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Spellers

Spellers Steam news

Avidar | Feb 2, 2026 | game

Released

0players observed · 25 September 2026 - 05:57:30 UTC

ActionCasualIndieMassively MultiplayerEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Spellers news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews6
  • Release dateFeb 2, 2026
  • DeveloperAvidar
  • PublisherAvidar

Genres: Action, Casual, Indie, Massively Multiplayer, Early Access

Company pages: Developer: AvidarPublisher: Avidar

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Spellers Steam news

Spellers news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • NEW TRANSLATIONS AND MANY FIXES / PATCH NOTES - 14 March 2026

    Our first major update for Spellers has arrived 🎉Here’s everything we’ve added over the past month : New FeaturesAdded Spell & Book skinsAdded foundation work for Spell Skins, coming in the next updateAdded translationsImprovementsVFX in Spells have been improvedScoreboard initialization is successfulSpell cooldown displayed in the spell bar corresponds to the remaining timeBots keep the same skin throughout the gameHealing effect of "Regenera" is reduced from 15 health points to 4Spell Effects now start and stop correctlyDeflecto can now be moved back and forth with CTRL + MouseWheelBug FixesOutfit menu is no longer stuck after leaving a gameSpell skin do save on tab switchYour character now appears with the correct skin in the main menuYou appear on the correct team, both in the game and on the scoreboardBots appear on the scoreboard after the restartBots no longer target their teamm…

  • DevBlog #3: Synergizing Spells and Players - 3 June 2024

    Welcome to our third edition of the DevBlog series for Spellers! You're in for a treat so let's get on it! Quick Recap Normal attack spell; Synergies; Normal attack spell The normal attack spell is what you always have on Hotkey 1. It has infinite charges and is your most primitive way to fight. It shoots a high speed projectile that deals damage if an enemy is hit. An interesting thing, which we’re sure a lot of you are familiar with, is the knockback of its blast. Since it does not damage you the Normal attack spell can be used as a crafty way to traverse terrain and reach new heights. Synergies We will show you how we thought some of our spells to have maximum efficiency when combined with others, favoring teamplay. A basic but great synergy to use is Fire and Void. Fire’s damage is most efficient if enemies stay within the burning ground. Most players run away as soon as their scree…

  • DevBlog #2: Diversifying Gameplay - 2 May 2024

    Welcome back for our second edition of devblogs about our upcoming game - Spellers! Let's get right into it! Quick Recap: 2 New Gamemodes; Quickplay (Matchmaking); Lobby Settings (Custom Game modifiers); New Gamemodes In Spellers you have 16+ spells to choose from. The variety is big and the build options are endless. More importantly with good communication and spell combinations you can wipe the entire opposing team. However we’re trying bend the rules with a few gamemodes addition: Unique Spell Gamemode As the name of the Gamemode suggests - yes, you can only choose up to one spell per player. We believe that this gamemode will encourage our players to be more in sync with each other. While you have 5 spells you should be able to attack, defend and be mobile. If you’re limited to only one though, you might need to rely on someone else to defend or attack for you. We’re excited to see…

  • DevBlog #1: Customization - From Serious to Silly! - 1 April 2024

    Welcome to our DevBlog series about our upcoming game - Spellers. Here we will share with you some updates on the development of the game. We hope you are ready for a doze of exciting new content at the beginning of each month! Quick Recap Added 10 Hat Skin; Added 7 Wand Skins; Added 4 Robe Skins; Mix, Match, and Cast in Style In the world of "Spellers", you're not just slinging spells; you're making a statement. That's why we're letting you tweak three key aspects of your wizardly appearance: your wand, your hat, and your robe. Want to get into battle looking like you've just stepped out of a magical fashion show? Go for it. Or maybe today's the day to show up in a taco hat? We're not judging – in fact, we're all for it! Special Unlocks for the Fashion-Forward Wizard You can start with the basics, but as you play, you'll unlock outfits that range from the majestic to the downright sill…

Patch notes and updates

S.noRelease datePatch nameGID number
114 March 2026NEW TRANSLATIONS AND MANY FIXES / PATCH NOTES1826992588598285

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