- Townframe's Soundtrack is OUT NOW ! - 14 March 2025
Hi Townframers, I'm very happy to announce that the Original Soundtrack of Townframe is OUT NOW and can now be downloaded as mp3 files. All tracks are by the talented Peter Kirschstein and yes, they are free too! The soundtrack contains all the cozy tracks from the main game PLUS some bonus tracks that never made it into the final version (because I didn't know where to put them, haha). They're great too. So check them out! :) https://store.steampowered.com/app/3510870 Have a relaxing time with the tracks. Sunny greetings, Patrick
- Language Update: French - V 1.1.1 - 21 December 2024
Hi Townframers! I'm very happy to announce that the first language update is out today. The game now fully supports French! :) Kudos to Anaïs Mairey who helped me with the translation of the game!!! That's so cool! Besides the new language, I've also added an option to make the text of the characters' dialogs bigger. However, this only works with 16:9 monitor ratios. If you play on a widescreen, it is also larger by default. And a larger text window at a smaller ratio than 16:9 would block out too much of the other UI elements in the game. So, that was my rather long explanation for this issue. :D I hope you're all doing well and I wish you all a wonderful holiday season! Sunny greetings, Patrick
- Quality of Life Update - V 1.1.0 - 3 November 2024
Hi Townframers, here comes the first big Quality of Life Update with V 1.1.0 Settings There is now an option to change the resolutions There is now an option to disable the parallax effect of the townframe Gameplay The photo tool now costs 15 coins instead of 17 coins Vivi's Level now has more solutions Billy's level now also has more solutions Steamdeck and Ultra-Widescreen The UI is now better adapted to different screen ratios, such as Steamdeck and Ultra-Widescreen (21:9) You don't have to do anything. The game will automatically check if you have one of these. Disclaimer: I have only tested this by simulating the screen ratios as I do not own a Steamdeck or an ultra-widescreen. If you play on these and have problems, please contact me via the in-game feedback form or write to me on this post here. Others You can now return to the main menu at any time Game saves are now stored in t…
- Hotfix - V 1.0.3 - 17 October 2024
Changelog: - fixed UI problem with the tool description (if you had problems with it on the Steamdeck, it should be fixed now) - fixed some spelling mistakes in the intro and in the tool descriptions
- Hotfix - V 1.0.2 - 14 October 2024
Changelog: - changed some words in the description of the hidden objects - fixed spelling mistakes in the settings - changed a bit the position of some very important hints ... - changed the hint in Ridell's level
- Hotfix - V 1.0.1 - 13 October 2024
Changelog: - fixed some spelling mistakes - changed the puzzle layout of Magna's level - fixed a small house bug in Mathew's level - fixed the display of a store item
- Townframe has a Release Date! - 28 September 2024
Hi everybody, after a few weeks of hard work I have now finished the development of the game this week. So I have a little announcement for you: Townframe will be released on October 8, 2024 !!! I'm really looking forward to you being able to play it completely soon! Here's some new info about what I've added over the last few weeks: Since I did a bit more puzzles than initially planned, I have now drawn a completely new world map and it is now also much larger than the one in the demo. Apart from new puzzles, there is now also a small intro in the final game which will introduce you to the world of Townframe. On request, I have also added an additional help window that gives you more information about how the game works. This is very useful, for example, if you don't play the game for a few days. This will hopefully help you get back into the game more quickly. And all those who have f…
- Townframe Development Progress - August 2024 - 8 August 2024
Hi, everybody. It's finally time for another development update on the current state of Townframe. Some good productive time has passed since the release of the demo and the collected feedback. I can now proudly say that I have now exceeded the minimum number of puzzles I wanted to make and the new ones are now in the testing phase, where I let others play them and then improve them. I was also able to implement a few other feedback requests such as: the bunny puzzle separate volume slider for music and sound effects the possibility to make the selection wheel appear faster and I've also finished the most important feature of all: saving the game! The current version of the demo has not yet implemented any of these features. I will be working on a new demo next, with one or two new puzzles that will be playable next week. The last big thing missing now is (more) polishing. I will tackle…
- Townframe Demo Feedback Q&A - 1 July 2024
Hi everyone, as you may have noticed, I didn't post a development update of the game last month because there was so much going on with the demo. It was really wild! So many of you also played the demo during Steam Next Fest and it was a very cool experience to read all the feedback and see all the Twitch streams and Youtube videos about it. I am so grateful for that! In this post I would like to answer some questions that were asked via the Google Feedback Form included in the demo. Q & A ----------------------------------------------------------------------------------------------------------- Gameplay Q: Can you make the selection wheel for the buildings appear more quickly? A: Yes, I will add a toggle button so you can choose if you only want to create buildings with the wheel (which will appear immediately when held down) which then doesn't have the short click option or you can ha…
- Demo Out Now - 1 June 2024
Hi everyone! Exciting news: the first public Demo of Townframe is finally done and now playable for all of you! Content: In this demo you can play a total of 8 levels, you can decide the order and which ones you want to solve. The playtime is 20 minutes. You can also unlock two main tools that allow you to solve some puzzles in a completely different way than just changing the house types. Please note that the puzzles in this demo, their order and the entire world map are still open to change in the final game. Language: The demo is currently only playable in English and German. As I still have a lot to do before the final release, I can't guarantee any other languages until then. But I definitely want to support more languages later! Feedback: There is also the possibility to leave anonymous feedback directly in a Google form. This is completely optional, but I am very grateful for any…
- Townframe Development Progress - May 2024 - 11 May 2024
Hi, I hope you are all fine. Here comes another development update on the current state of Townframe and some other news. Since my last post here, I've started working on the settings menu and I have also made a few new levels for the game. There are still a lot of things I need to do for the final game, such as polishing the tittle screen, saving and implementing the rest of the levels I have planned. So I would say the game is about 70% done. Another good news is that I've submitted the demo of the game for the Steam Next Fest in June 2024. This means that the first demo for this event will definitely be playable in June here on Steam. My plan is to release the demo even earlier, but I don't have an exact date yet. I will announce it later. And that's it for this update :) Have a nice day and see you next time, Patrick
- Townframe Development Progress - 8 February 2024
Hello everyone! Here are some sneaky information about the development progress of Townframe. The main mechanics are now all implemented and half of the puzzles are finished. What still needs to be reworked are the settings, because for quality of life things this is an important point. In general, I would say that the game is around 60% complete. However, the percentages are more of a rough orientation. Since I was also lucky enough to test Townframe at a few local exhibitions last year, I was able to get a lot of feedback on what is good and what the players would like to see. Since then, the game has gotten even better. And I would like to organize something like that again. Only in a bigger form here on Steam. So the next big goal will be to prepare the first public online demo for Townframe. This will be playable here in a few months and I will inform you about it beforehand. And i…