- Patch 2.1.6.1 - 3 August 2026
Zumbi Blocks 2.1.6.1First of all, thanks for all who donated for this project. The first few days of the update being out demonstrated strong support, and makes me hopeful about the future of the game. This patch contains a basic credits screen, with the names of everyone who helped so far. It also includes the addition of Turkish translation, some translation related fixes, and some other bug fixes. Full patch notes:Added simple credits, including names of people who donated so farAdded Turkish languageSet DirectX11 as default (to avoid crashing on older GPUs)Added Steam launch options for choosing between DirectX12 and DirectX11Updated the Engine version a little bit (from 6.3.10f1 to 6.3.21f1) in hopes of better stabilityFixed item duplication bug, when quick-unequipping items with a full inventoryFixed Welrod set as "Paid only"Fixed melee hitting through wallsFixed some bad Russian…
- Update 2.1.6.0 - 24 July 2026
Zumbi Blocks - version 2.1.6.0Donations:I'll start this update with a request for financial support. The game is made by a single developer, and I'd be very grateful if those who have been enjoying the game could donate any small amount.I'll add your name to the game's credits for donations of at least $1 (USD).I'm providing donation options via Stripe and PIX (Brazil only). Both methods are accessible from the game's main menu.Stripe: https://donate.stripe.com/8x29ATeIeeB21KD97lejK00PIX (random key): ca9fa906-7452-4c05-a2a4-85e876d2b54aImportant:For those who don't know, the game is planned to have a paid release at some point. Donations at this stage are completely voluntary and are meant only to support the developer.I can't offer any in-game advantages or access to the paid version in exchange for donations, as Steam prohibits these types of off-platform transactions.You'll always b…
- Preventing loss of save data - 19 May 2026
Quick Patch 2.1.5.1Yesterday's patch contained a coding error that could result in loss of save data, depending on what your save files looked like, and what you did when you first loaded the game.Unfortunatelly, some people were affected by this, and brought it to my attention. It might still be possible to recover your save data, because the game saves files on 2 different folders, on windows "Documents" folder: \:\\Users\\\\\Documents\\ZumbiBlocks2 and \:\\Users\\\\\Documents\\ZumbiBlocks2BackupsYou can try copying files from the backup folders over to the main ZumbiBlocks2 folder to see if you can recover your progress. I apologize for the incovenience.I plan on improving the save system on the future, to make it more secure, easier to manage multiple save slots and backup recovery, and synchronize with Steam Cloud data. But for now this quick fix will hopefully be enough.
- Update 2.1.5.0 - 19 May 2026
Zumbi Blocks - version 2.1.5.0In this May update i'm adding a helicopter rescue sequence at the last wave, after which you beat the match and return to lobby.Like i promissed before, now you need to beat certain modes to unlock other modes.This is tracked through challenges, that are tied to 8 Steam Achievements. Challenges can also reward you with new skins and perks, and extra perk slots.All improvements can be checked on the full change log below.Full update notes:Breakout victory condition:. Implemented a victory condition for Breakout mode. At the last wave, a helicopter arrives at a random point on the beach. You can request extraction and leave the island after surviving a final wave of zombiesLose condition:. Added a "lives" count to the HUD's top right. As usual, in single-player, you lose if you die with no lives left. Lives now exist in multiplayer and are visible on the HUD…
- Update 2.1.4.0 - 8 March 2026
Zumbi Blocks - version 2.1.4.0For march's update i've been working on some exclusive Tier 4 guns for the paid version. The free version is getting some smaller changes. Mainly new zombie models for the Tier 2 zombies. Also many UI changes, and a new General Settings menu, that was highly requested. Next update will have more meaningful content for the free version.All improvements can be checked on the full change log below.Full update notes:New content:. Developed Tier 4 guns for the paid version. Tier 4 guns include upgrades for the 1911, Ar16, M14 and more. Swapped Tier 2 zombie models for "laborer" themed modelsGeneral Settings:. Added a "General settings" screen . This menu includes: Invert Y input, auto reload, toggle Sprint and Aim, camera view preferences, and auto skip Boss and Loadout animations . Changed appearance of some menus, mainly settings menusUser interface changes:.…
- Update 2.1.3.0 - 5 February 2026
Zumbi Blocks - version 2.1.3.0For this first update of 2026 i'm bringing some important new game features. First of them is unlockable skins. In addition to the skins, you can now freely customize the color scheme of the character instead of being limited to a small set of predefined color schemes. The second feature is perks: special and unique buffs you can use to make your life easier. The third is game modes and difficulties. For now all difficulty modes are available from the start, and skins / perks are unlocked by just beating bosses or buying loadout boxes. The plan for the future is tthat you will have to unlock game modes and difficulties by beating the game on previous difficulties. Of course i'll have to add a way to beat the game after you reach the last wave. (Calamity mode will have all 5 bosses and will only exist in the paid version) Also, by doing specific challenges,…
- Update 2.1.2.0 - 4 December 2025
