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Dismantled Director's Cut

Dismantled Director's Cut Steam news

Productions Pluie De Sang | Jun 30, 2022 | game

Released

0players observed · 25 September 2026 - 03:16:29 UTC

ActionAdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score77% positive

Dismantled Director's Cut news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score77% positive
  • Total reviews61
  • Release dateJun 30, 2022
  • DeveloperProductions Pluie De Sang
  • PublisherProductions Pluie De Sang

Genres: Action, Adventure, Indie

Company pages: Developer: Productions Pluie De SangPublisher: Productions Pluie De Sang

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Dismantled Director's Cut Steam news

Dismantled Director's Cut news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • New Horror Project - 27 February 2024

    Hey people! This is an announcement day. Got good and not so good news to tell, depends on how you see it i guess. First of all, new project in dev started Fabruary 11th "House of 1000 Traps" which should see full release very soon!! pages are up on steam and itch.io right now. I'd appreciate a wishlist if you can and if you are interrested, thank you so much in advance! The not so good news is, I need way more time for Dismantled 2. If i can be blunt the game still need a lot even after all this time. Since it was done completely from scratch it took a lot more time. Dev is going great on it, but i just need more time to finish this project. I also begin to be tired of working only on this single project since over 3 years now that's why i started a quick side project and honestly it helped me so much to get more motivations. It felt refreshing to start something new, been a long while…

  • Game can't be started? - 28 January 2023

    People were complaining about the game that could not be started and i had no clue what was going on until now, and so i fixed it right away. If you are experiencing this issue take a look in the options input menu there's a new key you can assign at the very top named "DIFFICULTY SELECT" assign a key to this and it will fix the issue. The default bind is ENTER. That's all for this update, i just wanted to be sure everyone can enjoy the game. Sorry that it took so long for me to realise what was going on. Thanks to you for pointing that out in the community hub.

  • Update - 30 October 2022

    Hello there! It's me once again, little update for you tonight. This update is not supposed to corrupt any save files since i have not edited the map at all, it should be perfectly fine. Here's the changelog for this update: Director's Cut v3.05 Changed: Fire and enemies' blood doesn't do splash on liquids anymore. Ceiling huggers fire damages has been reduced. Monsters in the forest won't go towards your location anymore unless you are close enough to them so they start chasing you. Reject have lesser chance to insta kill you. Marks where shelves can be pushed on the floor are now more visible. Gaz mask UI have been updated. Black UI background was too small to fill the whole screen, it now is perfectly fitting. Arenas now restart by pressing any key upon death instead of getting player to the main menu every time they die. Fixed: The Reject hit box has been optimized. BloodWalker hit…

  • Bittersweet Misery Soft lock - fixed - 21 September 2022

    Hello everyone! Just learned 2 days ago that BitterSweet Misery had a soft lock problem and was unbeatable till now unless you knew about some secret areas. So... sorry about that I did fix the issue now. I wanted to warn you though because updating the game might corrupt save files and might as well reset all the unlockable content. To prevent your save files to be corrupted, and to keep the unlocked content i'd recommend you do backups of specific files. To keep your saves secured: Copy them elsewhere and place them back in the DATA folder after the game is updated. Those saves are named "Save0.zds", "Save1.zds" etc... To prevent the unlockable content to reset: These unlockables depends of the ini file named "lzdoom_portable" located in the DATA folder. Copy it elsewhere and put it back in the DATA folder after the game is updated. Thank you so much to all of you for the support and…

  • Soft lock Bittersweet Misery - 20 September 2022

    Hello everyone! Just learned that BitterSweet Misery has a soft lock problem and is unbeatable right now. So sorry about that I'd be sure to get it fix asap (tonight or tomorrow). I wanted to warn you though because updating the game might corrupt save files and might as well reset all the unlockable content. To prevent your save files to be corrupted, and to keep the unlocked content i'd recommend you do backups of specific files. To keep your saves secured: Copy them elsewhere and place them back in the DATA folder after the game is updated. Those saves are named "Save0.zds", "Save1.zds" etc... To prevent the unlockable content to reset: These unlockables depends of the ini file named "lzdoom_portable" located in the DATA folder. Copy it elsewhere and put it back in the DATA folder after the game is updated. I will post again upon updating the game. Thank you so much to all of you for…

  • Release delayed - 25 May 2022

    Little update for Dismantled Director's Cut. Since I've been busy the past weeks with job I have not got the time to finish the game for June 1st release. Therefor I'll delay it to July 1st. I'm sorry about this but I believe it's better that than rushing everything... I ensure you it's worth the wait though. There's a ton of new stuff that's been added recently!

Patch notes and updates

S.noRelease datePatch nameGID number
128 January 2023Game can't be started?5035622109517962393

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