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Plumpy Uprising

Plumpy Uprising Steam news

Mr. Baby Games | Oct 11, 2023 | game

Released

0players observed · 24 September 2026 - 21:24:33 UTC

CasualStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive

Plumpy Uprising news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive
  • Total reviews12
  • Release dateOct 11, 2023
  • DeveloperMr. Baby Games
  • PublisherMr. Baby Games

Genres: Casual, Strategy

Company pages: Developer: Mr. Baby GamesPublisher: Mr. Baby Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Plumpy Uprising Steam news

Plumpy Uprising news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 1.0 Releases October - 24 September 2023

    We are releasing v1.0 soon! On October 10th, the full version of the game will be out with everything mentioned in our August Dev Update: Steam achievements - There will be 15 at release. A third elder - This elder focuses on defeating Plumpys that have bounty on them to eventually gain extra tower coins. It’s our most unique elder yet. Visual polish, including new UI and map tiles. Bug fixes

  • August Dev Update - 2 August 2023

    It’s been a while! We’re still here plugging away at the game. We originally planned for a smaller update to come out and then a larger update to follow, but right now we’re planning for it to be all bundled together. That big update will be our release update… Yep, the release is coming soon! Our next update will be considered our full release. There is some really cool stuff coming! Steam achievements - There will be 15 at release. A third elder - This elder focuses on defeating Plumpys that have bounty on them to eventually gain extra tower coins. It’s our most unique elder yet. Visual polish, including new UI and map tiles. Bug fixes Release Date Planned to release very soon. We’ll put out an announcement with a couple weeks of notice.

  • V0.3 and April Dev Update - 16 April 2023

    V0.3 This update focuses on polish and a bug fix. Difficulty now defaults to the last one you played Spacebar now pauses / unpauses the game, tab cycles between play speeds, and escape opens the menu in game. New slow status icon Stun now stops plumpies from playing their animation Current difficulty level displays in game and at victory screen Fixed bug that forced you to play level 1 despite haven beaten higher What's Next While we have a new elder, achievements and other polish in the works, but all we're spoiling right now is some new tile art:

  • V0.2 Update and What's Next - 12 March 2023

    Update time! This one focuses heavily on balance but also includes some UI updates and some new visuals too. You can find the patch notes below, but first a few comments about the things we are working on. Balance We have an eye on balance! In this update we tried to reduce the effectiveness of some of the massively overtuned items, while also bringing up some of the underpowered things. More updates to come. Polish In addition to UI updates and improvements, we are working on new art. Some are included in this update, but more to come such as new hotkeys. Audio Variety Soon we will have an updated sound system. This will give us the ability to add some variety to sounds, making the game sound more dynamic. We will also be adding and tweaking sounds in the coming update. New Content Without saying too much, we think elders, gifts, difficulties and other systems that add uniqueness to ea…

  • Early Access is Live - 17 February 2023

    Plumpy Uprising is now out in Early Access! This game has been a labor of love for us, as we bring together what we love about roguelike and tower defense games. We’re super excited for you to play and let us know what you think. Keep in mind this is truly early access - there is missing content and polish. We’ve got some pretty cool ideas for things we’ll add to bring the game to a full release. We’ll continue to put out a monthly post about what we’re working on, along with update notes as we push out various improvements.

  • January Dev Update - 27 January 2023

    Happy New Year! This past month has been a whirlwind, as we get ready for early access. In fact, a quick look at our commits to our stable branch, over time, to Github shows the huge increase of work going on the past couple months. As we built out larger features, sometimes the stable game version does not see much action. Though over the past couple months we’ve been bringing it all together, squashing bugs and adding polish. So let's talk about early access plans, and some of the recent additions… Early Access in February That’s right, February 17th is the start of early access. It will be a true early access with missing features, bugs, and a general lack of polish. But it’s also a chance for us to get feedback about the game and to see how we can improve. We’d love to hear your thoughts on our discord server. Difficulty Unlocking We implemented more difficulties in the game, and a…

  • December Dev Update - 28 December 2022

    Happy Holidays, Over the past month we’ve been putting a lot of polish into existing systems and content, along with modifying one of our most problematic towers. UI Updates We cleaned up a bunch of outdated UI this month! We added tower information to the elder select screen which was previously missing as we didn’t have unique elder towers during the first implementation. The loading screen now has artwork. Additionally we improved the layout of the settings page, and made the main menu scale better with different screen sizes (note: this was trickier than normal as we are using an image as a texture on a plane vs. a normal UI asset, to get a certain blur effect). We’re finally getting to those things that have been lower priority until now, which is a good feeling. New Visual Effects A number of new VFX have made it into the game, including tower buffs, stun, and various Plumpy auras…

  • November Dev Update - 1 November 2022

    It’s been a busy couple of months as our small team gets ready for early access! Read on to find out what we’ve been working on - and also remember to come join us on discord. Bonus objective We’ve implemented a way to get an extra gift at the end of each wave if your core ends with as much health as it started with. This is just the first of a potential system in which you can complete an extra challenge to get a bonus at the end of the wave. New Path Poker Model A new iteration of the path poker is making its way into the game! This works with our improved buff display - the method in which we show that a tower has a fire rate or damage buff on it. New Plumpy Models We’ve got some new unique Plumpies coming in the game. We won't spoil their unique skills… Other Changes Improved user interface for ultrawide monitors Dev work to enable us to launch our own game from steam, and update it…

  • Steam and Dev Update - 17 August 2022

    We’re officially posted up on Steam! It’s been a journey, but we made it. Tell your friends, add us to your wishlist, and join us over at our discord server! Our goal right now is to work down our backlog that we deemed required for early access. Once we get through that, we can finally can an early version of the game in your hands. Some of our recent work: New Towers A part of our unique selectable characters is that they each have a unique tower. We now have a tower that heals the core on attack, and one that buffs nearby friendly towers. New Gifts Along with the new towers, we needed new upgrades for those towers. We won't spoil them all, but here are a few: Other Changes Tower buff animation Plumpy spawn animation Improved how towers handle plumpies that are being teleported

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