- 1.0.1 - fixes - 2 August 2023
Small fixes towards tileset override. Thanks to Dungeon Explorer Levender for pointing that out.
- 1.0.0 released - 10 April 2023
Best of Eleven Your party landed on a mysterious land called First Continent. Now, you need to go through challenging tasks to help people of these lands. Solve puzzles, use secret weapons and find allies on your journey. And don't forget to fight for your friends, those old ones and those you found on your way to glory! The game The game is built to offer a lot of different experiences. 11 variants 11 variants are the core of the game. They use most of the built-in features and envelops them into solid, fun games, you can play forever. First Continent campaign First Continent is a campaign that has 51 missions, which are also game variants. The campaign has a background story that will help you to understand the mysteries of the continent. Random game Random game mode builds a game using random game generator. If you like what it created, you can go to editor, read out current game rul…
- 0.9.0 released - 14 February 2023
Hello, this is the last release that addresses specific bugs from backlog. It doesn't add more of new futures, but rather completes what we have established already. Release 0.9.0 New features 2 new N.E.S. tracks for original album 2 new N.E.S. tracks for ambience album Changes campaign view of rules improved blocks dropped not showed any more for switcheroo game over screen improved controller support Fixes whole campaign missions text grammar fixed going leaderboards from game over widget and then to new game closes game over widget now check for survive condition not to be equal to 0 added all sounds are played through fxlib now fixed a bug when volumes was set to 0 then music was looping in switching tracks statistics works better in smaller window Known issues game store page screenshots outdated For the last release and going out of the early access, not much is needed. I want to…
- 0.8.0 released - 30 January 2023
Hello, this release will change a lot for you. The game will look very different. All the features are there so I finally got myself into finalizing the UI. Of course there will be small changes in version 0.9 and 1.0 but what you see now is very close to the final look. Of course all the feedback will be appriciated, regardless of the version we are on. So if there is still something you would want to change, check Known issues, if it isn't already there and report it in Steam Discussion. Release 0.8.0 New features menu buttons have sounds UI overhaul (game window, menus, all the sub windowses) Changes credits are now even more juicer, updated with new appraisals The maze of Rendfall core variant changed to give more options how to beat it, in some parts easier, in some harder more autocollapse to not used parts of UI - less complex games will use more of the window to present their ch…
- 0.7.0 released - 24 January 2023
Hello, this is a little smaller update but according to the plan. I have added credits to honour these that helped me out testing the game but also authors of assets pack I used for the game. Release 0.7.0 New features credits easter egg game another easter egg game new original music track Changes better handling of menu Fixes background controller menu control Known issues cannot use controller for all the interaction In addition to above there are two announcements. Price update The world seems to be in shumbles and in many countries inflation seems to be taking from you what it should not. I don't want to add to this, therefore I am reducing the base price a little to allow those that want to try the game, do it easier. It went from 9.99$ to 5.99$, I allowed Steam to set the price in other currencies. Steam deck I have bought a steam deck. I don't want to make big promisses (to make…
- 0.6.0 released - 12 December 2022
Hello in this snowy December. This time I brought you a smaller update but necessary one. I spent last weeks on optimizng the game and adding some tests to it so it will behave better now and in the future. I was planning to compose new music however I did not manage to do it this time. Release 0.6.0 New features (internal) new unit tests added Changes refactored condition GUI code improved check on pattern helper refactored special power GUI tiles blinking changed to event driven instead of the tick hover events are now having a timeout before retriggering updating tiles is now less freqeunt Stared in Ja-rek difficulty reduced a little game won GUI will be easier to understand and will auto unlock to allow player to select the prize will not be able to pause if lost condition is based on time Fixes music player fixed when music volume was set to 0 fixed crash when using special power t…
- 0.5.1 released - 6 November 2022
Release 0.5.1 Changes safe zone will not use borders on tiles Fixes pattern helper will be shown correctly from the start
- 0.5.0 released - 2 November 2022
Hello friends, a new version of the game is ready, and it is an important one. Now you will be able to set default view of tiles, selection of music and sounds and the game will use it for every variant. Your settings will override what game mods were set with. That should help people that prefer the same visuals across all the games. Release 0.5.0 New features progression can be used with patterns with maximum level, but also any patterns, levels, time, and drops (see Karolek Towers and Silly Rando randomness) moving down can be restricted to fast movement only (see Son of a Son of a Son as an example) override parameters: tileset (with components selection), background, music, and sounds two new music tracks — one for original and one for ambient albums new help added new option in settings to remember X position of last piece for Falldown mode, with detection of borders Changes rando…
- 0.4.0 released - 31 August 2022
Hello friends, new version of the game is ready. This time it came faster as the need was higher. I tried to bring to you more features that allow easier understanding of the game and improve overall impression. Release 0.4.0 New features in-game help accessible from main menu controller support start and select buttons can be used to navigate through menus without the mouse two new music tracks added - one for original and one for ambient albums Changes all major components in editor have tooltips upon game over, player can return to campaign's view instead of main menu if campaign mission was played conditions size increased conditions were added to game info added pause marker opening game info will pause the game in Square mode, player will get slight notification when part of the piece is outside the board a new piece in Square will appear where the old one was, that will reduce th…
- Roadmap - 18 August 2022
This is my plan of the future work. 0.4.0 controller, visibility, help This release goal is to make the easier to understand without the need to watch the whole demonstration of features. In addition to that, I will try to fix the support for gamepads. 0.5.0 new options, rules, settings, default override Most important release in terms of the functionality of the game. It will add more options and safe checks. 0.6.0 optimization A more relaxed release focused on optimization of the code and design. It won't add more features, but will try to make the game to work better. 0.7.0 credits, steam workshop, new options freeze till 1.0.0 Last release that will be expanding upon game mods characteristics. Its main goal will be to connect the game with Steam workshop. 0.8.0 visuals, FX, audio As stability and features will be done in previous releases, this one will focus on improvements to qual…
- 0.3.0 released - 16 August 2022
Hello friends, new version of the game is ready. With it comes a discount. Release 0.3.0 New features new music track added to album N.E.S. - Original support for keyboard movement in Switcheroo mode helper in Switcheroo will now be blinking instead of simply changing color added helper to Switcheroo to activate after 60 seconds without finding a pattern support for Steam API added Steam achievements added Steam stats Changes progression bar will not be shown if not needed always allow rotation in Square mode initial game is no longer called tmp selecting icon for game mod has now more features Fixes checking for possible movements in times of special power usage crash when rotation was used in Switcheroo removing highscores more internal tests detection of available moves in the Square mode refreshing tiles when special power is used main menu will be closed when game is started from e…
- 0.2.0 game features - 30 June 2022
The game is at the Steam for a month now! For this small anniversary, I have prepared a video describing most of the features that are in currently available version 0.2.0. If the format is not right for you, you can wait for future versions of the game, as I am planning to add descriptive in-game help pages that should assist with understanding of the features. Remember that you can contact me through discussions at Steam and let me know about bugs, suggestions or other things you would like to share with. Thanks for all the support! Hopefully more to be seen after summer vacation! Take care!