Ardor news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players1 · 25 September 2026 - 17:12:58 UTC
- SteamPulse tracked peak108
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score95% positive
- Total reviews200
- Release dateMay 6, 2022
- DeveloperThaddeus Psarris
- PublisherThaddeus Psarris
Company pages: Developer: Thaddeus PsarrisPublisher: Thaddeus Psarris
Ardor Steam news
Ardor news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update Notes for December 19th - 20 December 2025
-Fixed issue where Brother Eggory's ability text contained incorrect hex rangecredit to Catchamouse for catching this issue
- Update Notes for October 24th - 25 October 2024
Ardor 2 is in development! -Added Ardor 2 Beta Signup links from Start Menu and Victory Screen. You can sign up for the Beta at: https://sendfox.com/ardor2 -Updated Gamemaker engine version to latest -Changed Clayless Stamina cost to one Updating the engine version introduced a number of crashes and errors. I fixed all of the ones I found and did a fair amount of testing, but there may well be more. Please tell me about any you find.
- Update Notes for December 8th - 8 December 2022
-Added new enemy Thresher -Added new enemy Meat Seamster (credit dragon_of_celts for idea inspiration) -Added 11 new levels into rotation featuring new enemies
- Update Notes for September 25th (tiny fix) - 25 September 2022
-Fixed incorrect level progression bug introduced in last update (credit FancyGames) -Fixed incorrect card loot tables assigned to Masochistic Fodder
- Update Notes for September 21st - 22 September 2022
-Added new enemy: Masochistic Fodder -Added six new levels featuring new enemy
- Update Notes for September 1st - 1 September 2022
-Added number scaling for looted cards and enemy health in Endless -Added Auto-Decline Card option in settings
- Update Notes for August 13th - 13 August 2022
-Added new card: Nostalgic Boots -Upgrade menu now auto sorts cards by color (no sorting within colors however as of yet)
- Update Notes for July 31st - 31 July 2022
-Normal Mode and Endless Mode are now the same. Once you beat the final boss on a run, you are now given the option to start a new run or continue in Endless. -Added Settings option to start menu -Fixed crash when killing Grandmother Clock while Infested -Fixed issue where friendly Infested units would have shield wiped at the end of your turn, thus rendering them vulnerable during the enemy turn when their shields are needed.
- Update Notes for July 29th - Act 3 is here! - 29 July 2022
-Added 9 new levels which comprise the level pool for Act 3; more will be added in the future to increase variety -Added new final boss for the campaign: Mommy Long Legs
- Update Notes for July 26th - 26 July 2022
-Added new Act 2 Boss: Grandmother Clock -Fixed bug where Mantra Weaver's attack pattern could become corrupted after flipping arena
- Update Notes for July 25th - 25 July 2022
-Added new card: Revolving Wand -Removed Opportunist enemy from Endless spawn list. It has a lot of unpolished/janky interactions with other mechanics, and it's just not fun enough to merit inclusion currently in light of those issues
- Update Notes for July 23rd - 23 July 2022
-Changed directional card ability text to indicate directions by arrows rather than compass abbreviations -Fixed visual bug where previewing Fodderling Bow would show the potential Fodderling's missing healthbar portion as purple instead of black -Card attributes now have a less obtrusive outline when hovered over
- Update Notes for July 6th - 7 July 2022
-Fixed bug where number on player's armor icon would change height while targeting an enemy with armor (credit FancyGames) -Changed Lay Eggs attribute tooltip to mention that you click on turned enemies when you want them to move
- Update Notes for July 3rd - 3 July 2022
-Added Low Graphics Mode toggle. So far this replaces enemies with static sprites and disables kill skull effect.
- Update Notes for July 2nd - 2 July 2022
-Changed starting deck selection screen to card drafting menu, that allows you to create a starting deck from a limited selection of cards -Fixed bug where Follow Up didn't inflict Infest (credit Fancy Games) -Fixed bug where Egg Brothers attacks dealt no damage (credit Fancy Games)
- Update Notes for July 1st - 1 July 2022
-Changed Infest so that creatures already turned to your side will no longer resurrect again if they die with Infest -Improved speed of enemy turn in cases where framerate is below 60 -Fixed bug where exiting to Start Menu from deck selector screen would also initiate combat behind the Start Menu -Fixed bug where Infested creatures spawning already on your side (via Broodfathers or Drynurses, for example) would give teeth rewards upon death -Fixed bug where the Brothers Egg wouldn't heal when player used Blood Shield on them (credit Woodledude) -Fixed issue where cards with a kill count of 100 or higher would have the kill number obscured by the skull (credit Woodledude)
- Defile - 30 June 2022
The Defile starting deck has arrived! Control dead enemies and fight indirectly, turning your foes into minions. Choose who you will contaminate with your loathsome influence, then make them turn on their former comrades. -New starting deck option, based around new Infest mechanic -Balance Tweaks: Clayless now starts at 4 damage per hex, Supple Boots now draw 2 at start, new runs now start with 60 teeth, and all enemies drop 3 additional teeth on death -Disabled levels with 2 Drynurses for now -Some optimization improvements
- Update Notes for June 25th - 25 June 2022
-Random seed implementation has been improved. -Added skull effect that flies from enemy corpses to cards to better highlight when cards get kills -Fixed bug where Feinting Boots didn't preview effect when hovered over (credit SuperSchwein)
- Update Notes for June 25th - 25 June 2022
-Repurposed Ultra Specific Boot cardart for Feinting Boots (credit Dwarian) -Card drop chances are now weighted differently for different cards -Fixed pause menu typo (credit Dwarian)
- Update Notes for June 24th - 25 June 2022
-Added new card: Fodderling Bow. -Added buttons in start menu for restoring save file from backup -Slightly changed damage preview display to indicate what direction an attack is pointed in. Fixed issue where 0 quantity damage generated from knockback would display. -Fixed bug where player could commit to an attack while hovering over unplayed cards, simultaneously starting the attack while getting refunded the card and stamina
Patch notes and updates
Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.
