SPSTEAMPULSELIVE ANALYTICS
Call of Duty®

Call of Duty® regional audience

Treyarch, Raven Software, Beenox, High Moon Studios, Sledgehammer Games, Infinity Ward, Activision Shanghai, Demonware | Oct 27, 2022 | game

Released

20,775players observed · 6 October 2026 - 14:02:46 UTC

ActionFPSMultiplayerShooterSingleplayerSteam Store

  • Latest observed players20.8K · 6 October 2026 - 14:02:46 UTC
  • SteamPulse tracked peak488,897
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score59% positive

Call of Duty® regional data compares SteamPulse audience signals across players, reviewers, followers, and wishlist activity where country-level samples exist.

  • Latest observed players20.8K · 6 October 2026 - 14:02:46 UTC
  • SteamPulse tracked peak488,897
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score59% positive
  • Total reviews780,724
  • Release dateOct 27, 2022
  • DeveloperTreyarch, Raven Software, Beenox, High Moon Studios, Sledgehammer Games, Infinity Ward, Activision Shanghai, Demonware
  • PublisherActivision

Genres: Action

Company pages: Developer: Treyarch, Raven Software, Beenox, High Moon Studios, Sledgehammer Games, Infinity Ward, Activision Shanghai, DemonwarePublisher: Activision

Top Steam chartsTop 100 gamesGame directorySteam Store page

Call of Duty® regional audience

Call of Duty® regional data compares SteamPulse audience signals across players, reviewers, followers, and wishlist activity where country-level samples exist.

Region

The reviewer view for Call of Duty® is based on an identified sample of public reviewers. Player, follower, and wishlist geography are directional models that use public reviewer geography and available game-level signals; they are not exact country-by-country account counts.

Use the tabs to compare relative geographic shares and check each view's confidence label. Modeled percentages should be treated as directional context, especially when the identified reviewer sample is small or contains unknown locations.

Regional Audience Explorer

Open a tab to inspect the full country ranking, the highlighted world map, and the current base or identified sample behind each region view.

Top Players Region Overview

SteamPulse's directional player-region model for Call of Duty® assigns its largest shares to United States (37%), Canada (5.3%), Australia (4.5%). The model blends the available public-reviewer geography, reviewer playtime signals, current player scale, and a disclosed Steam market prior. The dataset labels confidence as medium.

These percentages are relative model weights, not observed locations or verified counts of active players. Use the map to compare the model's country distribution, not to infer exactly how many people are playing in any country.

Reviewers Region Overview

Call of Duty®'s identified public-reviewer sample spans 28 countries and is led by United States (42.7%), Canada (6.1%), Australia (4.9%). United States accounts for 42.7% of reviewers with an identified country (35 reviewers).

This is an observed sample of 82 public reviewer profiles with visible country data, not a census of all reviewers, owners, or players. Another 238 sampled reviewer profiles did not expose a country and are excluded from the percentages. The dataset labels confidence as directional.

Followers Region Overview

SteamPulse's directional follower-region model for Call of Duty® assigns its largest shares to United States (48%), Canada (5.1%), China (4.2%). It blends the modeled player and wishlist distributions with the available public-reviewer geography. The dataset labels confidence as directional.

Steam does not publish account-level follower locations for this view. The percentages are normalized model weights, not observed follower counts, and they should not be read as proof of attention or future activity in a country.

Wishlist Region Overview

SteamPulse's directional wishlist-region model for Call of Duty® assigns its largest shares to United States (31.8%), China (6.9%), Canada (5%). It combines the modeled player distribution, available public-reviewer geography, review penetration, release recency, and a disclosed market prior. The dataset labels confidence as directional.

Steam does not publish account-level wishlist locations for this view. The percentages are normalized model weights, not observed wishlist counts or evidence of purchase intent, and should be used only to compare the model's relative country distribution.

Player Region Distribution

CountryModeled share
United States37.0%
Canada5.3%
Australia4.5%
China4.1%
South Africa3.5%
Germany3.4%

Directional model - medium confidence; percentages are estimates, not counted accounts.

Wishlist Region Distribution

CountryModeled share
United States31.8%
China6.9%
Canada5.0%
Australia4.0%
Germany3.9%
United Kingdom3.4%

Directional model - directional confidence; percentages are estimates, not counted accounts.

Reviewer Region Distribution

CountryIdentified reviewersShare
United States3542.7%
Canada56.1%
Australia44.9%
South Africa44.9%
Romania22.4%
Lithuania22.4%

Observed public-reviewer sample: 82 identified accounts - directional confidence

Follower Region Distribution

CountryModeled share
United States48.0%
Canada5.1%
China4.2%
Australia4.0%
South Africa3.0%
Germany3.0%

Directional model - directional confidence; percentages are estimates, not counted accounts.

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