Tick Tack Puppet news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak8
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review scoreNot available
- Total reviewsNot available
- Release dateMar 20, 2023
- DeveloperTenkaiGames
- PublisherTenkaiGames
Company pages: Developer: TenkaiGamesPublisher: TenkaiGames
Tick Tack Puppet Steam news
Tick Tack Puppet news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Endless Mode! - 22 September 2023
Endless mode has been added. In this mode, players compete to see how many enemies they can defeat in an infinite number of battles. Ranking is available. To play, select "Endless" from the title screen. There are four levels in Endless Mode: Melee, Gunner, Jetman, and Katana. These will be opened one by one as you progress through the main mode.
- Update v1.1.2 - 1 June 2023
I have updated the game to v1.1.2. - Improved the Jet Exhaust model. - Optimized the explosion effects for better performance. - Added creaking sound effects while the player's hands and feet are moving. - Updated the tower model to make the ground boundaries clearer. - Implemented a complete pause of the game during the pause menu (local mode only). - Changed the language settings to be saved in the save file. - Fixed an issue where the target values for side missions on the level clear screen were not updating in multiplayer mode.
- Update v1.1.1 - 30 May 2023
I have updated to v1.1.1. To enhance the gameplay experience, I have added cheering sound effects when attacking enemies. - Added cheering sound effects when attacking enemies - Improved the flashy UI for combos - Added sound effects to combos - Revised the initial tutorial level
- Update v1.1.0 - 29 May 2023
I have updated to v1.1.0. I added an effect that shakes the screen when attacking enemies to enhance the sense of exhilaration. ===== - Added an effect that shakes the screen when attacking enemies or when the player takes damage, improving the tactile feedback when attacking enemies and making it easier for the player to notice when taking damage. - Added an effect that momentarily freezes time when the player takes damage or clears a level. - Added a record of the number of times the player takes damage. - Modified the initial tutorial level. - Extracted the jumping tutorial from the initial tutorial level and created a separate level for it. - Overall, replaced the switches in the tutorial with enemies (emphasizing the sense of exhilaration). - UI modifications: - Added an additional icon overlaying the language change button. - Changed the image of the checkbox.
- Development completed! - 24 May 2023
I have released Version 1. This marks the completion! Thank you very much. # Update Details - Rewrote the text for the story and ending. - Added the brand logo to the title screen and ending. - Changed the color of the enemies. - Fixed the UI.
- アップデート v0.4.0 - 18 May 2023
I have updated to v0.4.0. The major changes include the addition of the final level and the final boss. - Significantly changed backgrounds - Changed enemy designs - Overall UI adjustments - Added the final level - Added the final boss
- Update v0.3.2 - 18 April 2023
- Improved controls (mouse movements are now more finely reflected) - Adjusted UI - Reduced CPU load - Various fixes for the multiplayer mode
- Update v0.3.1 - 1 April 2023
There was a critical bug that prevented players from selecting the next level! I apologize for those who were unable to play because of this bug. Below are various changes for v0.3.1: - Fixed a critical bug where players couldn't select the next level even after clearing it - Revamped the first tutorial level (combined the first two levels into one) - Made minor modifications to the story - Added an ending scene (may seem abrupt as the final boss has not been implemented) - Credits have been moved to the ending - Added sound effects when guns become available - Made adjustments to models and materials (UFO, items, guns, jets) - Included recovery items as a camera follow target - Added trail effects to the player's arms and legs to make the visuals more dynamic - Made modifications to levels - Changed the lighting for Level 2 to nighttime - Visualized the height of deadly falls in Level…
- Notice of change to paid version - 27 March 2023
As a result of our efforts to improve the quality of Tick Tack Puppet's development, I have determined that this app holds a certain level of value and have decided to transition from a free to a paid version. For those who have not yet downloaded it, I recommend downloading it now.
- アップデート v0.3.0 - 27 March 2023
I have published v0.3.0. - Changed the enemy spawning system in battle levels to have pre-set enemies spawn instead of random ones. - Added two new enemies: Flying Saber and Flying Missile. - Adjusted the number of guns in Battle 3 to make it more enjoyable for all players in multiplayer mode. - Adjusted the number of jets in Battle 4 to make it more enjoyable for all players in multiplayer mode. - Added a prologue, which can be selected from the title menu. - Applied post-effects, including bloom and motion blur. - Fixed several issues: - Fixed a bug where the Saber (white pole) did not take damage when hitting the player. - Fixed an issue where the chalkboard in the tutorial was covered by the player's hand. - Added explanation text to the tutorial to clarify its intent. - Fixed issues with the multiplayer mode: - Fixed a bug where some effects (such as explosions and sound) did not a…
- v0.2.0 - 21 March 2023
Updated to v0.2.0. - Bug fixes - Multiplayer mode - Fixed life not syncing - Fixed recovery items not syncing - Changed BGM - Made volume adjustable in the menu
- Patch v0.1.7 - 21 May 2022
- Adjusted difficulty of level 'Battle1'. - Reordered levels with considering player's growth curve. Enemies with guns appeared early in the game when the players were not familiar with the controls, so they were changed to appear after 'Battle1'.
- patch v0.1.6 - 19 May 2022
Thank you for playing! I have made two changes. - Changes the number of life for training levels from 1 to 3. (It was too difficult for beginners!) - Fix a bug - Can't restart a level if the player pressed 'RESTART' button on the UI that is shown when cleared. Advice The difficulty level depends largely on the mouse sensitivity! Press the ESC key to open the pause screen and adjust the mouse sensitivity to be sensitive.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 1 June 2023 | Update v1.1.2 | 5151601211224796903 |
| 2 | 30 May 2023 | Update v1.1.1 | 5151600576605024188 |
| 3 | 29 May 2023 | Update v1.1.0 | 5151600576601350556 |
| 4 | 18 April 2023 | Update v0.3.2 | 6539831519503658921 |
| 5 | 21 May 2022 | Patch v0.1.7 | 4292505348831678617 |
| 6 | 19 May 2022 | patch v0.1.6 | 4292505348824527505 |
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