SPSTEAMPULSELIVE ANALYTICS
Dungeoneer

Dungeoneer Steam metadata

Alex Luna | Apr 26, 2022 | game

Released

0players observed · 22 September 2026 - 09:58:32 UTC

ActionAdventureCasualIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)1,230
  • Revenue (VGI)$9,358
  • Review score70% positive

Dungeoneer metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)1,230
  • Revenue (VGI)$9,358
  • Review score70% positive
  • Total reviews40
  • Release dateApr 26, 2022
  • DeveloperAlex Luna
  • PublisherAlex Luna

Genres: Action, Adventure, Casual, Indie, RPG

Company pages: Developer: Alex LunaPublisher: Alex Luna

Top Steam chartsTop 100 gamesGame directorySteam Store page

Dungeoneer Steam metadata

Dungeoneer metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1951840/metadata
Steam Storehttps://store.steampowered.com/app/1951840/
Steam Communityhttps://steamcommunity.com/app/1951840
PCGamingWiki search
IGDB searchSearch IGDB for Dungeoneer

Reviews, pricing, and metadata

Review summary

Mostly Positive

70% positive, 28 positive, 12 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, LAN PvP, Co-op

Achievements

66

Platform releases
  • Steam 26 April 2022

Latest Steam announcements

  • September Update 2026 - Polish, Combat & Landscape Changes - 11 September 2026

    Hello! Alex here, back with another packed update! I know it's been quite a while since my last patch - life has been a bit consuming as of late - but I've finally reached a place where I'd like to release some of the changes I've been working on. This update is designed to add more build variety, improve performance, better the UX, and add polish to the game visually and mechanically. Ingrim Updated Visual and Performance Updates Lighting is something that some people have mastered, I have not... but I did take a stab at improving the visuals of effects and lighting of the levels in general. While I anticipate making more polish changes - I'm pretty pleased with the results. Additionally - I updated almost all of the landscape materials used, which now look much better aesthetically. Cavern Lighting Ability Visuals Item Updates Picking up items was always a hassle. Toggling item names…

  • August Patch Hotfix - 20 August 2025

    This additional hotfix adds an auto-target feature. If you do not have a current target, an enemy attacking you will become your current target.

  • August Update Patch - 10 August 2025

    This patch makes a few additional changes and fixes the navigation issue on trees. Changes Changed default map zoom to 300% Updated and moved Attack Timer bar to be in a (hopefully) more intuitive location Updated color of Ability Cast bar Removed some mobs from beginning of Act 1 and reworked the encounter by the Blade in the Boulder quest item Fixes Fixed an issue where players could not click on trees, making if difficult to move certain places in Act 1

  • August Update 2025 - A New Perspective - 6 August 2025

    Hello everyone! This patch aims to greatly improve the UX by increasing UI capabilities (such as dragging Abilities around the Action Bar) and by fixing a bunch of UI related quirks and bugs. The UI should also feel like it's had a fresh coat of paint as the font has finally been changed. This should be another big step in the right direction to remove any frustrating controls or gameplay.In theme with the UX improvements - your comments have been received - and the key bindings menu has been finally implemented. There may be some more improvements coming for it in the future, but now most inputs can be bound to the keys of your choosing!Lastly, a change I had been wanting to make for a while, the max camera range has been significantly reduced. To make up for the limited camera range the default and max camera pitch on the player has been increased, allowing the player to see further i…

  • April Update 2025 - Bug Fixes - 4 April 2025

    Fix an issue where pathing would often break in the Wetland Labyrinth and Crystal Cavern Hero Dungeons Note: I often reproduce an issue where the landscape does not render for a specific room in the Crystal Caverns. I am looking into it but the pathing should still work fine without blocking you from finishing the dungeon. Fixed an issue in multiplayer where bridges and secret doors would not replicate correctly Fixed an issue with a few item types not generating correctly