Zumbi Blocks - version 2.1.2.0After several months (sorry for the delay), Zumbi Blocks 2 is finally getting its third boss: Reaper Zumbie, along with the ability to unlock all Tier 3 loadouts.This update also includes various gameplay improvements and several bug fixes. You can check them out in the full patch notes below.Now, an important announcement:Moving forward with the future of Zumbi Blocks 2, I’ll begin working simultaneously on two branches of the game: the paid version and the free version. The free version will be limited to Tier 3 bosses and weapons, but it will still receive updates with new features, mechanics, and quality-of-life improvements.Full update notes:Tier 3 Content:. Added the third boss: Zumbi Reaper. Added the church building where the third boss spawns. Made Tier 3 loadouts available for unlocking. Made Tier 3 loadouts purchaseable at the Vendor using silver…
- Update 2.1.1.8 - 24 July 2025
Zumbi Blocks - version 2.1.1.8Detailed patch notes for the update release earlier this month (July 8th 2025). Full update notes:Crafting:. Added "explosives crafting table", for crafting frag and stun grenades. Added a "weapons upgrade table", where you can convert some guns into a higher tier version of them. Added new crafting materials (gun parts), for using on weapon upgrading. Gun parts are obtained by recycling unwanted gunsNew guns:. Added 4 new guns that are obtained by weapons upgrading: "Grease Gun S", "Svt-40 Lmg", "M30 Carbine", and "M14". Added 4 extra new Tier 3 guns: "1911", "SPAS", "As Val", and "FAMAS". Some of the new guns have red dot sights. Adjusted multiple ADS/zoom and recoil settings on every weaponLoot bags:. Added loot bags, that contain multiple items and can be looted with a single interaction. Loot bags can be temporarily reserved to specific players. When a…
- Update 2.1.1.7 (ping marker, FOV settings, and more) - 18 April 2025
Update 2.1.1.7 arrives sooner, with some smaller updates, before i start working on Tier 3 content. Starting on monday i'll be able to work full time on ZB updates and try to deliver as many updates as possible, in the next few months. Full patch notes: Ping system: . You can now ping locations (middle mouse button, by default) . You can also ping locations using the map menu Gameplay changes: . Breaking doors and furniture now drops crafting materials . Added new Tier 2 loadout sets for brazier fuel and ammo crafting materials . Added more loot spawn points on the streets, and not just inside buildings Graphics settings: . Added "Fullscreen windowed" mode . Added FOV settings . Added setting to select between multiple monitors Bug fixes: . Fixed resolution getting reset when launching the game in windowed mode . Fixed camera clipping through walls in third person mode . Fixed bug when…
- Update 2.1.1.6 - 25 March 2025
Zumbi Blocks - version 2.1.1.6 Today the game gets updated to version 2.1.1.6, which focused on improving loadout selection user interfaces, and added a new way to acquire loadouts inside the match by trading resources with an NPC. In addition to that, the update adds some extra climbing mechanics, and a promissing fix for the crashes that have been happening in lower end PCs. Full update notes: Gameplay changes: . Added a Vendor van that spawns randomly in the map . There you can sell stacks of resources for money . Money is used to buy loadout boxes from the vendor Visual changes: . Changed the visuals of the loadout selection menu . Changed how the percentage of unlocked loadout is displayed . Changed the animation for when you unlock a new loadout Improved parkour: . Added additional climbing animations for climbing higher obstacles like buildings rooftops . Zombies also have new cl…
- Update version 2.1.1.5 (refactored A.I.) - 6 January 2025
- NEW ZOMBIE AI: . Zombie Pathfinding code has been rewritten from scratch, and the rest of the zombie's code has been majorly redone. Advatanges of the new AI: . Less prone to bugs, and easier to work with. . Will better adapt to future additions, like base building, for example. . Better optimized, by taking advantage of multi-core processors. (has room for further optimizations) Some changes in zombie behaviour: . Regular zombies will jump off higher floors of the factory building to get outside, instead of going all the way down to the ground floor first. . Zombies will move around furniture instead of trying to break it. . Zombies destroy doors faster. . Zombie queen now knows how to fly around buildings. . Zombie queen will try to avoid getting cheesed when the player stays in the last floor stairs. - OTHER SMALL CHANGES: . Changed how brazier's fire effects work, in hopes of redu…
- Update engine version - 9 August 2024
- Updated engine version to a more stable version (Unity 2021 LTS) - Buffed shuriken - Changed how server names are displayed in the server list menu
- Server lists Update (2.1.1.3) - 8 August 2024
- SERVER LISTS: . Changed the "Connect to Friends" menu into a server list, for browsing all public lobbies. . You can filter lobbies based on region. . When you open up a multiplayer match the game auto-detects the region you are in. . Added option to limit the number of players on the server (up to 6). . Added option for servers to allow only Steam friends. - SERVER MANAGEMENT: . Added in game menu where you can mute, kick or ban players. . Only host can kick or ban players. . Banning players only lasts until you restart the game. . This options are also available on the pre-game lobby. - BUG FIXES: . Fixed bug where player could join the same lobby multiple times. . Fixed a broken button on the "Close Server" menu that would get you soft locked.
