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Xheres

Xheres Steam news

TROPIC PENGUIN GAMES | Nov 20, 2024 | game

Released

0players observed · 25 September 2026 - 15:16:55 UTC

ActionAdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score56% positive

Xheres news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score56% positive
  • Total reviews9
  • Release dateNov 20, 2024
  • DeveloperTROPIC PENGUIN GAMES
  • PublisherTROPIC PENGUIN GAMES

Genres: Action, Adventure, Indie

Company pages: Developer: TROPIC PENGUIN GAMESPublisher: TROPIC PENGUIN GAMES

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Xheres Steam news

Xheres news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Get ready for Xheres - 11 May 2023

    Xheres is now two months old and it took some time to improve gameplay experience. Observing players' gameplay and making adjustments sure took some time yet, it worth it! To add more and balanced actions, enemy spawn locations and spawnin durations has been changed (in addition to damage, enemy speed, amounts...) You can change enemy amount and difficulty of the game, yet Xheres is now more challenging than ever(everybody can achieve easy, why not achieving hard?) Speaking of achievements, some achievements have been added, better check them out right? Some maps were below their potentials sooo required adjustments also have been made. It sure is challenging to escape the chaos, but achieving the tough - "that's what I'm talkin about"! That's what Xheres means! So come on and try to esacpe the chaos, but don't push yourself so much, Afteral many has failed, can you really achieve?

  • Gameplay Changes - 20 March 2023

    Wooden barriers added before zombie spawn locations (in order to face enemies you need to break it down) Elemental damages' duration has been changed Additional location added after elevator to earn some time before facing the horde

  • Difficulty, multiplayer, optimization info & fixes - 17 March 2023

    Game now provides player some weapons and mags (depending on difficulty) Zombie amount for newbie is now decreased by 40% Bonus page indicator animation is added, can be activated once player reaches maximum point limit (limit can be increased) Detected multiplayer issues are now fixed Rejoining server issue fixed For Optimization: If you are having performance issues don't forget switching "visual effects" to low (located in gameplay options)

  • Tips and Fixes - 12 March 2023

    Toxic gas indicator is now added(in addition to other indicators such as post process efects), now players can be more aware of they are in poisonus area(nope Zs don't hit from that far but toxic gas applies damage eventhough there is no enemy in sight), equipping gas mask will sure be helpful. Options, armory & beginning info translations to Turkish Language is now improved also some bugs are fixed with regard to translations (yet still some job to do). TPS aim delta degree is now greater than 90, which means no matter how close the enemy is to you, you can still land your bullets almost directly to the point you are aiming (if any obstacle exists between your view and aimed location - as a result of using Third Person View -of course- your projectile will still hit the obstacle). Pay Attention to your surroundings and use environment wisely once you face the enemy, watch your six no m…

  • Indicator & Smooth Gameplay - 11 March 2023

    Following recent Xheres gameplay streams has brought enlightenment in so many ways, I've realised that some adjustments are required to be performed. Such as: Indicators of current door interaction is insufficient for some players thus added more indicators to point out double electronical lock mechanism on the gate of the "Research Facility" Level and the path to the control room can now be found by pressing "LEFT ALT" once reaching to the electronically closed gate. Resurrection mechanism for immobile zombies needed to be improved both for animation & chase situations Mid section(Hallways) of "Research Facility" level was relatively empty with regard to amount of the ammo & the weapon, obtained alongside the road. So in order to prevent boredom and bring action some combination of enemies has been added. Decoy weapon crates have been altered with ordinary ones.

  • Enemy and UI update - 10 March 2023

    Range Hunter - mini boss' range attack issue fixed, Melee one-handed weapon attack issue fixed, Radial damage, falling and character death related Ragdol issue fixed, Damage indicator blocking weapon selection(or any other ui) issue fixed, Single player after death exiting to main menu animation related issue fixed (checkpoint is now currently disabled, best advice: Get some help from your friends or chosing low amount of enemies might be useful),

Patch notes and updates

S.noRelease datePatch nameGID number
120 March 2023Gameplay Changes5125698536869146925
217 March 2023Difficulty, multiplayer, optimization info & fixes5125698536857079112
312 March 2023Tips and Fixes5070528810302705012
411 March 2023Indicator & Smooth Gameplay5070528810297926787
510 March 2023Enemy and UI update5070528810294275640

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