  • March Update 2025 - Item Improvements and Multiplayer Fixes - 29 March 2025

    I apologize for taking so long to release this update - I've been aware of some issues with the last patch regarding players failing to load in multiplayer but I wasn't able to return to this as quickly as I had hoped. These issues should now be fixed, along with some other visual bug fixes in multiplayer. There are still some visual bugs so bear with me, but multiplayer should now be much more stable. In addition to the multiplayer fixes, I finally have improved items on the ground! You can now left click on an item name to pick them up and items should no longer spawn inside of walls and out of reach. This was so small but such a big win. I'm really not sure why I didn't prioritize this sooner... I plan to continue small iterations in this fashion until release. As always, thank you for playing. It means the world to me. -LonelyLamb

  • January Update Hotfix - 21 January 2025

    Fixed a typo in Strength stat descriptions Updated collision with summoned units and players Character meshes should stop interacting with laying physics objects like bodies and boulders

  • January Update 2025 - Hero Dungeons & Steam Achievements - 20 January 2025

    It’s been a while but I’m very happy to release this long awaited update - the Hero Dungeons! But there’s much more… This update is actually packed with new stuff in addition to the new zones - including Steam achievements, a complete skill rework for most skills, changes to itemization and drop rates, new item prefixes, combat updates, new armors and weapons, updated artwork, very basic character customization, enemy rebalancing, and more I probably forgot to even write down. Hero Dungeons The entrances to these randomly generated zones can be found hidden throughout the world. There is one in each act and there is often more than one way to enter. But be careful! These places are dangerous and will not be easy to complete. Often your way will be blocked by some obstruction and the enemies are numerous. Completing these gauntlets alone is ill advised, but possible for a true Hero. Whil…

  • April Update 2024 - Quality of Life Changes - Ability Animation and Sound Rework - 14 April 2024

    Some very exciting and important news today! Not only is there a huge quality of life update for Dungeoneer, but I am now pre-launching on Kickstarter! The Kickstarter is to fund professional services such as voice acting, promotions, art, and more! Reward tiers are still a work in progress, but some items already include personalized Unique Items, NPCs, and Steam Keys! If you enjoy and support this game, please, please, please follow the pre-launch page, it helps me out significantly. Follow the Kickstarter Here: https://www.kickstarter.com/projects/dungeoneer-game/dungeoneer-an-old-school-rpg-adventure?ref=dfjx34 There's More! In equally fun and exciting news, I am, again, super thrilled to get this patch out - this version of Dungeoneer should have a much better player experience throughout, adding another layer of polish by fixing frustrating controls with movement and clicking on o…

  • World Changes and Polish - April 2024 Update - 4 April 2024

    Hello everyone! With the release of the latest trailer comes the gameplay to go with it! This patch is full of small fixes, gameplay changes, updated animations, and many changes that should bring the world to life. You can check out the trailer here or on the Steam page! https://www.youtube.com/watch?v=pmfz0vzp2NM Polishing up the game before adding anything too NEW is the main idea here. Randomized dungeons and placement of the bosses is seriously something I'd like to tackle but I'd like to make sure everything that is already here is up to par. So with that, dungeons will likely still be a little ways out. Changes and Fixes Many updates to levels with added environmental pieces and foliage Updated the scale of chests and shrines Enemies no longer de-spawn Added fall damage animation Updated fall damage calculation Fixed enemy AI for line of sight Updates to various skill and ability…

  • March 2024 - Hotfix - 19 March 2024

    Another hotfix! Patch Notes Fixed an issue that broke new character inventory Additional UI changes

  • March 2024 UI Updates and Hotfix - 18 March 2024

    Hello! I did not anticipate another update so quickly, but after a recent bug report I figured I would include these UI updates I've been working on along with the bug fix. Patch Notes This hotfix should fix the loading screen issue where it would not disappear after transitioning levels Many visual updates to the UI Thank you so much for your continued support and understanding!

