Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 1932720 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | 2026 |
| Developer | JOHN MAK |
| Publisher | KellyJohn Studio |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Not available |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
"Motion Wulin" is a fast-paced martial arts action game where you play as a time-traveling warrior fixing broken timelines.
About this game
"MOtion Wulin" – A Wuxia Action Game of Time-Traveling Combat [Worldview: Shattered Time, Interwoven Martial Realms] ■ Game Content This is a martial arts-themed action combat game where players assume the role of a warrior, challenging various enemies and enhancing their abilities. ■ Story Synopsis "Rifts in time appear, warriors from all eras gather; a single strike decides fate, all realms merge into one path." In 2045, a quantum experiment accidentally tears the fabric of time, causing martial artists from different dynasties to converge in the modern world. As a special agent of the "Time-Space Administration," you must travel across different eras, battle formidable foes, and restore the fractured timeline. ■ Game Features [Dynamic Martial Arts] – A fully free-form combat control system that puts complete weapon mastery in your hands! An enemy's blade strikes—will you raise your sword to block, sidestep to evade, or deflect with a well-timed parry? The system calculates weapon collisions and force direction in real time. Success depends on your reflexes and skill, not random chance.
Supported languages
English, Simplified Chinese, Traditional Chinese
