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GlassBox

GlassBox Steam news

AbsLab | Apr 11, 2022 | game

Released

0players observed · 24 September 2026 - 22:47:11 UTC

CasualIndieStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

GlassBox news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews4
  • Release dateApr 11, 2022
  • DeveloperAbsLab
  • PublisherAbsLab

Genres: Casual, Indie, Strategy

Company pages: Developer: AbsLabPublisher: AbsLab

Top Steam chartsTop 100 gamesGame directorySteam Store page

GlassBox Steam news

GlassBox news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Level Tracker For LiveSplit - 27 July 2026

    So, I was Planning to do A Speed-run of the game (what I did) and I realised that Speed-runner needed to track the memory of the game by using cheat engine, what I found a bit annoying to deal with.So I created a little fonction that write in a document what level is starting when a new level is load :Basically in the Folder Asl you now have 3 file made for LiveSplit:"LevelForAutoSplit" contain the level written "GlassBoxSplitBy10" is a AutoSplitter Script example that automatically split a run every 10 level"GlassBox10S" is a Layout exampleThe only thing to change is the path of "LevelForAutoSplit" in the "GlassBoxSplitBy10"I am not used to deal with Speed-run and software around it but as I attempted to do a World Record myself, I thought it could be a nice little help for anyone who wanted to try. That being said my attempt failed due to an invisible wall in the level 92... this upda…

  • GlassBox 2.0 - 22 July 2026

    After 3 years of thinking and keeping in the side of my head different way to update the game, I finally found the strength to update GlassBox as I believe I should have for a while now.Basically in this update, for those who want to get it quick: Bronze medal required to unlock the next level New Level Menu New Ball Menu 5 Save SlotsCamera & FOV fixes Ball physics & VFX tweaks Moving‑board exit fixMusic remasterUI rework and slight optimisationBronze medal required to unlock the next level So I've been mostly testing the game by myself and I've only saw people playing only few times.I realised most player didn't really care about the timer and so didn't really were challenged by the logic of each level, sometime letting the ball roll by any luck out of the box and level that could be done in few seconds where made in many minutes and didn't give any sorte of gratification to the player…

  • New UI - 21 October 2022

    Hi there; As the game is finally out on Phone, i Decide to update the UI to be more PC friendly. The buttons and Timer disposition have change and it now show the keyboard shortcut for it, you can drag the mouse over the buttons to see what they actually do. I've been quite busy lately and it's haven't been easy get time for the game, I have few different Ideas that I'd like to go for, especially around the balls as they differences are quite important to improve times in some levels. Anyway, until then, take care of yourself. Enjoy the Update!

  • UI Rework - 29 April 2022

    Hi everyone While I'm working of the phone version, I got some interesting feedbacks from the PXLPUG Community, so I decide to give a little polishing on the menu and the interface look. I'm nearly done with the phone version and a mac version could be on soon. PS: Thanks to the PXLPUG Community of course.

  • Lvl 83 tweak - 16 April 2022

    Tiny fix on the lvl 83 spawn Ball size and wall

  • Language Fix - 14 April 2022

    Missing .exe for FR version of the game now fixed. I ad a Flag in the Menu for quick language change. Special thanks to Gadgetroch and Kyriaas for letting me know. Sorry my Frenchies It should be all good now. PS: yes it's an Australian flag but we speak English here too :).

  • GlassBox 1.01 - 13 April 2022

    Fixing some little issues and tweaking option : - Level 77: Misplacement of the "Finish" box - Tweak few balls options - tiny recalibration of the 11 track sound "Smart Setup" - also ad a special level... but you should not be worries about it :)

  • Official Release - 12 April 2022

    Official Release Hi dear new puzzle lover and thank you for giving me a chance to entertain you. After 1 year, 3 months and 12 days of thinking, creating, learning, organising and building, I am proud to present you my first indie solo made video game. It’s been a long road and I’m so glad to have reached the end. The poor innocent that I was thought it would only take 6 months to make … ha… ha… ha… I know it’s not a revolutionary game but it’s a simple concept that I hadn’t seen before in a video game. I mean it’s just a ball to get out of a box… simple. So as an indie developer that wanted to learn all sides of video game production, I thought it would be a good starting point. Here I present you GlassBox - a simple video game idea that has been stuck in my head for 12 years, my first materialized vision of gameplay, my first independent attempt of entertaining… So thank you, thank yo…

Patch notes and updates

S.noRelease datePatch nameGID number
127 July 2026Level Tracker For LiveSplit1839041357034916
229 April 2022UI Rework4348798430278094294
316 April 2022Lvl 83 tweak5493837466486386206
414 April 2022Language Fix5493837466477812846
513 April 2022GlassBox 1.014353300763400102326

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