  • Patch - March 2024 - 13 March 2024

    Hello again, here with a follow up patch for some things I wanted to include but couldn't make it into the major update. This patch mostly aimed to fix some issues outstanding with multiplayer but has some additional small changes, too. I hope they find you well! Thanks for playing! Patch Summary Greatly reduced player inventory and stash size Removed the level requirement for enchanting items Fixed "big unit" attack ranges in Hero Mode Fixed AOE ground effects to now properly damage the correct targets Fixed an issue where non-host player inventory would not load correctly after transitioning zones (multiplayer only) Fixed an issue where passive abilities would not be applied to non-host players (multiplayer only) Fixed an issue where barrels would flash on screen for non-host players (multiplayer only) Fixed an issue with projectiles not causing damage to correct targets for non-host…

  • Hero Mode and Hardcore Mode - March 2024 Update - 5 March 2024

    Hello everyone, I'm very happy to release another content heavy patch for Dungeoneer! This update includes a complete Hero Mode difficulty and the long awaited Hardcore Mode, as well as a plethora of other changes and improvements. The scaling of the character and many world meshes have also been updated to create a more realistic feel for the environment. This update will also include free respecs for all characters. Hero Mode After completing the campaign in Normal Mode, you will unlock the Hero Mode setting when creating a game. (Formally toggled from the "Dungeon Menu") Hero Mode is now a complete difficulty, refreshing campaign and wayshrine progress. Be careful! It is much more dangerous than before, but the loot is much stronger as well! Hardcore Mode Hardcore Mode is finally here! In this mode, death is permanent. This challenge is not for the faint of heart! Hardcore mode can b…

  • December 15 Hotfix - 15 December 2023

    Summoned unit AI should now work correctly.

  • Level Redesign - December 2023 Update - 15 December 2023

    Hello! It's been some time since I've been able to work on Dungeoneer but I am very happy to finally release a new update! A major level overhaul. This will feel like playing through a new game. After returning to Dungeoneer and playing through it myself, I found that the levels were missing any real feeling or character. So, some of the OG levels (slightly altered) are making a return to reshape the world of Dungeoneer, as well as an entirely new Act 3! This update (v0.51) has completely revamped all of the levels and has moved away from the confusing RNG level design. Instead, levels are large, detailed, and can become familiar. In addition, the levels now transition between each other rather than saying "Level Complete" like the old days. The world should feel much more complete and connected than ever before. In addition to the level overhaul - many gameplay changes have been made t…

  • Patch - Feb 22, 2023 - 22 February 2023

    Hello again! I ended up having a very quick turnaround for the follow-up patch so here it is! This patch aims to fix a few more bugs while again improving the balancing of Hero Mode by nerfing most items. If you managed to get any Hero Mode items prior, congrats! You can keep your OP items :) Changes and Fixes Disenchanting is now based on the item level itself instead of the base item level Adjusted some talent tree stat bonuses Greatly adjusted the stats of all Hero Mode unique items Fixed an issue where AI enemies would seemingly run away endlessly after the death of a nearby unit Fixed an issue where some AOE abilities would spawn an effect at the wrong location Hopefully now the game should feel entirely more balanced, but there are likely still changes to come. Enjoy! And thank you very much for the continued support!

  • Update - Feb 21, 2023 - 21 February 2023

    Hello fellow Dungeoneers! I've been meaning to get around to making Hero Mode feel a bit better. In its current state, only summoning builds are really viable since the summoned units scale with the difficulty (would like to change this) and the enemies are so difficult. This patch aims to balance Hero Mode by greatly adjusting the enemy unit stats. Most units have been made significantly weaker and are now about 3x as strong as their normal mode counterparts. As always, a couple improvements and bug fixes as well - this will grant your characters all a free respec upon login. Changes & Bug Fixes Adjusted many unit stats in both Hero and non-Hero modes. (mostly Hero Mode) Interrupting a spell while casting will now refund your mana. Added the required weapon stance to ability tooltips. Fixed an issue where respeccing your character would lose skill abilities over level 1. Fixed and issu…

  • Patch - Jan 26th, 2023 - 26 January 2023

    Hello. Apologies again for the frequent updates. I found some blocking issues with MP that needed to be addressed. I've also made some additional fixes. Fixes/Changes Fixed an issue where joining players could not use the teleports in Suspended Atoll Fixed an issue where joining players could not jump Fixed more clipping stairs in the Distended Caverns zone Fixed the item names of non-equipment items while holding Left-Alt Spell projectiles should now correctly go towards the target if they are at a different elevation Player summons should now teleport to you after using a teleporter in the Suspended Atoll Player summons will now attack mobs that are already in combat instead of ignoring them All summoning spell's cast time has been reduced to 3s from 5s. Thanks!

