at $10.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$10.99$10.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $10.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$10.99$10.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $10.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$10.99$10.99No discountSteam Store

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Delta Force47,17822 September 2026 - 04:48:37 UTC246,418192,933Team Jade
Baldur's Gate 347,11922 September 2026 - 01:49:32 UTC875,343836,282Larian Studios
VRChat44,44222 September 2026 - 01:47:29 UTC74,217261,953VRChat Inc.
Grand Theft Auto V Enhanced33,15022 September 2026 - 01:14:41 UTC161,805217,159Rockstar North
Path of Exile 231,89222 September 2026 - 01:22:28 UTC578,562209,717Grinding Gear Games
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS204,52222 September 2026 - 03:56:32 UTC399,748Not availableBULKHEAD
Bongo Cat144,46222 September 2026 - 01:48:02 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim139,05422 September 2026 - 02:48:13 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero74,61622 September 2026 - 05:39:43 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine60,32022 September 2026 - 04:22:08 UTC150,2711,008,495Wallpaper Engine Team
Slay the Spire 256,78822 September 2026 - 05:14:17 UTC574,638199,438Mega Crit
Rust51,71822 September 2026 - 02:17:06 UTC259,6461,359,516Facepunch Studios
Palworld48,89022 September 2026 - 05:01:02 UTC2,101,535451,088Pocketpair
Stardew Valley37,82822 September 2026 - 04:49:49 UTC236,6141,016,067ConcernedApe
Project Zomboid34,16522 September 2026 - 05:28:04 UTC122,811467,999The Indie Stone
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Crosshair X27,36622 September 2026 - 01:46:13 UTC87,92844,617CenterPoint Gaming

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS204,52222 September 2026 - 03:56:32 UTC399,748Not availableBULKHEAD
Bongo Cat144,46222 September 2026 - 01:48:02 UTC193,859108,446Marcel Zurawka, Julius Krüger
VRChat44,44222 September 2026 - 01:47:29 UTC74,217261,953VRChat Inc.
Stardew Valley37,82822 September 2026 - 04:49:49 UTC236,6141,016,067ConcernedApe
EA SPORTS FC™ 2634,96722 September 2026 - 01:05:03 UTC159,35063,186EA Canada, EA Romania
Project Zomboid34,16522 September 2026 - 05:28:04 UTC122,811467,999The Indie Stone
War Thunder29,88222 September 2026 - 03:56:08 UTC125,317781,076Gaijin Entertainment
RimWorld21,82222 September 2026 - 05:22:55 UTC95,851239,107Ludeon Studios
The Sims™ 421,41422 September 2026 - 00:20:38 UTC96,185193,399Maxis
Hearts of Iron IV20,80622 September 2026 - 05:40:05 UTC93,196366,107Paradox Development Studio
Don't Starve Together18,81922 September 2026 - 05:45:16 UTC122,662531,182Klei Entertainment
7 Days to Die17,66322 September 2026 - 01:46:12 UTC124,449398,822The Fun Pimps

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS204,52222 September 2026 - 03:56:32 UTC399,748Not availableBULKHEAD
Valheim139,05422 September 2026 - 02:48:13 UTC498,478533,888Iron Gate AB
Slay the Spire 256,78822 September 2026 - 05:14:17 UTC574,638199,438Mega Crit
Palworld48,89022 September 2026 - 05:01:02 UTC2,101,535451,088Pocketpair
VRChat44,44222 September 2026 - 01:47:29 UTC74,217261,953VRChat Inc.
Project Zomboid34,16522 September 2026 - 05:28:04 UTC122,811467,999The Indie Stone
Path of Exile 231,89222 September 2026 - 01:22:28 UTC578,562209,717Grinding Gear Games
RuneScape: Dragonwilds30,04722 September 2026 - 01:46:13 UTC39,10324,686Jagex Ltd
ARK: Survival Ascended16,58722 September 2026 - 03:33:13 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle13,26822 September 2026 - 05:39:48 UTC27,916111,695Afterthought LLC
R.E.P.O.12,11822 September 2026 - 04:01:00 UTC266,908420,693semiwork
BeamNG.drive10,66222 September 2026 - 03:32:01 UTC44,232392,944BeamNG

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