Egg Ascent news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews29
- Release dateJan 26, 2025
- Developerpin kitten
- Publisherpin kitten
Genres: Action, Adventure, Casual, Indie
Company pages: Developer: pin kittenPublisher: pin kitten
Egg Ascent Steam news
Egg Ascent news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 1.0.0 - Launch!!! - 27 January 2025
1.0!!!!!!!!!!!!!! THE GAME IS DONE!!!!!!!!! I’ve been working on Egg Ascent for way too long (about 4.5 years??? omg???). I’m so happy to finally be able to say I finished a project it’s been so amazing developing this game and being able to see people enjoy it as much as they have thank you so much for all your feedback and support it genuinely means the world to me!! Egg Ascent is done but it’s not like done done, I’m going to continue to post about the game and interact with every body and I’m planning on adding a level editor in the future, hopefully that happens!! Again thank you so much and for how much of a wait this update was it isn’t like huge but there are a bunch of little finishing touches and a new level that I hope isn’t too much :3c, THANK YOU SO MUCH FOR PLAYING EGG ASCENT!!! I LOVE EGG ASCENT!!! Added ending animations + credits There are 5 endings, each depending on h…
- 0.7.4 - Small Fixes/Tweaks - 6 September 2024
Uh oh there was a oopsie! Fixed bug where you could suck eggs through walls Hovering over a time in a leaderboard now shows a 3rd millisecond digit Added a popup warning about level times not saving when debug mode is first enabled Added a grey background to popups in the main menu
- 0.7.3 - Leaderboard Tweaks - 16 August 2024
Small update that tweaks some leaderboard and time medal related things. Added the ability to look at level leaderboards and medal times in the level select by middle clicking the level button Added info button to level select that shows the different ways to press the level select button “Main menu” button on level complete screen now takes you back to the level select Changed some levels dev times as they were impossible to achieve (egg6, key9, sticky9) Toggling slowmo no longer shows the “slowmo used” text Added sound effect to opening reset time menu Removed “save debug times” setting Removed the really annoying dumb awful spring from egg6 hard Timed portal7
- 0.7.2 - Online Level Leaderboards - 11 August 2024
Very small update but I really wanted to get some testing done on the leaderboard feature before I work more on it, so here it an in testing version of it!! Time leaderboards This is a work in progress feature that I was planning to launch with 1.0 but felt I needed to stress test it so I’m releasing it a bit early!! This is off by default and can be toggled in the timer settings After completing a level a button will appear at the bottom of the screen, clicking this brings up the leaderboard Almost everything here is placeholder, if you have any problems or suggestions please let me know in the feedback channel on the discord!! Level changes added more to hard mode secrets key14: made spring wider portal7: changed ending of normal and hard mode Smaller changes Timers now pause when the game is paused Time reset menu is less finnicky Fullscreen is now on by default Added underline when…
- 0.7.1 - Sticky Insane Update - 6 July 2024
Sticky insane update!!!!! New level and a few minor changes, also added a secret little thing to each insane level 😏. Added sticky insane, which is unlocked by completing all of the sticky hard levels “Main menu” button in the death screen now brings you to the level select Optimized level resetting, not very noticeable unless resetting an insane level. Before when resetting key insane it would take my pc 195ms to fully reset the level and it now takes 39ms. Feels a lot better to reset more complex levels. Menu toys now spawn at the center of the screen in the main menu Added outline to checkpoint flag sprite Default settings tweaked Vsync now defaults to off World and game timers default to hidden, level timer is still visible by default Bug fixes Made egg spikes actually work Fixed bug where the setting description boxes would show on screen even when the settings menu was closed Fix…
- 0.7.0 - Sticky Update - 15 June 2024
SORRY THIS TOOK SO LONG BUT IT'S HERE!!! FINALLY TIME TO GET STICKY WITH SOME EGGS!!! AND MAYBE DO A BIT OF ASCENDING!!!?? Added bouncy eggs Bouncy eggs will bounce off of any surface they touch They will break after 4 bounces, or if landing on spikes Added egg doors Instead of requiring a key to open it requires a specific type of egg Added player and egg spikes Only the player can collide with player spikes, and only eggs can collide with egg spikes These are only used in harder levels but it’s a cool level design tool that I really wanted in, will definitely be nice to have when the level editor inevitably comes out Added bouncy egg menu toy Old sticky level number changes sticky3 → sticky5 sticky4 → sticky13 sticky5 → sticky15 sticky6 → sticky16 sticky7 → sticky19 Level changes portal15: merged with portal16 portal16: old level removed and replaced with a brand new level sticky13 (p…