  • Hotfix 3 - Jan 25th, 2023 - 25 January 2023

    Very sorry for the rapid hotfixes. Obzen's health has been reset.

Patch notes and updates

S.noRelease datePatch nameGID number
120 August 2025August Patch Hotfix1808601382414250
210 August 2025August Update Patch1807332909682220
34 April 2025April Update 2025 - Bug Fixes1795917897344589
429 March 2025March Update 2025 - Item Improvements and Multiplayer Fixes1795283637897915
521 January 2025January Update Hotfix1789039014500711
619 March 2024March 2024 - Hotfix7309977427453152647
718 March 2024March 2024 UI Updates and Hotfix7309977427450462671
813 March 2024Patch - March 20245686429670867861786
915 December 2023December 15 Hotfix5409450219976479205
1022 February 2023Patch - Feb 22, 20235059268543353536011
1121 February 2023Update - Feb 21, 20235059268099256088238
1226 January 2023Patch - Jan 26th, 20235035622109509886482
1325 January 2023Hotfix 3 - Jan 25th, 20235035622109506779871
1425 January 2023Hotfix 2 - Jan 25th, 20235035622109506715626
1525 January 2023Hotfix - Jan 25th, 20235035622109506289776
1625 January 2023Visual Update Patch - Jan 25th, 20235035622109506211800
1713 December 2022Hotfix - December 13, 20224980448574127520293
1827 September 2022Hotfix - September 27th, 20224589754330750654636
1930 August 2022Hotfix - August 30th, 20224514316500021926584
201 July 2022Patch - July 1st, 20224474904295758757893

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1951840
Live current players0
SteamPulse tracked peak5
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateApr 26, 2022
DeveloperAlex Luna
PublisherAlex Luna
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent70%
Positive reviews28
Negative reviews12
Total reviews40
Steam recommendationsNot available
Achievements66
Average playtime forever313 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1951840/

Short description

Dungeoneer is a nostalgia-invoking action RPG with an old-school style taking inspirations from games like Baldur's Gate, Warcraft, Diablo, and Runescape - complete with a full campaign, end-game difficulty, and multiplayer. Play solo or with up to 4 players in co-op or PvP.

About this game

Dungeoneer is a nostalgia-invoking action RPG with an old-school style taking inspirations from games like Baldur's Gate, Warcraft, Diablo, and Runescape - complete with a full campaign, end-game difficulty, and multiplayer. The Story You, a wandering Hero of legend, find yourself betwixt the Void's swallowing event horizon. Fleeing to the land of Escher and reaching the town of Ingrim, you find the citizens in disarray - but there is hope - and your quest begins to end the madness of a nefarious Cult. Choose from 6 different background Classes Classes Valiant - The Valiant are not afraid to lead charge in battle. With high strength and vitality, they make more than viable warriors. Scholar - Educated, Scholars are naturals with magic. With a high intellect, they make proficient mages. Vagabond - A Vagabond prefers to sneak up on their enemy but are still nimble fighters, making them dangerous in close range combat. Pilgrim - The Pilgrim is a determined fighter with naturally high willpower. They use holy magic to fend off enemies and aid their allies, making them a welcome addition to any party. Stalker - Naturally skilled with ranged weapons, the Stalker hunts their enemies from afar. Cultist - A Cultist's haunting past grants them power over dark magic. To forsake their God is a testament to their willpower and intelligence. Increase your rank in Talents to learn new spells and abilities Styles Tactics - Masters of combat, willing to charge into the fight head on Trickery - Cunning, preferring to take out their enemies with a more subtle approach Technique - A ranger by trade, experts with traps or a bow Balance - A well-rounded fighter, favoring a balanced mix of brain and brawn Virtue - A fighter empowered by faith and blessed with holy energy Heresy - One who worships the Others, imbuing the user with shadow magic Arcana - Brilliant mages, reality is subjective to them Fundamentals - Talented elementalists that use spells to defeat their foes Utilize Skills to interact with the environment in unique ways Skills Naturalism - Naturalists can harvest herbs found throughout dungeons to craft potions. They naturally gain a small boost to hea…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
47LAN PvP
9Co-op
38Online Co-op
48LAN Co-op
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany16Drastische Gewalt
igrs18Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Dungeoneer's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Dungeoneer's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Dungeoneer at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$9.99$9.99No discountSteam Store