- HUD Changes and Chat Text - 29 July 2024
Quick update making some improvements to the UI, fixing a couple of bugs, and adding a text chat. - HUD / UI CHANGES: . Added a Text Chat . Changed health bar, and status icons (food, drink, health, etc.) . Added more information to the selected weapon, ammo, and equipped items. . Added a better UI icon for showing binded keys, on the key bind window, equipment HUD and some other places - BUG FIXES: . Fixed accidentally shooting when lighting up a brazier . Fixed visual issue with the waves text on the waves bar . Fixed loot/interaction HUD icon not showing the correct key that was binded on the controls menu . Fixed false positive error message popping up when a boss Spawns . Fixed false positive error message when generating the map ("Room without neighbours ...")
- Waves update (2.1.1.1) - 12 July 2024
After a long while i managed to finish the waves update. For the next updates i'll focus on adding gradual smaller changes so it doesn't take so long between updates. I'll have a road map up somewhere in discord with every single little thing i want to add to the game. Change log for 2.1.1.1 (open alpha steam version): . ZOMBIE WAVES: . Changed the difficulty system into a 25 waves system (it will repeat wave 25 forever, even if the wave counter says 26, 27, 28, etc.) . Riot boss starts spawning on Wave 5. Queen zumbie starts spawning on wave 15. You will get stuck on wave 5/15 until you kill the specified boss . Zombies that belong to a wave will never lose track of the player, and will teleport if the player runs away too far . Zombies are now divided into 3 Tiers, each one with different 3D models . Zombies drop slighltly different loot depending on their tier . Each zombie tier have…
- Quick Patch for Zombie Respawns - 16 June 2023
Just a quick patch to fix a mistake I made on the last update. I disabled zombie respawning for testing and forgot to re-enable it. When people commented on it i thought it was some rare bug, but it was just really an oversight from my part.
- Update 2.1.0.4 (lobby codes and physics optimization) - 28 May 2023
Just a small update to add a much requested feature: entering a code to join people's lobbies, instead of having to be friends on Steam. Also did some optimizing on the physics, to allow for more zombies at a time. Next update I'm hoping to add the Zombie Waves system, along with other stuff that could be considered "new content" (instead of just fixing bugs, and optimizing stuff). - CHANGES: . Added joining lobbies by copy/pasting a lobby code (you don't need to be friends on Steam to play together anymore) . Optimized physics performance when simulating larger quantities of zombies (in preparation to add a zombie waves mechanics) . Increased amount of zombies that spawn, specially on easy mode . Crosshair doesn't light up red anymore when aiming at zombies or destructible objects - BUG FIXES: . Fixed inconsistencies when shooting in third person . Fixed player and Riot Boss being able…
- Update 2.1.0.3 (steam networking update) - 14 May 2023
With this new update the old multiplayer system was removed (using IP / Port or VPN), and is now completely replaced by Steam's multiplayer system. You can create a server normally (without the need to set up port, password, etc.) and you can connect to any friends that are currently playing the game online. (there are no means to connect to random strangers, you need to be friends on Steam to play together) Other than that, I focused on fixing some game breaking bugs, and some smaller ones too. Full change Log: - GAMEPLAY CHANGES: . Multiplayer now works through Steam Networking system . Multiplayer is played by joining your Steam friend's lobby (there's no matchmaking or server list for now) (the old system using public IP's has been removed) . Maximum stamina drains slower . Now maximum stamina is what determines your sprinting speed . Toxic damage was nerfed . Dodging works against…