- 0.6.1 - Portal Insane Update - 7 August 2023
Portal Insane Hardest portal level in the game Unlocked by completing all of the hard portal levels Wide Springs Replaced multiple springs next to each other with wider springs Looks nicer and is probably more optimized 😎 Insane Level Dev Times Added dev times to egg, key and portal insane Didn’t add these before because I never actually beat any of the insane levels all the way through in one try Level Changes (made levels easier) egg insane made easier (changed cannon timing to be easier to predict right before 2nd checkpoint; raised the ceiling of the 2nd segment; repositioned the cannon, and added a 2nd cannon) key insane made easier (replaced metal door at end with normal door) egg9 hard made easier (lowered the walls at the end) key14 made easier (made spring wider) key14 hard made easier (made metal door taller, removed spike) portal3 hard made easier (removed extra portal egg,…
- 0.6.0 - Portal Update - 1 June 2023
Added “egg tiles” and “player tiles” Player tiles stop the player from walking through them, but allow eggs to pass Egg tiles do the opposite, allowing the player to walk through but not eggs Checkpoints Added checkpoints to the insane levels and the secret level Holding ALT while resetting a level will reset your checkpoint and bring you to the end of the level Menu Toys If you found those secret little egg people that would show up in the main menu when they were collected, those are menu toys I’ve completely overhauled the system and made it so instead of having to find the secret spots in levels, you can unlock toys by completing all levels in a world I put so much time into this system because I want it to serve as a sort of achievement system, you will be rewarded with fun menu toys if you complete certain levels or find certain secrets As of 0.6.0 there is the 3 egg people you ca…
- 0.5.2 - Time Medals Update - 25 August 2022
Time medals You can now earn medals based on your level times You can view the medals in the level select Medals in order from worst time to best: Green > Silver > Gold > Diamond > Dev Only visible if timer is enabled Can also see if a level was completed, and what medal you got for a level, through the pause menu Death counter Finally added a death counter!! Count goes up every death and level reset Can be toggled in “settings > game > show death count” Can see level, world, and game deaths To see level death counts, pause the game during the level To see world deaths, look in the bottom right of the level select To see total deaths, open the settings menu Will figure out where else I can put it but threw it in the pause menu really quickly because I know people have wanted it Level changes Egg hard 18: Remade entire level Key hard 16: Remade entire level Key 19: Changed position of ke…
- 0.5.1 - Bug Fixes - 27 June 2022
Hovering over settings now shows information on what that setting does Does the same with key binds Is a bit buggy but thought it’d be nice to have Levels now also complete when walking over golden eggs Fixed “level auto reset” resetting level without a pb set Controllers no longer vibrate when playing with mouse and keyboard “metal door flash” setting no longer shows in demo
- 0.5.0 - Key Update - 30 May 2022
Custom key binds!! Located in Settings > Input New mechanics Metal doors!! Like normal doors but the opening is delayed Added a “metal door flash” settings which flashes the metal doors lock every time it ticks; thought it was a bit jarring but also that it could be useful for understanding the timing so I made it a setting :) Fragile keys Same as keys but break on impact Is used in some hard mode levels, replacing normal keys General changes/additions Can now access the settings while in a level through the pause menu Debug mode Toggled in Settings > Game > Debug Mode I’ve been using debug tools during development and wanted to give the option for players to use them too to practice some of the harder levels, or to just mess around with They’re very basic and aren’t very polished at all nor are they very intuitive; might expand upon these later if they are actually used If debug mode i…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 6 September 2024 | 0.7.4 - Small Fixes/Tweaks | 6242640076599443443 |
| 2 | 16 August 2024 | 0.7.3 - Leaderboard Tweaks | 6909171012599728834 |
| 3 | 27 June 2022 | 0.5.1 - Bug Fixes | 4474904295745894837 |
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