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Casual

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat151,28922 September 2026 - 06:26:51 UTC193,859108,446Marcel Zurawka, Julius Krüger
TBH: Task Bar Hero75,31022 September 2026 - 06:26:51 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine66,11322 September 2026 - 08:05:09 UTC150,2711,008,495Wallpaper Engine Team
VRChat31,48422 September 2026 - 10:08:31 UTC74,217261,953VRChat Inc.
Diablo® IV26,19522 September 2026 - 06:26:53 UTC64,51869,242Blizzard Entertainment, Inc.
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Garry's Mod16,62222 September 2026 - 11:36:01 UTC73,7501,258,308Facepunch Studios
The Sims™ 416,61722 September 2026 - 11:06:11 UTC96,185193,399Maxis
MARVEL Tōkon: Fighting Souls OPEN BETA13,32625 July 2026 - 05:54:20 UTC33,233Not availableARC SYSTEM WORKS CO., LTD
Unturned13,31122 September 2026 - 11:31:37 UTC112,648564,603Smartly Dressed Games
How to Fish12,66922 September 2026 - 01:18:19 UTC373,97110,040Dazed Games
IdleOn12,05322 September 2026 - 09:15:02 UTC21,01828,570Lavaflame2

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat151,28922 September 2026 - 06:26:51 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero75,31022 September 2026 - 06:26:51 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust67,48222 September 2026 - 11:23:14 UTC259,6461,359,516Facepunch Studios
Wallpaper Engine66,11322 September 2026 - 08:05:09 UTC150,2711,008,495Wallpaper Engine Team
Slay the Spire 263,16222 September 2026 - 11:33:13 UTC574,638199,438Mega Crit
Palworld48,36222 September 2026 - 10:37:23 UTC2,101,535451,088Pocketpair
Project Zomboid34,59122 September 2026 - 11:16:46 UTC122,811467,999The Indie Stone
Stardew Valley34,53622 September 2026 - 06:26:52 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Terraria28,10122 September 2026 - 11:11:40 UTC486,9181,521,492Re-Logic

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Aniimo89,18022 September 2026 - 10:54:55 UTC111,475Not availablePawprint Studio
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero75,31022 September 2026 - 06:26:51 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust67,48222 September 2026 - 11:23:14 UTC259,6461,359,516Facepunch Studios
Palworld48,36222 September 2026 - 10:37:23 UTC2,101,535451,088Pocketpair
Warframe44,99422 September 2026 - 11:07:32 UTC181,509676,031Digital Extremes
Project Zomboid34,59122 September 2026 - 11:16:46 UTC122,811467,999The Indie Stone
Stardew Valley34,53622 September 2026 - 06:26:52 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
PAYDAY 231,57222 September 2026 - 06:26:55 UTC247,628672,146OVERKILL - a Starbreeze Studio.
Monster Hunter Wilds29,97922 September 2026 - 06:26:53 UTC1,179,869317,835CAPCOM Co., Ltd.
Terraria28,10122 September 2026 - 11:11:40 UTC486,9181,521,492Re-Logic

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