PISTOLA news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak6
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score81% positive
- Total reviews32
- Release dateJun 21, 2022
- DeveloperCauê Henrique, Cuca
- PublisherSoftwool
Genres: Action
Company pages: Developer: Cauê Henrique, CucaPublisher: Softwool
PISTOLA Steam news
PISTOLA news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Upcoming PISTOLA update - 29 March 2024
Upcoming PISTOLA 1.3.0 I always talk about PISTOLA as a game we're ashamed of. We thrive to make games we'd like to play regardless of playtime and the niche it fills, so why weren't we treating this one as such? After a really honest, well made and insightful review, I cloned the PISTOLA repo and started doing some changes. The performance issue specifically, are a well-known one and multiple people have reported. I had no idea what was done there but I didn't expected it was that bad (my fault, though!) So, the first step was reworking the enemy code. If an image worths a thousand words, a video worths even more. Here's a before/after with the same amount of enemies spawned (note that as of now, the game gets slower even with games outside the viewport) Note that this is not released yet! The goal is to make a update with new content, and I also need to further investigate if player p…
- PISTOLA on MacOS/Linux & our official Discord server - 24 August 2022
Howdy! We're passing by just to tell you folks we're releasing PISTOLA for MacOS and Linux/SteamOS! This also includes an update (for Windows as well) that is meant to fix performance issues. For the macOS version, since it's Cuca's main OS, we're making sure our games works just fine for those using Apple's computers! We can't guarantee the same for Linux since none of us are a heavy linux user. We had some testers to guarantee everything is working, but we can't ensure the game will work for every distribution as we do for Windows and MacOS. We also opened our discord server! You can talk directly to us there and follow our game updates at: https://discord.gg/ZyjZdBYjge If you're supporting us on Patreon, let us know so you can have the appropriate roles. See ya! - Cuca
- Patch 1.2.1: QoL improvements and "infinite" content - 13 August 2022
We just released a new quality of life update, fixing bugs, and improving the late game. One of the major changes is definitely the new enemy creation algorithm, that previously stopped on the latest enemy we drew (which is quite boring, to be honest), now the game will loop through the list of enemies infinitely, making'em stronger each time the algorithm loops. New enemy creation algorithm New random buffed enemies (1% of chance to spawn) Merchant countdown timer on the top-right of the screen Increased base coin drop chance (45% to 50%) Thanks for playing, enjoy the new updates!
- 🎉 PATCH 1.2.0 🎉 - 19 July 2022
About Thanks for the patience! We're extremely happy to release a new update for PISTOLA. First of all, the developer (cauehsf) deeply appreciates the love of all players, but we have to exalt three names that are on the top of the scoreboard: 🥇 TURBOTOTA 🥈 KLUSTERFAK 🥉 DGID We added a podium to the menu to encourage players to search for better rankings! Updates Bleeding (damage, duration and hit count) Merchant cooldown reduction Better rewards after killing enemies Chance of dropping a permanent coin after killing enemies ⚡ LIGHTNING DAMAGE! ⚡ (Thanks, Pilalo!) Performance We've noticed that on the late-game of each run, there is a performance issue due to the enormous enemy quantity on the screen. We're working on that, eitherway, hopefully we solved almost everything related to that on the current patch. Future of PISTOLA We're grateful for everything we've achieved so far, and…
- Patch 1.1.9: Roll the drums for the 1.2.0 - 29 June 2022
Bug Fixes Bugs found on previous versions (1.1.6 ~ 1.1.8) were fixed Player's hurtbox was fixed (couldn't be hurt from the bottom of it) Enemies spawn further away from player CAVEIRUDO's move speed limited to a common sense value Not-planned improvements for 1.1.9 Some improvements for 1.2.0 were applied in 1.1.9 Critical hit damage upgrade Critical hit chance upgrade Bullet's speed upgrade Roll the drums for the version 1.2.0 New enemies, upgrades and achievements! As we said on the previous patch note, we're planning to release 1.2.0 as soon as possible. Meanwhile, some improvements were applied on the current version (1.1.9), remaining the following updates: Upgrades related to bleeding, poisoning, and LIGHTINING! New monster species New monster achievements Permanent upgrades buy process will be easier
- PISTOLA updated to version 1.1.6 - 25 June 2022
Bug Fixes Enemy collisions problems were fixed Enemies do not pass through each other Enemies do not push each other Unexpected enemy flying around really fast fixed Enemy's death sound variant is now playable Preparation for 1.2.0 Thanks for the patience and we're sorry if you faced any bug during your gameplay. We have some good news, one of them is definetely about the next big update (1.2.0), bringing to the game a lot of improvements: Critical damage related upgrades Bleeding and poison upgrades will be added to the merchant New monsters coming around to kill you New monster related achievements Permanent upgrades buy process will be easier
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 25 June 2022 | PISTOLA updated to version 1.1.6 | 4474904295737919867 |
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